TheHeavyJ (axis) v. Kilroy (allies) AA Revised Game 8


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Purchase Units - British
                British buy 1 battleship and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 4 Sea Zone to 6 Sea Zone
                1 transport moved from 4 Sea Zone to 2 Sea Zone
                1 transport moved from 4 Sea Zone to 2 Sea Zone
                1 battleship moved from 13 Sea Zone to 7 Sea Zone
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 infantry moved from Trans-Jordan to Persia
                      British take Persia from Germans

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 battleship placed in 8 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Territory Summary for British :

    Eastern Canada : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 infantry
        Australia : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 1 factory, 3 fighters and 7 infantry
        New Zealand : 1 flag, 1 infantry
        7 Sea Zone : 1 flag, 1 battleship
        8 Sea Zone : 1 flag, 1 battleship
        38 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        6 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        2 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 64 / 65
        British : 22 / 22
        Japanese : 38 / 39
        Americans : 39 / 40


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 5 for Super subs and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Sinkiang to Persia
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                2 infantry moved from Buryatia S.S.R. to Soviet Far East
                2 infantry moved from Manchuria to Buryatia S.S.R.
                1 armour moved from Manchuria to Soviet Far East
                1 armour moved from Manchuria to Buryatia S.S.R.
                2 armour moved from Japan to 61 Sea Zone
                2 infantry moved from Japan to 61 Sea Zone
                2 armour moved from 61 Sea Zone to Manchuria
                2 infantry moved from 61 Sea Zone to Manchuria
                3 fighters moved from Manchuria to Japan
                1 fighter moved from China to Japan
                1 bomber moved from Kwantung to 45 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 infantry in Soviet Far East, round 1 :  4/4 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber in 45 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  1/2 hits
                        1 bomber owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 transport
                Battle in Persia
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour in Persia, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Persia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Persia
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 61 Sea Zone
                Japanese undo move 1.
                2 destroyers and 1 submarine placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 flag, 2 armour and 2 infantry
        India : 1 flag, 1 aaGun and 1 artillery
        Soviet Far East : 1 flag, 2 armour and 1 infantry
        Philipine Islands : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 1 infantry
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        Solomon Islands : 1 flag, 1 infantry
        Sinkiang : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 2 armour, 1 factory, 6 fighters and 2 infantry
        Caroline Islands : 1 flag, 1 infantry
        61 Sea Zone : 1 flag, 1 battleship and 2 transports
        60 Sea Zone : 1 flag, 2 destroyers and 1 submarine

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 65
        British : 22 / 22
        Japanese : 41 / 43
        Americans : 39 / 40


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 15 on tech rolls
                    Americans roll 3,2,2 for Rockets Advance and gets 0 hits

    Purchase Units - Americans
                Americans buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 55 Sea Zone
                1 armour moved from Western United States to 55 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Solomon Islands
                1 armour moved from 45 Sea Zone to Solomon Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Eastern United States to United Kingdom
                1 armour moved from Alaska to Western United States
                1 submarine moved from 55 Sea Zone to 63 Sea Zone
                1 battleship moved from 55 Sea Zone to 52 Sea Zone
                1 transport moved from 55 Sea Zone to 52 Sea Zone

    Combat - Americans
                Battle in Solomon Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Solomon Islands
                        Americans roll dice for 1 armour in Solomon Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 55 Sea Zone
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 fighter and 1 infantry
        Alaska : 1 flag, 2 armour and 1 infantry
        Mexico : 1 flag, 1 infantry
        Italian East Africa : 1 flag, 1 armour
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
        Hawaiian Islands : 1 flag, 2 infantry
        United Kingdom : 1 flag, 2 fighters
        Solomon Islands : 1 flag, 1 armour
        Algeria : 1 flag, 1 infantry
        Eastern United States : 1 flag, 1 aaGun, 1 armour and 1 factory
        63 Sea Zone : 1 flag, 1 submarine
        8 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 flag, 1 destroyer and 1 transport
        52 Sea Zone : 1 flag, 1 battleship and 1 transport
        55 Sea Zone : 1 flag, 1 destroyer and 3 transports

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 65
        British : 22 / 22
        Japanese : 41 / 43
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 65
        British : 22 / 22
        Japanese : 41 / 43
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 2 for Jet Power and gets 0 hits

