Jeppe vs Raimo final show down


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                8 infantry moved from Kansu to Tsinghai
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 tactical_bomber
                Battle in Tsinghai
                    Russians attack with 8 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 8 infantry in Tsinghai, round 2 :  1/8 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                11 infantry moved from Tambov to Russia
                5 infantry moved from Vologda to Russia

    Place Units - Russians
                2 armour and 4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41735_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Hopei to Shensi
                2 armour moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                3 mech_infantrys moved from Jehol to Suiyuyan
                1 bomber moved from Shantung to Suiyuyan
                1 bomber moved from Shantung to Shensi

    Combat - Japanese
                Japanese creates battle in territory 54 Sea Zone
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 3 mech_infantrys in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Shensi, round 2 :  4/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kiangsu
                1 bomber moved from Suiyuyan to Kiangsu
                3 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Hopei to Suiyuyan
                3 armour moved from India to Yunnan
                1 mech_infantry moved from West India to Persia
                2 fighters and 1 tactical_bomber moved from India to Kiangsu
                3 mech_infantrys moved from Kiangsu to Chahar
                1 fighter moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 54 Sea Zone to Western Australia
                1 battleship, 3 carriers, 1 cruiser and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 48 Sea Zone

    Place Units - Japanese
                2 carriers and 4 transports placed in 6 Sea Zone
                2 artilleries and 2 fighters placed in Japan
                Japanese undo move 2.
                1 artillery and 2 fighters placed in Japan
                1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_41735_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 4,1 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iceland to 125 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                1 infantry moved from Korea to Manchuria
                4 fighters moved from Korea to Manchuria
                1 tactical_bomber moved from Korea to Manchuria

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  2/6 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Manchuria to Korea
                4 fighters moved from Manchuria to Korea
                2 fighters moved from 2 Sea Zone to Korea
                1 carrier, 1 destroyer and 3 transports moved from 2 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Alaska
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Norway
                3 fighters placed in Korea
                1 fighter and 1 tactical_bomber placed in Western United States
                Americans undo move 3.
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 3.
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,6,1,2,6,1,6,4
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41735_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 15 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 20 PUs

    triplea_41735_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 bombers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Kenya to 77 Sea Zone
                1 tactical_bomber moved from Tanganyika Territory to 77 Sea Zone
                2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                2 artilleries and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 battleship, 1 carrier and 3 transports moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 bomber moved from Norway to Eastern Poland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                3 fighters moved from 113 Sea Zone to Denmark
                1 tactical_bomber moved from 113 Sea Zone to Denmark
                1 fighter moved from Norway to Denmark
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Denmark

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 77 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship
                        British roll dice for 2 fighters and 1 tactical_bomber in 77 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship in 77 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 77 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 battleship in 77 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British lost in 77 Sea Zone
                        British roll dice for 1 tactical_bomber in 77 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 battleship in 77 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British lost in 77 Sea Zone
                    Italians win with 1 battleship remaining. Battle score for attacker is -31
                    Casualties for British: 2 fighters and 1 tactical_bomber
                Battle in Denmark
                    British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 :  4/8 hits
                        Germans roll dice for 4 infantry in Denmark, round 2 :  0/4 hits
                        4 infantry owned by the Germans lost in Denmark
                    British win, taking Denmark from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in Eastern Poland
                    British attack with 1 bomber
                    Germans defend with 5 bombers
                        British roll dice for 1 bomber in Eastern Poland, round 2 :  1/1 hits
                        Germans roll dice for 5 bombers in Eastern Poland, round 2 :  1/5 hits
                        1 bomber owned by the Germans and 1 bomber owned by the British lost in Eastern Poland
                    Germans win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 bomber
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Malta
                1 fighter moved from Denmark to 112 Sea Zone
                3 fighters moved from Denmark to 113 Sea Zone
                1 tactical_bomber moved from Denmark to 113 Sea Zone

    Place Units - British
                3 transports placed in 109 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber placed in United Kingdom
                3 submarines placed in 71 Sea Zone
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_41735_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Ukraine to Anglo Egyptian Sudan
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 2 fighters and 3 infantry
                    British defend with 2 artilleries and 3 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 :  3/6 hits
                        British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 :  3/5 hits
                        3 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                1 artillery moved from Trans-Jordan to Egypt
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                2 armour moved from Germany to Baltic States
                1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 battleship moved from 77 Sea Zone to 81 Sea Zone
                1 fighter moved from Western Germany to Eastern Poland

    Place Units - Italians
                3 armour placed in Egypt
                1 fighter placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_41735_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Philippines to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 destroyer moved from 66 Sea Zone to 85 Sea Zone
                2 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - ANZAC
                1 transport moved from 85 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to French Guiana

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in New South Wales
                1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41735_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Scotland to 109 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41735_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 artilleries and 1 infantry moved from Rostov to Volgograd
                3 artilleries moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Denmark
                1 armour moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia

    triplea_41735_Ger7.tsvg


  • intercept?


  • Nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 artilleries and 1 infantry moved from Rostov to Volgograd
                3 artilleries moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Denmark
                1 armour moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,6,3 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Denmark
                    Germans attack with 3 artilleries, 1 bomber and 1 fighter
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 artilleries, 1 bomber and 1 fighter in Denmark, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 2 infantry in Denmark, round 2 :  1/3 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Denmark
                        Germans roll dice for 2 artilleries, 1 bomber and 1 fighter in Denmark, round 3 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Denmark, round 3 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Denmark
                        Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Denmark, round 4 :  2/3 hits
                        British roll dice for 1 artillery in Denmark, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Denmark to Western Germany
                1 fighter moved from Denmark to Western Germany
                4 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 fighter moved from Russia to Bryansk
                3 bombers moved from Russia to Eastern Poland

    Place Units - Germans
                10 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Germany
                Germans undo move 1.
                8 infantry placed in Western Germany
                2 infantry placed in Germany
                Germans undo move 4.
                Germans undo move 4.
                2 infantry placed in Germany
                8 infantry placed in Western Germany
                Germans undo move 1.
                1 armour placed in Ukraine
                1 artillery and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber and 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 bomber and 1 fighter
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                Germans undo move 4.
                1 armour placed in Germany
                1 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41735_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 24 PUs;

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                6 infantry moved from Tsinghai to Kazakhstan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Russians take 93 Sea Zone from Italians

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 6 infantry
                    Japanese defend with 2 armour and 1 infantry
                        Russians roll dice for 6 infantry in Kazakhstan, round 2 :  1/6 hits
                        Japanese roll dice for 2 armour and 1 infantry in Kazakhstan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 5 infantry in Kazakhstan, round 3 :  0/5 hits
                        Japanese roll dice for 2 armour in Kazakhstan, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 3 infantry in Kazakhstan, round 4 :  1/3 hits
                        Japanese roll dice for 2 armour in Kazakhstan, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 2 infantry in Kazakhstan, round 5 :  1/2 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 2 armour and 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Amur to Korea
                1 infantry moved from Tambov to Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41735_Rus7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Sikang
                3 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 mech_infantrys moved from Chahar to Kansu
                3 armour moved from Yunnan to Sikang
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 2 tactical_bombers moved from Western Australia to Queensland
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 54 Sea Zone
                1 carrier and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kiangsu to 35 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 mech_infantry moved from Persia to Trans-Jordan

