@SuperbattleshipYamato no scramble thanks
Stalingradski v Infrastructure LL
-
Really messed up here. Didnt see the 7 bombers.
I am redoing combat but will make same results as original fighting because I want to redo my noncombat. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 28 to 33
EDIT: Turning off Edit Mode
Russians spend 5 on tech rolls
Russians rolls : 1/1 hits
Russians removing all Technology Tokens after successful research.
Russians discover Increased Factory ProductionActivate Technology - Russians
Russians activating Increased Factory ProductionPurchase Units - Russians
Russians buy 2 aaGuns and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/0 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns, 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys moved from Russia to Samara
1 infantry moved from Volgograd to Tambov
2 fighters moved from Smolensk to Samara
2 fighters and 1 tactical_bomber moved from Vologda to Samara
1 aaGun and 12 infantry moved from Buryatia to Amur
1 aaGun and 5 infantry moved from Siberia to Amur
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Ethiopia to EgyptPlace Units - Russians
1 aaGun and 3 infantry placed in Volgograd
1 aaGun and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
JPN spends 62 IPCs.
Technology Advancements:
GER: 23.30
RUS: 11.50
JPN: 20.60*
USA: 27.60
GBR: 15.75
ITA: 8.95
ANZ: 5.15- = Token to be purchased at start of next turn
-
Just bunching our two games together on the thread - Allies turn.
-
map
-
USA spends 65 IPCs. spends 3 on tech
Technology Advancements:
GER: 23.30
RUS: 11.50
JPN: 20.60*
USA: 33.85*
GBR: 15.75
ITA: 8.95
ANZ: 5.15- = Token to be purchased at start of next turn
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Americans
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 68 to 65
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 fighter, 1 harbour, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
3 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from British Columbia to Alaska -
Freaking super subs! You’ll pay for this!
(Shakes hand at sky)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Americans
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 68 to 65
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 fighter, 1 harbour, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
3 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from British Columbia to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 bomber and 3 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 3 mech_infantrys in Alaska, round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/1 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters moved from Algeria to 91 Sea Zone
2 submarines moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to 91 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 88 Sea Zone to 89 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
1 mech_infantry moved from British Columbia to Western United States
1 bomber moved from Alaska to Western United States
1 bomber moved from Western United States to Eastern United StatesPlace Units - Americans
1 airfield and 1 harbour placed in Morocco
1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Freaking super subs! You’ll pay for this!
(Shakes hand at sky)
Yeah that was definitely the best tech for me to hit…
-
GBR spends 34+6 IPCs. spends 1 on tech
Technology Advancements:
GER: 23.30
RUS: 11.50
JPN: 20.60*
USA: 33.85*
GBR: 18.75
ITA: 8.95
ANZ: 5.15- = Token to be purchased at start of next turn
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - British
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Shan State
1 armour moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 35 to 34
EDIT: Turning off Edit Mode
British buy 1 fighter and 8 infantry; Remaining resources: 1 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Shan State
1 armour moved from Morocco to Tunisia
1 fighter moved from Morocco to TunisiaCombat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour and 1 fighter
Italians defend with 1 artillery
British roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 1/0 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Tunisia
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from French to British
EDIT: Turning off Edit Mode
1 fighter moved from Tunisia to Morocco
1 artillery and 2 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 fighter moved from Iraq to Egypt
1 bomber moved from India to Caucasus
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from Shan State to India
2 aaGuns moved from Burma to India
2 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Turkmenistan to Kazakhstan
4 infantry moved from Suriname to BrazilPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
ITA spends 33 IPCs.
Technology Advancements:
GER: 23.30
RUS: 11.50
JPN: 20.60*
USA: 33.85*
GBR: 18.75
ITA: 10.60*
ANZ: 5.15- = Token to be purchased at start of next turn
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Belarus to Smolensk
1 bomber moved from Southern Italy to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Belarus to Smolensk
1 bomber moved from Southern Italy to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Italians win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Ukraine to Southern Italy
2 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Western Germany
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Smolensk to BryanskPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
ANZ spends 21 IPCs.
Technology Advancements:
GER: 23.30
RUS: 11.50
JPN: 20.60*
USA: 33.85*
GBR: 18.75
ITA: 10.60*
ANZ: 6.20- = Token to be purchased at start of next turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 aaGuns, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 aaGun and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 aaGuns and 1 infantry placed in Persia
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
GER spends 60 IPCs.
Technology Advancements:
GER: 26.30
RUS: 11.50
JPN: 20.60*
USA: 33.85*
GBR: 18.75
ITA: 10.60*
ANZ: 6.20- = Token to be purchased at start of next turn