@peirce Ok . Here we go. Scramble to Scotland. GL
L25 PTV Peirce (X+8) vs Nikola1975 (L) Rematch
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@nikola1975 Yes, 3 fighters.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 31 Sea Zone to 25 Sea Zone 1 fighter moved from New South Wales to 50 Sea Zone 3 fighters moved from Queensland to 50 Sea Zone 1 cruiser moved from 30 Sea Zone to 50 Sea Zone Combat - ANZAC Japanese scrambles 3 units out of 47 Sea Zone to defend against the attack in 50 Sea Zone Battle in 25 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 25 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Battle in 50 Sea Zone ANZAC attack with 1 cruiser and 4 fighters Japanese defend with 1 cruiser and 3 fighters ANZAC roll dice for 1 cruiser and 4 fighters in 50 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 cruiser and 3 fighters in 50 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 50 Sea Zone 3 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 50 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser and 1 fighter Casualties for Japanese: 1 cruiser and 3 fighters Non Combat Move - ANZAC 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from 50 Sea Zone to 31 Sea Zone 1 fighter moved from 50 Sea Zone to New South Wales 1 fighter moved from 50 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4 ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Syria to Southern Persia Germans take Iraq from British Germans take Southern Persia from British 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Ukraine to Rostov Germans take Kursk from Russians 1 infantry moved from Archangel to Vologda 1 bomber moved from Western Germany to Vologda Combat - Germans Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Leningrad 1 infantry moved from Vyborg to Leningrad 1 bomber moved from Vologda to Leningrad 3 aaGuns, 13 armour, 2 artilleries, 8 infantry and 7 mech_infantrys moved from Ukraine to Rostov 1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Baltic States to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus 8 infantry moved from Germany to Poland 1 artillery moved from Finland to Vyborg 1 carrier moved from 115 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 tactical_bombers moved from Morocco to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Malta to Gibraltar 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 submarines moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to Syria 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Syria to Ukraine 3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 1 factory_minor placed in Ukraine 1 submarine placed in 113 Sea Zone 3 fighters placed in Western Germany 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Russia to Northern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 2 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Northeast Persia to Turkmenistan Combat - Russians Battle in Southern Manchuria Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Russians retreated to Northern Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Northern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 infantry owned by the Germans lost in Northern Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Northern Belarus to Russia 3 armour and 3 mech_infantrys moved from Russia to Stalingrad 1 infantry moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia 3 infantry moved from Samara to Stalingrad 1 aaGun moved from Russia to Samara 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Russia to Samara 1 infantry moved from Siberia to Amur 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Yaroslavl 1 artillery moved from Russia to Samara Place Units - Russians 1 artillery placed in Siberia 3 artilleries placed in Stalingrad 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Russians collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 24 Sea Zone to 31 Sea Zone 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone 2 bombers and 3 tactical_bombers moved from Caroline Islands to 31 Sea Zone 1 destroyer moved from 35 Sea Zone to 31 Sea Zone 3 carriers, 2 cruisers and 1 destroyer moved from 47 Sea Zone to 31 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 battleship moved from 47 Sea Zone to 50 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 1 battleship and 1 marine moved from 50 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 1 battleship and 1 marine moved from 47 Sea Zone to 31 Sea Zone 1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to New Zealand 1 submarine moved from 38 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from Szechwan to Hopei 1 artillery moved from Szechwan to Hopei 1 infantry moved from Yunnan to Szechwan 1 destroyer moved from 7 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Combat - Japanese Battle in New Zealand Battle in 1 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking New Zealand from ANZAC, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 marine and 7 tactical_bombers Americans defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 2 fighters and 1 infantry Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 2 : 13/25 hits, 12.83 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 11/20 hits, 9.33 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone 1 destroyer owned by the Americans and 5 carriers owned by the Americans lost in 31 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 3 : 13/24 hits, 12.50 expected hits Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 3 : 7/14 hits, 8.17 expected hits 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 tactical_bombers in 31 Sea Zone, round 4 : 8/17 hits, 8.67 expected hits Americans roll dice for 1 battleship and 2 transports in 31 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in 31 Sea Zone 1 infantry owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone Japanese win with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 139 Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 4 tactical_bombers Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports Casualties for ANZAC: 2 fighters and 1 infantry Battle in Johnston Island Battle in Hopei Japanese attack with 3 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 2 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Johnston Island from Americans, taking Hopei from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hawaiian Islands Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries and 2 infantry in Hawaiian Islands, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 31 Sea Zone 3 tactical_bombers moved from 31 Sea Zone to Wake Island 3 fighters moved from 31 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Korea 1 aaGun moved from Jehol to Southern Manchuria 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 2 bombers moved from 31 Sea Zone to Wake Island 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Anhwe to Hopei Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 carrier and 1 fighter placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.83 Japanese regular : 0.67
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Well, I guess this is it. Two seazones from sz47 to 31, not three :(
The only question is - did I do that subconsciously intentionally or from sheer stupidity?
Let me think a bit about it, whether it has some sense to play some more.
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@nikola1975 Ah yes, that happens to the best of us. Always shake my head at myself after one of those. Sounds good, let me know if you concede - we can go 2/3 on the series :)
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@peirce Yes, we can do that. It will be more fun than continuing this one :)
Congratulations, I surrender!
https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/3998
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@nikola1975 Thanks Nikola, very well played. Would you like a straight rematch (I play Axis +8), or would you like Axis +8?
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I am fine with both. If you would like to continue after this one, you can have Axis once more. If not, let’s switch.
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@nikola1975 Let’s see how the shoe is on the other foot - you can take Axis. GLHF!
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@nikola1975 We going to play this one?
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@peirce Hey Peirce. I am moving these weekend, so my free time is a bit narrowed.
I will try to set it up soon.
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@nikola1975 Ahh, that’s rough - moving is just horrible. Sounds good, looking forward to the tiebreaker :)