13L G40 Kabloom vs. Jeff28


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Morocco : 1 flag, 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 39 / 50
        Japanese : 44 / 67
        Americans : 54 / 79
        Chinese : 3 / 3
        British : 41 / 47
        UK_Pacific : 9 / 0
        Italians : 9 / 1
        ANZAC : 22 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
                2 armour moved from Germany to Holland Belgium
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 bombers, 8 fighters and 5 tactical_bombers moved from Eastern Poland to 97 Sea Zone
                1 artillery and 3 infantry moved from Eastern Poland to Romania
                13 armour moved from Belarus to Bessarabia
                      Germans take Bessarabia from Russians
                6 artilleries and 21 infantry moved from Belarus to Novgorod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
                2 armour moved from Germany to Holland Belgium
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 bombers, 8 fighters and 5 tactical_bombers moved from Eastern Poland to 97 Sea Zone
                1 artillery and 3 infantry moved from Eastern Poland to Romania
                13 armour moved from Belarus to Bessarabia
                      Germans take Bessarabia from Russians
                6 artilleries and 21 infantry moved from Belarus to Novgorod

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 armour, 2 artilleries and 3 infantry
                    British defend with 2 artilleries and 4 infantry
                    Germans win, taking Holland Belgium from British with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 4 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 8 fighters and 5 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    Germans win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 77
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Germany to Western Germany
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Normandy Bordeaux to Southern France
                2 bombers moved from 97 Sea Zone to Romania
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Albania

    Place Units - Germans
                10 infantry placed in Germany
                4 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 11 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 bomber moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                4 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 bomber moved from Archangel to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Norway to Finland
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
                9 artilleries and 44 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Norway : 1 flag
        Bryansk : 1 flag, 1 aaGun, 10 artilleries and 46 infantry
        Archangel : 1 flag, 2 infantry
        Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 10 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 mech_infantry and 2 tactical_bombers
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Vologda : 1 flag, 2 aaGuns and 12 infantry
        Volgograd : 1 flag, 1 factory_minor
        Smolensk : 1 flag, 4 infantry
        114 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 35 / 46
        Japanese : 44 / 67
        Americans : 54 / 79
        Chinese : 3 / 3
        British : 38 / 47
        UK_Pacific : 9 / 0
        Italians : 9 / 1
        ANZAC : 22 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 9 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 armour moved from Burma to Shan State
                1 armour moved from Burma to West India
                1 armour moved from India to West India
                1 artillery moved from India to Burma
                1 artillery moved from India to West India
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Hopei to Suiyuyan
                2 bombers moved from Anhwe to Suiyuyan
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Chahar
                1 armour moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Anhwe to Japan
                1 armour moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Jehol

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Anhwe
                1 armour moved from Kiangsu to Anhwe

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in Kiangsu
                3 armour placed in Manchuria
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3,4,4,2,2,1,6,3,5,2,1
                Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 4 armour, 2 artilleries and 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Holland Belgium, round 1 :  4/8 hits
                        Germans roll dice for 4 armour, 2 artilleries and 1 infantry in Holland Belgium, round 1 :  4/7 hits
                        1 infantry owned by the Germans , 1 armour owned by the Germans , 4 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 3 armour in Holland Belgium, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans and 2 armour owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Germans lost in Holland Belgium
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 armour, 2 artilleries and 1 infantry
                    Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 cruisers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 2 infantry and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer and 2 transports
        39 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        20 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
        19 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 flag, 4 submarines
        54 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
        United Kingdom : 1 flag, 1 bomber
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 flag, 2 cruisers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 30 / 46
        Japanese : 54 / 48
        Americans : 54 / 82
        Chinese : 1 / 3
        British : 38 / 47
        UK_Pacific : 7 / 0
        Italians : 9 / 1
        ANZAC : 21 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Tsinghai, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 flag, 2 infantry
        Kansu : 1 flag, 1 fighter and 1 infantry
        Tsinghai : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 30 / 46
        Japanese : 52 / 48
        Americans : 54 / 82
        Chinese : 3 / 3
        British : 38 / 47
        UK_Pacific : 7 / 0
        Italians : 9 / 1
        ANZAC : 21 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 6 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                5 artilleries moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Libya to Alexandria
                1 infantry moved from Persia to Eastern Persia
                2 artilleries and 4 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
                        British roll dice for 2 cruisers in Normandy Bordeaux, round 1 :  1/2 hits
                        British roll dice for 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  5/15 hits
                        Germans roll dice for 1 artillery and 11 infantry in Normandy Bordeaux, round 1 :  4/12 hits
                        4 infantry owned by the British and 6 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 5 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  8/11 hits
                        Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        1 infantry owned by the British , 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 artillery and 11 infantry
                    Casualties for British: 5 infantry

