@Jacob16 Take sub as casualty first in sz106
18 L Amon-Sul (Axis+6) vs SixUnder (Allies) - BM (2nd game)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Americans
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
2 mech_infantrys moved from Western United States to Central United States
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsCombat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Move - British
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to Cyprus
4 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Shan State to Burma
1 transport moved from 80 Sea Zone to 39 Sea ZonePurchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 3 infantry
AA fire in Trans-Jordan : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Italians: 1 aaGun and 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 factory_minor placed in Iraq
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,1
British collect 26 PUs (5 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : 1.17
Italians : -2.00
Chinese : 0.33
AA fire in Trans-Jordan : : 0.67
Japanese : -1.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 5 infantry
Szechwan : 1 fighter and 6 infantry
Burma : 1 aaGun, 2 artilleries and 5 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
39 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
10 Sea Zone : 1 aaGun, 1 carrier, 1 infantry, 2 marines and 2 transports
19 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 3 mech_infantrys
Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Gibraltar : 4 fighters and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 bomber
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Tanganyika Territory : 1 infantry
80 Sea Zone : 1 battleship and 1 transport
106 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
81 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 31 / 30
UK_Pacific : 17 / 17
Italians : 11 / 12
ANZAC : 14 / 17
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from Russians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 6/12 hits
British roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 3/7 hits
2 infantry owned by the ANZAC, 2 tactical_bombers owned by the British, 1 artillery owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 36
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Albania
1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from Queensland to SumatraPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUsCombat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 2 fighters and 1 infantry
41 Sea Zone : 1 transport
46 Sea Zone : 1 transport
39 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 29 / 30
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 18 / 19
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Western Germany to CyprusPurchase Units - Germans
Germans buy 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Cyprus
Germans attack with 1 bomber
British defend with 1 bomber
Germans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits
British roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 bomber owned by the British lost in Cyprus
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 bomber
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Alexandria to Egypt
2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
2 armour and 2 infantry moved from Greece to Bulgaria
2 armour moved from Bulgaria to Romania
2 artilleries moved from Western Germany to Germany
1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
5 armour and 3 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Romania to Bessarabia
2 aaGuns, 3 artilleries and 23 infantry moved from Poland to Baltic States
1 aaGun and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern PolandPlace Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
2 armour, 3 artilleries, 20 infantry and 2 mech_infantrys moved from Belarus to Novgorod
1 artillery and 5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
6 infantry moved from Yenisey to EvenkiyskiyPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
2 aaGuns moved from Belarus to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Evenkiyskiy : 6 infantry
Amur : 2 aaGuns and 12 infantry
Bryansk : 1 aaGun, 1 artillery and 17 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 8 infantry
Volgograd : 1 factory_minor
Novgorod : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 48
Russians : 34 / 43
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 29 / 30
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 18 / 19
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to KwangtungPurchase Units - Japanese
Japanese buy 7 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Solomon Islands
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Java
Japanese attack with 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Guam from Americans, taking Java from ANZAC with 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Szechwan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 6/9 hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 1/7 hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 1/8 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 fighters and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits
ANZAC roll dice for 2 fighters and 1 infantry in Sumatra, round 2 : 2/3 hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 fighters owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
Chinese defend with 5 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 : 2/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 1 fighter and 2 infantry in Yunnan, round 4 : 1/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 5 : 0/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 6 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 carriers and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
2 aaGuns and 3 infantry moved from Manchuria to Jehol
1 armour and 3 infantry moved from Jehol to Anhwe
1 armour moved from Anhwe to Hunan
2 bombers moved from Malaya to Kwangsi
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - Japanese
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun, 1 carrier, 1 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 49 Sea Zone to 54 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Western United States
2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in HopeiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Move - British
4 fighters moved from Gibraltar to Malta
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
1 destroyer moved from 106 Sea Zone to 101 Sea ZonePurchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 aaGun and 3 artilleries
AA fire in Yunnan : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 3 artilleries in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 3 artilleriesNon Combat Move - British
1 fighter moved from Yunnan to India
