13L-G40 UnknownSoldier (Axis) vs. tcnance(Allies+8) no tech

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 :  3/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter
        Yunnan : 11 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 42
        Japanese : 62 / 69
        Americans : 53 / 69
        Chinese : 10 / 10
        British : 28 / 28
        UK_Pacific : 5 / 6
        Italians : 20 / 39
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.886
            Median : 4.000
            Variance : 1.971
            Standard Deviation : 1.404
            Total rolls : 35

    Japanese Combat
                6 was rolled 3 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from Szechwan to Burma
                1 fighter moved from India to Burma
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                2 fighters moved from Burma to India
                4 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 fighter and 3 submarines placed in 110 Sea Zone
                British undo move 1.
                1 fighter placed in United Kingdom
                3 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 fighter and 3 infantry
        Rhodesia : 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        110 Sea Zone : 1 destroyer, 7 submarines and 1 transport

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 33 / 42
        Japanese : 61 / 69
        Americans : 53 / 69
        Chinese : 10 / 10
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 20 / 39
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.674
            Median : 4.000
            Variance : 1.738
            Standard Deviation : 1.318
            Total rolls : 43

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.833
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.200
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

  • 2007 AAR League

    @UnknownSoldier:

    I am not sure if I made an illegal move or not, but it was by accident. In my attack in sea zone 33, I thought all my planes could land in the Carolines and I took a hit to each carrier. Apparently I was mistaken. I should have taken a destroyer as a casualty instead of a hit on one of the carriers. I let the 2 planes crash into the ocean since it was my mistake and should have paid more attention.

    not illegal you just messed up taking the carrier hits.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                2 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 fighter moved from Syria to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 artillery moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 bomber moved from Southern Italy to Egypt
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                3 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Tunisia
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to Tunisia
                1 fighter moved from 92 Sea Zone to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    French defend with 1 infantry; British defend with 1 harbour and 4 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 :  5/6 hits
                        British roll dice for 5 infantry in Egypt, round 1 :  0/5 hits
                        4 infantry owned by the British and 1 infantry owned by the French lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for French: 1 infantry
                    Casualties for British: 4 infantry
                Battle in Morocco
                    Italians attack with 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  2/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 armour and 2 mech_infantrys
                        Italians roll dice for 1 cruiser in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Tunisia, round 1 :  1/6 hits
                        Americans roll dice for 1 armour and 2 mech_infantrys in Tunisia, round 1 :  1/3 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Tunisia, round 2 :  2/5 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 2 mech_infantrys
                Battle in Algeria

    Non Combat Move - Italians
                2 fighters moved from Tunisia to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to Tobruk
                1 bomber moved from Egypt to Tobruk
                1 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag, 2 infantry
        Southern France : 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 bomber and 1 fighter
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 infantry
        95 Sea Zone : 2 destroyers
        94 Sea Zone : 1 cruiser and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
        Eastern Persia : 1 flag, 1 artillery
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 31 / 42
        Japanese : 61 / 69
        Americans : 51 / 69
        Chinese : 10 / 10
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 27 / 48
        ANZAC : 10 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
        62 Sea Zone : 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 31 / 42
        Japanese : 61 / 69
        Americans : 51 / 69
        Chinese : 10 / 10
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 31 / 42
        Japanese : 61 / 69
        Americans : 51 / 69
        Chinese : 10 / 10
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 fighter moved from 105 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
                1 fighter moved from 105 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
                1 artillery moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                4 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/6 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 9 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 artillery and 9 infantry in Eastern Poland, round 1 :  1/10 hits
                        Russians roll dice for 4 infantry in Eastern Poland, round 1 :  2/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    7 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Romania
                    Russians win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Poland to Romania
                3 armour moved from Poland to Romania
                7 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                9 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 105 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                4 infantry moved from Gibraltar to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                1 artillery and 2 infantry placed in France
                2 infantry placed in Western Germany
                Germans undo move 2.
                1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in France

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 2 armour
                EDIT: Adding units owned by Germans to Romania: 2 armour
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 artillery and 1 infantry
        Morocco : 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Slovakia Hungary : 1 aaGun, 1 artillery and 9 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Romania : 9 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
        Poland : 2 aaGuns, 5 artilleries and 23 infantry
        Germany : 1 artillery, 1 factory_major and 9 infantry
        Holland Belgium : 1 aaGun and 3 infantry
        92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        98 Sea Zone : 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 31 / 42
        Japanese : 61 / 69
        Americans : 51 / 69
        Chinese : 10 / 10
        British : 26 / 31
        UK_Pacific : 6 / 6
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Eastern Poland
                2 aaGuns, 4 armour, 3 artilleries, 38 infantry and 1 mech_infantry moved from Belarus to Baltic States
                2 armour moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                5 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                5 infantry moved from Yenisey to Timguska

