Hi guys. About a month ago myself and a group of mates purchased the revised addition of Axis and Allies. After we got the hang of the rules we began to enjoy the greater strategic element present in A&A compared to games like Risk which we have played in the past.
We have had three completed games so far, each of which was a victory for the axis (1 Minor, 2 Major)
Please could you guys assess my starting builds/strategy for each of the 5 powers and suggest improvements/ alternative builds. Thanks.
Russia
1st turn buy: 5 Infantry, 1 Tank, 1 Artillery
Capture West Russia and Ukraine leaving majority of troops in West Russia at the end of the turn. 4 Infantry into Caucassus, 1 Inf 1 Tank 1 Art into Russia.
Strategy for Russia: Hold off two-pronged assault from Germany and Japan for as long as possible. Be aggressive initially to boost economy.
Germany
1st turn buy: 7 Infantry, 1 Artillery, 3 Tech rolls rockets (1/2 chance)
Recapture Ukraine, advance armour towards Russia, put most of airforce in Western Europe to deal with British/American naval threat. Use Transport to put 1 Artillery and 1 Infantry into Africa.
Strategy For Germany: Make economic gains in Africa if possible, defend Western Europe against assault from allies. Launch a two-pronged assault with Japan against Russia.
Question: Rockets seem ridiculously overpowered, have they been nerfed at all?
U.K
1st turn buy: Indian Factory, 3 Infantry (save 6 IPC’s for…)
2nd turn buy: Aircraft Carrier (sea zone 6), 3 Tanks(India), 0-2 Infantry(U.K)
2nd turn capture Norway by moving Navy to sea zone 6 placing fighters on carrier to defend fleet.
Strategy For U.K: Stall Japanese expansion with Indian factory, with help from U.S try and hold Africa against Germany. Pump troops into Norway each turn to help Russia fight Germany.
Japan
1st turn buy: Factory Kwangtang, 1 Transport, 1 Infantry, 1 Artillery
Capture China from U.S, Pearl Harbour in Hawaii, use transports to get troops onto Asian mainland.
Strategy for Japan: Expand heavily into Asian mainland launch a two pronged assault with Germany against Russia. Try and pull Allied attention away from Germany as much as possible.
U.S
1st turn buy: 1 Bomber, 3 Tech Rolls Heavy Bombers, 1 Transport, 1 Artillery
Send troops to Algeria to help U.K hold Africa from German Assault. Fly planes into U.K for bombing/defensive purposes
Strategy for U.S: Steadily build up for a huge Atlantic amphibious assault on Germany supported by the U.K, try to remove axis economic power through strategic bombing and helping U.K out in Africa, Get into the thick of the fighting as much as possible and pose a continual threat/nuisance to the Axis.
Question: Heavy Bombers seems overpowered, has this been nerfed at all?
So far in each game Japan and Germany with the two pronged assault have captured Moscow and won the game for the axis, what is the best way to stop this as the Allies? Thanks for your help.