@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseStalingradski vs Infrastructure Alpha2 game 4.
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Germany collects 49 IPCs + 15 NO = 64 IPCs.
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Russia $; 2art = 8.
Vologda;
A; Hit+Rolls: 1@2, 1@4; Total Hits: 01@2,: (3)1@4: (6)
D;Rolls: 2@2; Total Hits: 12@2: (2, 5)
Samara; walk-in
Tambov;
A;Rolls: 1@4, 2@1; Total Hits: 01@4,: (5)2@1: (3, 4)
D;Rolls: 1@2; Total Hits: 11@2: (1)
Smolensk;
A; Hit+Rolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (3)
D;Rolls: 2@2; Total Hits: 12@2: (5, 1)
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Round 2
Vologda;
A; Hit
D;Rolls: 1@2; Total Hits: 11@2: (2)
Tambov;
A;Rolls: 1@4, 1@1; Total Hits: 01@4,: (6)1@1: (6)
D;Rolls: 1@2; Total Hits: 01@2: (3)
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Round 3
Tambov;
A;Rolls: 1@4, 1@1; Total Hits: 11@4,: (2)1@1: (3)
D;Rolls: 1@2; Total Hits: 01@2: (5)
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Russia refuses to collect 10.
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I just saw that your Italian sub thinks it got permission to go thru the suez. The suez is not like Gibraltar. Gibraltar is the only strait that the sub rule works for, so please put my transport back and move your sub back, because access is denied!
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All apologies! I knew it seemed too good to be true…
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Japan purchases 12 Infantry, Artillery, Mech Infantry, Destroyer, Fighter = 62 IPCs.
Combat
Novosobirsk
a Hit
dRolls: 1@2; Total Hits: 01@2: (5)
Kazahkstan
a Hit
dRolls: 1@2; Total Hits: 01@2: (6)
SZ37
a Hit
dRolls: 1@2; Total Hits: 11@2: (1)
Borneo
a Hit
dRolls: 1@2; Total Hits: 01@2: (3)
Celebes
a Hit
dRolls: 1@2; Total Hits: 11@2: (1)
SZ25
aRolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (2)
dRolls: 1@2; Total Hits: 01@2: (3)
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Japan collects 68 IPCs.
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US $; 2ftr, 2sub, 3tran, 2dest, 8inf = 93.
Volgo;
A; Hit+Rolls: 1@1, 1@3, 2@4; Total Hits: 21@1,: (1)1@3,: (5)2@4: (4, 5)
D;Rolls: 1@2, 1@3; Total Hits: 11@2,: (3)1@3: (1)
SZ25;
A;Rolls: 1@2, 1@4; Total Hits: 01@2,: (6)1@4: (5)
D;Rolls: 1@2; Total Hits: 11@2: (1)
SZ44; cleared
Celeb;
A;Rolls: 2@2; Total Hits: 12@2: (2, 3)
D;Rolls: 1@2; Total Hits: 01@2: (5)
SZ92;
A; Hit
D;Rolls: 1@2; Total Hits: 01@2: (3)
SZ104;
A; Hit
D;Rolls: 1@2; Total Hits: 01@2: (3)
SZ99; cleared
Cyprus;
A; Hit
D;Rolls: 1@2; Total Hits: 01@2: (4)
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Round 2
SZ25;
A;Rolls: 1@4; Total Hits: 11@4: (2)
D;Rolls: 1@2; Total Hits: 11@2: (2)
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Use a token. 2 left.
SZ25;
A;Rolls: 1@2, 1@4; Total Hits: 01@2,: (4)1@4: (5)
D;Rolls: 1@2; Total Hits: 01@2: (5)
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Round 2
SZ25;
A;Rolls: 1@2, 1@4; Total Hits: 11@2,: (6)1@4: (3)
D;Rolls: 1@2; Total Hits: 01@2: (6)
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I shouldnt have had 93 last turn as I didnt. -1sub, -1inf, +1art = -5.
US collects 63 + 25NO = 88.
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UK $; 6inf, 1art, 1arm, 1tact = 39.
UKP $; 3inf, save1 = 10.Volog - Urals; blitz thru.
Kaza;
A; Hit+Rolls: 1@2, 2@3; Total Hits: 21@2,: (4)2@3: (3, 3)
D;Rolls: 2@2; Total Hits: 12@2: (5, 1)
Sham;
A; Hit+Rolls: 1@2, 1@4; Total Hits: 01@2,: (6)1@4: (6)
D;Rolls: 3@2; Total Hits: 03@2: (3, 5, 5)
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Round 2
Sham;
A; Hit+Rolls: 1@2, 1@4; Total Hits: 11@2,: (5)1@4: (3)
D;Rolls: 2@2; Total Hits: 02@2: (4, 3)
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UK collects 34 + 5NO = 39.
UKP collects 7 + 1save = 8.Anzac $; 2subs, 1tran, save1 = 20.
SZ43; cleared.
Anzac collects 14 + 5NO +1save = 20.
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Actually, please use this map. I forgot to move the anzac ftr from russia. and needed to save the US fleet. The true power of 4 carriers and a malayan airbase comes out.
USE THIS MAP!
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Italy purchases 3 Infantry, Artillery, 2 Subs = 25 IPCs.
Combat
Tambov
a Hit
dRolls: 1@2; Total Hits: 11@2: (2)
Smolensk
aRolls: 2@1, 1@3; Total Hits: 12@1,: (6, 2)1@3: (2)
dRolls: 1@2; Total Hits: 01@2: (3)
SZ99 cleared
SZ92
a Hit
dRolls: 1@1; Total Hits: 01@1: (2)
Gibraltar
aRolls: 2@1, 2@2; Total Hits: 02@1,: (3, 6)2@2: (3, 6)
dRolls: 2@2; Total Hits: 02@2: (6, 6)