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                6 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for British :

    Malaya : 1 flag, 1 harbour and 3 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 2 artilleries and 4 infantry
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Greece : 1 flag, 2 armour, 1 artillery and 3 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        101 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine
        110 Sea Zone : 1 flag, 2 cruisers, 1 destroyer, 1 fighter and 6 transports

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 30 / 46
        Japanese : 52 / 48
        Americans : 54 / 82
        Chinese : 3 / 3
        British : 40 / 46
        UK_Pacific : 7 / 0
        Italians : 9 / 1
        ANZAC : 21 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 30 / 46
        Japanese : 52 / 48
        Americans : 54 / 82
        Chinese : 3 / 3
        British : 40 / 46
        UK_Pacific : 7 / 0
        Italians : 9 / 1
        ANZAC : 21 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 1 tactical_bomber
                    British defend with 5 artilleries, 1 factory_minor and 1 harbour
                    British win with 3 artilleries remaining. Battle score for attacker is -23
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 2 fighters and 1 tactical_bomber

    Non Combat Move - Italians

    Turn Complete - Italians
                Italians collect 9 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                3 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from Philippines to Shan State
                2 fighters moved from Philippines to Shan State
                1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 3 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                    ANZAC win, taking Shan State from Japanese with 3 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber and 2 fighters moved from Shan State to Malaya

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 cruiser and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 3 artilleries and 1 infantry
        Malaya : 1 flag, 1 bomber and 2 fighters
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
        54 Sea Zone : 1 flag, 1 carrier and 1 transport
        62 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 30 / 46
        Japanese : 51 / 48
        Americans : 54 / 82
        Chinese : 3 / 3
        British : 40 / 46
        UK_Pacific : 7 / 0
        Italians : 9 / 10
        ANZAC : 22 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 fighter
        Morocco : 1 flag, 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 30 / 46
        Japanese : 51 / 48
        Americans : 54 / 82
        Chinese : 3 / 3
        British : 40 / 46
        UK_Pacific : 7 / 0
        Italians : 9 / 10
        ANZAC : 22 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_majors; Remaining resources: 48 PUs;
                Germans buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                6 artilleries and 9 infantry moved from Novgorod to Karelia
                3 armour moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                3 infantry moved from Romania to Bulgaria
                3 artilleries moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Bessarabia to Ukraine
                1 fighter moved from Albania to Southern France
                1 fighter moved from Albania to Southern France
                1 tactical_bomber moved from Albania to Northern Italy
                1 fighter moved from Albania to Northern Italy
                2 tactical_bombers moved from Albania to Western Germany
                1 infantry moved from Novgorod to Baltic States
                5 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 5 armour
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 5 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 artilleries

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 armour moved from Bessarabia to Bulgaria
                6 armour moved from Bessarabia to Romania
                2 bombers moved from Romania to Western Germany
                6 infantry moved from Western Germany to Holland Belgium
                6 infantry moved from Germany to Western Germany
                4 infantry moved from Germany to Poland

    Place Units - Germans
                7 infantry placed in Western Germany
                3 infantry placed in Southern France
                3 infantry placed in Novgorod
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                6 infantry moved from Bryansk to Ukraine
                3 artilleries moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 bomber moved from Russia to Archangel
                12 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 bomber and 12 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Archangel from Germans with 1 bomber and 12 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                    Germans defend with 5 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                1 aaGun moved from Bryansk to Belarus
                1 bomber moved from Archangel to Russia
                6 infantry moved from Bryansk to Ukraine
                5 artilleries and 32 infantry moved from Bryansk to Belarus
                10 artilleries moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Vologda to Archangel
                1 aaGun moved from Vologda to Russia
                1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Finland to Norway

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                6 artilleries and 1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

    Territory Summary for Russians :

