• I have been thinking through different US openings, and it seems difficult for Germany to defend the sea zone adjacent to italy.

    With a US1 buy of 1AC, 1 sub, 1 transport, 2 land
    The US, with support from Rus sub, appears able to take the sea zone in R3
    (1AC, 2 dest, 2 fighters, 3 trans, 2 sub) and hold it in subsequent rounds. This creates a problem for germany because it opens up italy to attack.

    I was wondering how some experienced players handle this pressure.

    Some options I’ve thought of:
    1. buy an AC in G3
    2. maintian 6 fighters (or buy replacements) to dead zone the sea zone
    3. cede the territory


  • Generally, especially in the early game, ceding the territory is the way to go.

    Rome landings realy arent much of a problem for Germany, as the opportunity cost of those units not punching thru Cairo are enormous.

    Personally, I love to see USA extend his shuck in the early game, defending both SZ 12 and SZ 14 is very difficult without spending a bunch of (unnecessary) money on capital ships (BS and AC), and having enough trannies to do so efficiently is very expensive as well.  Every dollar USA spends on non-ground units is a boon to the Axis.

    In Revised USA doesnt have an enormous monetary advantage, and so there is only so many things they can accomplish.

    Keeping Paris stacked tall is far more important for keeping the Allies out of Europe for as long as possible.  A stack of Ftrs tere make USA extending past 12 very difficult.

Suggested Topics

  • 8
  • 11
  • 33
  • 2
  • 53
  • 16
  • 21
  • 150
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys