Golantrev (Axis) vs Paksos (Allies) G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to United Kingdom
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia

    Combat - Italians
                Battle in Gibraltar
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for French: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 cruiser and 1 destroyer
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium
                1 armour moved from Northern Italy to Holland Belgium
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total


  • Nice counterattack in the Med. I’m at my mum & dad’s for dinner this evening so should get my turn done in about 3 hours or so


  • Enjoy the family time!  I’m sure they are happy to see you  :-D


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Queensland to New South Wales
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                    French converts factory_major into different units
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Southern France to Northern Italy
                      French take Northern Italy from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                    French converts factory_major into different units
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Southern France to Northern Italy
                      French take Northern Italy from Italians

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 bomber
                    Germans win with 1 armour remaining. Battle score for attacker is 5
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                    French converts factory_major into different units
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Southern France to Northern Italy
                      French take Northern Italy from Italians

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 bomber
                    Germans win with 1 armour remaining. Battle score for attacker is 5
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 39 / 40
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 29 / 34
        UK_Pacific : 10 / 10
        Italians : 6 / 10
        ANZAC : 14 / 25
        French : 16 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • It’s giving an error message when I try and post the saved game but it looks as though this has uploaded okay. Let me know if there’s any problems, mate.

    I went with program’s selection of the bomber to die first in Holland as this gave you maximum chances of winning that fight (as the alternative would have been a bomber hitting on 1 vs an artillery hitting on 2) but let me know if you have any objection  :-)

    Please be nice in Germany’s turn  :wink:


  • Agree.  Bomber has to die first.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 9 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                1 artillery moved from France to Northern Italy
                1 mech_infantry moved from France to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from 111 Sea Zone to Scotland
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom


  • Scramble London?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 9 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                1 artillery moved from France to Northern Italy
                1 mech_infantry moved from France to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from 111 Sea Zone to Scotland
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom


  • Scramble London?


  • No scramble


  • Hey.  I forgot that Tactical’s can’t bomb industry which is all I am interested in.  TripleA wouldn’t let me cancel that attack.

    Can I edit back to just the bomber and fighter and re-ask the scramble question?


  • I’ll make you a deal, if I can keep the two hits on whatever comes over then I’ll edit in your tactical bombers back to Western Germany.


  • That’s OK.  I’ll just live with my mistake and use the sw better, remember the rule and use the sw correctly next time.


  • Everything okay there, mate? I received a wedge of emails this afternoon for the turn being run again and the game file isn’t appearing on the forum?

    I presume we’re keeping the first rolls?


  • I logged on this morning to submit but my save was pre roll so I gave up and went to work.  i’ll have to go through the emails to find the rolls and edit/apply.  That was my issue.  I did the initial battles then went to London, got to the tactical bombers and saw my only choices were bomb airbase and shipyard.  As it is completely stupid to bomb those I tried to cancel those planes but Found triple wouldn’t let me.  Rather than apply a bunch of edits I went ahead and rolled out and posted my request as that would have net less edits.  Now it seems I get to do all the edits and lose two bombers in the procesd.

    Ce est la vie.

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