Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. GeneralSvend-Sved
    3. Topics
    • Profile
    • Following 0
    • Followers 0
    • Topics 37
    • Posts 3,754
    • Best 0
    • Controversial 0
    • Groups 1

    Topics created by GeneralSvend-Sved

    • GeneralSvend-SvedG

      Drejemester vs GSS round 2

      Play Boardgames
      • • • GeneralSvend-Sved
      101
      0
      Votes
      101
      Posts
      3.1k
      Views

      D

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery and 1 infantry moved from Hunan to Kiangsi
                  1 artillery and 1 infantry moved from Hunan to Anhwe

      Combat - Chinese
                  Battle in Kiangsi
                      Chinese attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Chinese lost in Kiangsi
                          Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                          1 artillery owned by the Chinese lost in Kiangsi
                      Japanese win with 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Chinese: 1 artillery and 1 infantry
                  Battle in Anhwe
                      Chinese attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

      Combat Hit Differential Summary :

      Chinese : -0,67
          Japanese : 2,00

      triplea_42656_Chi11.tsvg

    • GeneralSvend-SvedG

      General Svend-Sved vs Maxi

      Play Boardgames
      • • • GeneralSvend-Sved
      599
      0
      Votes
      599
      Posts
      43.1k
      Views

      MaxiheimerM

      Lyder godt.
      I må gerne give klar melding når i ved besked. så giver jeg det videre til ham vi skal være hos.

    • GeneralSvend-SvedG

      Drejemester vs GSS

      Play Boardgames
      • • • GeneralSvend-Sved
      115
      0
      Votes
      115
      Posts
      2.8k
      Views

      D

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 fighters moved from Greece to Romania
                  2 infantry moved from Midway to 25 Sea Zone
                  5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                  1 mech_infantry moved from Bulgaria to Romania
                  1 mech_infantry moved from Greece to Yugoslavia
                  1 mech_infantry moved from Bulgaria to Romania
                  2 mech_infantrys moved from Greece to 97 Sea Zone
                  2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                  1 infantry moved from Sardinia to 95 Sea Zone
                  1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                  1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
                  1 fighter moved from 97 Sea Zone to Northern Italy
                  1 fighter moved from 97 Sea Zone to Yugoslavia
                  1 artillery moved from Bulgaria to Yugoslavia

      Combat - Americans
                  Battle in 49 Sea Zone
                      Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
                      Japanese defend with 1 battleship and 1 transport
                          Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                          Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
                          Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                          1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
                      Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 battleship and 1 transport
                  Battle in Northern Italy
                      Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                      Germans defend with 1 factory_minor and 2 infantry
                          Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                          Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
                          Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                          1 infantry owned by the Germans lost in Northern Italy
                          Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
                          Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                      Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Romania
                      Americans attack with 3 fighters and 2 mech_infantrys
                      Germans defend with 2 infantry
                          Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
                          Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                          2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                      Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Germans: 2 infantry
                  Battle in Yugoslavia
                      Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                      Germans defend with 1 infantry
                          Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                          Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Northern Italy to 97 Sea Zone
                  1 fighter moved from Yugoslavia to 97 Sea Zone
                  3 fighters moved from Romania to Greece
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  1 carrier and 3 destroyers placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 65 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 artilleries and 5 infantry moved from Hopei to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 artilleries and 5 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                      Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 artillery and 2 infantry moved from Anhwe to Jehol
                  1 infantry moved from Sikang to Szechwan

      Place Units - Chinese
                  2 artilleries and 3 infantry placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

      Purchase Units - British
                  British repair damage of 6x factory_minor; Remaining resources: 62 PUs;
                  British buy 3 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  4 bombers and 4 fighters moved from Greece to 112 Sea Zone
                  1 bomber moved from United Kingdom to 112 Sea Zone
                  1 fighter moved from 97 Sea Zone to 112 Sea Zone
                  1 armour moved from Southern Italy to Greater Southern Germany
                        British take Greater Southern Germany from Germans
                  1 armour moved from Southern Italy to Southern France
                        British take Southern France from Italians
                  1 mech_infantry moved from Norway to Karelia
                        Russians take Karelia from Germans
                  1 mech_infantry moved from Libya to Tunisia
                        British take Tunisia from Italians
                  2 mech_infantrys moved from Tobruk to Tunisia
                  1 fighter moved from 97 Sea Zone to 112 Sea Zone
                  1 mech_infantry moved from Norway to Vyborg
                        Russians take Vyborg from Germans
                  1 carrier moved from 98 Sea Zone to 80 Sea Zone
                  1 mech_infantry moved from Jehol to Manchuria
                        Chinese take Manchuria from Japanese
                  2 fighters moved from 98 Sea Zone to 97 Sea Zone
                  2 transports moved from 97 Sea Zone to 98 Sea Zone

