16L G40 Stalingradski (Allies +23) vs Talleyrand19 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
3 mech_infantrys moved from Vologda to Kazakhstan
1 tactical_bomber moved from Vologda to Kazakhstan
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Archangel to Karelia
6 artilleries and 6 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kazakhstan
Russians attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Kazakhstan from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Russians attack with 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 6 artilleries and 6 infantry
Germans defend with 3 armour
Russians win, taking Tambov from Germans with 6 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Samara to Russia
2 aaGuns moved from Vologda to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Urals
6 artilleries moved from Archangel to Vologda
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Archangel
2 armour moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
2 artilleries moved from Archangel to Novgorod
1 artillery moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Tsagaan Olom to Olgiy
1 aaGun and 3 infantry moved from Persia to IraqPlace Units - Russians
3 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Amur to Manchuria
1 infantry moved from Chahar to Jehol
3 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
2 mech_infantrys moved from Kansu to Novosibirsk
1 tactical_bomber moved from Shensi to Novosibirsk
1 bomber moved from Hunan to Manchuria
8 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Japan to Jehol
1 tactical_bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 8 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese win, taking Kazakhstan from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Jehol
Japanese attack with 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Jehol from Chinese with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Jehol to Amur
1 bomber moved from Manchuria to Japan
1 infantry moved from Suiyuyan to Kansu
2 tactical_bombers moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Novosibirsk to Volgograd
1 tactical_bomber moved from French Indo China to Volgograd
8 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
3 mech_infantrys moved from Malaya to Shan State
2 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsi to KiangsuPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 bomber placed in Japan
2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,6,5,3,2,5,2,4,2,3,4,4,5,1,6,5,4,4,1,5,5,6,3,5,4,5,3,2,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
9 destroyers moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
4 carriers moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 3 cruisers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
9 destroyers moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
4 carriers moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 3 cruisers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Shantung
Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans win, taking Shantung from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Shantung to 35 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Iraq to India
3 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 83 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Iraq to Trans-Jordan
4 fighters moved from Iraq to Trans-Jordan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Iraq to Trans-Jordan
4 fighters moved from Iraq to Trans-Jordan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Trans-Jordan
British attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 mech_infantrys
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Belgian Congo to Kenya
2 infantry moved from Belgian Congo to Kenya
4 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Belgian Congo to Iraq
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Iraq to Persia
1 infantry moved from Burma to India
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
4 infantry moved from Egypt to Trans-JordanPlace Units - Italians
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to Philippines
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
21 armour and 2 artilleries moved from Northwest Persia to Iraq
5 bombers moved from Volgograd to Iraq
3 mech_infantrys moved from Finland to Karelia
2 mech_infantrys moved from Norway to Karelia
1 mech_infantry moved from Vyborg to Karelia
2 bombers moved from Finland to Karelia
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 93 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Poland to Baltic States
1 armour and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
3 tactical_bombers moved from Egypt to IraqCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Karelia
Germans attack with 2 bombers and 6 mech_infantrys
Russians defend with 3 infantry and 1 mech_infantry
Germans win, taking Karelia from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 5 bombers
Americans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer and 3 transports
Battle in Iraq
Germans attack with 21 armour, 2 artilleries, 5 bombers and 3 tactical_bombers
British defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 9 infantry and 3 mech_infantrys; French defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry
Germans win, taking Iraq from British with 4 armour, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 17 armour and 2 artilleries
Casualties for British: 1 armour, 6 artilleries, 5 fighters, 9 infantry and 3 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Baltic States
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Iraq to Caucasus
1 bomber moved from Iraq to Caucasus
4 bombers moved from Iraq to Caucasus
3 armour moved from Volgograd to Kazakhstan
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
3 bombers moved from 91 Sea Zone to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Norway to Finland
2 bombers moved from Karelia to Finland
3 armour moved from Kazakhstan to Volgograd
3 fighters moved from Southern Italy to VolgogradPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Finland
3 mech_infantrys placed in Germany
3 infantry placed in France
1 bomber placed in Western Germany
3 infantry placed in Ukraine
2 mech_infantrys placed in Western Germany
Germans undo move 7.
2 mech_infantrys placed in Romania
Germans undo move 3.
1 mech_infantry placed in Romania
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 aaGuns, 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 6 aaGuns, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Urals to Novosibirsk
3 artilleries moved from Vologda to Novosibirsk
1 mech_infantry moved from Archangel to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
6 artilleries and 7 infantry moved from Tambov to Volgograd
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Volgograd
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 artilleries moved from Novgorod to Baltic States
1 artillery and 5 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 artillery and 4 infantry moved from Bryansk to Ukraine
1 armour moved from Archangel to Karelia
1 mech_infantry moved from Archangel to Karelia
1 armour moved from Archangel to Baltic States
1 mech_infantry moved from Archangel to Baltic States
1 mech_infantry moved from Archangel to Karelia
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Urals to Novosibirsk
3 artilleries moved from Vologda to Novosibirsk
1 mech_infantry moved from Archangel to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
6 artilleries and 7 infantry moved from Tambov to Volgograd
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Volgograd
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 artilleries moved from Novgorod to Baltic States
1 artillery and 5 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 artillery and 4 infantry moved from Bryansk to Ukraine
1 armour moved from Archangel to Karelia
1 mech_infantry moved from Archangel to Karelia
1 armour moved from Archangel to Baltic States
1 mech_infantry moved from Archangel to Baltic States
1 mech_infantry moved from Archangel to Karelia
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 2 mech_infantrys
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 3 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Novosibirsk from Japanese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Volgograd
Russians attack with 6 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 2 tactical_bombers; Germans defend with 3 armour, 1 factory_minor, 3 fighters and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 18
Casualties for Japanese: 2 tactical_bombers
Casualties for Germans: 3 armour, 3 fighters and 3 infantry
Casualties for Russians: 5 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Germans defend with 6 mech_infantrys
Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 5 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Tambov to Russia
1 artillery moved from Vologda to Archangel
2 artilleries moved from Vologda to Samara
4 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Bryansk
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
4 infantry moved from Jehol to Shantung
3 infantry moved from Kiangsu to Shantung
1 bomber moved from Japan to Sakha
1 tactical_bomber moved from Amur to 19 Sea Zone
1 bomber moved from Japan to Sakha
8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shantung
Japanese attack with 7 infantry
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 7 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
6 mech_infantrys moved from Kweichow to Sikang
4 mech_infantrys moved from Yunnan to Sikang
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Amur to Japan
8 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from Sakha to Amur
1 bomber moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Kansu to Tsinghai
9 mech_infantrys moved from Shan State to Szechwan
1 mech_infantry moved from Shan State to SzechwanPlace Units - Japanese
2 destroyers placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,2
Japanese collect 36 PUs (11 lost to blockades); end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Iraq
1 bomber moved from India to Iraq
2 carriers, 7 destroyers and 2 transports moved from 110 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Iraq
1 bomber moved from India to Iraq
2 carriers, 7 destroyers and 2 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Iraq causes 7 damage total. Damaged units is as follows: factory_minor = 4, airfield = 3
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Iraq to West India
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 6 Sea Zone to 19 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 infantry and 1 mech_infantry moved from Kenya to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Kenya to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 4 armour and 1 factory_minor
British win, taking Iraq from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 4 armour
Casualties for British: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Kenya
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
5 aaGuns, 6 artilleries, 24 infantry and 1 mech_infantry moved from India to West IndiaPlace Units - British
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Tanganyika Territory: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry





