Nvm it’s good.
13L G40 Boldfresh vs. hobo (allies +5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 61
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 54
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 54
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 7 / 0 -
Be nice if I could roll better in some of these big battles :|
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Be nice if I could roll better in some of these big battles :|
you ok with the noncom edit of 2 italian inf to greece? i posted it before you posted the anzac move.
yeah, that battle was crazy in egypt. i saw my two shellings hit and i was like yeah! then i hit once with the rest and was like oh *&%#. then you whiffed and i was like, holy *^&%. :lol:
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i will include the edit on the german map. if for some reason you have issue with it, let me know.
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Just tell me from where to where so I can track it, but next time no edits once the following player has moved. I assume it’s the 2 infantry from bulgaria?
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one more edit
i posted before you did the anzac move. yeah 2 inf from bul to greece instead of to romania.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 infantry moved from Greece to Turkey
2 infantry moved from Gibraltar to 91 Sea Zone
3 armour moved from Spain to 91 Sea Zone
3 armour, 2 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 armour and 2 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
1 tactical_bomber moved from Alexandria to Turkey
2 bombers and 1 tactical_bomber moved from Southern Italy to Turkey
2 bombers moved from France to Turkey
1 armour moved from Spain to Portugal
Germans take Portugal from Neutral_True
1 armour moved from Portugal to Spain
1 armour moved from Spain to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Germans
Battle in Malta
Germans attack with 3 armour and 2 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 1 : 0/2 hits
Germans roll dice for 3 armour and 2 infantry in Malta, round 1 : 3/5 hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 1 : 2/2 hits
1 infantry owned by the British , 2 infantry owned by the Germans , 1 fighter owned by the British and 1 aaGun owned by the British lost in Malta
Germans win, taking Malta from British with 3 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Battle in Turkey
Germans attack with 4 armour, 4 bombers, 5 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 4 armour, 4 bombers, 5 infantry and 2 tactical_bombers in Turkey, round 1 : 3/15 hits
Neutral_True roll dice for 8 infantry in Turkey, round 1 : 2/8 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 4 armour, 4 bombers, 3 infantry and 2 tactical_bombers in Turkey, round 2 : 2/13 hits
Neutral_True roll dice for 5 infantry in Turkey, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 4 armour, 4 bombers, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 8/11 hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits
3 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 4 armour, 4 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Cyprus
Battle in Kenya
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 2 fighters and 1 tactical_bomber in Kenya, round 1 : 2/3 hits
British roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
1 artillery owned by the British lost in Kenya
Germans win, taking Cyprus from British with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
4 infantry moved from Sweden to Finland
3 aaGuns and 10 infantry moved from Poland to Slovakia Hungary
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Northern Italy to Yugoslavia
3 aaGuns moved from Northern Italy to Southern France
1 armour moved from Spain to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Spain to Northern Italy
2 artilleries moved from Normandy Bordeaux to Southern France
2 bombers moved from Turkey to Western Germany
2 bombers moved from Turkey to Slovakia Hungary
1 tactical_bomber moved from Turkey to Greece
1 tactical_bomber moved from Turkey to RomaniaPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters placed in Western Germany
1 destroyer placed in 113 Sea Zone
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 armour and 1 infantry
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 3 armour
Anglo Egyptian Sudan : 2 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 4 artilleries, 2 bombers and 16 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Romania : 1 tactical_bomber
Germany : 1 factory_major and 5 infantry
Northern Italy : 3 mech_infantrys
Portugal : 1 flag
113 Sea Zone : 1 destroyer
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Turkey : 1 flag, 4 armour and 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 tactical_bomber
99 Sea Zone : 2 transports
Sweden : 1 flag
Yugoslavia : 1 flag, 2 artilleries
Spain : 1 flag, 1 armour
98 Sea Zone : 1 transport
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 54 / 69
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 54
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Dzavhan
1 aaGun moved from Yakut S.S.R. to Dzavhan
1 aaGun and 11 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 submarine moved from 125 Sea Zone to 123 Sea Zone
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
2 aaGuns moved from Novgorod to Baltic States
5 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
5 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Samara
6 infantry moved from Bryansk to TambovPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 bomber and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 aaGun and 7 infantry
Ulaanbaatar : 1 flag, 1 aaGun and 12 infantry
Tsagaan Olom : 1 flag
Karelia : 1 artillery and 4 infantry
Baltic States : 2 aaGuns, 1 artillery and 5 infantry
Eastern Poland : 2 aaGuns, 3 artilleries and 23 infantry
Russia : 1 airfield and 1 factory_major
Tambov : 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 armour, 5 infantry and 2 mech_infantrys
Volgograd : 1 artillery, 1 factory_minor and 5 infantry
Novgorod : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Samara : 3 infantry
123 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 69
Russians : 36 / 36
Japanese : 31 / 44
Americans : 52 / 54
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Kwangsi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Jehol to Chahar
