17L MrCunego (L) vs Talleyrand19 (X) - BM2


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Italians
                2 fighters moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters moved from Rostov to Russia
                6 infantry moved from Samara to Russia
                2 aaGuns and 7 infantry moved from Novosibirsk to Samara
                3 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_39164_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 bombers moved from French Indo China to India

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6,7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                3 fighters moved from Malaya to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                3 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                6 tactical_bombers moved from Shensi to Yunnan
                1 mech_infantry moved from Shensi to Szechwan
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                3 infantry moved from French Indo China to Yunnan
                3 fighters moved from Shensi to French Indo China
                1 fighter moved from Shensi to Yunnan
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 airfield and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                1 infantry placed in Manchuria
                1 mech_infantry placed in French Indo China
                1 airfield placed in French Indo China
                2 mech_infantrys placed in Manchuria
                Japanese undo move 3.
                1 mech_infantry placed in Manchuria
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Japanese collect 63 PUs; end with 63 PUs total

    triplea_39164_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 bombers moved from United Kingdom to 113 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 artillery moved from Java to 42 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 carriers and 5 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Malaya
                Battle in Gibraltar
                    Americans attack with 1 artillery and 5 infantry
                    Italians defend with 2 artilleries and 1 harbour
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Malaya from Japanese, taking Gibraltar from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 artilleries
                    Casualties for Americans: 1 infantry
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    2 submarines owned by the Germans Submerged
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 bombers
                Battle in Sumatra
                    Americans attack with 1 armour, 1 artillery and 1 fighter
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Sumatra from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Queensland to 39 Sea Zone

    Place Units - Americans
                3 bombers placed in Eastern United States
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_39164_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 16 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                4 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                2 mech_infantrys moved from Northwest Persia to Kazakhstan
                2 fighters moved from Persia to Kazakhstan
                1 bomber moved from Persia to 98 Sea Zone
                2 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                Battle in 113 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 1 cruiser, 2 submarines and 1 transport
                    2 submarines owned by the Germans Submerged
                    British win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 destroyer
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                2 fighters moved from 98 Sea Zone to Northwest Persia
                1 carrier moved from 99 Sea Zone to 81 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                2 fighters and 1 tactical_bomber moved from Eastern Persia to India
                3 aaGuns, 1 artillery, 20 infantry and 7 mech_infantrys moved from Burma to India
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                4 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Iraq to Northwest Persia

    Place Units - British
                2 infantry placed in Iraq
                1 fighter placed in United Kingdom
                British undo move 2.
                1 fighter placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 fighter placed in Iraq

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 25 PUs total

    triplea_39164_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 2 marines; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to 112 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 112 Sea Zone to Western Germany
                1 bomber moved from Rostov to Southern Italy
                1 armour moved from Greece to Romania
                4 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Southern France
                2 marines placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Archangel: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Bryansk: 1 armour
                EDIT: Turning off Edit Mode
                Italians undo move 3.
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_39164_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 submarines and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 fighter and 2 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_39164_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 75 Sea Zone to 74 Sea Zone

    Combat - French
                Battle in 74 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 110 Sea Zone to Norway

    Turn Complete - French

    triplea_39164_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 mech_infantrys moved from Bryansk to Caucasus
                2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                1 bomber moved from Western Germany to 91 Sea Zone
                1 fighter and 2 tactical_bombers moved from France to Norway
                3 bombers moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                2 bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Norway
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 3 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Norway
                    Germans attack with 5 bombers, 1 fighter and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 1 armour and 1 infantry
                    Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 armour and 1 infantry
                Battle in Caucasus
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Germans win, taking Caucasus from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                1 artillery moved from Western Germany to France
                1 marine moved from Western Germany to France
                1 tactical_bomber moved from Norway to Western Germany
                5 bombers moved from Norway to Western Germany
                3 mech_infantrys moved from Novgorod to Finland
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 5 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Smolensk
                2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany
                1 bomber and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39164_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Tambov
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Olgiy to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                2 aaGuns and 4 infantry moved from Samara to Russia
                3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Russians
                3 artilleries, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_39164_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Sikang to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 mech_infantrys moved from Jehol to Central Mongolia
                1 infantry moved from Chahar to Central Mongolia
                1 infantry moved from Suiyuyan to Central Mongolia
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                3 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to Malaya
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to Malaya
                1 tactical_bomber moved from Yunnan to Malaya
                1 tactical_bomber moved from Yunnan to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Malaya