    Kansu : 1 flag, 2 infantry
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 aaGun, 6 artilleries and 36 infantry
        Bryansk : 1 flag, 1 aaGun and 10 artilleries
        Archangel : 1 flag, 1 aaGun and 12 infantry
        Russia : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 2 bombers, 1 factory_major, 2 fighters and 2 tactical_bombers
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 9 infantry
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        114 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 45
        Japanese : 49 / 48
        Americans : 54 / 82
        Chinese : 3 / 3
        British : 38 / 46
        UK_Pacific : 7 / 0
        Italians : 9 / 10
        ANZAC : 22 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 6 destroyers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 infantry moved from Siam to Shan State
                2 armour moved from India to Shan State
                2 armour, 1 artillery and 1 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                2 fighters moved from Kiangsu to 20 Sea Zone
                2 bombers moved from Anhwe to 20 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 armour moved from Sakha to Amur
                1 armour moved from Manchuria to Amur
                1 armour moved from Buryatia to Yakut S.S.R.
                2 armour moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                2 armour moved from Jehol to Suiyuyan
                1 armour moved from Chahar to Central Mongolia
                1 armour moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 3 armour
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery and 3 infantry
                    ANZAC defend with 3 artilleries and 1 infantry
                    Japanese win, taking Shan State from ANZAC with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 3 artilleries and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 3 armour
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers, 5 fighters and 3 tactical_bombers
                    Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    1 submarine owned by the Americans Submerged
                    Units damaged: 2 carriers owned by the Americans
                    Americans win with 3 fighters remaining. Battle score for attacker is -28
                    Casualties for Japanese: 2 bombers, 5 fighters and 3 tactical_bombers
                    Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber
                Battle in Eastern Persia
                    Japanese attack with 3 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    3 fighters owned by the Americans could not land and were killed

    Non Combat Move - Japanese

    Place Units - Japanese
                6 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 24
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,2,3,6,6,4
                Japanese collect 29 PUs (24 lost to blockades); end with 29 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 8 submarines
                    Japanese defend with 6 destroyers
                    Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 24
                    Casualties for Japanese: 6 destroyers
                    Casualties for Americans: 4 submarines
                Strategic bombing raid in Germany
                    1 bomber killed by AA guns
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - Americans
                2 bombers moved from Eastern United States to United Kingdom
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 4 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                3 transports placed in 10 Sea Zone
                3 artilleries and 4 infantry placed in Western United States
                Americans undo move 3.
                3 artilleries and 3 infantry placed in Western United States
                1 cruiser placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 2 mech_infantrys
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 2 destroyers, 3 submarines and 4 transports
        39 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 cruiser and 3 transports
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 flag, 2 bombers, 1 infantry and 1 mech_infantry
        Morocco : 1 flag, 2 artilleries and 2 infantry
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 32 / 45
        Japanese : 53 / 34
        Americans : 54 / 79
        Chinese : 2 / 3
        British : 38 / 46
        UK_Pacific : 7 / 0
        Italians : 9 / 10
        ANZAC : 21 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 fighter and 3 infantry
        Sikang : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 32 / 45
        Japanese : 51 / 34
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 38 / 46
        UK_Pacific : 7 / 0
        Italians : 9 / 10
        ANZAC : 21 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 6 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 4 artilleries, 1 bomber and 4 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 4 infantry
                    British win, taking Normandy Bordeaux from Germans with 4 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour and 4 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan

    Place Units - British
                2 artilleries and 8 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for British :

    Malaya : 1 flag, 1 harbour and 3 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Greece : 1 flag, 2 armour, 1 artillery and 3 infantry
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        101 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 flag, 2 cruisers, 1 destroyer and 6 transports

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 32 / 45
        Japanese : 51 / 34
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 43 / 48
        UK_Pacific : 7 / 0
        Italians : 9 / 10
        ANZAC : 21 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6
                Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 12 PUs;

    Combat Move - ANZAC
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 bomber and 2 fighters moved from Malaya to Shan State
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 carrier moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 2 armour, 1 artillery and 1 infantry
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to 37 Sea Zone
                1 bomber moved from Shan State to Malaya
                1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 bomber
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 aaGun and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        35 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 2 transports
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 32 / 45
        Japanese : 51 / 34
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 43 / 48
        UK_Pacific : 7 / 0
        Italians : 9 / 7
        ANZAC : 21 / 43
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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