      Combat - British
                  Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                  Battle in 112 Sea Zone
                      British attack with 5 bombers and 6 fighters
                      Germans defend with 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports
                          British roll dice for 5 bombers and 6 fighters in 112 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits
                          Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                          2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
                          British roll dice for 5 bombers and 2 fighters in 112 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
                          Germans roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                          1 fighter owned by the Germans, 3 transports owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                      British win with 5 bombers and 1 fighter remaining. Battle score for attacker is 39
                      Casualties for British: 5 fighters
                      Casualties for Germans: 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports

      Non Combat Move - British
                  1 fighter moved from 112 Sea Zone to Norway
                  5 bombers moved from 112 Sea Zone to United Kingdom
                  4 armour and 4 mech_infantrys moved from Norway to Finland
                  2 mech_infantrys moved from Hunan to Yunnan
                  3 aaGuns moved from Kwangsi to Kwangtung
                  1 mech_infantry moved from Shan State to Yunnan

      Place Units - British
                  1 armour and 2 mech_infantrys placed in Norway
                  1 armour and 2 mech_infantrys placed in Southern Italy
                  1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                  British undo move 3.
                  1 armour and 2 fighters placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                  British collect 48 PUs (3 lost to blockades); end with 48 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs

      Place Units - UK_Pacific
                  1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 17 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                  Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport

      Combat Hit Differential Summary :

      Germans : 2,00
          British : 0,33
          Americans : -3,67
          Chinese : 0,17
          Japanese : 1,00

      triplea_42547_UK_12.tsvg

    • GeneralSvend-SvedG

      Drejemester vs GSS

      Play Boardgames
      • • • GeneralSvend-Sved
      101
      0
      Votes
      101
      Posts
      2.8k
      Views

      GeneralSvend-SvedG

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 2 artilleries, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 fighter moved from 91 Sea Zone to 112 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                  1 artillery moved from Gibraltar to 92 Sea Zone
                  1 infantry moved from Gibraltar to 92 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 submarine moved from 33 Sea Zone to 21 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 artillery moved from Borneo to 43 Sea Zone
                  1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                  1 artillery moved from 41 Sea Zone to Sumatra
                  1 carrier moved from 34 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                  3 fighters moved from 35 Sea Zone to 21 Sea Zone
                  3 fighters moved from 35 Sea Zone to 20 Sea Zone
                  2 submarines moved from 46 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  6 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in Sumatra
                  Battle in 98 Sea Zone
                      Americans attack with 1 destroyer
                      Italians defend with 2 transports
                          2 transports owned by the Italians lost in 98 Sea Zone
                      Americans win, taking Sumatra from Japanese, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                      Casualties for Italians: 2 transports
                  Battle in 112 Sea Zone
                      Americans attack with 1 fighter
                      Germans defend with 2 transports
                          2 transports owned by the Germans lost in 112 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 14
                      Casualties for Germans: 2 transports
                  Battle in 21 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Americans roll dice for 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                          Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                      Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 110 Sea Zone
                      Americans attack with 6 fighters and 1 tactical_bomber
                      Germans defend with 1 destroyer
                          Americans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 20 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Americans roll dice for 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                          Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                      Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in Cyprus
                      Americans attack with 1 artillery and 1 infantry
                      Italians defend with 2 bombers
                          Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
                          Italians roll dice for 2 bombers in Cyprus, round 2 : 0/2 hits, 0,33 expected hits
                          1 bomber owned by the Italians lost in Cyprus
                          Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 1/2 hits, 0,67 expected hits
                          Italians roll dice for 1 bomber in Cyprus, round 3 : 0/1 hits, 0,17 expected hits
                          1 bomber owned by the Italians lost in Cyprus
                      Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                      Casualties for Italians: 2 bombers

