@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul no problem, no need to work ;-)
Italy may proceed :)
assumed no kame or scramble in sz6 because I sent the house, let me know if you want to roll it though
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 6 infantry and 2 mech_infantrys moved from India to Burma
1 bomber moved from Anglo Egyptian Sudan to Iraq
3 infantry moved from Persia to Iraq
Combat - British
Battle in Burma
British attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 artillery, 5 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 6 infantry
Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
2 transports moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 2 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Malta to Egypt
2 fighters moved from Gibraltar to French Central Africa
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,6,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
I didn’t get a chance to kamikaze or scramble on your fleet in 6? The way I see it, one or the other would probably happen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 4 aaGuns and 7 infantry
EDIT: Adding units owned by Italians to Romania: 4 aaGuns and 7 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries
EDIT: Turning off Edit Mode
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 bomber
Romania : 4 aaGuns and 7 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Production/PUs Summary :
Germans : 42 / 50
Russians : 36 / 38
Japanese : 45 / 53
Americans : 55 / 75
Chinese : 7 / 7
British : 31 / 29
UK_Pacific : 6 / 3
Italians : 11 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to Korea
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
ANZAC collect 16 PUs (2 lost to blockades); end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to French West Africa
Turn Complete - French
I didn’t get a chance to kamikaze or scramble on your fleet in 6? The way I see it, one or the other would probably happen.
Quoted in case you missed it.
assumed no kame or scramble in sz6 because I sent the house, let me know if you want to roll it though
right, and I had said this when I posted US move…so the option has always been there for you to ask for a roll…but you went as Italy so I kept going
We can let it be. I’ll just continue onward.
I don’t care if you wanted to roll, I just thought since Italy posted you had decided not to
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers and 2 fighters moved from Alexandria to 81 Sea Zone
2 infantry moved from Baltic States to Belarus
5 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
2 armour and 2 mech_infantrys moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
3 armour and 6 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Novgorod
1 tactical_bomber moved from Romania to Belarus
1 fighter moved from Yugoslavia to Belarus
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 4 bombers and 2 fighters
British defend with 1 cruiser, 1 destroyer and 2 transports; French defend with 1 destroyer
Germans roll dice for 4 bombers and 2 fighters in 81 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Germans, 2 transports owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the French lost in 81 Sea Zone
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Casualties for French: 1 destroyer
Battle in Novgorod
Germans attack with 5 armour, 3 artilleries, 12 infantry and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 armour, 3 artilleries, 12 infantry and 5 mech_infantrys in Novgorod, round 2 : 7/25 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 3 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 5 armour, 6 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 5 armour, 6 infantry and 2 mech_infantrys in Bessarabia, round 2 : 3/13 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 3/5 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 5 armour, 3 infantry and 2 mech_infantrys in Bessarabia, round 3 : 4/10 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 tactical_bomber moved from Romania to Yugoslavia
3 aaGuns moved from Baltic States to Novgorod
4 infantry moved from Greece to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
4 bombers and 1 fighter moved from 81 Sea Zone to Alexandria
1 tactical_bomber moved from Yugoslavia to Southern Italy
Place Units - Germans
1 destroyer placed in 97 Sea Zone
1 armour and 9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Alexandria : 2 artilleries, 4 bombers, 1 fighter and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 9 mech_infantrys
Romania : 1 fighter and 1 tactical_bomber
Poland : 1 aaGun
Germany : 1 factory_major and 10 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 5 armour, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 5 mech_infantrys
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 2 tactical_bombers
98 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 45 / 55
Russians : 33 / 38
Japanese : 45 / 53
Americans : 55 / 75
Chinese : 7 / 7
British : 31 / 29
UK_Pacific : 6 / 3
Italians : 11 / 16
ANZAC : 18 / 31
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
4 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour, 2 infantry and 2 mech_infantrys
Russians win, taking Bessarabia from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 5 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 5 infantry
EDIT: Adding units owned by Russians to Norway: 5 infantry
EDIT: Changing ownership of Norway from Germans to Russians
EDIT: Turning off Edit Mode
4 fighters moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
9 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Borneo to 43 Sea Zone
1 bomber and 2 fighters moved from Japan to 6 Sea Zone
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to India
