manual save on files and send
1080 v zielinski test
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 7 PUs;Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
1 fighter moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to Guam
2 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 9 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Poland to Eastern Poland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
9 armour, 5 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 20 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 20 infantry and 1 mech_infantry in Bryansk, round 2 : 9/35 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 124 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 4 : 1/1 hits
Russians roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Russians lost in 124 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/5 hits
2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
2 submarines owned by the Americans Submerged
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 3/3 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers and 1 transport
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Germany to Norway
1 artillery moved from Germany to Poland
3 aaGuns moved from Belarus to Bryansk
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 aaGuns and 1 mech_infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter and 2 mech_infantrys placed in Western Germany
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
another turn, another epic dicing lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Vyborg
1 fighter moved from Karelia to Vyborg
1 fighter moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 tactical_bomber moved from Russia to Archangel
2 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-JordanCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 0/5 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
1 infantry owned by the Russians lost in Trans-Jordan
Russians roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 2/4 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 3 : 0/5 hits
2 infantry owned by the Italians lost in Trans-Jordan
Russians roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 3/4 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/3 hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
1 mech_infantry owned by the Russians and 2 armour owned by the Russians retreated to Iraq
Italians win with 1 armour remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Vyborg
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vyborg, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Rostov to Tambov
1 artillery and 3 infantry moved from Rostov to Volgograd
6 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Vyborg to KareliaPlace Units - Russians
2 armour, 5 artilleries and 1 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
So I assumed you would know I was just going for your AA gun in trans-jordan, which is why I didn’t take it as a hit on the first round. After my luck kicked in causing the battle shifted in my favor on the second round is when I assumed is when you would take the hit on the AA…
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hmmm, yeah, i would have taken aa out right away. it was a 25% battle so there was a risk to lose it outright, if it was 99% i may have protected aa gun, but not in that instance. Want to reroll the battle live so you can decide when/if you want to retreat?
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save
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 destroyers moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 battleship, 1 carrier and 2 cruisers moved from 17 Sea Zone to 21 Sea Zone
2 fighters moved from 17 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Midway to 21 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Wake Island to 21 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaCombat - Americans
Battle in Manchuria
Battle in Shantung
Battle in 21 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 tactical_bombers and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 8/10 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 3/10 hits
Units damaged: 1 battleship owned by the Americans
2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 5/10 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 tactical_bombers and 2 transports in 21 Sea Zone, round 3 : 2/6 hits
3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 21 Sea Zone, round 4 : 4/8 hits
Japanese roll dice for 1 battleship and 2 transports in 21 Sea Zone, round 4 : 1/1 hits
2 transports owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 21 Sea Zone
Americans win, taking Manchuria from Japanese, taking Shantung from Japanese with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 98
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 tactical_bombers and 2 transportsNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 fighter moved from Wake Island to New Guinea
1 fighter moved from 26 Sea Zone to New Guinea
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to GibraltarPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Adding units owned by British to Yunnan: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 3 infantry
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Removing units owned by British from Burma: 1 armour, 1 artillery and 4 infantry
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Adding units owned by British to Yunnan: 2 infantry
EDIT: Adding units owned by UK_Pacific to Shan State: 1 armour, 1 artillery and 5 infantry
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 3/4 hits
Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 1/4 hits
1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
British roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 fighter and 3 transports in 98 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Italians, 1 bomber owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23
Casualties for British: 1 battleship, 1 bomber, 1 cruiser and 2 destroyers
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 1/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits
1 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/5 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Alexandria
1 armour retreated to Egypt
Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to United Kingdom
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 fighters moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Morocco to Gibraltar
3 aaGuns moved from Burma to Shan State
1 fighter moved from Burma to IndiaPlace Units - British
1 airfield placed in Gibraltar
1 destroyer and 1 transport placed in 106 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 5 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 artilleries and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Units Change Ownership
Some Units in Shan State change ownership: 1 armour, 1 artillery and 5 infantry
Some Units in Burma change ownership: 2 artilleries and 5 infantry
Some Units in India change ownership: 1 artillery and 1 infantry -
I accidentally clicked done before setting up my 2 battles in the pacific. I just took 3 losses in Yunnan and 1 in Shan State. If you want you can simulate the battles and edit in the results. I would have attacked with my 2 fighters and 4 infantry in Yunnan, and the rest in Shan State.
Sorry about that :( -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Italians
2 fighters moved from Egypt to AlexandriaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 6 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Baltic States to Novgorod
5 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
2 armour moved from Bryansk to Archangel
6 armour moved from Bryansk to Novgorod
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Normandy Bordeaux to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 114 Sea Zone
1 destroyer moved from 124 Sea Zone to 112 Sea ZoneCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Novgorod
Germans attack with 6 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 armour and 1 infantry in Novgorod, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 2 armour in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 aaGun moved from Norway to Finland
5 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
3 aaGuns, 5 artilleries and 18 infantry moved from Bryansk to Ukraine
1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 114 Sea Zone to 115 Sea Zone
1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
3 artilleries and 1 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 aaGuns moved from Normandy Bordeaux to FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
2 infantry moved from Vyborg to Novgorod
2 artilleries and 6 infantry moved from Karelia to Novgorod
2 fighters moved from Karelia to Novgorod
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
7 artilleries and 23 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 armour
Russians roll dice for 6 infantry in Vologda, round 2 : 4/6 hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Smolensk, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 7 artilleries and 25 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 25 infantry in Bryansk, round 2 : 9/32 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 7 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/15 hits
Germans roll dice for 5 armour and 4 infantry in Novgorod, round 2 : 5/9 hits
5 infantry owned by the Russians, 4 infantry owned by the Germans and 2 armour owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 5/10 hits
Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 5 armour and 4 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 aaGuns moved from Karelia to Novgorod
1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter and 2 tactical_bombers moved from Novgorod to Nenetsia
3 armour moved from Russia to Nenetsia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 artillery and 6 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 2 armour
EDIT: Adding units owned by Russians to Iraq: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Anhwe to Kweichow
6 infantry moved from Kiangsu to Shantung
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 3 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
2 submarines moved from 6 Sea Zone to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 18 Sea Zone
1 carrier moved from 18 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Philippines to 21 Sea Zone
1 fighter moved from Japan to 33 Sea Zone -
do you want to submerge in carolines or be involved in combat with sub?
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Sumberge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Anhwe to Kweichow
6 infantry moved from Kiangsu to Shantung
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 3 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
2 submarines moved from 6 Sea Zone to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 18 Sea Zone
1 carrier moved from 18 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Philippines to 21 Sea Zone
1 fighter moved from Japan to 33 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 6 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier and 2 fighters
Casualties for Japanese: 1 fighter
Battle in Manchuria
Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Manchuria, round 4 : 2/5 hits
Chinese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 6 infantry
Americans defend with 2 infantry
Japanese roll dice for 6 infantry in Shantung, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Japanese roll dice for 4 infantry in Shantung, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 submarines
Americans defend with 1 battleship, 2 cruisers and 1 destroyer
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 bombers and 2 fighters in 21 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 21 Sea Zone, round 2 : 1/4 hits
2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 46
Casualties for Americans: 1 battleship, 2 cruisers and 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
EDIT: Japanese undo move 1.
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 armour moved from Kweichow to French Indo China
1 fighter moved from 19 Sea Zone to Philippines
2 bombers moved from 21 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Midway to 33 Sea Zone
2 fighters moved from New Guinea to 33 Sea Zone
1 bomber moved from New Guinea to 33 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
British loiter and taunt; Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 33 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 carrier and 2 submarines
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer and 3 fighters in 33 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 carrier in 33 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 33 Sea Zone
Americans win, taking Southern France from Italians with 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier and 2 submarinesNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 98 Sea Zone to SyriaPlace Units - Americans
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Algeria to Southern France
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
3 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 artillery moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Siam from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
1 artillery moved from India to Burma
1 infantry moved from West India to India
2 infantry moved from India to Burma
2 aaGuns moved from Shan State to Yunnan
1 artillery and 4 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters moved from Yunnan to India
3 infantry moved from India to Burma
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to ScotlandPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 factory_minor placed in Persia
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Alexandria to Syria
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Syria
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 fighter
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 2 : 2/3 hits
French roll dice for 1 fighter in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Syria
Italians win, taking Syria from French with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Syria to Egypt
1 fighter moved from 94 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 factory_minor placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 2 destroyers moved from 46 Sea Zone to 21 Sea Zone
1 fighter moved from 46 Sea Zone to 21 Sea Zone
1 fighter moved from 46 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 21 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 21 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 21 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
1 fighter moved from Algeria to Southern FranceTurn Complete - French