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                  6 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                  1 fighter moved from India to Yunnan
                  1 fighter moved from 112 Sea Zone to Norway

      Place Units - Americans
                  2 fighters placed in Eastern United States
                  2 fighters placed in Western United States
                  1 destroyer and 1 transport placed in 101 Sea Zone
                  1 artillery and 1 infantry placed in Eastern United States
                  1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                  1 artillery placed in Western United States

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 63 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Jehol to Manchuria
                        Chinese take Manchuria from Japanese
                  3 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Szechwan to Yunnan
                  2 artilleries moved from Jehol to Shantung

      Combat - Chinese
                  Battle in Shantung
                      Chinese attack with 2 artilleries
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Shantung
                      Chinese win, taking Shantung from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Anhwe
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                          Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 artilleries and 2 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 18 PUs; end with 18 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Eastern Persia to Iraq
                  3 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
                  3 fighters moved from India to Kwangsi
                  6 infantry moved from India to Burma
                  2 armour and 4 mech_infantrys moved from India to Yunnan
                  1 mech_infantry moved from Eastern Persia to India
                  1 cruiser moved from 39 Sea Zone to 37 Sea Zone

      Combat - British
                  Battle in Kwangsi
                      British attack with 3 armour, 3 fighters and 2 mech_infantrys
                      Japanese defend with 2 artilleries and 6 infantry
                          British roll dice for 3 armour, 3 fighters and 2 mech_infantrys in Kwangsi, round 2 : 5/8 hits, 3,33 expected hits
                          Japanese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 2 : 3/8 hits, 2,67 expected hits
                          5 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kwangsi
                          British roll dice for 2 armour and 3 fighters in Kwangsi, round 3 : 2/5 hits, 2,50 expected hits
                          Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1,00 expected hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                          British roll dice for 2 armour and 3 fighters in Kwangsi, round 4 : 1/5 hits, 2,50 expected hits
                          Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
                          1 artillery owned by the Japanese lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 12
                      Casualties for British: 1 armour and 2 mech_infantrys
                      Casualties for Japanese: 2 artilleries and 6 infantry

      Non Combat Move - British
                  3 fighters moved from Kwangsi to Yunnan

      Place Units - UK_Pacific
                  2 armour and 3 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,2,5,1,2,3,1,5,4,3,5,4,6,2,6,4,6,2,3,1,1,1,2,2,1,2,2,6,1,2,3
                  UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                  Some Units in India change ownership: 2 armour and 3 mech_infantrys

      Combat Hit Differential Summary :

      Germans : -0,33
          Italians : -0,50
          British : -0,33
          Americans : 2,00
          Chinese : 0,33
          Japanese : -0,67

      triplea_42323_UK_10.tsvg

    • GeneralSvend-SvedG

      GeneralSvendSved(axis) vs Drejemester BM3 rematch

      League
      • • • GeneralSvend-Sved
      6
      0
      Votes
      6
      Posts
      232
      Views

      GeneralSvend-SvedG

      DT!

      Jap1.tsvg

    • GeneralSvend-SvedG

      GeneralSvendSved(axis) vs Drejemester BM3 rematch

      League
      • • • GeneralSvend-Sved
      78
      0
      Votes
      78
      Posts
      2.3k
      Views

      GeneralSvend-SvedG

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 12

      Research Technology - Germans

      Combat Move - Germans
                  1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                  2 fighters and 2 tactical_bombers moved from Alexandria to Iraq
                  3 transports moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 bomber moved from Western Germany to Archangel
                  1 armour and 1 mech_infantry moved from Novgorod to Archangel
                  1 mech_infantry moved from Novgorod to Belarus
                  3 infantry moved from Western Germany to Northern Italy
                  2 armour and 1 mech_infantry moved from Germany to Northern Italy
                  1 armour moved from Persia to Iraq
                  4 armour moved from Northwest Persia to Iraq
                  2 armour moved from Northwest Persia to Volgograd
                  4 bombers moved from Alexandria to Iraq
                  1 fighter moved from Alexandria to Iraq
                  1 armour moved from Eastern Poland to Belarus
                  1 artillery moved from Western Ukraine to Ukraine
                  1 infantry moved from Western Ukraine to Ukraine
                  1 mech_infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Bessarabia to Western Ukraine
                  4 bombers moved from Alexandria to Iraq
                  1 submarine moved from 113 Sea Zone to 119 Sea Zone
                  1 submarine moved from 113 Sea Zone to 110 Sea Zone

      Purchase Units - Germans
                  Germans buy 5 armour, 1 artillery, 2 bombers, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

      Combat - Germans
                  Battle in Belarus
                      Germans attack with 1 armour and 2 mech_infantrys
                      Russians defend with 1 mech_infantry
                      Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                  Battle in Archangel
                      Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                      Russians defend with 1 infantry and 1 mech_infantry
                      Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry and 1 mech_infantry
                  Battle in Iraq
                      Germans attack with 5 armour, 8 bombers, 4 fighters and 3 tactical_bombers
                      British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters and 1 tactical_bomber; Americans defend with 1 bomber
                      Germans win, taking Iraq from British with 3 armour, 8 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 59
                      Casualties for Germans: 2 armour
                      Casualties for British: 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber
                      Casualties for Americans: 1 bomber
                  Battle in Volgograd
                      Germans attack with 2 armour
                      Russians defend with 1 factory_minor and 1 mech_infantry
                      Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                  Battle in Ukraine
                      Germans attack with 1 artillery and 1 infantry
                      Russians defend with 1 factory_minor and 1 infantry
                      Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
                  EDIT: Changing ownership of Buryatia from Russians to Germans
                  EDIT: Removing units owned by Germans from Yenisey: 1 armour
                  EDIT: Adding units owned by Germans to Buryatia: 1 armour
                  EDIT: Turning off Edit Mode
                  8 bombers moved from Iraq to Egypt
                  1 fighter and 1 tactical_bomber moved from Iraq to Persia
                  3 fighters and 2 tactical_bombers moved from Iraq to Persia
                  3 aaGuns, 4 armour, 17 artilleries, 10 infantry and 8 mech_infantrys moved from Bessarabia to Eastern Poland
                  5 mech_infantrys moved from Germany to Eastern Poland
                  2 armour moved from Germany to Eastern Poland
                  1 aaGun moved from Western Germany to France
                  1 aaGun moved from Western Germany to Germany
                  1 bomber moved from Archangel to Eastern Poland

      Place Units - Germans
                  1 artillery and 2 infantry placed in Persia
                  2 armour and 1 mech_infantry placed in Novgorod
                  2 bombers placed in France
                  3 armour and 7 mech_infantrys placed in Germany
                  1 mech_infantry placed in France

      Turn Complete - Germans
                  Germans collect 69 PUs; end with 69 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
                  Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs

      triplea_40580_Ger12.tsvg

    • GeneralSvend-SvedG

      GeneralSvendSved(axis) vs Dawgoneit Mod3 rematch

      League
      • • • GeneralSvend-Sved
      105
      0
      Votes
      105
      Posts
      3.4k
      Views

      D

      your turn

    • GeneralSvend-SvedG

      GeneralSvendSved(axis) vs Drejemester BM3 rematch

      League
      • • • GeneralSvend-Sved
      137
      0
      Votes
      137
      Posts
      4.8k
      Views

      D

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 20

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                  1 infantry moved from New South Wales to Queensland
                  1 bomber moved from New South Wales to Guam
                  2 infantry moved from Caucasus to Rostov
                  1 bomber moved from Turkey to Rostov

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser, 1 marine and 1 submarine; Remaining resources: 0 PUs;

      Combat - ANZAC
                  Battle in Rostov
                      ANZAC attack with 1 bomber and 2 infantry
                      Italians defend with 1 factory_minor and 2 mech_infantrys
                      ANZAC win, taking Rostov from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                      Casualties for Italians: 2 mech_infantrys

      Non Combat Move - ANZAC
                  1 bomber moved from Rostov to Turkey

      Place Units - ANZAC
                  1 marine placed in New South Wales
                  1 cruiser and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 16 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

      Combat Move - French

      Turn Complete - French

      triplea_40425_Fre20.tsvg

    • GeneralSvend-SvedG

      JWW(allies) vs SvendSved, MOD3

      League
      • • • GeneralSvend-Sved
      107
      0
      Votes
      107
      Posts
      3.6k
      Views

      6666

      @GeneralSvend-Sved:

      Same to you, I dont know, but I think I made some mistakes, especially with Japan, I let Anzac get to much money for free for example, should have taken solomon island early on

      I prefer playing the allies but always have, it is more a defensive, longer game I have found. with the axis you need to take more risks I think and be much more aggressive.

    • GeneralSvend-SvedG

      Dawgoneit(allies) vs Svend-Sved mod

      League
      • • • GeneralSvend-Sved
      199
      0
      Votes
      199
      Posts
      6.9k
      Views

      D

      sounds good to me.

    • GeneralSvend-SvedG

      Drejemester (allies) vs GeneralSvend-Sved BM round 2

      League
      • • • GeneralSvend-Sved
      104
      0
      Votes
      104
      Posts
      3.8k
      Views

      GeneralSvend-SvedG

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 marine moved from Libya to 96 Sea Zone
                  2 marines moved from Southern Italy to 97 Sea Zone
                  1 marine moved from Northern Italy to 97 Sea Zone
                  1 armour moved from Southern Italy to 97 Sea Zone
                  3 armour moved from Northern Italy to 97 Sea Zone
                  4 infantry moved from Northern Italy to 97 Sea Zone
                  4 armour, 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 4 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 4 transports moved from 97 Sea Zone to 98 Sea Zone
                  1 mech_infantry moved from Libya to Tobruk
                        Italians take Tobruk from British
                  1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
                  4 armour, 4 infantry and 4 marines moved from 98 Sea Zone to Trans-Jordan
                  1 bomber moved from Southern Italy to Trans-Jordan

      Combat - Italians
                  Battle in Trans-Jordan
                      Italians attack with 4 armour, 1 bomber, 4 infantry and 4 marines
                      British defend with 4 armour and 1 mech_infantry
                      Italians win, taking Trans-Jordan from British with 4 armour, 1 bomber, 3 infantry and 4 marines remaining. Battle score for attacker is 25
                      Casualties for Italians: 1 infantry
                      Casualties for British: 4 armour and 1 mech_infantry

      Non Combat Move - Italians
                  1 bomber moved from Trans-Jordan to Greece

      Place Units - Italians
                  1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                  2 artilleries and 2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 15 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

      triplea_39739_Ita11.tsvg

    • GeneralSvend-SvedG

      GeneralSvendSved(axis) vs Stucktojo MOD

      League
      • • • GeneralSvend-Sved
      185
      0
      Votes
      185
      Posts
      7.9k
      Views

      GeneralSvend-SvedG

      Thanks, you too!

      I think its pretty cool, cant see any downsides, but havent tried allies in the version so maybe thats why  :-)

    • GeneralSvend-SvedG

      Drejemester (allies) vs GeneralSvend-Sved BM rematch

      League
      • • • GeneralSvend-Sved
      70
      0
      Votes
      70
      Posts
      1.8k
      Views

      GeneralSvend-SvedG

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 battleship, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 armour moved from Burma to India
                  1 mech_infantry moved from Yunnan to India
                  1 armour moved from Yunnan to India
                  1 bomber moved from Kwangsi to India
                  2 fighters and 2 tactical_bombers moved from Kwangsi to India
                  2 artilleries moved from Yunnan to Szechwan
                  1 mech_infantry moved from Hunan to Burma
                  1 mech_infantry moved from Kweichow to Burma
                  1 mech_infantry moved from Kiangsu to Kweichow
                  1 mech_infantry moved from Kwangtung to Hunan
                  2 mech_infantrys moved from Kwangtung to Yunnan
                  2 marines moved from Korea to 6 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 marines and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  2 marines moved from 31 Sea Zone to Wake Island
                  1 bomber moved from Philippines to India
                  1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  1 artillery moved from Borneo to 43 Sea Zone
                  1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from Philippines to Korea
                  1 tactical_bomber moved from Kwangsi to Kiangsu
                  1 tactical_bomber moved from Kwangsi to India

