Greetings everyone. Now, I don’t actually have all the necessary components nor have ever played Global War 1936-1945 myself, but I would like to share a Google Drive I’ve made of every required piece in the game. Assuming that the reader owns a copy of Europe and Pacific 1940 2nd Edition (If you’re going to play Global War you might as well for its pieces, no reason no to) I looked through what pieces these two game provide, how many pieces excess or short they are, and how much it would cost each nation to buy all their pieces. Resources I used to calculate and keep track of everything was Young Grasshopper’s thread of the components of Europe and Pacific 1940, Historical Board Gaming’s own “Needed Pieces” document for Global War 1936, and of coures a TI-84 Calculator. I like to think that I covered all bases and that this would be a master list on how much one would need to spend for each nation and what pieces to buy, as well as potential replacements for pieces that have cheaper alternatives. For individuals who have a full GW’36 game, I would greatly appreciate your input and corrections to my errors and maybe we can use this thread in the future for newbies to the game (like me) when buying pieces? I understand that Generalhandgrenade has made a video about necessary pieces, but I understand that some people would enjoy a document to be able to read at their own pace. (P.S I’ve already asked the admins if I’m allowed to share links and they approved of me doing so).
Best posts made by TheAandAClassicDude
Required Pieces Thread
Custom 1939 Map based off of Tjoek's 1940 file
Hi all. I just wanted to share my W.I.P map that is meant for my custom 1939 Game that uses Global 1940 as a template. In order to begin this project I used the map file which Tjoek so graciously uploaded here https://www.axisandallies.org/forums/topic/28942/tjoek-s-1940-global-map-file-and-setup-charts-updated-may-30th-2018 and a fantastic photo editing software called GIMP.
This 1939 game isn’t meant to just be a set up difference and is meant to almost be its own creation entirely with drastically different rules and powers. Regardless of my expansion, I would like to receive some criticism and how I could improve my map. I am already very aware of 2 glaring issues: the creation of my own borders (Specifically in places such as Spain and Vyborg) as well as incorrect coloring of territories according to the owner of said territories (Such as Belgian Congo). If anyone is aware of a solution to either of these issues please let me know because I would like to make my map look as clean and flawless as possible.
Here is a dropbox link to my edited map: https://www.dropbox.com/s/o6xuzc5fvvwhyrj/1939.png?dl=0
As someone who recently opened a YouTube channel, I want to improve on my speaking skills. Whenever I watch one of YG or GHG’s videos for example, they’re able to speak and not stutter. They also don’t sound like a robot like I do. Does anyone have any tips?
My idea for an Axis and Allies Game
I won’t go too in-depth with my idea, however I had a cool idea for a Global War 1936 sized Axis and Allies game.
I name it, “Fall of the 20th Century”.
What is it you may be wondering? Fall of the 20th Century would be an Axis and Allies like game that is NOT intended to be completed in a day, let alone a few hours. Fall of the 20th Century would encompass the entire 20th Century (Duh) and would begin in the year 1900. The game will last 200 turns until the year 2000 (1 year for every 2 turns) or until only 1 alliance is left. YOU shape how history crumbles. In turn 1, ALL independent countries that existed will be a political power. All alliances that existed will be an entire team, however you’re able to recruit powers into your team (or even make your own faction). Fall of the 20th Century (FotTC) will let you make even more decisions than even Global War 1936. If you have any questions, I would be MORE than willing to answer them.
This is NOT an actual game being in production, its just an idea.
RE: Custom 1939 Map based off of Tjoek's 1940 file
@barnee Feel free to take a look at my rules here! https://drive.google.com/open?id=1_zHdtZj-QwcWAd-ufKAvgSz8lsZQpYVZ
RE: My idea for an Axis and Allies Game
Just a couple of questions I would DELIGHTED to answer.
-It was a new idea that sparked into my head not even a week ago.
-There is no map, as that would require weeks to create with stupid amounts tweaking a balancing
-There would be a maximum of as many countries that existed in the year 1900
-Its not clear how setting up and cleaning would work as I don’t have the slightest idea as to what the game would look like
-Yes while in OUR timeline many colonies became independent, this game doesn’t follow any historical path unless you manually choose to. Just because India is a country now, that doesn’t mean it HAS to be in FotTC. Nothing is required, it is not just a power you control. It is YOUR country. You aren’t Woodrow Wilson or FDR, you are the head of state.
RE: My idea for an Axis and Allies Game
I guess I should elaborate a bit on the “Head of State” bit. Its borderline role-play. Lets say my name is John Smith. If I play as the U.S during WW1 (Or whatever war is created), I would be “John Smith POTUS” and not “Woodrow Wilson POTUS”. If I’m playing as Germany in WW1, I would be “Kaiser John Smith the I” and not “Kaiser Wilhelm II”. Its my fault for not explaining enough. Of course such a thing doesn’t make sense realistically as 1: A POTUS can only serve for 8 years and 2: Someone would likely not live that long, however its just a game, an expansive board game where you role play as the head of state.
I have plenty more of ideas that could clear up a few questions if you’d like to read. I’ve been meaning to bounce these ideas off of someone for a while.