scramble orders plz
13L G40 - Atease (Axis) vs Mryogen (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Greece to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 armour moved from Egypt to 98 Sea Zone
2 armour and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Iraq
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to BulgariaCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 armour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 2/2 hits
Italians roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Iraq, round 1 : 2/7 hits
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 1 : 1/5 hits
3 infantry owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Iraq, round 2 : 3/6 hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Bulgaria
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 1 : 3/3 hits
Russians roll dice for 1 artillery in Bulgaria, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Northern Italy to France
2 aaGuns moved from Yugoslavia to BulgariaPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern France
3 infantry placed in Southern Italy
Italians undo move 2.
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 35 / 52
Russians : 34 / 47
Japanese : 57 / 64
Americans : 60 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 14 / 14
Italians : 23 / 36
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.640
Median : 4.000
Variance : 1.958
Standard Deviation : 1.399
Total rolls : 25Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.167
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.333
Median : 2.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Kwangtung : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
42 Sea Zone : 1 battleship and 2 destroyers
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 52
Russians : 34 / 47
Japanese : 54 / 64
Americans : 60 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
1 cruiser moved from 108 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 35 / 52
Russians : 34 / 47
Japanese : 54 / 64
Americans : 60 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 armour moved from Eire to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Western Germany to Scotland
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
3 artilleries moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Poland to Romania
Germans take Eastern Poland from Russians
Germans take Romania from Russians
1 infantry moved from Poland to Eastern Poland
3 armour, 9 artilleries, 23 infantry and 4 mech_infantrys moved from Poland to Baltic States
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
7 infantry moved from Norway to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 12 infantry, 1 submarine, 1 tactical_bomber and 8 transports moved from 113 Sea Zone to 115 Sea Zone
12 infantry moved from 115 Sea Zone to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 8 transports
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Scotland, round 1 : 2/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 bombers and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 2 bombers and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 artilleries and 5 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Slovakia Hungary, round 1 : 3/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 9 artilleries, 35 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 9 artilleries, 35 infantry and 4 mech_infantrys in Baltic States, round 1 : 17/51 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 9 artilleries, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Scotland to Western Germany
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Poland
3 aaGuns moved from Poland to Baltic States
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
3 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 50 / 55
Russians : 26 / 47
Japanese : 54 / 64
Americans : 53 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.198
Median : 3.000
Variance : 1.137
Standard Deviation : 1.066
Total rolls : 96Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.205
Median : 3.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 78Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
Use this please, changed where my planes landed.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 2 PUs;Combat Move - Russians
6 armour and 5 mech_infantrys moved from Western Ukraine to Romania
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 artillery and 17 infantry moved from Novgorod to Archangel
10 infantry moved from Bryansk to Smolensk
9 infantry moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 6 armour and 5 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 6 armour and 5 mech_infantrys in Romania, round 1 : 4/11 hits
Germans roll dice for 1 armour in Romania, round 1 : 0/1 hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Russia
2 aaGuns, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to ArchangelPlace Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Romania : 1 flag, 6 armour and 5 mech_infantrys
Belarus : 1 infantry
Bryansk : 2 aaGuns, 5 artilleries and 20 infantry
Archangel : 2 aaGuns, 1 artillery and 17 infantry
Eastern Poland : 2 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 19 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 55
Russians : 30 / 35
Japanese : 54 / 64
Americans : 53 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 3 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 artillery moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
2 armour and 1 mech_infantry moved from Hopei to Kansu
2 tactical_bombers moved from Kiangsu to Shensi
1 infantry moved from Hopei to Shensi
2 artilleries and 2 infantry moved from Hopei to Chahar
2 bombers moved from Japan to Kansu
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 mech_infantrys, 3 submarines and 2 transports moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
2 mech_infantrys moved from 35 Sea Zone to Philippines
4 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter moved from 19 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 4 fighters and 2 mech_infantrys
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to Chahar
2 tactical_bombers moved from Shensi to Suiyuyan
2 fighters moved from Japan to ShantungPlace Units - Japanese
1 battleship and 1 carrier placed in 19 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in Shantung
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 fighters
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,5,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1,5,1,1,2,5,5,1,4,1,6,2,4,6,6,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4
Japanese collect 56 PUs (6 lost to blockades); end with 59 PUs totalProduction/PUs Summary :
Germans : 46 / 55
Russians : 25 / 35
Japanese : 62 / 59
Americans : 51 / 82
Chinese : 6 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.304
Median : 3.500
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 46Null / Other
1 was rolled 6 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20 -
forgot something again, arty in north america. Please use this game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 4 destroyers, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 destroyers, 3 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 battleships, 3 cruisers and 2 transports moved from 23 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to KiangsuCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 109 Sea Zone
Americans attack with 2 battleships, 4 destroyers and 4 transports
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 4 destroyers and 4 transports in 109 Sea Zone, round 1 : 4/6 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 2 battleships, 4 destroyers and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in United Kingdom
Americans attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 3 artilleries and 3 infantry in United Kingdom, round 1 : 5/7 hits
Germans roll dice for 3 infantry in United Kingdom, round 1 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Kiangsu
AA guns fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 artillery placed in Central United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kweichow : 1 bomber
Borneo : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
37 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
26 Sea Zone : 2 battleships, 3 cruisers and 2 transports
22 Sea Zone : 1 flag
13 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 transports
17 Sea Zone : 1 flag
1 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 armour, 3 artilleries and 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 2 battleships, 4 destroyers and 4 transports
101 Sea Zone : 2 destroyers and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
111 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 40 / 55
Russians : 25 / 35
Japanese : 63 / 60
Americans : 54 / 70
Chinese : 6 / 13
British : 24 / 0
UK_Pacific : 17 / 14
Italians : 22 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
16 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Shensi : 3 infantry
Kweichow : 1 fighter and 4 infantry
Hopei : 3 infantry
Anhwe : 16 infantryProduction/PUs Summary :
Germans : 40 / 55
Russians : 25 / 35
Japanese : 60 / 60
Americans : 54 / 70
Chinese : 9 / 16
British : 24 / 0
UK_Pacific : 17 / 14
Italians : 22 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 armour moved from 109 Sea Zone to Eire
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
4 artilleries and 14 infantry moved from Kweichow to Anhwe
2 infantry moved from India to West India
2 artilleries and 2 infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from Burma to India
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in Alberta Saskatchewan Manitoba
British attack with 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Alberta Saskatchewan Manitoba, round 1 : 0/1 hits
British roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits
British roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Alberta Saskatchewan Manitoba, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Alberta Saskatchewan Manitoba
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in EireNon Combat Move - British
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to AnhweTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,2,1,4,4
British collect 22 PUs (2 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag
Anhwe : 3 aaGuns, 4 artilleries and 14 infantry
Shan State : 2 artilleries and 3 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 3 cruisers and 1 destroyer
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag, 1 armour and 1 infantry
109 Sea Zone : 1 transport
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 40 / 55
Russians : 25 / 35
Japanese : 59 / 60
Americans : 54 / 70
Chinese : 10 / 16
British : 24 / 22
UK_Pacific : 17 / 18
Italians : 22 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Syria to 98 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Syria to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Greece to Ukraine
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from British
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to France
3 infantry moved from Southern France to France
1 artillery moved from Tunisia to Libya
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 1/2 hits
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 96 Sea Zone to LibyaPlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 40 / 55
Russians : 25 / 35
Japanese : 59 / 60
Americans : 54 / 70
Chinese : 10 / 16
British : 20 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Kwangtung : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 transport
37 Sea Zone : 1 battleship and 2 destroyers
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 40 / 55
Russians : 25 / 35
Japanese : 55 / 60
Americans : 54 / 70
Chinese : 10 / 16
British : 20 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser
Italians defend with 1 destroyer
French roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
92 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 40 / 55
Russians : 25 / 35
Japanese : 55 / 60
Americans : 54 / 70
Chinese : 10 / 16
British : 20 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 4 infantry moved from Slovakia Hungary to Romania
2 armour and 1 mech_infantry moved from Germany to Romania
1 armour and 1 artillery moved from Scotland to Eire
4 bombers moved from Western Germany to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Egypt to Southern Italy
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Southern Italy to Romania
8 infantry moved from Baltic States to 115 Sea Zone
4 artilleries moved from Baltic States to 115 Sea Zone
3 armour, 5 artilleries, 23 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
1 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Germany
3 infantry moved from Holland Belgium to France
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Germany to Romania
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Romania
4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry, 3 submarines and 8 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Eire
Germans attack with 1 armour and 1 artillery
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 1 artillery in Eire, round 1 : 1/2 hits
British roll dice for 1 armour and 1 infantry in Eire, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eire
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Novgorod
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 armour, 3 artilleries, 4 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 6 armour and 5 mech_infantrys
Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Romania, round 1 : 9/18 hits
Russians roll dice for 6 armour and 5 mech_infantrys in Romania, round 1 : 5/11 hits
4 armour owned by the Russians , 4 infantry owned by the Germans , 5 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 1 fighter and 3 tactical_bombers in Romania, round 2 : 6/13 hits
Russians roll dice for 2 armour in Romania, round 2 : 1/2 hits
2 armour owned by the Russians and 1 artillery owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 armour, 2 artilleries, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Russians: 6 armour and 5 mech_infantrys
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour, 5 artilleries, 23 infantry and 4 mech_infantrys in Eastern Poland, round 1 : 10/35 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Novgorod to 113 Sea Zone
4 artilleries and 8 infantry moved from 113 Sea Zone to Western Germany
4 bombers moved from Romania to Western Germany
3 tactical_bombers moved from Romania to Germany
1 fighter moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Southern France: 1 armour
EDIT: Turning off Edit Mode
1 fighter and 2 submarines placed in 113 Sea Zone
Germans undo move 1.
