@aequitas-et-veritas none
Game 3! aagamerz13(X) vs Captain Napalm(L+$10) BM
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.00
-
@aagamerz13 Don’t forget about this game!
-
@CaptainNapalm Hello. I didn’t see your last move. Japan marching now!
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 4 infantry moved from Manchuria to Amur 4 armour, 6 artilleries and 7 infantry moved from Burma to India Japanese take India from UK_Pacific 2 bombers moved from French Indo China to 39 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands 2 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 3 fighters and 4 tactical_bombers moved from French Indo China to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 1 fighter moved from Hunan to Hopei Combat - Japanese Battle in Gilbert Islands Battle in 39 Sea Zone Japanese attack with 2 bombers British defend with 1 destroyer Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter and 2 mech_infantrys Casualties for Chinese: 3 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Hopei, round 2 : 5/9 hits, 4.83 expected hits Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hopei Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from New Guinea to Dutch New Guinea 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 1 armour moved from Yunnan to Hunan 1 armour moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Japan to 20 Sea Zone 1 battleship moved from 35 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kweichow to Yunnan 1 fighter moved from Hopei to Yunnan 1 fighter moved from Kweichow to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 1 armour and 1 infantry placed in Manchuria 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00 British regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer and 2 fighters moved from 112 Sea Zone to 124 Sea Zone 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to Novgorod 2 fighters moved from Eastern United States to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Battle in Caroline Islands Americans attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 124 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 destroyer and 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 124 Sea Zone to Norway 1 fighter moved from 124 Sea Zone to Scotland 1 bomber moved from Novgorod to Russia 2 fighters moved from Cyprus to Gibraltar Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 2 destroyers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 3 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.83 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 infantry moved from Suiyuyan to Kansu 5 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from United Kingdom to Finland 1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Finland 3 artilleries and 5 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 2 infantry moved from Syria to 99 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 carrier, 3 cruisers, 2 destroyers and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Tobruk 1 fighter moved from Cyprus to Tobruk 2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk Combat - British Battle in Tobruk British attack with 1 armour, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 3 cruisers in Tobruk, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Tobruk, round 2 : 7/17 hits, 5.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/8 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Finland British attack with 1 bomber, 6 fighters and 1 tactical_bomber Germans defend with 1 bomber, 1 fighter and 2 tactical_bombers British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 4.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Finland, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 33 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers Non Combat Move - British 1 bomber and 6 fighters moved from Finland to Norway 3 aaGuns and 2 infantry moved from United Kingdom to Scotland 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Syria to Iraq 1 aaGun moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 3 aaGuns and 19 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : -0.83 Japanese regular : 1.50 Germans AA : -0.17 Germans regular : -1.33 British regular : 0.50
-
@aagamerz13 No worries. I edited out your Japanese transport off the Gilbert Islands, because I had 4 US planes that could reach and just forgot to do it until non-combat move. You can edit it back on the board, if you’re not ok with that.
-
@CaptainNapalm I’m ok with all edits. There is a lot going so might not see everything at once
-
@aagamerz13 Italy’s turn.
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Yugoslavia to Bulgaria Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 1 aaGun moved from Queensland to New South Wales 2 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 57 Sea Zone to 39 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Norway 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 70 PUs; Germans buy 2 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Yenisey to Novosibirsk Germans take Timguska from Russians Germans take Novosibirsk from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd 3 fighters moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Greece 1 infantry moved from Albania to Greece 2 mech_infantrys moved from Yugoslavia to Greece 3 bombers moved from Western Germany to Greece 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Combat - Germans Battle in Greece Germans attack with 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 artillery and 3 infantry Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Greece, round 2 : 0/7 hits, 3.00 expected hits British roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Greece, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 1 artillery and 3 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Greece Germans roll dice for 3 bombers and 1 mech_infantry in Greece, round 4 : 2/4 hits, 2.17 expected hits British roll dice for 1 artillery in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans and 1 artillery owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -16 Casualties for Germans: 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Battle in Volgograd Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Greece to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 1 aaGun and 2 artilleries moved from Normandy Bordeaux to France 3 mech_infantrys moved from Novgorod to Bryansk 2 armour moved from Karelia to Belarus 3 infantry moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Volgograd to Bryansk Place Units - Germans 1 submarine placed in 113 Sea Zone 1 submarine placed in 114 Sea Zone 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Romania 6 infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.17 British regular : 1.00
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Olgiy to Timguska Russians take Timguska from Germans 1 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Tambov Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 submarine Russians roll dice for 1 cruiser and 1 submarine in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : 0.50
-
@aagamerz13 My sub hit your sub with a surprise strike, without asking me if I wanted to attack it, or asking me if you wanted to submerge. Unless I am missing something about the rules, you should have the option to submerge, before my surprise strike. So, I edited your sub back in. Let me know if I’m missing something, but I assume that is just a rule Triple A does wrong.
-
@aagamerz13 Sweet move with the German subs, by the way! I never would have thought of that!
-
@CaptainNapalm yes been seeing that bug. I want to submerge them!
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 destroyers, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Amur 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 5 armour, 6 artilleries and 7 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Hunan to Szechwan 1 fighter and 3 tactical_bombers moved from Yunnan to Szechwan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Battle in Szechwan Japanese attack with 1 armour, 1 fighter and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Iwo Jima from Americans, taking Szechwan from Chinese with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 3 tactical_bombers moved from Szechwan to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to Yunnan 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Amur 2 fighters moved from Japan to Amur 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Anhwe to 35 Sea Zone 2 tactical_bombers moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Manchuria 1 fighter moved from Anhwe to 35 Sea Zone Place Units - Japanese 1 destroyer placed in 39 Sea Zone 2 armour placed in India 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Manchuria 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,4 Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 bomber moved from Russia to Volgograd 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Normandy Bordeaux Battle in Southern France Battle in Gilbert Islands Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Gilbert Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 6/7 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Gilbert Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 3 transports moved from 109 Sea Zone to 106 Sea Zone 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to Quebec 1 mech_infantry moved from Central United States to Quebec 2 aaGuns moved from Central United States to Eastern United States 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 3 destroyers and 6 submarines moved from 33 Sea Zone to 48 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 48 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Norway to Russia 1 bomber moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to Norway 1 fighter moved from Scotland to Norway 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from Gilbert Islands to 48 Sea Zone Place Units - Americans 1 armour and 1 fighter placed in Norway 1 destroyer placed in 113 Sea Zone 1 carrier and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 7 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Norway to Novgorod 3 fighters moved from Norway to Vologda 3 fighters moved from Norway to Smolensk 1 fighter moved from 96 Sea Zone to Greece 1 tactical_bomber moved from 96 Sea Zone to Northern Italy 3 cruisers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Yugoslavia Combat - British British creates battle in territory 93 Sea Zone Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in Yugoslavia Battle in Northern Italy British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_major and 1 infantry British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking 93 Sea Zone from Italians, taking Yugoslavia from Germans, taking Northern Italy from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk British attack with 3 fighters Germans defend with 1 infantry British roll dice for 3 fighters in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk British win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda British attack with 3 fighters Germans defend with 1 infantry British roll dice for 3 fighters in Vologda, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Vologda British win with 2 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Smolensk to Russia 2 fighters moved from Vologda to Russia 3 aaGuns and 19 infantry moved from Eastern Persia to Persia 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 carrier and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 armour moved from Tobruk to Egypt 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Greece to Cyprus 1 fighter moved from United Kingdom to 97 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 transport placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.00 Italians regular : -0.33 Japanese regular : -1.00 Germans AA : 0.67 Germans regular : 0.67 British regular : -0.50
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Northern Italy Italians attack with 1 armour and 3 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northern Italy Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Bryansk Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,4,2,3,6,4,1,6,6,2,6 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 British regular : -1.67
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Northern Italy Italians attack with 1 armour and 3 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northern Italy Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Bryansk Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,4,2,3,6,4,1,6,6,2,6 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 British regular : -1.67
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Queensland to South Australia 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 48 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk 1 destroyer moved from 81 Sea Zone to 75 Sea Zone 1 fighter moved from Norway to Russia 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Germans buy 2 aaGuns, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Romania to Yugoslavia 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 armour moved from Novosibirsk to Samara 2 fighters and 2 tactical_bombers moved from Bryansk to Samara 1 fighter moved from Bryansk to Samara 4 fighters moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Yugoslavia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries, 2 bombers and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll AA dice in Normandy Bordeaux : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery, 1 bomber and 1 mech_infantry Casualties for Americans: 1 artillery and 2 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tambov Germans attack with 4 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 armour, 3 fighters and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Samara, round 2 : 1/6 hits, 3.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Samara to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Caucasus to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 armour moved from Belarus to Bryansk 4 fighters moved from Tambov to Bryansk 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Ukraine to Bryansk 1 bomber moved from Normandy Bordeaux to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 3 infantry moved from Western Germany to Germany Place Units - Germans 2 aaGuns and 8 infantry placed in Germany 1 infantry and 1 mech_infantry placed in Romania 3 infantry placed in Ukraine 2 infantry placed in Volgograd 1 infantry placed in Novgorod Germans undo move 4. 1 infantry placed in Volgograd 1 infantry placed in Volgograd Germans undo move 1. 2 aaGuns placed in Germany 7 infantry placed in Germany 1 infantry placed in Germany Germans undo move 5. 1 infantry placed in France 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,1,1,2,6,2,5,4,4,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 British AA : 0.67 Russians regular : 0.33 Germans regular : -1.83 British regular : 0.33