      Combat - Japanese
                  Battle in Wake Island
                      Japanese attack with 2 marines
                      Americans defend with 1 airfield and 1 mech_infantry
                      Japanese win, taking Wake Island from Americans with 2 marines remaining. Battle score for attacker is 4
                      Casualties for Americans: 1 mech_infantry
                  Battle in India
                      Japanese attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                      British defend with 3 aaGuns, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      Japanese captures 8PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
                      Casualties for British: 3 aaGuns, 1 artillery and 1 infantry
                  triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

      Non Combat Move - Japanese
                  1 bomber moved from India to Yunnan
                  1 bomber moved from India to Burma
                  1 tactical_bomber moved from India to Burma
                  2 tactical_bombers moved from India to Burma
                  2 fighters moved from India to Burma
                  1 artillery moved from 35 Sea Zone to Philippines

      Place Units - Japanese
                  1 battleship and 1 carrier placed in 6 Sea Zone
                  1 fighter placed in 6 Sea Zone
                  1 armour and 2 mech_infantrys placed in Kwangtung
                  1 armour and 2 mech_infantrys placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 68 PUs; end with 77 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                  Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

      triplea_39702_Jap8.tsvg

    • GeneralSvend-SvedG

      GeneralSvendSved vs Drejemester rematch

      League
      • • • GeneralSvend-Sved
      102
      0
      Votes
      102
      Posts
      3.2k
      Views

      GeneralSvend-SvedG

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 bomber, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Novosibirsk to Urals
                        Germans take Urals from Russians
                  1 armour moved from Urals to Evenkiyskiy
                        Germans take Evenkiyskiy from Russians
                  1 mech_infantry moved from Vyborg to Norway
                  1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                  1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                  3 bombers moved from Western Germany to 109 Sea Zone
                  1 bomber moved from Western Germany to Norway
                  3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                  1 mech_infantry moved from Greece to Romania
                  1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                  1 armour moved from Ukraine to Caucasus
                  1 armour moved from Ukraine to Bryansk
                  3 mech_infantrys moved from Ukraine to Bryansk

      Combat - Germans
                  British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                  Battle in Norway
                      Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                      Americans defend with 1 armour, 1 infantry and 1 marine
                      Germans win, taking Norway from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 armour, 1 infantry and 1 marine
                  Battle in 109 Sea Zone
                      Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                      British defend with 3 fighters and 2 transports
                      Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 fighter
                      Casualties for British: 3 fighters and 2 transports

      Non Combat Move - Germans
                  1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                  2 infantry moved from France to Normandy Bordeaux
                  3 bombers moved from 109 Sea Zone to Western Germany
                  1 bomber moved from Norway to Western Germany
                  2 tactical_bombers moved from Norway to Western Germany
                  3 fighters moved from Norway to Western Germany
                  1 mech_infantry moved from Novgorod to Bryansk
                  2 mech_infantrys moved from Novgorod to Finland
                  1 mech_infantry moved from Western Germany to Poland
                  1 armour moved from Western Germany to Poland
                  1 mech_infantry moved from Western Germany to Poland

      Place Units - Germans
                  1 armour and 2 mech_infantrys placed in Volgograd
                  1 armour and 2 mech_infantrys placed in Ukraine
                  1 armour and 2 mech_infantrys placed in Novgorod
                  1 bomber, 2 fighters and 4 mech_infantrys placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,5
                  Germans collect 71 PUs; end with 71 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

      triplea_39535_Ger10.tsvg

    • GeneralSvend-SvedG

      Odonis vs GeneralSvendSved Rematch

      League
      • • • GeneralSvend-Sved
      123
      0
      Votes
      123
      Posts
      4.4k
      Views

      GeneralSvend-SvedG

      All right sounds good, ill take one sub in sz 98, one art in alexandria, one tank in egypt and one art in Sudan. Then I have one left, can I just take that as cashmoney? :D

      GL!

    • GeneralSvend-SvedG

      Simon33 Allies vs. GenSved GAME V

      League
      • • • GeneralSvend-Sved
      238
      0
      Votes
      238
      Posts
      10.7k
      Views

      GeneralSvend-SvedG

      @simon33:

      You would have had a fighting chance with a Moscow sack but I think that USSR was so strong in spite of losing Moscow you would have had trouble. USSR still would have held the middle east and Japan was being driven back, even if you probably could have taken Burma; you might have had to choose between Burma and Malaya.

      If I moved on Burma with everything I had 100%, but Japan would definately be screwed anyway. But thanks for the games, maybe we can take another one later, right now im preparing for exams, so will wait a little while with new games.

    • GeneralSvend-SvedG

      StuckTojo vs GeneralSvendSved Rematch

      League
      • • • GeneralSvend-Sved
      167
      0
      Votes
      167
      Posts
      6.2k
      Views

      StuckTojoS

      @GeneralSvend-Sved:

      @StuckTojo:

      Alright, I suppose I can’t keep avoiding BM forever.  :lol:  Let’s give it a go.

      Thats the spirit, axis or allies?  :-)

      I’ll take the Allies if it’s all the same to you.

    • GeneralSvend-SvedG

      GeneralSvendSved(axis) vs Drejemester rematch

      League
      • • • GeneralSvend-Sved
      8
      0
      Votes
      8
      Posts
      306
      Views

      D

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 cruiser and 3 marines; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - British
                  1 fighter moved from Malta to 96 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 carrier moved from 98 Sea Zone to 96 Sea Zone
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport

      Non Combat Move - British
                  1 tactical_bomber moved from 96 Sea Zone to Egypt
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 artillery moved from Egypt to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                        British take Greece from Neutral_Allies
                  1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  3 infantry moved from Malaya to Shan State
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 armour moved from Quebec to 106 Sea Zone
                  1 armour, 1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from Scotland to 109 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco

      Place Units - British
                  1 cruiser placed in 106 Sea Zone
                  2 marines placed in Quebec
                  1 marine placed in United Kingdom
                  British undo move 2.
                  1 marine placed in Quebec
                  British undo move 3.
                  1 marine placed in United Kingdom
                  1 marine placed in Quebec

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                  British collect 28 PUs (2 lost to blockades); end with 29 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  1 artillery and 4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 18 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                  Some Units in India change ownership: 1 artillery and 4 infantry

      triplea_39391_UK_1.tsvg

    • GeneralSvend-SvedG

      Ktylu (Allies) vs GeneralSvend-Sved G40 rematch

      League
      • • • GeneralSvend-Sved
      24
      0
      Votes
      24
      Posts
      511
      Views

      GeneralSvend-SvedG

      @ktylu:

      @GeneralSvend-Sved:

      Where did your 3 submarines outside western US come from? U didnt buy them ?

      posted the wrong file, its all good i removed them.

      Haha right, I went back to the other game and checked, you did it there as well, so I think we are done here.

    • GeneralSvend-SvedG

      GeneralSvendSved(allies) vs Drejemester rematch

      League
      • • • GeneralSvend-Sved
      81
      0
      Votes
      81
      Posts
      2.9k
      Views

      GeneralSvend-SvedG

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  17 infantry moved from Amur to Manchuria
                  1 infantry moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  2 mech_infantrys moved from Russia to Archangel
                  4 fighters and 1 tactical_bomber moved from Russia to Archangel
                  2 infantry moved from Bryansk to Ukraine
                  4 fighters moved from Russia to Ukraine
                  1 infantry moved from Russia to Bryansk
                  1 submarine moved from 113 Sea Zone to 125 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 113 Sea Zone

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 4 fighters and 2 infantry
                      Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                      Russians win, taking Ukraine from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 16
                      Casualties for Germans: 2 armour and 1 mech_infantry
                  Battle in Archangel
                      Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 armour and 1 mech_infantry
                      Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for Russians: 1 fighter and 1 mech_infantry
                  Battle in Manchuria
                      Russians attack with 17 infantry
                      Japanese defend with 1 aaGun and 8 infantry
                      Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 11
                      Casualties for Russians: 6 infantry
                      Casualties for Japanese: 1 aaGun and 8 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Amur to Manchuria
                  3 fighters and 1 tactical_bomber moved from Archangel to Russia
                  4 fighters moved from Ukraine to Russia

      Place Units - Russians
                  2 armour, 4 infantry and 4 mech_infantrys placed in Russia
                  Russians undo move 1.
                  1 armour, 5 infantry and 3 mech_infantrys placed in Russia
                  1 mech_infantry placed in Volgograd
                  1 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs total

      triplea_39269_Rus9.tsvg

    • 1 / 1