@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Matthew(Axis)vsNathan(Allies) Anniversary 41
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 7 infantry moved from Stanovoj Chrebet to Soviet Far East 7 infantry moved from Karelia S.S.R. to Baltic States 6 infantry moved from Russia to Eastern Ukraine 7 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Soviet Far East Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Soviet Far East, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 7 infantry Germans defend with 2 infantry Russians roll dice for 7 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 6 infantry in Ukraine, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 7 infantry Germans defend with 2 infantry Russians roll dice for 7 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 6 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Eastern Ukraine Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 9 infantry moved from Caucasus to Persia 1 infantry moved from Chinghai to Ningxia 1 armour moved from Russia to Evenki National Okrug Place Units - Russians 4 armour placed in Caucasus 2 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.50 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from Manchuria to 58 Sea Zone 4 fighters moved from 50 Sea Zone to 58 Sea Zone 1 armour moved from Buryatia S.S.R. to Suiyuan 1 armour moved from Hupeh to Chinghai Japanese take Sikang from Chinese Japanese take Chinghai from Chinese 2 infantry moved from Hupeh to Suiyuan 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British Combat - Japanese Battle in Suiyuan Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 58 Sea Zone Japanese attack with 6 fighters Americans defend with 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport 3 submarines owned by the Americans Submerged Japanese roll dice for 6 fighters in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 58 Sea Zone Japanese roll dice for 3 fighters in 58 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 carrier, 2 fighters and 1 transport in 58 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 58 Sea Zone Japanese roll dice for 2 fighters in 58 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 carrier and 1 transport in 58 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 58 Sea Zone 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 58 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 39 Casualties for Japanese: 4 fighters Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport Non Combat Move - Japanese 1 battleship moved from 50 Sea Zone to 62 Sea Zone 2 carriers moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from 58 Sea Zone to 62 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 3 infantry moved from Philippine Islands to 50 Sea Zone 3 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Fukien to Hupeh 1 carrier moved from 31 Sea Zone to 48 Sea Zone 2 fighters moved from 31 Sea Zone to 48 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 6 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma Place Units - Japanese 2 destroyers and 3 fighters placed in 62 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -1.00 Chinese : -0.67 Japanese : -0.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 armour, 1 artillery and 1 infantry moved from Norway to 3 Sea Zone 2 armour, 1 artillery, 1 infantry and 3 transports moved from 3 Sea Zone to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to 13 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in France British attack with 2 armour, 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 armour and 3 infantry British roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 3 infantry in France, round 2 : 1/1 hits, 1.50 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 infantry in France, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - British 1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 7 Sea Zone 1 bomber moved from 13 Sea Zone to United Kingdom 3 fighters moved from Egypt to 7 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan Place Units - British 1 carrier and 1 cruiser placed in 7 Sea Zone 2 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 0.17 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - ItaliansCombat Hit Differential Summary :
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I rolled a 5, so missed with my last fighter. No need to change anything on the board.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Libya to 14 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to France 1 infantry moved from 13 Sea Zone to France 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Balkans to France 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Libya to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in France Italians attack with 2 armour, 1 artillery and 2 infantry British defend with 1 aaGun, 2 armour, 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in France, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in France, round 2 : 2/1 hits, 1.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 2 armour and 1 artillery in France, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 2 armour in France, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in France Italians roll dice for 2 armour in France, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in France Italians win, taking France from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for British: 2 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Libya to Poland Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.17 British : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Egypt to 13 Sea Zone Combat - Americans Battle in 13 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 13 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 bomber moved from 13 Sea Zone to Egypt 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 3 submarines moved from 58 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from Alaska to Western Canada Combat Move - Chinese 1 fighter and 2 infantry moved from Ningxia