Allweneedislove (Allies +9) vs. Fortress (Axis) - G40

  • TripleA

    no problem, dice are part of the game.

    remove in order of defence strength


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Baltic States to Novgorod
                2 armour moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                2 armour moved from Belarus to Novgorod
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 1 :  1/2 hits
                        Russians roll dice for 1 armour in Romania, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Novgorod
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 1 :  1/3 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Novgorod
                        Italians roll dice for 2 armour in Novgorod, round 2 :  1/2 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novgorod
                    1 armour owned by the Italians retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 bombers, 1 fighter, 1 harbour and 4 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Egypt, round 1 :  4/11 hits
                        British roll dice for 1 armour, 2 bombers, 1 fighter and 7 infantry in Egypt, round 1 :  1/11 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Egypt, round 2 :  4/10 hits
                        British roll dice for 1 armour, 2 bombers, 1 fighter and 3 infantry in Egypt, round 2 :  2/7 hits
                        2 bombers owned by the British , 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Egypt, round 3 :  0/8 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 :  3/3 hits
                        3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 4 :  4/5 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 4 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 35
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 bombers, 1 fighter and 4 infantry
                    Casualties for Italians: 1 artillery, 6 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 3 infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 airfield
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Belarus : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 3 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        98 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 39 / 54
        Japanese : 33 / 50
        Americans : 58 / 83
        Chinese : 10 / 12
        British : 31 / 39
        UK_Pacific : 8 / 0
        Italians : 16 / 26
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    no combat


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 armour and 1 infantry moved from Greece to 99 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 mech_infantrys moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 2 armour in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 6 armour, 12 artilleries, 21 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
                2 fighters moved from Southern Italy to Belarus
                3 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Alexandria to Southern Italy
                1 fighter and 1 tactical_bomber moved from Alexandria to Western Germany
                5 infantry moved from Western Germany to Denmark
                3 mech_infantrys moved from Germany to Baltic States
                5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 2 armour
        Alexandria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Germany : 1 flag, 1 armour, 1 factory_major and 4 mech_infantrys
        Norway : 1 flag, 4 infantry
        Denmark : 1 flag, 3 aaGuns, 5 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 1 fighter and 3 infantry
        Belarus : 1 flag, 2 aaGuns, 6 armour, 12 artilleries, 2 fighters, 21 infantry and 6 mech_infantrys
        Baltic States : 1 flag, 3 mech_infantrys
        Eastern Poland : 1 flag, 5 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 35 / 54
        Japanese : 33 / 50
        Americans : 58 / 83
        Chinese : 10 / 12
        British : 30 / 39
        UK_Pacific : 8 / 0
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.882
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 6 infantry moved from Finland to Norway
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine
                1 fighter moved from Rostov to 98 Sea Zone
                1 artillery and 3 infantry moved from Archangel to Novgorod
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 5 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is -13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Norway
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 2 artilleries and 6 infantry in Norway, round 1 :  2/8 hits
                        Germans roll dice for 4 infantry in Norway, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                        Russians roll dice for 2 artilleries and 5 infantry in Norway, round 2 :  3/7 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 2 transports; Italians defend with 2 transports
                        2 transports owned by the Germans and 2 transports owned by the Italians lost in 98 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 transports
                    Casualties for Italians: 2 transports

    Non Combat Move - Russians
                1 fighter moved from 98 Sea Zone to Syria
                2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Vologda to Russia
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 artillery and 1 infantry moved from Bryansk to Rostov
                2 aaGuns, 9 artilleries and 37 infantry moved from Bryansk to Russia
                11 infantry moved from Korea to Manchuria
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 11 infantry
        Syria : 1 flag, 1 fighter
        Norway : 1 flag, 2 artilleries and 5 infantry
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 artillery and 3 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Vologda : 1 flag, 2 aaGuns, 2 artilleries and 2 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 38 / 49
        Japanese : 32 / 50
        Americans : 58 / 83
        Chinese : 11 / 12
        British : 30 / 39
        UK_Pacific : 8 / 0
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Naval battles in 41 and 37. They’re identical. Do you want to retreat subs at the beginning of battle or remain?

    naval_ool_J5.tsvg

  • TripleA

    submerge both please


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from French Indo China to Kwangtung
                1 bomber moved from Japan to Kiangsi
                1 bomber moved from Japan to Kwangtung
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Neutral_Allies
                3 artilleries moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 mech_infantrys moved from Kweichow to Sikang
                1 armour moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 fighter moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kwangtung
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in Ceylon
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 1 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kiangsi
                    Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Americans defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kwangtung, round 1 :  4/4 hits
                        Americans roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine; Americans defend with 1 destroyer
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from Kiangsi to Szechwan
                1 bomber moved from Kwangtung to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 fighter and 2 tactical_bombers moved from Kiangsi to Yunnan
                2 fighters moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Burma to Szechwan
                3 armour moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser and 1 transport moved from 79 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                2 bombers and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,2,2,5,3,4,1,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3
                Japanese collect 18 PUs (16 lost to blockades); end with 18 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 mech_infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 11 infantry
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag, 3 fighters and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag, 3 armour
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Sikang : 1 flag, 3 artilleries and 2 mech_infantrys
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 artillery
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        French Indo China : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
        West India : 1 flag
        Turkmenistan : 1 flag, 1 armour
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 38 / 49
        Japanese : 34 / 23
        Americans : 58 / 83
        Chinese : 9 / 12
        British : 30 / 39
        UK_Pacific : 8 / 0
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.619
            Median : 3.000
            Variance : 1.850
            Standard Deviation : 1.360
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Americans creates battle in territory 19 Sea Zone
                Battle in Southern France

    Non Combat Move - Americans
                2 fighters moved from Western United States to Soviet Far East
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 20 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 fighters moved from 101 Sea Zone to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                3 destroyers moved from 6 Sea Zone to 20 Sea Zone
                4 submarines moved from 7 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 bomber, 6 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag, 1 fighter
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 2 fighters
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 3 transports
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 destroyers
        20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 2 fighters
        19 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 flag, 4 submarines
        Central United States : 1 flag, 2 aaGuns and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 1 tactical_bomber
        Morocco : 1 flag, 2 fighters
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        86 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
        Brazil : 1 flag, 1 infantry and 1 mech_infantry
        91 Sea Zone : 1 flag, 1 carrier

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 38 / 49
        Japanese : 34 / 23
        Americans : 61 / 86
        Chinese : 9 / 12
        British : 30 / 39
        UK_Pacific : 8 / 0
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 mech_infantry moved from Malaya to Siam
                      UK_Pacific take Siam from Japanese
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Combat - British

    Non Combat Move - British
                1 fighter moved from United Kingdom to Morocco
                1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Territory Summary for British :

    Siam : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Morocco : 1 flag, 1 fighter
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        71 Sea Zone : 1 flag, 2 transports
        Persia : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 38 / 49
        Japanese : 30 / 23
        Americans : 61 / 86
        Chinese : 12 / 12
        British : 33 / 34
        UK_Pacific : 9 / 0
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Siam : 1 flag

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 38 / 49
        Japanese : 30 / 23
        Americans : 61 / 86
        Chinese : 12 / 12
        British : 33 / 34
        UK_Pacific : 9 / 0
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 armour moved from Egypt to Syria
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour, 1 artillery and 3 infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win with no units remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Syria
                    Italians attack with 1 armour
                    Russians defend with 1 fighter
                        Italians roll dice for 1 armour in Syria, round 1 :  1/1 hits
                        French roll dice for 1 fighter in Syria, round 1 :  1/1 hits
                        1 fighter owned by the Russians and 1 armour owned by the Italians lost in Syria
                    French win with no units remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 1 armour
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 fighter; Americans defend with 2 fighters
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        Americans roll dice for 3 fighters in Morocco, round 1 :  3/3 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 1 :  1/4 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern France, round 1 :  2/7 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Southern France, round 2 :  4/6 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Italians
                2 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 airfield
        Egypt : 1 flag, 1 harbour
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        Iraq : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 37 / 49
        Japanese : 30 / 23
        Americans : 61 / 86
        Chinese : 12 / 12
        British : 33 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.971
            Standard Deviation : 0.986
            Total rolls : 36

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.938
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Philippines
                1 fighter moved from Borneo to Siam
                1 fighter moved from Philippines to Sumatra
                1 fighter moved from Philippines to Java
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 fighter
        Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Philippines : 1 flag, 2 bombers
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 fighter
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 fighter and 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        44 Sea Zone : 1 flag, 1 transport
        45 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 37 / 49
        Japanese : 30 / 23
        Americans : 61 / 86
        Chinese : 12 / 12
        British : 33 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 37 / 49
        Japanese : 30 / 23
        Americans : 61 / 86
        Chinese : 12 / 12
        British : 33 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    hey fortress, i think that triplea has a bug that does not allow a defending sub to get a roll if an attacking sub hits.

    my sub hit in sz41 and your sub did not roll. i will roll now to see if i need to edit out my sub.

    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • Actually, I don’t think that’s a bug. The destroyer that attacked cancelled my defending sub’s Submersible ability (which made me take part in the battle in the first place) and its Suprise Strike ability (which means that only your sub had that ability). So your sub was the only one that got to fire first. TripleA had it right, methinks.