    Purchase Units - Germans
                Germans buy 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 14 Sea Zone to 13 Sea Zone
                1 infantry moved from Western Europe to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Gibraltar
                      Germans take Gibraltar from British
                1 armour moved from Anglo Egypt to Italian East Africa
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Caucasus to Trans-Jordan
                1 infantry moved from Kazakh S.S.R. to Sinkiang
                2 armour moved from Caucasus to India
                1 armour moved from Yakut S.S.R. to Buryatia S.S.R.
                4 armour moved from Russia to Yakut S.S.R.
                1 infantry moved from Karelia S.S.R. to Norway
                2 armour moved from Karelia S.S.R. to Norway
                1 armour moved from Karelia S.S.R. to Archangel
                4 armour moved from Germany to Western Europe
                2 fighters moved from Eastern Europe to 7 Sea Zone
                1 battleship moved from 14 Sea Zone to 13 Sea Zone

    Combat - Germans
                Battle in 7 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 battleship
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 7 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship in 7 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 7 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 24
                    Casualties for British: 1 battleship
                Battle in Italian East Africa
                    Germans attack with 1 armour
                    Americans defend with 1 armour
                        Germans roll dice for 1 armour in Italian East Africa, round 1 :  1/1 hits
                        British roll dice for 1 armour in Italian East Africa, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Italian East Africa
                    Germans win, taking Italian East Africa from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                2 fighters moved from 7 Sea Zone to Western Europe

    Place Units - Germans
                6 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 armour, 1 factory and 6 fighters
        Persia : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 2 armour
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 3 armour
        Italian East Africa : 1 flag, 1 armour
        Karelia S.S.R. : 1 flag, 3 armour and 1 infantry
        Yakut S.S.R. : 1 flag, 4 armour
        Norway : 1 flag, 2 armour and 2 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag, 2 armour
        Western Europe : 1 flag, 1 aaGun, 9 armour, 2 fighters and 5 infantry
        French Equatorial Africa : 1 flag
        Gibraltar : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Sinkiang : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag
        Libya : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 armour
        Russia : 1 flag, 1 aaGun and 1 factory
        Anglo Egypt : 1 flag
        13 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 67 / 67
        British : 19 / 22
        Japanese : 41 / 43
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 5 for Rockets Advance and gets 0 hits

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 battleship moved from 8 Sea Zone to 6 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 19 PUs; end with 19 PUs total

    Territory Summary for British :

    Eastern Canada : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 infantry
        Australia : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 aaGuns, 2 artilleries, 1 bomber, 1 factory, 4 fighters and 8 infantry
        New Zealand : 1 flag, 1 infantry
        38 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        3 Sea Zone : 1 flag, 1 destroyer and 2 transports
        6 Sea Zone : 1 flag, 2 battleships

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 67 / 67
        British : 19 / 19
        Japanese : 41 / 43
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 3 for Jet Power and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 destroyers moved from 60 Sea Zone to 52 Sea Zone
                1 submarine moved from 60 Sea Zone to 52 Sea Zone
                2 fighters moved from Japan to Caroline Islands
                1 infantry moved from Sinkiang to China
                2 armour moved from Manchuria to French Indochina
                1 battleship moved from 61 Sea Zone to 60 Sea Zone
                2 infantry moved from Manchuria to Kwantung

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 52 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 52 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 52 Sea Zone
                        Japanese roll dice for 2 destroyers in 52 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 52 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 52 Sea Zone
                        Japanese roll dice for 1 destroyer in 52 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship in 52 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 52 Sea Zone
                    Americans win with 1 battleship remaining. Battle score for attacker is -24
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 infantry moved from Novosibirsk to Sinkiang

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 60 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    India : 1 flag, 1 aaGun and 1 artillery
        Soviet Far East : 1 flag, 2 armour and 1 infantry
        Philipine Islands : 1 flag, 2 infantry
        Novosibirsk : 1 flag
        Kwantung : 1 flag, 2 infantry
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        French Indochina : 1 flag, 2 armour
        Sinkiang : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag, 1 infantry
        Japan : 1 flag, 1 aaGun, 2 armour, 1 factory, 5 fighters and 2 infantry
        Caroline Islands : 1 flag, 2 fighters and 1 infantry
        61 Sea Zone : 1 flag, 2 transports
        60 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 67 / 67
        British : 19 / 19
        Japanese : 41 / 41
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 45 Sea Zone to 43 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 artillery moved from Western United States to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
                1 artillery moved from 51 Sea Zone to Wake Island
                1 infantry moved from 51 Sea Zone to Wake Island
                1 battleship moved from 52 Sea Zone to 55 Sea Zone
                1 infantry moved from Mexico to Western United States
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                1 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 destroyer moved from 55 Sea Zone to 51 Sea Zone
                1 fighter moved from United Kingdom to Western Canada
                1 fighter moved from United Kingdom to Western Canada