    Combat - Japanese

    triplea_41735_Jap7.tsvg


  • scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Sikang
                3 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 mech_infantrys moved from Chahar to Kansu
                3 armour moved from Yunnan to Sikang
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 2 tactical_bombers moved from Western Australia to Queensland
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 54 Sea Zone
                1 carrier and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kiangsu to 35 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 mech_infantry moved from Persia to Trans-Jordan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 6 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 6 infantry in Philippines, round 2 :  0/8 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 2 artilleries and 5 infantry in Philippines, round 3 :  1/7 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries and 5 infantry in Philippines, round 4 :  3/7 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sikang
                    Japanese attack with 3 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Sikang, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
                        Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Queensland, round 2 :  3/6 hits
                        ANZAC roll dice for 2 fighters and 2 mech_infantrys in Queensland, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 mech_infantrys owned by the ANZAC lost in Queensland
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Queensland, round 3 :  2/5 hits
                        ANZAC roll dice for 1 fighter in Queensland, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 2 fighters and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Japan
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Queensland to Western Australia
                2 bombers moved from Kiangsu to Szechwan
                1 submarine moved from 48 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 transport placed in 6 Sea Zone
                2 armour and 1 bomber placed in Kiangsu
                1 artillery and 1 infantry placed in India
                1 transport placed in 6 Sea Zone
                Japanese undo move 4.
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41735_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 6,6 and gets 2 hits
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 2 infantry and 6 submarines; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 bomber moved from Norway to Western Germany
                2 fighters and 2 tactical_bombers moved from Norway to Denmark
                1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Korea to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Alaska to 8 Sea Zone
                1 bomber moved from Korea to 8 Sea Zone
                3 artilleries, 3 infantry and 1 mech_infantry moved from Alaska to British Columbia

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Normandy Bordeaux
                Battle in Denmark
                    Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 artillery
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Denmark, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Denmark
                    Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 8 Sea Zone to Midway
                1 fighter moved from 8 Sea Zone to Alaska
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to Norway
                2 fighters moved from Denmark to Norway
                2 tactical_bombers moved from Denmark to Norway

    Place Units - Americans
                5 submarines placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Norway
                1 infantry placed in Norway
                2 bombers placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,6,1,2,5,2,3,3
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41735_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 units repaired.
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                3 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 bomber moved from Malta to Western Germany
                3 fighters moved from 113 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 submarines moved from 71 Sea Zone to 81 Sea Zone
                1 battleship moved from 71 Sea Zone to 72 Sea Zone
                1 carrier moved from 71 Sea Zone to 72 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in 81 Sea Zone
                    British attack with 3 submarines
                    Italians defend with 1 battleship
                        British roll dice for 3 submarines in 81 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 battleship in 81 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 81 Sea Zone
                        British roll dice for 2 submarines in 81 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Italians lost in 81 Sea Zone
                    British win with 2 submarines remaining. Battle score for attacker is 14
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship
                Battle in 72 Sea Zone
                    British attack with 1 battleship and 1 carrier
                    Italians defend with 1 cruiser
                        British roll dice for 1 battleship and 1 carrier in 72 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 72 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 carrier in 72 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser in 72 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Italians lost in 72 Sea Zone
                    British win, taking 72 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Western Germany
                    British attack with 1 artillery, 3 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
                        AA fire in Western Germany :  0/3 hits
                        British roll dice for 1 artillery, 3 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 :  5/17 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 9 infantry in Western Germany, round 2 :  2/10 hits
                        1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                        British roll dice for 1 artillery, 3 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 3 :  8/15 hits
                        Germans roll dice for 1 artillery and 5 infantry in Western Germany, round 3 :  1/6 hits
                        1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 artillery, 3 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 aaGun, 1 artillery and 9 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Western Germany to 113 Sea Zone
                2 fighters moved from Western Germany to 113 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to Norway
                3 bombers moved from Western Germany to Norway
                2 artilleries moved from Anglo Egyptian Sudan to Kenya
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 75 Sea Zone

    Place Units - British
                3 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41735_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Smolensk to Archangel
                      Italians take Archangel from Russians
                3 armour moved from Egypt to French Equatorial Africa
                      Italians take Anglo Egyptian Sudan from British
                1 bomber moved from Egypt to French Equatorial Africa

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 3 armour and 1 bomber
                    ANZAC defend with 2 infantry
                        Italians roll dice for 3 armour and 1 bomber in French Equatorial Africa, round 2 :  1/4 hits
                        French roll dice for 2 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in French Equatorial Africa
                        Italians roll dice for 3 armour and 1 bomber in French Equatorial Africa, round 3 :  3/4 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from French Equatorial Africa to Egypt
                2 fighters moved from Egypt to Southern Italy
                1 armour and 2 mech_infantrys moved from Romania to Germany
                1 fighter moved from Eastern Poland to Germany
                1 fighter moved from Southern Italy to Germany
                2 armour moved from Baltic States to Germany
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                2 fighters placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_41735_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany

    Turn Complete - French

    triplea_41735_Fre7.tsvg

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