Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
No scramble in SZ6. But, I will use 2 Kamikaze attacks in SZ19. Please disregard the Kamikaze roll in your e-mail, as I accidentally clicked through for a Kamikaze attack, when I didn’t advise you of it earlier. I’ve never used them before, so this should be interesting. Roll on sir.
seems to be an issue. There is no attack in SZ19. The destroyer was there at the start of the turn. Sorry no Kiamikazes.
In that same battle, do you wish to submerge your sub or have it fight?
I’ll have it submerge. Might as well try & save it for another day.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
4 fighters moved from Wake Island to 6 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 fighters and 2 submarines
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Malaya
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery and 1 fighter in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Libya to Tobruk
1 aaGun and 5 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Tobruk
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Malaya to Burma
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 5 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 75 PUs (2 lost to blockades); end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
5 artilleries and 14 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Sikang
3 infantry placed in Tsinghai
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Non Combat Move - British
3 mech_infantrys moved from West India to Turkmenistan
1 mech_infantry moved from India to Eastern Persia
3 fighters and 2 tactical_bombers moved from India to 128 Sea Zone
3 fighters and 2 tactical_bombers moved from 128 Sea Zone to Volgograd
2 artilleries and 10 infantry moved from India to West India
1 artillery and 5 infantry moved from India to Burma
1 aaGun moved from India to Burma
4 aaGuns, 1 artillery and 5 infantry moved from India to West India
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 5 mech_infantrys
Some Units in Malaya change ownership: 1 harbour
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Tambov
3 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
6 infantry moved from Egypt to 81 Sea Zone
3 infantry moved from Egypt to Anglo Egyptian Sudan
6 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 9 infantry
British defend with 1 artillery, 6 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 0/2 hits
Italians roll dice for 2 fighters and 9 infantry in Anglo Egyptian Sudan, round 1 : 3/11 hits
British roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 4/9 hits
3 infantry owned by the British and 4 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 fighters and 5 infantry in Anglo Egyptian Sudan, round 2 : 1/7 hits
British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 3 : 1/6 hits
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 4 : 1/4 hits
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 infantry retreated to Egypt
British win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for British: 6 infantry
Casualties for Italians: 8 infantry
Battle in Caucasus
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Tambov, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
Italians roll dice for 1 bomber in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Tambov
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from 81 Sea Zone to Egypt
Place Units - Italians
3 infantry placed in Persia
Italians undo move 1.
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Iraq
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Malta : 1 flag
Southern France : 1 flag, 1 aaGun
Syria : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 3 transports
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 4 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 57 / 99
Russians : 12 / 0
Japanese : 29 / 29
Americans : 77 / 100
Chinese : 19 / 20
British : 26 / 26
UK_Pacific : 13 / 14
Italians : 18 / 28
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.585
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 65
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.087
Standard Deviation : 0.295
Total rolls : 24
Italians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to Tambov
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 94 PUs;
Germans buy 1 fighter, 24 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Russia to Samara
1 armour moved from Russia to Samara
3 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
3 bombers moved from Novgorod to Volgograd
1 fighter moved from Belarus to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 armour moved from Russia to Samara
8 armour moved from Russia to Tambov
1 fighter moved from Belarus to Volgograd
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Volgograd, round 1 : 6/7 hits
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 1 : 3/6 hits
1 infantry owned by the Russians , 2 tactical_bombers owned by the British , 1 tactical_bomber owned by the Germans , 3 fighters owned by the British and 2 fighters owned by the Germans lost in Volgograd
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 infantry
Casualties for British: 3 fighters and 2 tactical_bombers
Battle in Tambov
Germans attack with 8 armour
ANZAC defend with 1 fighter
Germans roll dice for 8 armour in Tambov, round 1 : 6/8 hits
Russians roll dice for 1 fighter in Tambov, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Tambov
Germans win, taking Tambov from Russians with 7 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 armour
Battle in Samara
Germans attack with 2 armour and 2 artilleries
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 artilleries in Samara, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Samara, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter and 3 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 1 : 2/4 hits
Russians roll dice for 1 fighter in Rostov, round 1 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 artillery and 5 infantry moved from Germany to 113 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Rostov to Novgorod
3 bombers moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Caucasus
2 fighters moved from Western Germany to Novgorod
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Western Germany to Denmark
3 armour moved from Russia to Belarus
2 infantry moved from Syria to 99 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Western Germany to Denmark
1 carrier, 1 cruiser and 3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Northern Italy
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Germans
1 fighter and 2 infantry placed in Novgorod
3 mech_infantrys placed in Russia
10 infantry placed in Western Germany
10 infantry placed in Germany
2 infantry placed in Southern France
Turn Complete - Germans
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Germans :
Egypt : 1 flag, 10 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 14 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 flag, 1 aaGun, 1 factory_major and 13 infantry
Denmark : 1 flag, 18 infantry
Northern Italy : 1 flag, 2 infantry
Southern Italy : 1 flag, 2 infantry
Belarus : 1 flag, 3 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag, 7 armour
Ukraine : 1 flag, 1 aaGun and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag, 2 armour and 2 artilleries
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 transport
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 3 transports
Yugoslavia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 63 / 82
Russians : 6 / 0
Japanese : 29 / 29
Americans : 77 / 100
Chinese : 19 / 20
British : 26 / 26
UK_Pacific : 13 / 14
Italians : 18 / 28
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.970
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33
Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.870
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour moved from Buryatia to Amur
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese lost in 36 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Amur, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Kwangtung
1 armour and 1 artillery moved from Kweichow to Yunnan
2 armour moved from Szechwan to Yunnan
1 tactical_bomber moved from 37 Sea Zone to French Indo China
5 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from Japan to French Indo China
1 aaGun moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to Yunnan
Place Units - Japanese
2 fighters and 1 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs (5 lost to blockades); end with 28 PUs total
Territory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Yunnan : 1 flag, 5 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Shan State : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 1 aaGun
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Urals : 1 flag
Production/PUs Summary :
Germans : 63 / 82
Russians : 3 / 0
Japanese : 33 / 28
Americans : 77 / 100
Chinese : 18 / 20
British : 26 / 26
UK_Pacific : 13 / 14
Italians : 18 / 28
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
scram off novg?
map
Negative.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
3 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs total
sad luck
sceramble again off novg?
map