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 bombers placed in Western United States
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 fighter and 1 infantry
        Alaska : 1 flag, 2 armour and 1 infantry
        Western United States : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory and 4 infantry
        Hawaiian Islands : 1 flag, 4 infantry
        Solomon Islands : 1 flag, 1 armour
        Algeria : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 artillery
        Eastern United States : 1 flag, 1 aaGun, 1 armour and 1 factory
        Western Canada : 1 flag, 2 fighters
        43 Sea Zone : 1 flag, 1 transport
        51 Sea Zone : 1 flag, 1 destroyer and 1 transport
        63 Sea Zone : 1 flag, 1 submarine
        8 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 flag, 1 destroyer
        52 Sea Zone : 1 flag, 1 transport
        55 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 67 / 67
        British : 19 / 19
        Japanese : 41 / 41
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 67 / 67
        British : 19 / 19
        Japanese : 41 / 41
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 3 for Jet Power and gets 0 hits

    Purchase Units - Germans
                Germans buy 6 fighters; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Italian East Africa to Union of South Africa
                      Germans take Kenya from British
                2 armour moved from Trans-Jordan to Libya
                1 infantry moved from Sinkiang to China
                3 armour moved from Yakut S.S.R. to Manchuria
                1 armour moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Gibraltar to 13 Sea Zone
                1 battleship moved from 13 Sea Zone to 18 Sea Zone
                3 fighters moved from Germany to 3 Sea Zone
                2 fighters moved from Western Europe to 6 Sea Zone
                2 fighters moved from Germany to 6 Sea Zone
                1 armour moved from Western Europe to 13 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
                1 armour moved from 18 Sea Zone to Brazil
                      Germans take Brazil from Americans
                1 infantry moved from 18 Sea Zone to Brazil
                1 fighter moved from Germany to 6 Sea Zone

    Combat - Germans
                Battle in 3 Sea Zone
                    Germans attack with 3 fighters
                    British defend with 1 destroyer and 2 transports
                        Germans roll dice for 3 fighters in 3 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 1 :  1/3 hits
                        1 transport owned by the British and 1 fighter owned by the Germans lost in 3 Sea Zone
                        Germans roll dice for 2 fighters in 3 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the British and 1 fighter owned by the Germans lost in 3 Sea Zone
                        Germans roll dice for 1 fighter in 3 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 3 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans lost in 3 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 fighters
                    Casualties for British: 2 transports
                Battle in 6 Sea Zone
                    Germans attack with 5 fighters
                    British defend with 2 battleships
                        Germans roll dice for 5 fighters in 6 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 2 battleships in 6 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 5 fighters in 6 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 2 battleships in 6 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 6 Sea Zone
                        Germans roll dice for 4 fighters in 6 Sea Zone, round 3 :  4/4 hits
                        British roll dice for 1 battleship in 6 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the British lost in 6 Sea Zone
                    Germans win with 4 fighters remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 battleships
                Battle in Union of South Africa
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Union of South Africa, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Union of South Africa, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Union of South Africa
                    Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 fighters moved from 6 Sea Zone to Western Europe

    Place Units - Germans
                6 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 73 PUs; end with 75 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 armour, 1 factory and 6 fighters
        Union of South Africa : 1 flag, 1 armour
        Kenya : 1 flag
        Manchuria : 1 flag, 3 armour
        Persia : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 2 armour
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 3 armour
        Italian East Africa : 1 flag
        Karelia S.S.R. : 1 flag, 3 armour and 1 infantry
        Brazil : 1 flag, 1 armour and 1 infantry
        Yakut S.S.R. : 1 flag
        Norway : 1 flag, 2 armour and 2 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 1 aaGun, 8 armour, 4 fighters and 5 infantry
        French Equatorial Africa : 1 flag
        Gibraltar : 1 flag
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Evenki National Okrug : 1 flag
        Libya : 1 flag, 2 armour and 1 infantry
        Buryatia S.S.R. : 1 flag, 2 armour
        Russia : 1 flag, 1 aaGun and 1 factory
        Anglo Egypt : 1 flag
        China : 1 flag, 1 infantry
        18 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 73 / 75
        British : 16 / 19
        Japanese : 41 / 41
        Americans : 36 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Purchase Units - British
                British buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                1 fighter moved from United Kingdom to Eastern United States
                1 fighter moved from United Kingdom to Eastern United States
                1 infantry moved from Australia to 38 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 carrier moved from 38 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/1 hits
                    AA raid costs 2 PUs