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 6 infantry
                EDIT: Adding units owned by Russians to Smolensk: 6 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Volgograd
                2 armour and 1 infantry placed in Ukraine
                Russians undo move 2.
                2 armour and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 5 infantry
        Norway : 1 flag, 1 infantry
        Belarus : 6 infantry
        Baltic States : 2 aaGuns, 6 armour, 3 artilleries, 39 infantry and 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 6 infantry
        Samara : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 34 / 45
        Japanese : 61 / 69
        Americans : 51 / 69
        Chinese : 10 / 10
        British : 26 / 31
        UK_Pacific : 6 / 6
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Caroline Islands to 25 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                2 artilleries and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                2 artilleries moved from 38 Sea Zone to Burma
                2 tactical_bombers moved from 42 Sea Zone to Burma
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Jehol to Chahar
                1 armour moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Jehol to Hopei
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 bomber moved from Shan State to Yunnan
                3 armour moved from Malaya to Yunnan
                1 infantry moved from Shan State to Burma
                2 battleships moved from 42 Sea Zone to 38 Sea Zone
                      Japanese take 41 Sea Zone from French
                3 armour, 6 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 battleships in Burma, round 1 :  2/2 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Burma, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 1 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Chahar, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yenisey
                    Japanese attack with 3 armour, 6 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 6 infantry and 2 mech_infantrys in Yenisey, round 1 :  1/11 hits
                        Russians roll dice for 1 infantry in Yenisey, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 3 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                    Chinese defend with 11 infantry
                        Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Yunnan, round 1 :  5/11 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 1 :  6/11 hits
                        3 infantry owned by the Japanese , 5 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 4 armour and 1 bomber in Yunnan, round 2 :  4/5 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                        1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 armour and 1 bomber in Yunnan, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 armour and 1 bomber in Yunnan, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 11 infantry
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 carriers moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                2 tactical_bombers moved from Burma to 38 Sea Zone
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 harbour placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Malaya
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Manchuria : 1 aaGun and 1 factory_minor
        Yunnan : 1 flag, 2 armour
        Kweichow : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 1 artillery
        Chahar : 1 flag, 1 armour and 3 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 artilleries
        Malaya : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 artillery and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 3 armour, 6 infantry and 2 mech_infantrys
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        36 Sea Zone : 2 transports
        38 Sea Zone : 2 battleships, 1 carrier, 2 tactical_bombers and 2 transports
        26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 33 / 45
        Japanese : 68 / 78
        Americans : 50 / 69
        Chinese : 6 / 10
        British : 26 / 31
        UK_Pacific : 5 / 6
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone

    Non Combat Move - Americans
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                3 submarines moved from 86 Sea Zone to 91 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                Americans undo move 1.
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        British Columbia : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 destroyer and 2 submarines
        19 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Quebec : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 1 transport
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 4 destroyers and 12 submarines
        110 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 33 / 45
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 10
        British : 26 / 31
        UK_Pacific : 5 / 6
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 fighter
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 33 / 45
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 7
        British : 26 / 31
        UK_Pacific : 5 / 6
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux

    Non Combat Move - British
                3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - British
                2 destroyers and 1 transport placed in 110 Sea Zone
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 1 fighter and 4 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Ethiopia : 1 flag
        110 Sea Zone : 3 destroyers, 7 submarines and 2 transports

    Production/PUs Summary :

    Germans : 34 / 54
        Russians : 33 / 45
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 7
        British : 28 / 28
        UK_Pacific : 5 / 5
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Northern Italy to Normandy Bordeaux
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Malta
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    1 armour owned by the Italians retreated to France
                    British win, taking Cyprus from British, taking Malta from British with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 artilleries moved from Northern Italy to France
                2 infantry moved from Northern Italy to France
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                3 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 bomber, 1 fighter and 1 harbour
        Cyprus : 1 flag, 1 infantry
        Malta : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 2 artilleries and 2 infantry
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Syria : 1 flag
        France : 1 armour, 2 artilleries and 2 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 3 armour, 1 factory_major and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 infantry
        96 Sea Zone : 1 transport
        95 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 4 transports
        Iraq : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
        Eastern Persia : 1 flag, 1 artillery
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 34 / 54
        Russians : 33 / 45
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 7
        British : 27 / 28
        UK_Pacific : 5 / 5
        Italians : 28 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
        62 Sea Zone : 2 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 34 / 54
        Russians : 33 / 45
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 7
        British : 27 / 28
        UK_Pacific : 5 / 5
        Italians : 28 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 34 / 54
        Russians : 33 / 45
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 7
        British : 27 / 28
        UK_Pacific : 5 / 5
        Italians : 28 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun, 1 artillery and 7 infantry moved from Slovakia Hungary to Poland
                1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Poland
                1 artillery and 9 infantry moved from Germany to Poland
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to Western Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 artillery and 2 infantry placed in Southern France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Morocco : 1 artillery and 4 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Romania : 9 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
        Poland : 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber
        Germany : 5 artilleries, 1 factory_major and 5 infantry
        Eastern Poland : 1 flag, 2 infantry
        92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 32 / 45
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 7
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 28 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Novgorod to Poland
                6 armour, 3 artilleries, 39 infantry and 1 mech_infantry moved from Baltic States to Poland
                2 fighters moved from Bessarabia to Poland
                2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Caucasus
                2 infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  7/37 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 8 armour, 3 artilleries, 2 fighters, 39 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber
                        AA guns fire in Poland :  1/2 hits
                        1 fighter owned by the Russians lost in Poland
                        Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 39 infantry and 1 mech_infantry in Poland, round 1 :  14/52 hits
                        Germans roll dice for 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber in Poland, round 1 :  12/48 hits
                        12 infantry owned by the Russians , 11 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Poland
                        Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 27 infantry and 1 mech_infantry in Poland, round 2 :  12/40 hits
                        Germans roll dice for 7 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber in Poland, round 2 :  16/37 hits
                        16 infantry owned by the Russians and 12 infantry owned by the Germans lost in Poland
                    11 infantry owned by the Russians , 8 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Baltic States
                    Germans win with 7 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 aaGuns and 23 infantry
                    Casualties for Russians: 1 fighter and 28 infantry
                Battle in Caucasus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Poland to Baltic States
                1 aaGun moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Baltic States
                6 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Caucasus to Ukraine
                1 infantry moved from Tambov to Samara
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Timguska to Urals
                1 infantry moved from Russia to Samara
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Norway to Finland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                2 armour and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                Russians undo move 1.
                1 armour and 2 infantry placed in Novgorod
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Timguska : 1 infantry
        Norway : 1 flag
        Belarus : 6 infantry
        Baltic States : 2 aaGuns, 8 armour, 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry
        Bryansk : 3 infantry
        Urals : 1 infantry
        Eastern Poland : 1 aaGun, 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor, 3 infantry and 1 tactical_bomber
        Western Ukraine : 2 infantry
        Novosibirsk : 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 2 infantry
        Samara : 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 35 / 46
        Japanese : 68 / 78
        Americans : 50 / 65
        Chinese : 6 / 7
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 26 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 37 times
                2 was rolled 36 times
                3 was rolled 42 times
                4 was rolled 31 times
                5 was rolled 40 times
                6 was rolled 36 times
            Average roll : 3.491
            Median : 3.000
            Variance : 0.326
            Standard Deviation : 0.571
            Total rolls : 222

    Germans Combat
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 18 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 13 times
            Average roll : 3.404
            Median : 3.000
            Variance : 0.216
            Standard Deviation : 0.465
            Total rolls : 89

    Russians Combat
                1 was rolled 22 times
                2 was rolled 21 times
                3 was rolled 23 times
                4 was rolled 17 times
                5 was rolled 26 times
                6 was rolled 23 times
            Average roll : 3.553
            Median : 3.500
            Variance : 0.336
            Standard Deviation : 0.580
            Total rolls : 132