  • Once you took the initiative from me in both theaters, I’ve been playing catch-up. There were a couple of points where I felt like I almost had a foothold. But without that initiative I was still reacting instead of dictating. I tried to push through and play my game anyway, because playing yours was going to be a losing proposition even if I “beat” you at it. But this game is just about over. Out of respect, I won’t concede - but I know I can’t win unless I hit like 50% with my infantry in the first round of a Moscow battle. So, well played game by you. And in the words of Mortal Kombat “Finish Him”.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 bombers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Trans-Jordan to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Trans-Jordan to Persia
                      Germans take Persia from British
                2 mech_infantrys moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 mech_infantrys moved from Baltic States to Smolensk
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 fighter moved from Belarus to Smolensk
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  3/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 fighter and 5 mech_infantrys in Ukraine, round 1 :  1/6 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  0/3 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 fighter and 5 mech_infantrys in Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Smolensk, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Ukraine to Bryansk
                2 aaGuns, 6 armour, 12 artilleries, 21 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland
                3 aaGuns, 5 infantry and 1 mech_infantry moved from Denmark to Western Germany
                1 armour and 4 mech_infantrys moved from Germany to Northern Italy
                1 infantry moved from Alexandria to Egypt

    Place Units - Germans
                3 fighters placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Germany : 1 flag, 1 factory_major
        Holland Belgium : 1 flag, 1 infantry
        Northern Italy : 1 flag, 1 armour and 4 mech_infantrys
        Southern Italy : 1 flag, 1 fighter and 3 infantry
        Bryansk : 1 flag, 2 aaGuns, 6 armour, 12 artilleries, 2 fighters, 21 infantry and 6 mech_infantrys
        Archangel : 1 flag, 2 mech_infantrys
        Eastern Poland : 1 flag, 2 fighters and 2 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Smolensk : 1 flag, 3 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 33 / 49
        Japanese : 30 / 23
        Americans : 61 / 86
        Chinese : 12 / 12
        British : 28 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    Germans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.952
            Median : 3.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Russians Combat
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 3 infantry moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                2 artilleries and 1 infantry moved from Vologda to Smolensk
                1 mech_infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 5 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/6 hits
                        Germans roll dice for 5 mech_infantrys in Ukraine, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 3 mech_infantrys in Ukraine, round 2 :  3/3 hits
                        1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 artillery, 3 infantry and 1 tactical_bomber
                Battle in Smolensk
                    Russians attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Smolensk, round 1 :  2/4 hits
                        Germans roll dice for 3 mech_infantrys in Smolensk, round 1 :  0/3 hits
                        2 mech_infantrys owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                3 mech_infantrys moved from Volgograd to Russia
                2 aaGuns and 1 infantry moved from Vologda to Russia
                2 artilleries and 5 infantry moved from Norway to Finland
                2 aaGuns and 11 infantry moved from Manchuria to Jehol
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    Territory Summary for Russians :

    Shantung : 1 flag, 1 infantry
        Korea : 1 flag
        Jehol : 1 flag, 2 aaGuns and 11 infantry
        Norway : 1 flag
        Russia : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 54 infantry and 5 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Smolensk : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        92 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Finland : 1 flag, 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 40
        Japanese : 28 / 23
        Americans : 61 / 86
        Chinese : 14 / 12
        British : 28 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 artilleries moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 mech_infantrys moved from Szechwan to Kazakhstan
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from Turkmenistan to Volgograd
                2 bombers moved from Szechwan to Volgograd
                1 armour moved from Szechwan to Sikang
                1 armour moved from Sikang to Kazakhstan

    Combat - Japanese
                Battle in Kenya
                Battle in Volgograd
                    Japanese attack with 1 armour and 2 bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Volgograd, round 1 :  2/3 hits
                        Russians roll dice for 3 infantry in Volgograd, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Volgograd
                        Japanese roll dice for 1 armour and 2 bombers in Volgograd, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Volgograd
                    Japanese win, taking Kenya from British, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from Volgograd to Turkmenistan
                2 mech_infantrys moved from Sikang to Volgograd
                3 armour moved from Hunan to Szechwan
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Kiangsi to Yunnan
                2 bombers moved from Japan to Sikang
                3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Turkmenistan
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 39 Sea Zone to 76 Sea Zone

    Place Units - Japanese
                1 bomber and 1 tactical_bomber placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,1,3,2,1,2,2,5,6,1,1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,3,1,4,3,4
                Japanese collect 17 PUs (15 lost to blockades); end with 17 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 factory_minor
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Szechwan : 1 flag, 3 armour
        Sikang : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
        Ceylon : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Kazakhstan : 1 flag, 1 armour, 3 artilleries and 2 mech_infantrys
        French Indo China : 1 flag
        West India : 1 flag
        Kenya : 1 flag, 1 artillery
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Turkmenistan : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
        76 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 4 transports
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        72 Sea Zone : 1 flag, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 31 / 40
        Japanese : 32 / 22
        Americans : 61 / 86
        Chinese : 14 / 12
        British : 27 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 2.235
            Standard Deviation : 1.495
            Total rolls : 18

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.750
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

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