    Non Combat Move - British
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                1 infantry placed in United Kingdom
                2 submarines placed in 8 Sea Zone

    Turn Complete - British
                British collect 16 PUs; end with 16 PUs total

    Territory Summary for British :

    Eastern Canada : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 aaGuns, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 9 infantry
        New Zealand : 1 flag, 1 infantry
        Eastern United States : 1 flag, 2 fighters
        41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 infantry and 1 transport
        8 Sea Zone : 1 flag, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 73 / 73
        British : 16 / 16
        Japanese : 41 / 41
        Americans : 36 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 4 for Jet Power and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Caroline Islands to 51 Sea Zone
                1 battleship moved from 60 Sea Zone to 52 Sea Zone
                1 submarine moved from 60 Sea Zone to 52 Sea Zone
                1 destroyer moved from 60 Sea Zone to 52 Sea Zone
                1 infantry moved from Sinkiang to China
                1 infantry moved from China to Kwantung

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    Americans defend with 1 transport
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 transport in 52 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Americans lost in 52 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 transport
                Battle in 51 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 51 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 51 Sea Zone, round 1 :  1/2 hits
                        1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 51 Sea Zone
                        Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 51 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 51 Sea Zone to Caroline Islands
                1 armour moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indochina
                1 armour moved from 36 Sea Zone to French Indochina

    Place Units - Japanese
                3 destroyers placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    India : 1 flag, 1 aaGun and 1 artillery
        Soviet Far East : 1 flag, 2 armour and 1 infantry
        Philipine Islands : 1 flag, 2 infantry
        Novosibirsk : 1 flag
        Kwantung : 1 flag, 3 infantry
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        French Indochina : 1 flag, 3 armour and 1 infantry
        Sinkiang : 1 flag
        Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag, 1 infantry
        Japan : 1 flag, 1 aaGun, 1 armour, 1 factory, 5 fighters and 1 infantry
        Caroline Islands : 1 flag, 1 fighter and 1 infantry
        61 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 transport
        52 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
        60 Sea Zone : 1 flag, 3 destroyers and 1 submarine

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 73 / 73
        British : 16 / 16
        Japanese : 41 / 41
        Americans : 36 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery and 2 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 60 Sea Zone
                1 bomber moved from Western United States to 52 Sea Zone
                1 fighter moved from Midway to 52 Sea Zone
                1 fighter moved from Western Canada to 52 Sea Zone
                1 fighter moved from Western Canada to Midway
                1 infantry moved from Western United States to 55 Sea Zone
                1 armour moved from Western United States to 55 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Midway
                1 infantry moved from 56 Sea Zone to Midway
                1 destroyer moved from 45 Sea Zone to 60 Sea Zone
                1 transport moved from 43 Sea Zone to 55 Sea Zone
                1 battleship moved from 55 Sea Zone to 56 Sea Zone

    Combat - Americans
                Battle in 52 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 battleship, 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber and 2 fighters in 52 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 52 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship in 52 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone
                        Americans roll dice for 1 bomber in 52 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship in 52 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 52 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 battleship, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 bomber and 2 fighters
                Battle in 60 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 3 destroyers and 1 submarine
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 3 destroyers in 60 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 60 Sea Zone
                    Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber and 1 destroyer

    Non Combat Move - Americans
                1 infantry moved from Western United States to Mexico
                1 infantry moved from Western United States to Mexico