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Timguska to Urals Russians take Urals from Germans 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov 1 fighter and 1 infantry moved from Russia to Samara 1 armour moved from Vologda to Russia 1 artillery moved from Russia to Samara 19 infantry moved from Buryatia to Sakha Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Sakha Russians attack with 19 infantry Japanese defend with 1 infantry Russians roll dice for 19 infantry in Sakha, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Buryatia to Sakha 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Central Mongolia to Ulaanbaatar 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia EDIT: 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.83 Russians regular : 0.17
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Amur to Buryatia 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Kazakhstan 1 infantry moved from Kwangsi to Hunan 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from West India to Turkmenistan 3 armour, 6 artilleries and 7 infantry moved from West India to Eastern Persia 2 armour moved from India to Eastern Persia 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 battleships moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Amur to Buryatia 1 fighter moved from Manchuria to Ulaanbaatar 1 armour and 1 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Yunnan to Hunan 1 bomber moved from French Indo China to Hunan Combat - Japanese Battle in Ulaanbaatar Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Ulaanbaatar, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Ulaanbaatar, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Queensland Battle in Buryatia Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Buryatia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Queensland from ANZAC, taking Buryatia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Turkmenistan: 2 armour EDIT: Changing ownership of Turkmenistan from Japanese to Russians EDIT: Adding units owned by Japanese to Eastern Persia: 2 armour EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from Manchuria to Amur 2 fighters moved from Buryatia to Amur 1 fighter moved from Ulaanbaatar to Amur 1 fighter moved from Japan to Amur 1 fighter moved from Japan to Philippines 2 fighters and 1 tactical_bomber moved from Kwangtung to Dutch New Guinea 1 bomber moved from French Indo China to Dutch New Guinea 1 bomber moved from Hunan to Philippines 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 5 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 3 tactical_bombers moved from India to Volgograd 2 tactical_bombers moved from Manchuria to Philippines Place Units - Japanese 1 carrier and 1 destroyer placed in 39 Sea Zone 1 carrier and 1 destroyer placed in 20 Sea Zone 1 fighter placed in 20 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 1 armour placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.17 ANZAC regular : -0.17 Russians regular : 0.00
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 48 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 4 fighters moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to 114 Sea Zone 1 armour moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in 125 Sea Zone Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 114 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Battle in Queensland Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 infantry, 8 submarines and 2 transports moved from 48 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 bomber moved from 114 Sea Zone to Norway 2 fighters moved from Holland Belgium to Southern France 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Russia to Norway 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Southern France 3 fighters and 1 tactical_bomber placed in Western United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 10 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 7 artilleries and 7 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 3 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Yugoslavia 1 artillery moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia 1 fighter moved from Cyprus to Yugoslavia 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 fighter moved from Russia to Greece 4 fighters moved from Russia to Kazakhstan Combat - British Battle in Denmark Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece British win, taking Denmark from Germans, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Yugoslavia British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 2 cruisers in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Northern Italy British attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 armour, 1 factory_minor and 2 infantry British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy British roll dice for 1 artillery and 1 fighter in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Kazakhstan British attack with 4 fighters Japanese defend with 1 armour British roll dice for 4 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan British win with 3 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - British 3 fighters moved from Kazakhstan to Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Northern Italy to Syria 1 tactical_bomber moved from Yugoslavia to Syria 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 submarine moved from 75 Sea Zone to 71 Sea Zone Place Units - British 3 artilleries placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Italians regular : -0.67 Japanese regular : -1.00 Germans regular : 0.33 British regular : -1.67
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Finland Combat - Italians Battle in Finland Italians attack with 1 bomber Americans defend with 1 armour Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 bomber owned by the Italians lost in Finland Americans win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for Americans: 1 armour Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,1,1,5,2,6,5,5,1,2,5,2,6,4,5 Italians collect 4 PUs (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.33