1 artillery and 1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6,1
British collect 25 PUs (5 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : 2.33
Italians : -0.33
Americans : -0.17
AA fire in Yunnan : : -0.17
Japanese : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 aaGun, 2 artilleries and 3 infantry
Hopei : 1 infantry
Szechwan : 3 infantry
Burma : 1 aaGun, 1 artillery and 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys
Queensland : 1 fighter
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 marines
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 cruisers, 1 fighter and 2 transports
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 transports
54 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British Somaliland : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 4 fighters and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
76 Sea Zone : 1 transport
Iraq : 1 flag, 3 armour, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 5 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 48
Russians : 34 / 43
Japanese : 58 / 69
Americans : 50 / 70
Chinese : 5 / 4
British : 30 / 28
UK_Pacific : 7 / 10
Italians : 13 / 24
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from 96 Sea Zone to Malta
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Alexandria to Anglo Egyptian Sudan
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 bomber moved from Greece to IraqPurchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 7 infantry and 1 marine
British defend with 1 aaGun, 4 fighters and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits
Italians roll dice for 1 artillery, 7 infantry and 1 marine in Malta, round 2 : 1/9 hits
British roll dice for 1 aaGun, 4 fighters and 1 infantry in Malta, round 2 : 3/5 hits
1 aaGun owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery, 4 infantry and 1 marine in Malta, round 3 : 0/6 hits
British roll dice for 3 fighters in Malta, round 3 : 2/3 hits
2 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery, 2 infantry and 1 marine in Malta, round 4 : 1/4 hits
British roll dice for 3 fighters in Malta, round 4 : 2/3 hits
1 fighter owned by the British and 2 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 marine in Malta, round 5 : 0/2 hits
British roll dice for 2 fighters in Malta, round 5 : 1/2 hits
1 artillery owned by the Italians lost in Malta
Italians roll dice for 1 marine in Malta, round 6 : 0/1 hits
British roll dice for 2 fighters in Malta, round 6 : 2/2 hits
1 marine owned by the Italians lost in Malta
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 7 infantry and 1 marine
Casualties for British: 1 aaGun, 2 fighters and 1 infantryNon Combat Move - Italians
2 aaGuns moved from Albania to Greece
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Iraq to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 37 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPurchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 marine placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 marine
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 2 transports
United Kingdom : 1 fighter and 2 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 48
Russians : 31 / 43
Japanese : 58 / 69
Americans : 50 / 70
Chinese : 5 / 4
British : 29 / 28
UK_Pacific : 7 / 10
Italians : 17 / 27
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZonePurchase Units - Germans
Germans buy 5 armour and 3 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Gibraltar
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking Gibraltar from British, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 76 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; French defend with 1 destroyer
Germans roll dice for 1 fighter in 76 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 76 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter in 76 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the French lost in 76 Sea Zone
1 transport owned by the British lost in 76 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter moved from 76 Sea Zone to Egypt
3 tactical_bombers moved from Western Germany to Egypt
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 aaGun and 11 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Germany to Poland
5 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Romania to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Western Germany to Germany
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Germans
5 armour placed in Germany
3 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Karelia
6 infantry moved from Evenkiyskiy to Urals
4 infantry moved from Novgorod to Karelia
4 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
16 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to BryanskPurchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Karelia, round 2 : 1/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Vyborg, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter and 17 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries, 1 fighter and 17 infantry in Archangel, round 2 : 2/20 hits, 4.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Novgorod to Karelia
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Russians : -3.50Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 1 artillery and 2 infantry
Karelia : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Bryansk : 1 aaGun and 19 infantry
Urals : 6 infantry
Vyborg : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Archangel : 2 aaGuns, 2 artilleries and 17 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 10 infantry
Western Ukraine : 4 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 artillery and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 55
Russians : 35 / 42
Japanese : 58 / 69
Americans : 50 / 70
Chinese : 5 / 4
British : 29 / 28
UK_Pacific : 7 / 10
Italians : 14 / 27
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Anhwe to Hopei
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to Shan State
1 infantry moved from Kweichow to Szechwan
1 artillery and 4 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kiangsu to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New GuineaPurchase Units - Japanese
Japanese buy 4 destroyers and 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Western Australia
Battle in New Guinea
Battle in New Britain
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/9 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 5 infantry
British defend with 1 aaGun, 2 artilleries and 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Yunnan, round 2 : 0/5 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 2/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yunnan, round 4 : 1/5 hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 fighter in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
2 aaGuns and 2 infantry moved from Jehol to Anhwe
