@Booper No scramble thanks.
Drejemester (allies) vs GeneralSvend-Sved BM rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Iraq
1 tactical_bomber moved from Rostov to Iraq
1 bomber moved from Bryansk to Iraq
1 bomber moved from Poland to Samara
1 armour moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Germany to Tambov
1 bomber moved from Germany to Tambov
1 fighter moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Eastern Poland to Bulgaria
Germans take Bulgaria from British
2 mech_infantrys moved from Germany to Yugoslavia
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Iraq
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Iraq from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Germans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Samara
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Samara to Volgograd
2 bombers moved from Tambov to Bryansk
1 bomber moved from Belarus to Bryansk
1 fighter moved from Samara to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
2 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Belarus to Bryansk
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 artilleries placed in Ukraine
1 submarine placed in 112 Sea Zone
2 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 bomber and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 armour moved from Siam to Burma
1 armour moved from Shan State to Burma
2 mech_infantrys moved from Shan State to Burma
3 artilleries moved from Yunnan to Burma
3 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Borneo
1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
Casualties for Japanese: 1 fighter
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in Burma
Japanese attack with 2 armour, 3 artilleries and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Wake Island from Americans, taking Burma from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 marine moved from Midway to 25 Sea Zone
1 battleship, 1 carrier, 5 destroyers, 2 fighters, 1 marine and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Borneo to Kwangsi
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier, 1 cruiser, 1 destroyer and 1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 94 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Wake Island from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 2 armour, 3 artilleries and 3 mech_infantrys
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 3 artilleries and 3 mech_infantrysNon Combat Move - British
2 fighters moved from Iraq to EgyptPlace Units - British
3 armour placed in Egypt
3 infantry placed in Greece
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 31 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 mech_infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest PersiaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 artillery, 1 infantry and 1 transport; Americans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Americans win with 1 destroyer and 4 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Caroline Islands to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 bombers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
5 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Yugoslavia to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Iraq
3 bombers moved from Western Germany to Greece
1 bomber moved from Bryansk to IraqCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 artillery, 1 infantry and 1 transport; Americans defend with 1 destroyer, 1 submarine and 3 transports
Americans win with 1 destroyer and 4 transports remaining. Battle score for attacker is -6
Casualties for Germans: 2 submarines
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 3 infantry
retreated to Greece
British win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 infantry
Battle in Iraq
Germans attack with 2 armour, 4 bombers, 3 mech_infantrys and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 artillery and 1 infantry; ANZAC defend with 2 infantry
Germans win, taking Iraq from British with 2 armour, 4 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for French: 2 infantry
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
3 bombers moved from Greece to Western Germany
1 bomber moved from Iraq to Bryansk
3 bombers moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
1 armour and 1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
6 armour, 15 artilleries, 7 fighters and 31 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 6 armour, 15 artilleries, 7 fighters and 31 infantry
Germans defend with 3 aaGuns, 13 armour, 18 artilleries, 1 bomber, 1 fighter, 12 infantry and 9 mech_infantrys
6 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
Germans win with 13 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 3 aaGuns, 14 artilleries, 1 bomber, 12 infantry and 9 mech_infantrys
Casualties for Russians: 10 artilleries, 3 fighters and 31 infantry
Battle in Volgograd
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
retreated to Volgograd
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
4 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 armour moved from Yunnan to India
1 bomber moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from Kwangsi to India
2 artilleries moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
2 marines moved from Korea to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 marines and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Wake Island
1 bomber moved from Philippines to India
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Korea
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to IndiaCombat - Japanese
Battle in Wake Island
Japanese attack with 2 marines
Americans defend with 1 airfield and 1 mech_infantry
Japanese win, taking Wake Island from Americans with 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in India
Japanese attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 3 aaGuns, 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 bomber moved from India to Burma
1 tactical_bomber moved from India to Burma
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 artillery moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 battleship and 1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs