14L G40 mrcunego (axis) vs Amon-Sul (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 2 / 0
        Japanese : 44 / 60
        Americans : 57 / 77
        Chinese : 23 / 25
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 34 / 41
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from India to Shan State
                      Japanese take Burma from UK_Pacific
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Japan to Yakut S.S.R.
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                      Japanese take 6 Sea Zone from Americans
                1 bomber moved from French Indo China to 20 Sea Zone
                1 destroyer moved from 39 Sea Zone to 58 Sea Zone
                2 fighters moved from 39 Sea Zone to 58 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 20 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 :  2/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in 58 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 58 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 58 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the British lost in 58 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  3/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 bomber moved from Yakut S.S.R. to Amur
                1 fighter moved from Japan to Amur
                1 bomber moved from 20 Sea Zone to Japan
                4 transports moved from 39 Sea Zone to 37 Sea Zone
                1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                2 infantry placed in Malaya
                2 destroyers and 2 transports placed in 6 Sea Zone
                2 artilleries, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs


  • i forgot one attack 3 subs from nz to hawaaii

    i ll do it here

    DiceRolls: 3@2; Total Hits: 13@2: (4, 4, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • i was planing it all along but forgot to press it on time. hope its ok for u


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 5 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Spain to Southern France
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Spain to Portugal
                1 fighter moved from Gibraltar to Portugal
                1 artillery and 1 infantry moved from Spain to Portugal
                1 armour, 1 artillery and 1 infantry moved from Brazil to Argentina
                2 armour moved from Chile to Argentina
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Southern France
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Portugal to 92 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Gibraltar to Portugal

    Combat - Americans
                Battle in Portugal
                    Americans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Portugal, round 2 :  1/7 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 :  2/6 hits
                        Neutral_True roll dice for 1 infantry in Portugal, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Argentina
                    Americans attack with 3 armour, 1 artillery and 1 infantry
                    Neutral_True defend with 4 infantry
                        Americans roll dice for 3 armour, 1 artillery and 1 infantry in Argentina, round 2 :  3/5 hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 :  1/4 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina
                        Americans roll dice for 3 armour and 1 artillery in Argentina, round 3 :  2/4 hits
                        Neutral_True roll dice for 1 infantry in Argentina, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
                    Americans win, taking Argentina from Neutral_True with 3 armour remaining. Battle score for attacker is 5
                    Casualties for Neutral_True: 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer and 2 transports
                EDIT: Turning off Edit Mode
                2 transports moved from 65 Sea Zone to 64 Sea Zone
                3 submarines moved from 63 Sea Zone to 26 Sea Zone
                10 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Portugal to Spain
                1 fighter moved from Southern France to Spain
                1 fighter moved from Normandy Bordeaux to Spain
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Brazil
                1 airfield and 1 factory_minor placed in Spain
                3 destroyers placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,1,2,6,2,3
                Americans collect 59 PUs (5 lost to blockades); end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag
        Formosa : 1 flag, 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Midway : 1 airfield and 1 harbour
        36 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 3 submarines
        10 Sea Zone : 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Portugal : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        Chile : 1 flag
        94 Sea Zone : 1 destroyer
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 destroyer
        Argentina : 1 flag, 3 armour
        64 Sea Zone : 2 transports
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 destroyers
        Brazil : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Spain : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 3 fighters and 6 infantry
        91 Sea Zone : 1 carrier, 1 fighter, 15 submarines, 1 tactical_bomber and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 91
        Russians : 1 / 0
        Japanese : 47 / 62
        Americans : 64 / 74
        Chinese : 23 / 25
        British : 29 / 30
        UK_Pacific : 3 / 0
        Italians : 34 / 41
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                9 infantry moved from Manchuria to Jehol
                4 artilleries and 4 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol

    Place Units - Chinese
                2 infantry placed in Anhwe
                4 infantry placed in Shensi
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Chinese collect 24 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Jehol : 5 artilleries and 13 infantry
        Manchuria : 1 infantry
        Shensi : 1 artillery and 10 infantry
        Yunnan : 13 artilleries and 17 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Anhwe : 7 artilleries and 10 infantry
        Burma : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 91
        Russians : 1 / 0
        Japanese : 46 / 62
        Americans : 64 / 74
        Chinese : 24 / 25
        British : 29 / 30
        UK_Pacific : 3 / 0
        Italians : 34 / 41
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - British
                British buy 2 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Libya, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Libya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Libya
                        British roll dice for 1 armour in Libya, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Libya, round 4 :  0/1 hits
                        British roll dice for 1 armour in Libya, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Libya, round 5 :  0/1 hits
                        British roll dice for 1 armour in Libya, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Libya, round 6 :  1/1 hits
                        1 armour owned by the British lost in Libya
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 2 submarines
                    Germans defend with 1 destroyer
                        British roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 110 Sea Zone
                        British roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine

    Non Combat Move - British
                5 armour and 1 mech_infantry moved from Tobruk to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Shensi : 6 artilleries
        Kwangtung : 1 factory_minor and 1 harbour
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        French West Africa : 1 flag
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 submarine
        Eire : 1 flag
        109 Sea Zone : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 91
        Russians : 1 / 0
        Japanese : 46 / 62
        Americans : 64 / 74
        Chinese : 24 / 25
        British : 29 / 30
        UK_Pacific : 3 / 0
        Italians : 34 / 41
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                2 transports moved from 95 Sea Zone to 99 Sea Zone
                5 infantry moved from Turkey to 99 Sea Zone
                1 artillery moved from Turkey to 99 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                5 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                2 armour moved from Trans-Jordan to Egypt
                5 infantry moved from Trans-Jordan to Egypt
                3 bombers, 4 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                3 submarines moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Americans scrambles 3 units out of Spain to defend against the attack in 93 Sea Zone
                Battle in 93 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 1 destroyer and 6 submarines
                    Americans defend with 1 destroyer and 3 fighters
                        Italians roll dice for 6 submarines in 93 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the Italians and 5 submarines owned by the Italians retreated to 95 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 3 submarines in 94 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 3 submarines in 94 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 3 bombers, 4 fighters, 10 infantry and 2 tactical_bombers
                    British defend with 2 aaGuns, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
                        AA fire in Egypt :  0/6 hits
                        Italians roll dice for 2 armour, 1 artillery, 3 bombers, 4 fighters, 10 infantry and 2 tactical_bombers in Egypt, round 2 :  8/22 hits
                        British roll dice for 2 aaGuns, 5 armour, 5 artilleries, 2 fighters, 1 infantry and 4 mech_infantrys in Egypt, round 2 :  6/17 hits
                        1 infantry owned by the British , 1 artillery owned by the British , 4 mech_infantrys owned by the British , 2 aaGuns owned by the British and 6 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Egypt, round 3 :  8/16 hits
                        British roll dice for 5 armour, 4 artilleries and 2 fighters in Egypt, round 3 :  8/11 hits
                        4 armour owned by the British , 1 fighter owned by the Italians , 1 artillery owned by the Italians , 4 artilleries owned by the British , 2 armour owned by the Italians and 4 infantry owned by the Italians lost in Egypt
                    British win with 1 armour and 2 fighters remaining. Battle score for attacker is 17
                    Casualties for British: 2 aaGuns, 4 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
                    Casualties for Italians: 2 armour, 1 artillery, 1 fighter and 10 infantry
                    3 fighters owned by the Italians , 3 bombers owned by the Italians and 2 tactical_bombers owned by the Italians retreated
                Moving scrambled unit from 93 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 93 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 93 Sea Zone back to originating territory: Spain

    Non Combat Move - Italians
                3 bombers moved from Egypt to Trans-Jordan
                2 tactical_bombers moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                3 artilleries moved from Iraq to Trans-Jordan
                3 infantry moved from Turkey to Syria
                1 armour moved from Caucasus to Iraq
                2 aaGuns moved from Rostov to Ukraine
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany
                3 infantry moved from Switzerland to Northern Italy
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                2 destroyers moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                Italians undo move 1.
                1 armour and 2 fighters placed in Southern Italy
                1 infantry placed in Northern Italy
                2 armour placed in Iraq

    Turn Complete - Italians
                Italians collect 34 PUs; end with 34 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to 20 Sea Zone
                1 bomber moved from Anhwe to 20 Sea Zone

    Combat - ANZAC
                Battle in Hawaiian Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  1/4 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Hawaiian Islands
                        ANZAC roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Hawaiian Islands
                        ANZAC roll dice for 2 artilleries in Hawaiian Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                        ANZAC roll dice for 2 artilleries in Hawaiian Islands, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hawaiian Islands
                    ANZAC win, taking Hawaiian Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 20 Sea Zone
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 bombers in 20 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                1 bomber moved from 20 Sea Zone to Anhwe
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to New Zealand
                3 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Formosa : 1 artillery and 1 infantry
        Anhwe : 1 bomber
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        New South Wales : 3 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 2 artilleries
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer and 2 transports
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 60 / 91
        Russians : 1 / 0
        Japanese : 45 / 62
        Americans : 65 / 74
        Chinese : 24 / 25
        British : 29 / 30
        UK_Pacific : 3 / 0
        Italians : 34 / 36
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 91
        Russians : 1 / 0
        Japanese : 45 / 62
        Americans : 65 / 74
        Chinese : 24 / 25
        British : 29 / 30
        UK_Pacific : 3 / 0
        Italians : 34 / 36
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.565
            Median : 4.000
            Variance : 0.318
            Standard Deviation : 0.564
            Total rolls : 23

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 24

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 3 infantry, 16 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Iraq to Egypt
                3 armour moved from Trans-Jordan to Egypt
                3 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Libya to Tobruk
                      Italians take Tobruk from British
                2 bombers moved from Iraq to Egypt
                3 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                2 bombers moved from Southern Italy to Normandy Bordeaux
                2 bombers moved from Southern Italy to Southern France
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 destroyer and 2 submarines moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 6 armour, 2 bombers and 3 infantry
                    British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour
                        Germans roll dice for 6 armour, 2 bombers and 3 infantry in Egypt, round 2 :  5/11 hits
                        British roll dice for 1 armour and 2 fighters in Egypt, round 2 :  0/3 hits
                        1 armour owned by the British and 2 fighters owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 6 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 26
                    Casualties for British: 1 armour and 2 fighters
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 2 bombers and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 2 :  1/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 :  3/6 hits
                        Americans roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    British defend with 1 submarine
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 110 Sea Zone
                    Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Southern Italy
                2 bombers moved from Southern France to Western Germany
                2 fighters moved from Trans-Jordan to Southern Italy
                1 tactical_bomber moved from Iraq to Southern Italy
                1 artillery moved from Iraq to Saudi Arabia
                      Germans take Saudi Arabia from Neutral_True
                3 artilleries moved from Iraq to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                4 armour moved from Volgograd to Turkey
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                3 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                3 armour moved from Western Germany to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to France
                5 armour moved from Western Germany to France
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Baltic States to Poland
                2 aaGuns moved from Ukraine to Bessarabia
                2 bombers moved from Egypt to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Persia
                1 infantry and 9 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs


  • good job. U have the VCs.

    U were better ::)
    I resign

    please post the game result

    my longest game ever or almost heh


  • I accidewntally put the wrong smile sorry

    :)

    U deserved to win, U were brave enough to smash my USa navy in various ocasions


  • Hi
    Thanks for a loooong good game. I think especially the asia conflict between china and japan was exiting. Japan posted a lot of energy into that.
    Well thanks again and hope we will battle some time again this season!
    I’ll post the results right away.


  • Yeah , the Chinese guys were good. 8-)

    Well If U want a rematch, I am on.

    I would like to play the Allies with the same bid , if it is ok for U?


  • I’m fresh.
    If you give me your bid unit placement I’ll start the game up and PM you the thread


  • art alex
    tank egy

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