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 bomber moved from Shan State to 21 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to 21 Sea Zone
1 tactical_bomber moved from Shan State to India
1 bomber moved from Shan State to 6 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 7 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/13 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 3/6 hits
1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 carrier owned by the Americans, 2 bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Casualties for Japanese: 2 bombers and 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers in 21 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Philippines
1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 6 Sea Zone to Japan
2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
4 infantry moved from Kwangsi to Hunan
1 infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 47 PUs (5 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 tactical_bombers
Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 4 infantry
Szechwan : 1 flag
Anhwe : 1 flag, 5 infantry
Shan State : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Sakha : 1 flag, 1 armour
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 3 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 flag, 2 destroyers and 2 transports
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 55
Russians : 36 / 39
Japanese : 52 / 56
Americans : 55 / 75
Chinese : 7 / 7
British : 31 / 29
UK_Pacific : 3 / 0
Italians : 11 / 16
ANZAC : 14 / 31
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 mech_infantrys moved from Burma to India
Combat - British
British creates battle in territory 98 Sea Zone
Battle in 98 Sea Zone
British attack with 1 submarine
Germans defend with 3 transports
British win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in India
British attack with 2 artilleries and 2 mech_infantrys
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from French Central Africa to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 7 infantry
Russians defend with 1 armour
Italians roll dice for 7 infantry in Bessarabia, round 2 : 0/7 hits
Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 6 infantry in Bessarabia, round 3 : 2/6 hits
Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits
1 armour owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
4 aaGuns moved from Romania to Bessarabia
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bessarabia : 1 flag, 4 aaGuns and 6 infantry
97 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 55
Russians : 36 / 39
Japanese : 44 / 56
Americans : 55 / 72
Chinese : 12 / 13
British : 31 / 29
UK_Pacific : 6 / 3
Italians : 11 / 16
ANZAC : 14 / 31
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 3 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
it’s your call on allowing it, but I did the edit because I 100% remember moving those ships back near Alaska and moving those two land units towards your tank, because I remember saying “oh I can’t use these guys to block”…so I let Japan keep the land territory but I did move my US ships…I think I hit undo on something and accidentally double-clicked, that’s the only reason I can think of them still being there…like I said, it’s your call but I obviously did not want to just leave those ships to die…thanks
I’ll allow their safe passage.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 4 bombers, 1 fighter and 4 infantry moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Germans take 97 Sea Zone from British
1 fighter and 1 tactical_bomber moved from Romania to 98 Sea Zone
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
2 tactical_bombers moved from Yugoslavia to Egypt
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
3 artilleries and 3 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Karelia
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Karelia, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Vyborg, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 2 artilleries, 4 bombers, 2 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys; French defend with 1 fighter and 2 infantry
Germans roll dice for 2 artilleries, 4 bombers, 2 fighters, 4 infantry and 4 tactical_bombers in Egypt, round 2 : 5/16 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 9 infantry and 2 mech_infantrys in Egypt, round 2 : 11/18 hits
2 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 4 infantry owned by the Germans, 2 artilleries owned by the Germans and 5 infantry owned by the British lost in Egypt
retreated to Egypt
British win with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is -59
Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for British: 5 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers and 2 tactical_bombers moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
10 infantry moved from Germany to Poland
1 aaGun moved from Poland to Baltic States
1 armour and 9 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 3 bombers
EDIT: Adding units owned by Germans to Alexandria: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Yugoslavia
3 infantry placed in Novgorod
1 armour, 2 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Alexandria : 3 fighters and 4 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 5 mech_infantrys
Poland : 1 armour, 10 infantry and 9 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 3 artilleries and 2 infantry
Baltic States : 1 flag, 1 aaGun
Vyborg : 1 flag, 5 armour, 1 infantry and 5 mech_infantrys
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 45 / 50
Russians : 33 / 39
Japanese : 44 / 56
Americans : 55 / 72
Chinese : 12 / 13
British : 31 / 29
UK_Pacific : 6 / 3
Italians : 11 / 16
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0