    Place Units - Americans
                1 armour, 1 artillery and 2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 36 PUs; end with 36 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 armour, 1 fighter and 2 infantry
        Alaska : 1 flag, 2 armour and 1 infantry
        Mexico : 1 flag, 2 infantry
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 1 infantry
        Hawaiian Islands : 1 flag, 4 infantry
        Solomon Islands : 1 flag, 1 armour
        Algeria : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 artillery
        Eastern United States : 1 flag, 1 aaGun, 1 armour and 1 factory
        56 Sea Zone : 1 flag, 1 battleship and 1 transport
        63 Sea Zone : 1 flag, 1 submarine
        8 Sea Zone : 1 flag, 1 destroyer
        55 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 73 / 73
        British : 16 / 16
        Japanese : 41 / 41
        Americans : 36 / 36


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 73 / 73
        British : 16 / 16
        Japanese : 41 / 41
        Americans : 36 / 36


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 4 for Jet Power and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 bombers and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 armour moved from Libya to Algeria
                1 infantry moved from Libya to Algeria
                1 armour moved from Brazil to 18 Sea Zone
                1 infantry moved from Brazil to 18 Sea Zone
                1 battleship moved from 18 Sea Zone to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 25 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                4 fighters moved from Western Europe to 8 Sea Zone
                6 fighters moved from Germany to Western Europe

    Combat - Germans
                Battle in Algeria
                    Germans attack with 2 armour and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 armour and 1 infantry in Algeria, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Germans win, taking Algeria from Americans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 8 Sea Zone
                    Germans attack with 4 fighters
                    British defend with 1 destroyer and 2 submarines; Americans defend with 1 destroyer
                        Germans roll dice for 4 fighters in 8 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 2 destroyers in 8 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Americans , 2 submarines owned by the British and 2 fighters owned by the Germans lost in 8 Sea Zone
                        Germans roll dice for 2 fighters in 8 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 8 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 8 Sea Zone to Western Europe

    Place Units - Germans
                3 bombers and 2 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 74 PUs; end with 77 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 armour, 3 bombers, 1 factory and 2 fighters
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Manchuria : 1 flag, 3 armour
        Persia : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag, 1 armour
        India : 1 flag, 2 armour
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 3 armour
        Italian East Africa : 1 flag
        Karelia S.S.R. : 1 flag, 3 armour and 1 infantry
        Brazil : 1 flag
        Yakut S.S.R. : 1 flag
        Norway : 1 flag, 2 armour and 2 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 1 aaGun, 8 armour, 7 fighters and 5 infantry
        French Equatorial Africa : 1 flag
        Gibraltar : 1 flag
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Algeria : 1 flag, 2 armour
        Evenki National Okrug : 1 flag
        Buryatia S.S.R. : 1 flag, 2 armour
        Russia : 1 flag, 1 aaGun and 1 factory
        Anglo Egypt : 1 flag
        China : 1 flag, 1 infantry
        25 Sea Zone : 1 flag, 1 armour, 1 battleship, 1 infantry and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 74 / 77
        British : 16 / 16
        Japanese : 41 / 41
        Americans : 35 / 36


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Purchase Units - British
                British buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from New Zealand to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 47 Sea Zone
                1 carrier moved from 41 Sea Zone to 47 Sea Zone
                1 destroyer moved from 41 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Guinea
                1 infantry moved from 47 Sea Zone to New Guinea

    Combat - British
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in New Guinea, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  1/1 hits
                        1 infantry owned by the British lost in New Guinea
                        British roll dice for 1 infantry in New Guinea, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Eastern United States to Alaska
                1 fighter moved from Eastern United States to Alaska

    Place Units - British
                2 submarines placed in 2 Sea Zone

    Turn Complete - British
                British collect 17 PUs; end with 17 PUs total

    Territory Summary for British :

    Eastern Canada : 1 flag, 1 infantry
        Alaska : 1 flag, 2 fighters
        United Kingdom : 1 flag, 2 aaGuns, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 9 infantry
        New Guinea : 1 flag, 1 infantry
        2 Sea Zone : 1 flag, 2 submarines
        47 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 74 / 77
        British : 17 / 17
        Japanese : 40 / 41
        Americans : 35 / 36


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                    Japanese roll 5,1 for Super subs and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 destroyers moved from 60 Sea Zone to 56 Sea Zone
                1 submarine moved from 60 Sea Zone to 56 Sea Zone
                1 armour moved from French Indochina to 36 Sea Zone
                1 infantry moved from French Indochina to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Australia
                      Japanese take Australia from British
                1 armour moved from 38 Sea Zone to Australia
                1 fighter moved from Caroline Islands to 47 Sea Zone
                1 infantry moved from China to French Indochina

