TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
thanks man. Would you like to pick your casualties or is it okay to auto-select?
tap all the capital ships first then get rid of the crappy stuff…that’s probably how it will autoselect
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 34 PUs;
British buy 1 armour, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Trans-Jordan to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 111 Sea Zone
British attack with 1 destroyer
Germans defend with 3 transports
British win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 3 submarines
Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 106
Casualties for British: 2 destroyers and 2 submarines
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Non Combat Move - British
2 fighters moved from 97 Sea Zone to Syria
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun, 2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 artillery and 4 infantry moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to India
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Morocco to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour moved from Morocco to Tunisia
1 aaGun and 2 infantry moved from Morocco to Algeria
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
game over…the rolling in that sea battle is the worst thing I have ever seen…holy shit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
5 mech_infantrys moved from Southern Italy to Yugoslavia
2 armour moved from Southern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,5,4,3,6,6,3,6,6
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total
Yeah the dice were rough on you that last round. Did you want to keep playing?
yeah we’ll keep playing, hopefully I can get lucky in a later battle, but I’m still bitter towards those dice…your move with ANZAC/French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
8 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
scramble in UK?
and what’s order of loss in the Med? like do you want me to tap carrier last in case planes survive so you can land them?
no scramble. as for losses just make sure fighters and then carrier is last ones hit.
just to clarify the carrier will be the last thing taken and the fighters will be taken right before that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
8 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 3 transports
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 8 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the British Submerged
Germans win with 5 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 3 bombers, 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
5 bombers moved from 97 Sea Zone to Southern Italy
2 armour and 4 mech_infantrys moved from Romania to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Romania
1 armour, 1 artillery and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
well haha, guess it didn’t matter, I got all the hits I needed on the first roll and then you got 6 hits on the fire-back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
6 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 6 infantry
Italians defend with 3 artilleries, 1 factory_minor and 5 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Italians win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 5 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
10 infantry moved from Smolensk to Bryansk
2 aaGuns and 12 infantry moved from Vologda to Smolensk
2 aaGuns moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in Russia
1 infantry placed in Volgograd
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
3 infantry moved from Yunnan to Burma
3 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to Burma
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
2 armour moved from Shensi to Kansu
2 mech_infantrys moved from Shensi to Kansu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Sikang to Kazakhstan
2 armour moved from Szechwan to Kazakhstan
1 tactical_bomber moved from French Indo China to Burma
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
2 cruisers moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 3 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery and 4 fighters
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 3 bombers, 4 fighters, 3 infantry and 7 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 3 bombers, 4 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
4 fighters moved from Celebes to 44 Sea Zone
1 mech_infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Shan State to Yunnan
3 bombers, 4 fighters and 7 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x airfield, 3x harbour; Remaining resources: 30 PUs;
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
4 fighters and 2 tactical_bombers moved from India to Burma
1 fighter moved from Persia to Afghanistan
1 mech_infantry moved from West India to Afghanistan
1 artillery and 4 infantry moved from Syria to Turkey
2 fighters moved from Syria to Turkey
1 armour and 3 mech_infantrys moved from Persia to Afghanistan
1 armour moved from Persia to Turkey
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
4 infantry moved from Trans-Jordan to Saudi Arabia
2 fighters moved from Trans-Jordan to Saudi Arabia
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Turkey
British attack with 1 armour, 3 artilleries, 2 fighters and 6 infantry
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 1 armour, 1 fighter and 4 mech_infantrys
Neutral_True defend with 4 infantry
3 mech_infantrys owned by the British and 1 armour owned by the British retreated to West India
Neutral_True win with 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in Saudi Arabia
British attack with 2 fighters and 4 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Burma
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 tactical_bombers moved from Burma to India
4 fighters moved from Burma to India
1 fighter moved from Afghanistan to India
1 armour and 1 mech_infantry moved from West India to India
2 fighters moved from Saudi Arabia to India
1 aaGun and 1 infantry moved from Trans-Jordan to Syria
2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Turkey to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
British undo move 1.
British undo move 2.
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Southern France
2 armour moved from Yugoslavia to Southern France
5 mech_infantrys moved from Yugoslavia to Southern France
2 mech_infantrys moved from Romania to Greece
Place Units - Italians
2 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total