15L G40 PGMatt (axis) vs Mitler (Allies +21) game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 21 PUs;
                Russians buy 5 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    retreated to Belarus
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                5 infantry moved from Smolensk to Bryansk
                3 mech_infantrys moved from Volgograd to Russia
                2 aaGuns moved from Vologda to Russia
                5 infantry moved from Vologda to Russia

    Place Units - Russians
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to 38 Sea Zone
                2 bombers moved from Shan State to Jehol
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 battleships, 2 cruisers, 5 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from 38 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 41 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 5 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Jehol
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
                1 aaGun moved from Shan State to 38 Sea Zone
                1 aaGun, 5 carriers and 4 transports moved from 38 Sea Zone to 41 Sea Zone
                1 aaGun moved from 41 Sea Zone to Sumatra
                2 fighters and 3 tactical_bombers moved from Shan State to Philippines
                1 fighter and 1 tactical_bomber moved from Shan State to Philippines
                2 bombers moved from Jehol to Manchuria
                2 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery and 5 infantry placed in Japan
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Americans
                9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 55 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                1 destroyer moved from 46 Sea Zone to 23 Sea Zone
                2 fighters moved from 30 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 6 destroyers, 1 submarine and 3 transports


  • Submerge sub sz6?

  • '16

    I dont think it will actually matter, because the planes can’t hit without a DD, but sure, I’ll dive.

    CV(t), all but one DD, then CV(d), DD.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Americans
                9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 55 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                1 destroyer moved from 46 Sea Zone to 23 Sea Zone
                2 fighters moved from 30 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 6 destroyers, 1 submarine and 3 transports
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Americans: 9 fighters
                    Casualties for Japanese: 1 carrier, 6 destroyers and 3 transports
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Western United States to 7 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier and 2 destroyers moved from 30 Sea Zone to 33 Sea Zone
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from French West Africa to 92 Sea Zone
                2 infantry moved from Brazil to Suriname

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • true. Some crazy bad rolls for me though. meh


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery placed in Yunnan
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x harbour; Remaining resources: 32 PUs;
                British buy 6 mech_infantrys; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Burma to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Burma to India
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                3 mech_infantrys moved from Burma to Yunnan
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
                1 cruiser and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Egypt to Iraq
                1 armour moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 artillery and 4 infantry moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Bryansk
                2 fighters moved from Egypt to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Bryansk
                1 aaGun moved from Trans-Jordan to Iraq
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 2 infantry

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 4 mech_infantrys moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Yugoslavia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,2,3,4,2,1,3
                Italians collect 3 PUs (13 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Celebes to 33 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 fighter placed in Queensland
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Rostov: 2 infantry
                EDIT: Adding units owned by ANZAC to Bryansk: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Alexandria to Egypt
                1 infantry moved from Rostov to Bryansk

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Archangel
                2 infantry moved from Novgorod to Archangel
                3 bombers moved from Western Ukraine to Russia
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                5 fighters, 1 mech_infantry and 3 tactical_bombers moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 5 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                5 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
                2 bombers moved from Russia to Western Ukraine
                1 bomber moved from Archangel to Novgorod
                4 mech_infantrys moved from Baltic States to Novgorod
                2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 4 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                4 artilleries and 3 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                2 armour, 3 artilleries and 5 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    retreated to Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 fighter moved from Ukraine to Bryansk
                5 artilleries moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 10 infantry; Remaining resources: 11 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 armour moved from Korea to Buryatia
                      Japanese take Amur from Russians
                1 artillery and 3 infantry moved from Korea to Amur
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 22 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from Philippines to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 bombers moved from Manchuria to Japan
                2 infantry moved from New Guinea to Dutch New Guinea
                1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
                1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 4 tactical_bombers and 5 transports moved from 41 Sea Zone to 75 Sea Zone

    Place Units - Japanese
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                3 fighters moved from Bryansk to Smolensk
                3 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                Battle in 91 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Germans win, taking Philippines from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 4 fighters
                Battle in Iwo Jima
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Americans attack with 3 fighters
                    Germans defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in 34 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 17 Sea Zone
                4 carriers moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 7 Sea Zone to 17 Sea Zone
                1 fighter moved from 5 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone
                1 destroyer moved from 7 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                1 mech_infantry moved from Central United States to Eastern United States
                2 fighters moved from Smolensk to Bryansk
                1 bomber moved from 42 Sea Zone to Yunnan

    Place Units - Americans
                1 infantry placed in Eastern United States
                3 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Northwest Persia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from Kwangtung to Kiangsi
                4 artilleries and 8 infantry moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Jehol

    Place Units - Chinese
                1 artillery and 7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 aaGun, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs;
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 battleship moved from 33 Sea Zone to 17 Sea Zone
                3 mech_infantrys moved from Yunnan to Shensi
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from Iraq to Caucasus
                1 armour moved from Caucasus to Bryansk
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 aaGun moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Persia to Caucasus
                2 fighters moved from Eastern Persia to Bryansk
                1 aaGun moved from Yunnan to Burma
                2 mech_infantrys moved from Egypt to Belgian Congo
                1 bomber moved from Eastern Persia to Belgian Congo
                1 bomber moved from Eastern Persia to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 aaGun and 1 infantry placed in Union of South Africa
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Southern Italy to Novgorod
                2 armour and 4 mech_infantrys moved from Romania to Baltic States
                2 fighters moved from Southern Italy to Eastern Poland

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,3,6,1,5,5,1
                Italians collect 11 PUs (5 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                3 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking New Guinea from Japanese with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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