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Central Mongolia
                    Japanese attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    1 mech_infantry owned by the Japanese retreated to Suiyuyan
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win, taking 37 Sea Zone from ANZAC with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 4 tactical_bombers
                    UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Kweichow to Yunnan
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Szechwan
                7 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Manchuria to Anhwe
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                3 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                4 tactical_bombers moved from Malaya to French Indo China
                2 bombers moved from Malaya to French Indo China
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 66 PUs total

    triplea_39164_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 2 carriers, 3 destroyers, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 55 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 carriers, 6 fighters, 2 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Algeria to Libya
                1 mech_infantry moved from Morocco to Tunisia
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Eastern United States to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 55 Sea Zone to Northern Territory
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 3 fighters moved from 39 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 marine placed in Western United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 battleship and 1 destroyer placed in 101 Sea Zone
                1 marine placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_39164_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai

    Combat - Chinese
                Chinese creates battle in territory Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    triplea_39164_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 13x factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from India to Burma
                1 fighter moved from Iraq to Caucasus
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Caucasus
                2 fighters moved from Northwest Persia to 98 Sea Zone
                2 fighters moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Caucasus

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 mech_infantrys
                    British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys
                Battle in Burma
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                2 fighters moved from Kazakhstan to Russia
                1 bomber moved from Caucasus to Northwest Persia
                1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from India to Eastern Persia
                2 fighters moved from Burma to India
                1 mech_infantry moved from Tunisia to Morocco
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 transport placed in 106 Sea Zone
                3 mech_infantrys placed in Iraq
                2 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                British collect 35 PUs (3 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 2 infantry

    triplea_39164_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                1 mech_infantry moved from Rostov to Tambov
                4 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                2 fighters moved from 95 Sea Zone to 91 Sea Zone
                2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                2 marines moved from Southern Italy to 95 Sea Zone
                1 battleship, 2 cruisers and 2 marines moved from 95 Sea Zone to 92 Sea Zone
                2 marines moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 4 submarines
                    Russians defend with 1 submarine; British defend with 1 cruiser, 1 destroyer and 6 fighters; Americans defend with 4 carriers, 1 fighter and 6 transports
                    Americans win with 4 carriers, 1 cruiser, 7 fighters and 6 transports remaining. Battle score for attacker is -42
                    Casualties for Italians: 1 bomber, 2 fighters and 4 submarines
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Tambov
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 3 infantry and 2 marines
                    British defend with 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from Romania to Ukraine
                3 infantry moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Southern Italy
                1 carrier and 3 destroyers moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Ukraine
                3 infantry placed in Southern Italy
                Italians undo move 2.
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39164_Ita7.tsvg


  • I’m so fucking sick of this game, every time I try to make an aggressive move the dice are just a complete joke…and I don’t mean our match-up specifically, I mean ALL of my games, marti is the fucking worst


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39164_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_39164_Fre7.tsvg


  • I know. I sucks. I had a 3 or 4 games in the 2014 season that really got to me. I played some low luck games after that. But ending up missing those god damn dice.


  • yeah, it happens both ways…I tried low luck for the same reason and it was just so boring that I came back to the dice…losing close battles is fine, but when you have fighters/bombers/etc. constantly missing their shots, you just feel like you can’t even play because instead of using aggressive strategies you are afraid to do anything because the dice will ruin your day


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 122 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from British
                3 mech_infantrys moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Samara
                3 mech_infantrys moved from Bryansk to Samara
                3 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                6 armour and 10 mech_infantrys moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 6 armour and 10 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Caucasus from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 mech_infantrys
                Battle in Samara
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Finland to Novgorod
                1 infantry moved from Bryansk to Smolensk
                3 aaGuns, 12 artilleries and 26 infantry moved from Bryansk to Rostov
                2 tactical_bombers moved from Samara to Rostov
                2 fighters moved from Samara to Rostov
                1 mech_infantry moved from Finland to Novgorod
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Normandy Bordeaux to France
                3 infantry moved from France to Northern Italy
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 infantry moved from Normandy Bordeaux to France
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern France to Western Germany
                1 marine moved from France to Northern Italy
                2 fighters moved from Western Germany to 92 Sea Zone
                2 mech_infantrys moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Germany to Northern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                1 transport placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 infantry placed in France
                1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39164_Ger8.tsvg

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