to Chinghai Combat - Chinese Battle in Chinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai Chinese win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Chinghai to Ningxia Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 infantry; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Germans 3 bombers moved from Germany to Baltic States 3 fighters moved from Northwestern Europe to Baltic States 3 infantry moved from Poland to Baltic States 1 infantry moved from East Poland to Baltic States 4 armour moved from East Poland to Ukraine 1 armour moved from Libya to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 6 infantry moved from East Poland to Ukraine 4 artilleries moved from East Poland to Ukraine Combat - Germans Battle in Baltic States Germans attack with 3 bombers, 3 fighters and 4 infantry Russians defend with 5 infantry Germans roll dice for 3 bombers, 3 fighters and 4 infantry in Baltic States, round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 5 infantry in Baltic States, round 2 : 2/1 hits, 1.67 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Baltic States, round 3 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 4 armour, 4 artilleries and 6 infantry Russians defend with 6 infantry Germans roll dice for 4 armour, 4 artilleries and 6 infantry in Ukraine, round 2 : 5/0 hits, 5.00 expected hits Russians roll dice for 6 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Ukraine, round 3 : 4/1 hits, 4.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 2 fighters moved from Northwestern Europe to France 1 armour moved from Germany to France 4 infantry moved from Northwestern Europe to France 6 infantry moved from Germany to Poland 2 infantry moved from Germany to France 3 bombers moved from Baltic States to Germany 3 fighters moved from Baltic States to Poland 1 armour moved from East Poland to Poland 1 infantry moved from Bulgaria Romania to East Poland Place Units - Germans 4 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 9 infantry moved from Persia to India British take India from Japanese 1 infantry moved from Ningxia to Sikang Chinese take Sikang from Japanese Combat - Russians Non Combat Move - Russians 1 armour moved from Evenki National Okrug to Russia 6 infantry moved from Eastern Ukraine to Caucasus 2 infantry moved from Russia to Eastern Ukraine 4 armour moved from Caucasus to Persia 1 infantry moved from Belorussia to Eastern Ukraine 1 infantry moved from Karelia S.S.R. to Belorussia 7 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 factory, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Hupeh to Sikang 1 armour moved from Suiyuan to Sikang 2 infantry moved from Suiyuan to Ningxia 1 fighter moved from Buryatia S.S.R. to Ningxia 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 48 Sea Zone to 36 Sea Zone 2 fighters moved from 48 Sea Zone to Burma 3 fighters moved from 62 Sea Zone to Burma 1 fighter moved from 62 Sea Zone to Burma Combat - Japanese Battle in Sikang Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 fighter Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Ningxia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Ningxia to Suiyuan Place Units - Japanese 1 factory placed in Burma 4 submarines placed in 62 Sea Zone 3 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 artillery, 1 factory, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Morocco Algeria 2 artilleries and 9 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 7 Sea Zone to Morocco Algeria 2 fighters moved from 7 Sea Zone to Gibraltar 1 armour moved from Egypt to Libya British take Libya from Italians 2 artilleries and 2 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Gibraltar 2 carriers, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 12 Sea Zone 1 armour moved from Libya to Egypt Combat - British Battle in Morocco Algeria British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 cruiser in Morocco Algeria, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Gibraltar British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 2 artilleries and 9 infantry Italians defend with 2 infantry British roll dice for 2 artilleries and 9 infantry in Trans-Jordan, round 2 : 2/1 hits, 2.50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 infantry moved from Anglo-Egypt Sudan to Egypt 1 bomber moved from Morocco Algeria to Egypt 2 fighters moved from Morocco Algeria to 12 Sea Zone 2 fighters moved from Gibraltar to 12 Sea Zone Place Units - British 1 submarine placed in 7 Sea Zone 1 factory placed in Australia 1 armour and 1 infantry placed in Egypt 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -1.33 Italians : 0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 5 infantry moved from Italy to France 1 fighter moved from Poland to Italy 1 fighter moved from Italy to France Non Combat Move - Italians Place Units - Italians 1 armour and 5 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Egypt to Burma Combat - Americans Strategic bombing raid in Burma Bombing raid in Burma rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Burma causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Burma to Persia 1 submarine moved from 53 Sea Zone to 48 Sea Zone 1 submarine moved from 46 Sea Zone to 48 Sea Zone 2 submarines moved from 53 Sea Zone to 52 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone 1 destroyer moved from 7 Sea Zone to 12 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia 2 fighters moved from Poland to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 1 armour moved from Poland to Eastern Ukraine 3 bombers moved from Germany to Eastern Ukraine 1 fighter moved from Poland to Eastern Ukraine 4 armour, 4 artilleries and 4 infantry moved from Ukraine to Caucasus Combat - Germans Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 3 bombers, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 4 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 10 infantry Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Caucasus, round 2 : 4/1 hits, 4.67 expected hits Russians roll dice for 2 artilleries and 10 infantry in Caucasus, round 2 : 4/0 hits, 4.00 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Caucasus Germans roll dice for 4 armour and 4 artilleries in Caucasus, round 3 : 3/1 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 6 infantry in Caucasus, round 3 : 3/1 hits, 2.67 expected hits 3 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Caucasus Germans roll dice for 4 armour and 1 artillery in Caucasus, round 4 : 3/1 hits, 2.33 expected hits Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 4 : 1/1 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus Germans roll dice for 4 armour in Caucasus, round 5 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 artilleries in Caucasus, round 5 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 10 Casualties for Germans: 4 artilleries and 4 infantry Casualties for Russians: 2 artilleries and 10 infantry Non Combat Move - Germans 4 armour moved from Germany to East Poland 1 armour moved from France to Balkans 5 infantry moved from France to Italy 3 bombers moved from Eastern Ukraine to Poland 1 fighter moved from Eastern Ukraine to Ukraine 2 fighters moved from Belorussia to Ukraine 6 infantry moved from Poland to Baltic States 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Balkans 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Place Units - Germans 4 armour, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 armour moved from Persia to Caucasus 3 infantry moved from Russia to Caucasus 1 armour and 2 infantry moved from Russia to Eastern Ukraine 1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 4 armour and 3 infantry Germans defend with 1 aaGun, 4 armour and 1 factory Russians roll dice for 4 armour and 3 infantry in Caucasus, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 4 armour and 1 infantry in Caucasus, round 3 : 3/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 armour remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 artillery and 8 infantry moved from India to Persia Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 46 PUs; 0 techTokens; Japanese buy 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Ningxia to Chinghai 2 infantry moved from Sikang to Chinghai 1 armour moved from Sikang to Chinghai 5 infantry moved from Burma to India 2 artilleries moved from Burma to India 1 armour moved from French Indo-China Thailand to India Combat - Japanese Battle in Chinghai Japanese attack with 1 armour and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 4 infantry in Chinghai, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 2 artilleries and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in India, round 2 : 2/1 hits, 2.33 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in India Japanese win, taking India from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from Stanovoj Chrebet to Soviet Far East 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 1 carrier moved from 36 Sea Zone to 62 Sea Zone 3 transports moved from 36 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to 62 Sea Zone 5 fighters moved from Burma to 62 Sea Zone 1 artillery moved from French Indo-China Thailand to Burma 3 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from Burma to Fukien 2 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 aaGun and 1 armour placed in Burma 4 submarines placed in 62 Sea Zone 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : -0.33 Japanese : -0.50 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Egypt to 38 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 38 Sea Zone to Egypt 2 armour moved from Egypt to Persia 2 artilleries and 8 infantry moved from Trans-Jordan to Persia 1 infantry moved from Egypt to Trans-Jordan 2 artilleries and 1 infantry moved from Morocco Algeria to Libya 1 infantry moved from Gibraltar to 12 Sea Zone 2 transports moved from 12 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone 1 infantry and 1 transport moved from 12 Sea Zone to 9 Sea Zone 1 infantry moved from Eastern Canada to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria Place Units - British 1 armour and 1 infantry placed in Egypt 1 submarine placed in 7 Sea Zone 1 artillery and 3 infantry placed in United Kingdom 2 transports placed in 39 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Persia to Burma Combat - Americans Strategic bombing raid in Burma AA fire in Burma : 0/1 hits, 0.17 expected hits Bombing raid in Burma rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Burma causes 2 damage total. Non Combat Move - Americans 1 bomber moved from Burma to Australia 3 submarines moved from 52 Sea Zone to 48 Sea Zone 2 carriers, 3 destroyers and 4 fighters moved from 52 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
AA fire in Burma : : -0.17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 4 armour moved from East Poland to Caucasus 1 fighter moved from Ukraine to Caucasus 3 bombers moved from Poland to Belorussia 1 fighter moved from Germany to Belorussia 2 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 bombers, 1 fighter and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Belorussia, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 4 armour and 1 fighter Russians defend with 1 aaGun, 4 armour and 1 factory AA fire in Caucasus : 0/1 hits, 0.17 expected hits Germans roll dice for 4 armour and 1 fighter in Caucasus, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits 3 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Casualties for Russians: 4 armour Non Combat Move - Germans 1 fighter moved from Caucasus to India 2 fighters moved from Ukraine to India 4 armour moved from Germany to East Poland 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Ukraine 2 infantry moved from Baltic States to East Poland 4 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 fighter moved from France to Italy 1 fighter moved from Belorussia to East Poland 3 bombers moved from Belorussia to Poland 1 infantry moved from Italy to France 2 infantry moved from Italy to Balkans Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.50 AA fire in Caucasus : : -0.17