1 artillery, 2 bombers and 3 infantry moved from Anhwe to Hopei
1 fighter moved from Kwangsi to Hopei
8 fighters and 5 tactical_bombers moved from Yunnan to Hopei
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in Chahar
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Chahar, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Soviet Far East from Russians, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers, 9 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 11 infantry
Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 3 infantry and 5 tactical_bombers in Hopei, round 1 : 9/20 hits
Chinese roll dice for 11 infantry in Hopei, round 1 : 5/11 hits
3 infantry owned by the Japanese , 9 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Hopei, round 2 : 8/15 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits
2 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Hopei
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery, 3 fighters and 3 infantry
Casualties for Chinese: 11 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Hopei to Anhwe
1 aaGun moved from Anhwe to Kweichow
2 fighters moved from Kweichow to Anhwe
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
2 carriers and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 artillery and 3 infantry placed in Japan
1 carrier placed in 6 Sea Zone
1 airfield placed in AnhweTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 4 artilleries, 6 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag, 4 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 airfield, 2 bombers, 8 fighters and 5 tactical_bombers
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
41 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports
36 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport
Central Mongolia : 1 flag
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 2 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 40 / 50
Americans : 52 / 54
Chinese : 2 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0 -
now, that’s more like my NORMAL dice… :lol: i don’t think in the history of A&A many people have had worse dice than me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Eastern United States to Southeast Mexico
2 mech_infantrys moved from Eastern United States to Southeast Mexico
1 fighter moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter
54 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Central America : 1 harbour
Southeast Mexico : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
89 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
64 Sea Zone : 2 transports
101 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 40 / 50
Americans : 52 / 77
Chinese : 2 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 40 / 50
Americans : 52 / 77
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
2 infantry moved from Mozambique to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 battleship moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Saudi Arabia to Iraq
1 tactical_bomber moved from India to Iraq
2 fighters moved from India to Iraq
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 bomber moved from United Kingdom to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iraq
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 0/3 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/3 hits
2 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 infantry
1 tactical_bomber owned by the British retreatedNon Combat Move - British
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
2 infantry moved from Burma to India
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Iraq to Persia
3 infantry moved from Angola to Belgian Congo
1 infantry moved from Mozambique to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from 99 Sea Zone to Syria
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from Venezuela to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
British take Chile from Neutral_True
1 armour moved from Venezuela to Argentina
British take Argentina from Neutral_True
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,2,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 4 armourTerritory Summary for British, UK_Pacific :
Kiangsi : 2 infantry
India : 3 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 1 harbour and 20 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag
Java : 1 flag
46 Sea Zone : 1 transport
Belgian Congo : 2 armour, 3 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Syria : 1 bomber
Chile : 1 flag, 3 infantry
Afghanistan : 1 flag, 5 infantry
76 Sea Zone : 1 destroyer
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer
66 Sea Zone : 1 transport
Argentina : 1 flag, 1 armour and 4 infantry
109 Sea Zone : 1 submarine
Angola : 1 flag
Iraq : 1 flag, 2 infantry and 1 mech_infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag, 5 infantry
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 3 / 3
British : 41 / 37
UK_Pacific : 24 / 29
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
oops syria was a blind spot. shoulda taken that too. :-)
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i will lose ftr instead of tac in sudan. let me know if you want to continue the attack.
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and even though tripleA apparently allowed it, i’m pretty sure you cannot move into brazil with an infantry and then also move a tank through brazil to unlock argentina. almost certain you must take argentina with the transport if you wish to do so this turn. i will post the question to the faq thread to be sure.
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You can change the fighter loss on your turn for sudan. As for the friendly allies, conversion is instant so I’m pretty sure you can do it. I guess we need the final word from a moderator. But if you I can’t do it, I will change the transport move.
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You can change the fighter loss on your turn for sudan. As for the friendly allies, conversion is instant so I’m pretty sure you can do it. I guess we need the final word from a moderator. But if you I can’t do it, I will change the transport move.
Im almost certain you cant do it. Wont affect the italian turn so once we get confirmation u can make the change during your franzac move.
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Answer was given go ahead and post your edits.