2 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour, 3 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,2,3,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 46 / 54
Russians : 19 / 35
Japanese : 55 / 60
Americans : 54 / 70
Chinese : 10 / 16
British : 20 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 20 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 27 times
6 was rolled 13 times
Average roll : 3.427
Median : 4.000
Variance : 1.358
Standard Deviation : 1.165
Total rolls : 110Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 10 times
Average roll : 3.613
Median : 4.000
Variance : 1.176
Standard Deviation : 1.084
Total rolls : 75French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.611
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
13 infantry moved from Archangel to Vologda
19 infantry moved from Smolensk to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Caucasus
5 artilleries and 19 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 32 infantry
Japanese defend with 1 artillery
Russians roll dice for 32 infantry in Vologda, round 1 : 3/32 hits
Japanese roll dice for 1 artillery in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 31 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Kazakhstan to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Kazakhstan : 2 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns
Rostov : 5 artilleries and 21 infantry
Archangel : 2 aaGuns
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter, 14 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 31 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 54
Russians : 25 / 26
Japanese : 52 / 60
Americans : 54 / 70
Chinese : 10 / 16
British : 20 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 4 transports; Remaining resources: 12 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Chahar to Japan
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Urals to Archangel
Japanese take Nenetsia from Russians
2 armour and 1 mech_infantry moved from Kansu to Kazakhstan
1 bomber moved from Kansu to Volgograd
1 bomber moved from Kansu to Kazakhstan
3 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 armour moved from Kiangsu to Jehol
2 infantry moved from Chahar to Jehol
2 artilleries moved from Chahar to Jehol
1 tactical_bomber moved from Chahar to Japan
2 fighters and 2 tactical_bombers moved from Chahar to Jehol
2 tactical_bombers moved from Suiyuyan to Jehol
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Kazakhstan
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Kazakhstan, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 2 armour and 1 bomber in Kazakhstan, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Japanese attack with 1 armour
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Caroline IslandsNon Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from Volgograd to Romania
1 bomber moved from Kazakhstan to RomaniaPlace Units - Japanese
2 artilleries and 4 infantry placed in Japan
4 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,3,3,6,3,5,2,4,1,5,3,6,3,3,3,1,6,3,1,2,2,4,6
Japanese collect 51 PUs (3 lost to blockades); end with 63 PUs totalProduction/PUs Summary :
Germans : 43 / 54
Russians : 23 / 26
Japanese : 54 / 63
Americans : 54 / 70
Chinese : 10 / 16
British : 20 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.368
Median : 3.000
Variance : 1.622
Standard Deviation : 1.273
Total rolls : 38Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.360
Median : 3.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 infantry, 10 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
British take Alberta Saskatchewan Manitoba from Japanese
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships and 3 cruisers moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 13 Sea Zone to 10 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
British take Scotland from Germans
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 battleships and 4 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
10 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Kweichow : 1 bomber
British Columbia : 1 infantry
Borneo : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 artilleries and 2 infantry
41 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
44 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 2 battleships, 3 cruisers, 3 destroyers and 10 submarines
17 Sea Zone : 1 flag
1 Sea Zone : 1 flag
8 Sea Zone : 1 transport
3 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Alberta Saskatchewan Manitoba : 1 infantry
Scotland : 1 armour
United Kingdom : 3 artilleries and 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag, 2 artilleries and 3 infantry
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 4 transports
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag
64 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 3 battleships, 7 destroyers and 2 transportsProduction/PUs Summary :
Germans : 41 / 54
Russians : 24 / 26
Japanese : 51 / 63
Americans : 54 / 74
Chinese : 10 / 16
British : 24 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Shensi
16 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
4 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to ShensiCombat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 21 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag
Shensi : 1 fighter and 5 infantry
Suiyuyan : 1 infantry
Kansu : 2 infantry
Tsinghai : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 54
Russians : 24 / 26
Japanese : 45 / 63
Americans : 54 / 74
Chinese : 16 / 23
British : 24 / 22
UK_Pacific : 17 / 18
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eire to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from Shan State to Malaya
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
4 artilleries and 10 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to KweichowCombat - British
Battle in Malaya
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 2 artilleries and 3 infantry in Malaya, round 1 : 1/5 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 aaGun moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Shantung
1 aaGun moved from Anhwe to Shantung
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
3 infantry placed in Union of South Africa
2 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 2 transportsTerritory Summary for British, UK_Pacific :
Shantung : 2 aaGuns, 4 artilleries and 10 infantry
Kiangsu : 1 infantry
Siam : 1 flag
Kweichow : 1 aaGun and 3 infantry
Anhwe : 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Malaya : 2 artilleries, 1 harbour and 3 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship and 3 cruisers
39 Sea Zone : 2 transports
West India : 1 artillery and 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Morocco : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 2 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 54
Russians : 24 / 26
Japanese : 39 / 63
Americans : 54 / 74
Chinese : 19 / 23
British : 24 / 24
UK_Pacific : 20 / 25
Italians : 26 / 43
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0