Global 1940: weddingsinger (Axis) vs Shadowhawk (Allies) No bid
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I’m really hoping I don’t regret some of these choices… lol.
you’ve got scramble options in London.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to United KingdomCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 119 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 119 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 cruiser
British defend with 1 destroyer and 2 fighters; French defend with 1 fighter
Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits
British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser
Casualties for British: 1 destroyer and 2 fighters
Casualties for French: 1 fighter
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Slovakia Hungary to Romania
10 infantry moved from Germany to Poland
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 119 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Western Germany
5 armour moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
3 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from Slovakia Hungary to Romania
3 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Germany
1 airfield placed in YugoslaviaTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Hunan to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Kweichow
3 armour moved from Shantung to Kweichow
1 fighter moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Anhwe to Kweichow
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Siam
1 bomber moved from Borneo to Siam
1 bomber moved from Borneo to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 fighter moved from 37 Sea Zone to Siam
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to Philippines -
You’ve got scramble options for ANZAC. Japan brought a sub, destroyer, BB, cruiser, Carrier, one plane.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Hunan to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Kweichow
3 armour moved from Shantung to Kweichow
1 fighter moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Anhwe to Kweichow
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Siam
1 bomber moved from Borneo to Siam
1 bomber moved from Borneo to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 fighter moved from 37 Sea Zone to Siam
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to PhilippinesCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking French Indo China from UK_Pacific with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Siam, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Siam, round 2 : 0/1 hits
1 artillery owned by the British lost in Siam
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kansu
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/10 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Kansu to Suiyuyan
1 bomber moved from 42 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
1 bomber moved from Siam to Kwangtung
1 fighter and 1 tactical_bomber moved from Siam to Kwangtung
1 tactical_bomber moved from Philippines to 54 Sea ZonePlace Units - Japanese
3 armour placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 2 armour and 1 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 2 armour and 1 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour in Egypt, round 3 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Greece to BulgariaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Alexandria to Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux -
Scramble option: 2 German bombers hitting London. You’ve got one fighter there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Alexandria to Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 artillery moved from Holland Belgium to Normandy BordeauxCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 artilleries
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 3/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Americans: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
3 armour moved from 113 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Alexandria to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Slovakia Hungary to Romania
3 artilleries moved from Western Germany to Germany
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Ukraine to RomaniaPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
Damn it. I should have sunk that dumb Russian cruiser with my Italian planes… oh, well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from Suiyuyan to Tsinghai
2 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Hunan
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Philippines to French Indo China
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 tactical_bomber moved from Anhwe to Tsinghai
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
2 bombers moved from Kwangtung to French Indo China
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Guam
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 62 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Dutch New Guinea
Japanese attack with 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in French Indo China, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/7 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 6/7 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits
2 fighters owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for British: 4 infantry
Casualties for Japanese: 1 armour and 2 fighters
Battle in Tsinghai
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Tsinghai
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in Hunan
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 bombers moved from French Indo China to Suiyuyan
1 tactical_bomber moved from Tsinghai to Shensi
2 tactical_bombers moved from Kweichow to Hopei
1 fighter and 2 tactical_bombers moved from Hunan to Kiangsi
2 armour moved from Kiangsu to Anhwe
1 fighter moved from French Indo China to Kiangsi
2 tactical_bombers moved from 62 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
1 battleship placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 112 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Italians lost in 112 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Trans-Jordan
Italians attack with 1 armour and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
4 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 factory_minor placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Romania to Novgorod -
London scramble? 3 bombers coming in. You’ve got 2 fighters avail.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Romania to NovgorodCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 3,8,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from Novgorod to Germany
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Romania to 113 Sea Zone
3 transports moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Poland to 114 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 artilleries moved from 113 Sea Zone to Norway
6 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour and 1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western GermanyPlace Units - Germans
1 carrier and 1 submarine placed in 113 Sea Zone
3 infantry placed in Normandy Bordeaux
4 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Kwangsi
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Suiyuyan to Korea
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from Anhwe to Hunan
2 tactical_bombers moved from Hopei to Hunan
1 tactical_bomber moved from Shensi to HunanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour and 3 tactical_bombers in Hunan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 armour moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Hunan to Kiangsu
2 bombers moved from Korea to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kiangsu
3 artilleries placed in Shantung
1 artillery placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone -
Need an order of loss for American fleet in Med
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Though I just caught that I screwed up my buy so I’ll fix that real quick, but that attack is on 100%
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone