For those of you who might be interested in what’s going on with 2025 Meltdown, I’ll be taking over posting updates to the page. As new optional units, expansions, etc. are released, or rules questions and/or clarifications are posted, I’ll be loading them to the page. If you have specific questions about the game, please feel free to submit them, and if I can’t answer them, I’ll get the answers for you. For those of you who’ve played, we’d love to see photos of your gaming sessions, so send them along. The same goes for any custom paint jobs you’ve done of the units.
I’ve got some free time this week, so I’ll be fleshing out a few more details for this, and starting to work on a unit table listing out the cost of each unit, attack, defense, movement, special abilities, and I’m going to tinker around with adding an electronics rating to units. The way I see it working is you couldn’t attack a unit unless you’re able to detect it. Higher electronic ratings allow you to detect enemy units or keep you from being detected. I’ll post more on it as I get this stuff worked out.