    Combat - Japanese
                Battle in 47 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 carrier, 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter in 47 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 carrier, 1 destroyer and 1 transport in 47 Sea Zone, round 1 :  2/3 hits
                        1 fighter owned by the Japanese lost in 47 Sea Zone
                    British win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in 56 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 56 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 1 :  1/2 hits
                        1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                        Japanese roll dice for 2 destroyers in 56 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship in 56 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 battleship in 56 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 battleship and 1 transport

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer and 1 submarine placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Australia : 1 flag, 1 armour and 1 infantry
        India : 1 flag, 1 aaGun and 1 artillery
        Soviet Far East : 1 flag, 2 armour and 1 infantry
        Philipine Islands : 1 flag, 2 infantry
        Novosibirsk : 1 flag
        Kwantung : 1 flag, 3 infantry
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        French Indochina : 1 flag, 2 armour and 1 infantry
        Sinkiang : 1 flag
        Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 1 armour, 1 factory, 6 fighters and 1 infantry
        Caroline Islands : 1 flag, 1 infantry
        38 Sea Zone : 1 flag, 1 transport
        61 Sea Zone : 1 flag, 1 transport
        60 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 74 / 77
        British : 15 / 17
        Japanese : 42 / 43
        Americans : 35 / 36


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 63 Sea Zone to 55 Sea Zone
                1 bomber moved from Western United States to Alaska
                1 bomber moved from Western United States to Alaska

    Non Combat Move - Americans

    Place Units - Americans
                3 transports placed in 55 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 35 PUs; end with 35 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 armour, 1 fighter and 2 infantry
        Alaska : 1 flag, 2 armour, 2 bombers and 1 infantry
        Mexico : 1 flag, 2 infantry
        Western United States : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry
        Hawaiian Islands : 1 flag, 4 infantry
        Solomon Islands : 1 flag, 1 armour
        Wake Island : 1 flag, 1 artillery
        Eastern United States : 1 flag, 1 aaGun, 1 armour and 1 factory
        55 Sea Zone : 1 flag, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 74 / 77
        British : 15 / 17
        Japanese : 42 / 43
        Americans : 35 / 35


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :8

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 74 / 77
        British : 15 / 17
        Japanese : 42 / 43
        Americans : 35 / 35


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :8

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 6 for Heavy Bomber and gets 1 hit
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 bombers moved from Germany to United Kingdom
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 41 Sea Zone
                1 battleship moved from 25 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to New Zealand
                      Germans take New Zealand from British
                1 infantry moved from 41 Sea Zone to New Zealand
                3 armour moved from Archangel to Evenki National Okrug
                1 armour moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 armour moved from Manchuria to Buryatia S.S.R.
                2 armour moved from Manchuria to Soviet Far East
                1 infantry moved from China to Manchuria

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/3 hits
                    AA raid costs 21 PUs

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Germany
                2 fighters moved from Germany to Western Europe
                1 armour moved from Belgian Congo to French West Africa

    Place Units - Germans
                4 bombers and 1 fighter placed in Germany

    Turn Complete - Germans
                Germans collect 75 PUs; end with 77 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 armour, 7 bombers, 1 factory and 1 fighter
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Manchuria : 1 flag, 1 infantry
        Persia : 1 flag
        French West Africa : 1 flag, 1 armour
        Belgian Congo : 1 flag
        India : 1 flag, 2 armour
        Soviet Far East : 1 flag, 2 armour
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 1 armour and 1 infantry
        Italian East Africa : 1 flag
        Karelia S.S.R. : 1 flag, 2 armour
        Brazil : 1 flag
        Yakut S.S.R. : 1 flag
        Norway : 1 flag, 2 armour and 2 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 1 aaGun, 8 armour, 9 fighters and 5 infantry
        New Zealand : 1 flag, 1 armour and 1 infantry
        French Equatorial Africa : 1 flag
        Gibraltar : 1 flag
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Algeria : 1 flag, 2 armour
        Evenki National Okrug : 1 flag, 3 armour
        Buryatia S.S.R. : 1 flag, 3 armour
        Russia : 1 flag, 1 aaGun and 1 factory
        Anglo Egypt : 1 flag
        41 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 75 / 77
        British : 14 / 0
        Japanese : 42 / 43
        Americans : 35 / 35

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