L14 G40 Helmutpower (Axis) vs Ziggurat (Allies+10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 artilleries and 7 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 fighters and 1 tactical_bomber moved from Korea to Sakha
                2 tactical_bombers moved from Japan to Sakha
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sakha
                    Japanese attack with 2 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers
                    Russians defend with 7 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers in Sakha, round 2 :  6/14 hits
                        Russians roll dice for 7 infantry in Sakha, round 2 :  1/7 hits
                        6 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers in Sakha, round 3 :  2/13 hits
                        Russians roll dice for 1 infantry in Sakha, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Japanese win, taking Sakha from Russians with 2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Sakha to Amur
                2 fighters moved from Sakha to Amur
                4 artilleries and 4 infantry moved from Korea to Amur
                1 aaGun moved from Amur to Buryatia
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Korea
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 34 / 39
        Russians : 36 / 59
        Japanese : 17 / 17
        Americans : 63 / 95
        Chinese : 23 / 29
        British : 34 / 39
        UK_Pacific : 18 / 24
        Italians : 11 / 4
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 91 Sea Zone to Southern France
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 22 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from Caroline Islands to 17 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                Battle in Holland Belgium
                    Americans attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/10 hits
                        Germans roll dice for 3 armour in Holland Belgium, round 2 :  1/3 hits
                        3 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 :  1/6 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 3 :  3/6 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Midway
                3 fighters moved from 17 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
                1 bomber moved from 17 Sea Zone to Caroline Islands
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Southern France to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                3 fighters placed in Norway
                1 artillery and 2 infantry placed in Normandy Bordeaux
                4 artilleries and 6 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 2 fighters
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 10 submarines, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 3 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Morocco : 1 flag, 4 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 factory_minor and 3 fighters
        Holland Belgium : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        93 Sea Zone : 2 submarines
        101 Sea Zone : 5 transports
        Brazil : 1 flag
        91 Sea Zone : 9 transports
        Finland : 1 flag
        110 Sea Zone : 3 carriers, 1 destroyer, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 31 / 39
        Russians : 36 / 59
        Japanese : 16 / 17
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 34 / 39
        UK_Pacific : 18 / 24
        Italians : 8 / 4
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 3 infantry
        Manchuria : 5 artilleries and 24 infantry
        Chahar : 2 artilleries and 7 infantry
        Anhwe : 2 artilleries, 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 31 / 39
        Russians : 36 / 59
        Japanese : 16 / 17
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 34 / 39
        UK_Pacific : 18 / 24
        Italians : 8 / 4
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 5 artilleries, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                2 battleships and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Egypt to Western Germany

    Combat - British
                Battle in Western Germany
                    British attack with 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
                        AA fire in Western Germany :  1/3 hits
                        1 fighter owned by the British lost in Western Germany
                        British roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 :  2/3 hits
                        British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Western Germany, round 2 :  2/7 hits
                        Germans roll dice for 3 aaGuns and 3 infantry in Western Germany, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Western Germany
                        British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Western Germany, round 3 :  2/7 hits
                        Germans roll dice for 2 infantry in Western Germany, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 aaGuns and 3 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                7 fighters and 2 tactical_bombers moved from Egypt to Greece
                1 fighter moved from Trans-Jordan to Greece
                9 artilleries and 22 infantry moved from Iraq to Trans-Jordan
                2 aaGuns, 1 artillery and 11 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to Holland Belgium
                1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                1 factory_minor placed in Greece
                2 artilleries placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 4 armour

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 2 artilleries and 8 infantry
        Siam : 1 flag
        India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 9 artilleries and 22 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 7 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 infantry
        Tunisia : 1 flag
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Romania : 1 flag, 1 armour
        Holland Belgium : 1 bomber
        Albania : 1 flag, 1 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 2 transports
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 8 fighters, 3 infantry and 2 tactical_bombers
        99 Sea Zone : 1 carrier, 2 fighters and 3 transports
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
        Persia : 1 flag, 1 factory_minor
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 22 / 39
        Russians : 36 / 59
        Japanese : 16 / 17
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 44 / 49
        UK_Pacific : 18 / 23
        Italians : 7 / 4
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Southern France
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                2 armour moved from Yugoslavia to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from British

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 :  0/7 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/4 hits
                        2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 :  3/5 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 :  1/4 hits
                        1 mech_infantry owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 armour, 1 artillery and 1 fighter in Southern France, round 4 :  1/4 hits
                        Americans roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Romania
                    Italians attack with 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        British roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from British with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,6,1
                Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total

    Production/PUs Summary :

    Germans : 25 / 39
        Russians : 36 / 59
        Japanese : 16 / 17
        Americans : 67 / 95
        Chinese : 23 / 29
        British : 40 / 49
        UK_Pacific : 18 / 23
        Italians : 11 / 6
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 4 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone

    Non Combat Move - ANZAC
                2 armour and 2 infantry moved from Queensland to 54 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                2 armour moved from Shan State to Kweichow
                2 infantry moved from Shan State to Yunnan
                2 infantry moved from Iraq to Trans-Jordan
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 armour and 2 infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                2 armour and 1 infantry placed in Queensland
                2 armour placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Formosa : 1 flag, 1 infantry
        Yunnan : 2 infantry
        Kweichow : 2 armour, 1 artillery and 1 infantry
        Shan State : 2 armour and 2 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer, 1 fighter and 4 submarines
        37 Sea Zone : 2 transports
        54 Sea Zone : 2 transports
        62 Sea Zone : 1 submarine
        Trans-Jordan : 2 infantry
        Finland : 2 fighters

    Production/PUs Summary :

    Germans : 25 / 39
        Russians : 36 / 59
        Japanese : 16 / 17
        Americans : 67 / 95
        Chinese : 23 / 29
        British : 40 / 49
        UK_Pacific : 18 / 23
        Italians : 11 / 6
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag
        Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 25 / 39
        Russians : 36 / 59
        Japanese : 16 / 17
        Americans : 67 / 95
        Chinese : 23 / 29
        British : 40 / 49
        UK_Pacific : 18 / 23
        Italians : 11 / 6
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
                5 armour and 2 mech_infantrys moved from Germany to Western Germany

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Germany
                    Germans attack with 5 armour and 2 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        Germans roll dice for 5 armour and 2 mech_infantrys in Western Germany, round 2 :  3/7 hits
                        British roll dice for 4 infantry and 1 mech_infantry in Western Germany, round 2 :  4/5 hits
                        3 infantry owned by the British, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Germany
                        Germans roll dice for 3 armour in Western Germany, round 3 :  2/3 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 3 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Western Germany
                    Germans win, taking Western Germany from British with 2 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 armour and 2 mech_infantrys
                    Casualties for British: 4 infantry and 1 mech_infantry

    Non Combat Move - Germans

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5,6,6
                Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Production/PUs Summary :

    Germans : 31 / 29
        Russians : 35 / 59
        Japanese : 16 / 17
        Americans : 67 / 95
        Chinese : 23 / 29
        British : 35 / 49
        UK_Pacific : 18 / 23
        Italians : 11 / 6
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                3 artilleries and 4 infantry moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                10 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                5 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  7/13 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Russia to Bryansk
                4 armour moved from Russia to Novosibirsk
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Samara to Novosibirsk
                3 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                3 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 65 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Slovakia Hungary : 1 flag, 1 infantry
        Poland : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 2 infantry
        Eastern Poland : 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
        Bessarabia : 5 infantry
        Russia : 1 airfield, 3 armour, 1 factory_major and 3 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Western Ukraine : 10 infantry
        Novosibirsk : 4 armour and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 25 / 29
        Russians : 41 / 65
        Japanese : 16 / 17
        Americans : 67 / 95
        Chinese : 23 / 29
        British : 35 / 49
        UK_Pacific : 18 / 23
        Italians : 11 / 6
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Ok ok… you won that game!

    I never had any chance to beat you! You play very well!


  • Good game man. Sorry about the early dice. They hit you pretty darn hard. Would you care for a rematch? Swap sides at the same bid or rebid?

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