1 fighter moved from Hopei to Hunan
1 tactical_bomber moved from Hopei to Kweichow
1 tactical_bomber moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 battleships, 2 carriers, 2 fighters, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry and 2 marines moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Paulau Island to Philippines
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 47 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 cruiser
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 1 carrier, 2 submarines and 2 tactical_bombers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Kansu from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsCombat Move - British
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 4 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 72 Sea ZonePurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
British buy 1 aaGun, 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yunnan, round 2 : 3/5 hits, 1.83 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Battle in Egypt
British attack with 4 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 4 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 7/13 hits, 4.83 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 7/12 hits, 5.50 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 bomber owned by the Italians, 2 tactical_bombers owned by the Germans, 3 artilleries owned by the Italians, 2 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 4 armour and 2 fighters in Egypt, round 3 : 4/6 hits, 3.00 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2.50 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Italians and 2 armour owned by the British lost in Egypt
British win, taking Egypt from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 61
Casualties for British: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry
Casualties for Germans: 1 fighter and 3 tactical_bombersNon Combat Move - British
2 fighters moved from Egypt to 81 Sea Zone
1 aaGun moved from Burma to Yunnan
5 infantry moved from India to Burma
1 fighter moved from Yunnan to IndiaPlace Units - British
1 aaGun, 1 armour and 1 mech_infantry placed in Iraq
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 3.00
Italians : 1.00
Americans : 0.00
Chinese : -0.17
Japanese : -0.83Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
Kansu : 1 infantry
Szechwan : 1 infantry
Burma : 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Queensland : 1 artillery, 1 bomber, 3 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 mech_infantry, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 2 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
89 Sea Zone : 1 transport
Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 destroyer
101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines, 2 tactical_bombers and 5 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 55
Russians : 35 / 42
Japanese : 62 / 78
Americans : 50 / 70
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 6 / 3
Italians : 11 / 27
ANZAC : 9 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusPurchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 2 marines; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in CyprusNon Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from 99 Sea Zone to Syria
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from Eastern Poland to Baltic StatesPlace Units - Italians
2 artilleries, 3 infantry and 2 marines placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 marine moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
2 transports moved from 62 Sea Zone to 54 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.50Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 marine
Northern Territory : 1 artillery, 1 fighter and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
54 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
62 Sea Zone : 1 submarine
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 55
Russians : 35 / 42
Japanese : 62 / 78
Americans : 50 / 70
Chinese : 3 / 3
British : 31 / 32
UK_Pacific : 6 / 3
Italians : 13 / 22
ANZAC : 9 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 3 infantry moved from Baltic States to Belarus
1 artillery and 33 infantry moved from Baltic States to Novgorod
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to South West AfricaPurchase Units - Germans
Germans buy 2 armour, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Germans
Battle in Nigeria
Battle in South West Africa
Battle in Novgorod
Germans attack with 1 artillery and 33 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery and 33 infantry in Novgorod, round 2 : 9/34 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Nigeria from British, taking South West Africa from British, taking Novgorod from Russians with 1 artillery and 33 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
7 armour and 11 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Baltic States to Belarus
2 aaGuns moved from Baltic States to Novgorod
1 aaGun and 5 armour moved from Germany to Poland
5 armour moved from Poland to Baltic States
2 artilleries moved from Poland to Eastern Poland
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
3 submarines moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Western Germany
5 infantry moved from Finland to NorwayPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
11 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
10 infantry moved from Ukraine to Bessarabia
5 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Russia to Bryansk
1 artillery moved from Archangel to Smolensk
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Karelia to Finland
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Vyborg to Finland
1 artillery moved from Russia to Smolensk
15 infantry moved from Archangel to Smolensk
6 infantry moved from Urals to VologdaPurchase Units - Russians
Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians roll dice for 10 infantry in Bessarabia, round 2 : 1/10 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 infantry
AA fire in Belarus : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Belarus, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Belarus, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
Battle in Finland
Russians attack with 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Finland, round 2 : 5/15 hits, 3.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Karelia to Finland
2 aaGuns moved from Archangel to Smolensk
2 fighters moved from Belarus to Russia
7 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Amur to KoreaPlace Units - Russians
1 armour and 2 artilleries placed in Ukraine
7 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1.00
Italians : -0.33
Russians : -0.00
AA fire in Belarus : : -0.33Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 11 infantry
Manchuria : 1 infantry