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Hopei to Suiyuyan
                1 artillery moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Chahar to Shensi
                1 armour moved from Hopei to Szechwan
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 artillery moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                1 fighter moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                1 destroyer moved from 22 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Shensi, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer and 2 submarines
                        Americans roll dice for 2 submarines in 10 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 10 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 10 Sea Zone
                        Americans roll dice for 1 submarine in 10 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 10 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 submarine in 10 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 carrier and 1 cruiser
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Western United States
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Western United States, round 1 :  2/5 hits
                        Americans roll dice for 4 infantry in Western United States, round 1 :  2/4 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Western United States
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western United States, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Western United States, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
                        Japanese roll dice for 1 artillery and 1 fighter in Western United States, round 3 :  2/2 hits
                        Americans roll dice for 1 infantry in Western United States, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
                    Japanese converts factory_major into different units
                    Japanese win, taking Western United States from Americans with 1 artillery remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 4 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 destroyers and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 destroyers and 1 fighter in 19 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 transports moved from 38 Sea Zone to 36 Sea Zone
                2 battleships, 1 carrier and 2 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to Burma
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                2 artilleries moved from 38 Sea Zone to Burma
                1 bomber moved from French Indo China to Burma
                2 armour moved from Yunnan to Burma
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
                2 armour placed in French Indo China
                1 armour and 2 infantry placed in Malaya
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Manchuria : 1 aaGun and 1 factory_minor
        Shensi : 1 flag, 1 artillery and 2 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 armour and 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 3 infantry
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 3 armour, 4 artilleries, 1 bomber and 2 infantry
        Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Alaska : 1 flag, 1 artillery and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 3 armour, 6 infantry and 2 mech_infantrys
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 1 carrier and 2 tactical_bombers
        36 Sea Zone : 3 transports
        38 Sea Zone : 2 transports
        26 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
        19 Sea Zone : 2 destroyers
        6 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 35 / 46
        Japanese : 81 / 96
        Americans : 40 / 65
        Chinese : 3 / 7
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 26 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from British Columbia to Western United States
                2 infantry moved from British Columbia to Western United States
                1 fighter moved from British Columbia to Western United States
                1 infantry moved from Quebec to 106 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Morocco
                4 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Morocco
                1 fighter moved from 110 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Western United States
                    Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Western United States, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery in Western United States, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Western United States
                    Americans win, taking Western United States from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Morocco
                    Americans attack with 2 artilleries, 1 bomber and 6 infantry
                    Germans defend with 1 artillery and 4 infantry; Italians defend with 1 infantry
                        Americans roll dice for 2 artilleries, 1 bomber and 6 infantry in Morocco, round 1 :  1/9 hits
                        Italians roll dice for 1 artillery and 5 infantry in Morocco, round 1 :  2/6 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 2 :  2/7 hits
                        Italians roll dice for 1 artillery and 4 infantry in Morocco, round 2 :  0/5 hits
                        2 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 3 :  1/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 2 artilleries, 1 bomber and 3 infantry in Morocco, round 4 :  3/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  1/2 hits
                        1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 4 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
                    3 submarines owned by the Italians and 1 submarine owned by the Germans Submerged
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Germans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 92 Sea Zone, round 1 :  12/17 hits
                        1 fighter owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Battle in Gibraltar

    Non Combat Move - Americans
                1 aaGun moved from British Columbia to Western United States
                1 aaGun moved from Central United States to Western United States
                1 fighter moved from Western United States to Central United States
                1 bomber moved from Morocco to French West Africa

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5,5
                Americans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major, 1 fighter and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 infantry
        Morocco : 1 flag, 2 artilleries and 2 infantry
        French West Africa : 1 bomber
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 4 destroyers, 12 submarines and 5 transports
        110 Sea Zone : 1 carrier and 1 fighter

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 35 / 46
        Japanese : 71 / 96
        Americans : 51 / 65
        Chinese : 3 / 7
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 25 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 19 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 9 times
            Average roll : 3.387
            Median : 3.000
            Variance : 1.392
            Standard Deviation : 1.180
            Total rolls : 75

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                5 was rolled 2 times
            Average roll : 2.471
            Median : 2.000
            Variance : 2.688
            Standard Deviation : 1.639
            Total rolls : 17

    Italians Combat
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.688
            Median : 4.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Americans Combat
                1 was rolled 1 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.618
            Median : 3.000
            Variance : 1.515
            Standard Deviation : 1.231
            Total rolls : 34

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 35 / 46
        Japanese : 71 / 96
        Americans : 51 / 65
        Chinese : 3 / 4
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 25 / 49
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 19 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 9 times
            Average roll : 3.387
            Median : 3.000
            Variance : 1.392
            Standard Deviation : 1.180
            Total rolls : 75

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                5 was rolled 2 times
            Average roll : 2.471
            Median : 2.000
            Variance : 2.688
            Standard Deviation : 1.639
            Total rolls : 17

    Italians Combat
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.688
            Median : 4.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Americans Combat
                1 was rolled 1 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.618
            Median : 3.000
            Variance : 1.515
            Standard Deviation : 1.231
            Total rolls : 34

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Axis & Allies Boardgaming Custom Painted Miniatures

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