Ya but every thing is raised +1 across the whole game for AD
So far Allies 3-2
But should be 4-1. Axis had 1 tank in coast city. Allies Didn’t bring enough troops.
It was nice had allies attack St. lo on T4 or 5
Added a few pieces to setup. 3 extra paratroopers and a few tigers late on card and AD@5 I think M1 only. Moved 3 block houses off coast on upper left side of map and put in 2 more against big US beachhead and other one against other US beach head.
This is the map I use.
Better take d day discussion to correct thread from now on
DA6E0A3F-2E5B-4517-B1B4-BDFC48594DD2.jpeg
N00b question… Always on AA guns (2nd Edition to be specific)
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Okay. I’ve ran across this term in TripleA and seen it around a couple of places, but I haven’t found a good definition of it yet. Can someone explain this to me? I thought it was a house rule that people use, if not please forgive me. I used Triple A and started a new game and added a dozen or so fighters to Karelia to attack Germany with the option on and off, but I didn’t really see a difference in behavior. I was thinking that meant they attacked at the beginning of every round, but is that not the case?
Thanks,
FizzIII -
Perhaps thinking about this long enough helped… Always on would mean the AA fires during all movement, not just combat movement?