Belarus : 1 artillery and 3 infantry
Bryansk : 1 aaGun and 8 infantry
Archangel : 1 artillery and 2 infantry
Bessarabia : 10 infantry
Russia : 1 airfield, 7 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
Ukraine : 1 armour, 2 artilleries and 1 factory_minor
Western Ukraine : 15 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 2 artilleries and 15 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 50 / 65
Russians : 38 / 45
Japanese : 56 / 78
Americans : 50 / 70
Chinese : 6 / 3
British : 29 / 32
UK_Pacific : 6 / 3
Italians : 13 / 22
ANZAC : 9 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Kweichow to Szechwan
1 bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from Kweichow to Burma
2 fighters and 1 tactical_bomber moved from Hunan to Burma
1 bomber, 2 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery, 1 infantry and 2 marines moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 45 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Northern Territory
2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
5 submarines moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 7/12 hits
UK_Pacific roll dice for 5 infantry in Burma, round 2 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Territory
Japanese attack with 1 artillery, 1 infantry and 2 marines
ANZAC defend with 1 artillery, 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Northern Territory, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Territory, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Northern Territory
Japanese roll dice for 2 marines in Northern Territory, round 3 : 0/2 hits
ANZAC roll dice for 1 fighter in Northern Territory, round 3 : 0/1 hits
Japanese roll dice for 2 marines in Northern Territory, round 4 : 1/2 hits
ANZAC roll dice for 1 fighter in Northern Territory, round 4 : 1/1 hits
1 marine owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in 72 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 3 destroyers in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 8/11 hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 2 : 11/16 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 4 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 destroyers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 5/11 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers and 4 transports in 54 Sea Zone, round 3 : 1/5 hits
2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits
Americans roll dice for 1 battleship, 5 fighters and 4 transports in 54 Sea Zone, round 4 : 5/6 hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 4 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships in 54 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 1 fighter and 4 transports in 54 Sea Zone, round 5 : 1/2 hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship in 54 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits
1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone
Americans win with 4 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 3 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 tactical_bombersNon Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
1 bomber moved from Szechwan to French Indo China
1 bomber, 4 fighters and 5 tactical_bombers moved from Burma to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 submarine placed in 37 Sea Zone
2 transports placed in 20 Sea Zone
Japanese undo move 2.
1 transport placed in 6 Sea Zone
1 transport placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Kwangtung
3 artilleries and 4 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 7.
3 artilleries and 3 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
luck was on ur side in this big battle.
it prevailed that way. slighty, but enough.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from United Kingdom to 82 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 marines moved from Queensland to 54 Sea Zone
2 marines and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
1 submarine moved from 26 Sea Zone to 54 Sea ZonePurchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Java
Battle in Gibraltar
Battle in Morocco
Battle in 82 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 82 Sea Zone
Americans win, taking Java from Japanese, taking Gibraltar from Germans, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Sumatra
Battle in 55 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 55 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Northern Territory
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 55 Sea Zone to Hawaiian Islands
1 bomber moved from 82 Sea Zone to Gold Coast
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 mech_infantrys moved from Belgian Congo to Union of South Africa
1 armour moved from Egypt to Syria
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
2 fighters moved from 81 Sea Zone to Syria
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 mech_infantrys moved from Yunnan to Hunan
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from India to BurmaPurchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Hunan
British attack with 2 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Hunan
British roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British retreated to Yunnan
Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Syria : 0/2 hits, 0.33 expected hits
British roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 2 : 4/6 hits, 2.33 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Syria to Egypt
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Yunnan to Burma
1 fighter moved from Burma to IndiaPlace Units - British
1 destroyer placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Iraq
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,2,3,5,3,5,1,3,5,6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 21 PUs (10 lost to blockades); end with 24 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 0.83
Italians : -0.67
Americans : 0.33
AA fire in Syria : : -0.33
Japanese : -0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 infantry and 1 mech_infantry
Kansu : 1 infantry
Anhwe : 1 infantry
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Northern Territory : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 marines
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
26 Sea Zone : 1 transport
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 marine
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Gold Coast : 1 bomber
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag, 1 armour, 2 artilleries and 3 infantry
Syria : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag
106 Sea Zone : 1 flag
86 Sea Zone : 2 transports
Iraq : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 38 / 45
Japanese : 47 / 72
Americans : 61 / 79
Chinese : 8 / 7
British : 31 / 24
UK_Pacific : 6 / 3
Italians : 11 / 22
ANZAC : 8 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0