Axisplaya (Axis) vsAlsch91 (Allies) Alpha +2


  • China 1

    12 IPCs

    4 Inf, save 0

    Combat

    2 Inf Yun to Hun
    2 Inf Kwe to Hun
    1 Fig Sze to Hun


  • Forgot that the road is open.

    Change purchase to 3 Art, save 0

    Hun

    Attack (4 Inf, 1 Fig)
    DiceRolls: 4@1 1@3; Total Hits: 24@1: (3, 2, 2, 1)1@3: (3)

    Defense (2 Inf, 1 Art)
    DiceRolls: 3@2; Total Hits: 03@2: (4, 5, 4)


  • Hun R2
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (4, 6, 4, 4)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Hun lwol

    Hm chinese luck is awfully nice so far.

    Non-coms

    2 Inf Sui to She
    1 Fig Hun to She
    1 Inf Sze to Yun
    1 Inf Sze to She

    Place

    1 Art Sze
    2 Art She

    Collect

    9 + 6 NO = 15 IPCs


  • UK 1

    London has 28 IPCs

    9 Inf (27)

    save 1

    Calcutta has 17 IPCs

    1 Inf (3)
    2 Art (8)
    1 Arm (6)

    save 0


  • Combat

    1 DD SZ 109 to SZ 106
    1 CA SZ 91 to SZ 106

    1 DD, 1 CA, 1 CV, 1 Tac SZ 98 to SZ 97
    1 Fig Mal to SZ 97
    1 Fig Gib to SZ 97
    1 Fig UK to SZ 97

    Scramble in SZ 97?


  • SZ 106

    Attack (1 DD, 1 CA)
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)

    Defense (2 SS)
    DiceRolls: 2@1; Total Hits: 12@1: (1, 6)


  • SZ 106 cwlo 1 DD

    I’ll wait for scramble orders.

  • '10

    scramble everything in sz97.

    Hope i can get a bit of your chinese luck there.


  • Here goes nothing…

    Attack (1 DD, 1 CA, 1 CV, 3 Fig, 1 Tac)
    DiceRolls: 1@2 4@3 1@4; Total Hits: 31@2: (1)4@3: (6, 6, 3, 5)1@4: (1)

    Defense (1 CA, 1 BB, 3 Fig)
    DiceRolls: 1@3 4@4; Total Hits: 51@3: (1)4@4: (3, 3, 1, 2)

  • '10

    jackpot !

    I loose CA, damage BB and German fgt


  • Realize I should’ve asked for OoL before your rolls, damn.

    Well okay then.

    Ah god I don’t even know what to do at this point.

    Attack loses 1 DD, 1 CV, 2 Fig

    Retreat.   :roll:
    Only done Taranto in one other online game and it ended exactly like this one.  Damn.


  • Non-coms

    1 Fig, 1 Tac SZ 97 to Mal
    1 TT SZ 98 - 96 - 81, take
    1 Inf, 1 AA gun Mal to Egy
    2 Inf, 1 Art, 1 Arm Alx to Egy
    1 Inf Sud to Egy
    1 DD SZ 71 to SZ 83
    2 Inf Saf to Rho
    1 TT SZ 109 to SZ 106
    1 Inf, 1 Fig Sco to UK
    1 Inf, 1 Art Ont to Que
    1 DD SZ 111 to SZ 110
    1 BB SZ 111 to SZ 104
    1 Inf Wind to Epr
    1 BB SZ 37 to SZ 39
    1 Fig Bur to Ind
    6 Inf, 1 Art, 1 AA gun Ind to Bur
    1 TT SZ 39 to SZ 41, take
    2 Inf Mal to Sum (activate)
    1 Inf Mal to Shn

    Place

    9 Inf UK
    1 Inf, 2 Art, 1 Arm Ind

    London collects

    28 + 5 NO + 1 leftover = 34 IPCs

    Calcutta collects

    21 IPCs


  • Anzac 10 IPCs

    1 DD (8)

    save 2

    No comabt

    Non-coms

    1 Inf Egy to Alx
    1 Inf Egy to Sud
    1 DD SZ 62 to SZ 54
    1 CA SZ 63 to SZ 54
    1 TT SZ 62 to SZ 42, take
    2 Inf Nsw to Jav (activate)
    1 AA gun Nsw to Que
    2 Fig Nze to Que

    Place

    1 DD SZ 62

    Collect

    14 + 2 NO = 16 IPCs

    Axisplaya_vs_Alsch91_1dAllies.AAM

  • '10

    Italy 1

    Buy:
    1tr (7)
    1inf (3)

    BB repaired

    CM

    sz93 (dd, CA)
    ss sz95
    fgt, tac NIta

    sz95 (1CA)  2 POSSIBLE FGT SCRAMBLE
    2dd, CA sz95
    BB sz97
    fgt SIta

    Mal (fgt, tac)
    2inf, 2art, tnk NIta, inf SIta » 3tr sz95 and 97 » sz96 » Mal

    Tun (1inf)
    inf, art Lib
    mec, tnk Tob

    NEED SCRAMBLING ORDERS FOR SZ 96


  • Scramble both planes.

  • '10

    Okay

    sz93

    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (1)1@4: (2)

    DiceRolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)

  • '10

    sz93 cwlo 1ss

    sz96

    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (3, 5)1@4: (3)

    DiceRolls: 2@3 1@4; Total Hits: 02@3: (5, 6)1@4: (6)

  • '10

    Oh my god…you’re still paying the price for those lucky chinese rolls…

    i guess you keep the fgt…

    sz96 rd 2

    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (1, 2)2@3: (5, 5)1@4: (6)

    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • '10

    sz96 cw BB damaged

    Tun

    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (4, 4)1@3: (2)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

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