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LIGA RELONCHIS V3 G40 Alberto (Allies +27) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Burma to India
                2 bombers and 1 fighter moved from French Indo China to India
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 bomber moved from French Indo China to Sikang
                1 bomber moved from French Indo China to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 10 Sea Zone
                4 infantry moved from 10 Sea Zone to Western United States
                4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Western United States

    Combat - Japanese
                Battle in Guam
                Battle in Western United States
                    Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
                    Americans defend with 4 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
                    Americans win, taking Guam from Americans with 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 53
                    Casualties for Americans: 4 aaGuns, 6 bombers and 1 infantry
                    Casualties for Japanese: 3 fighters and 4 infantry
                    1 fighter owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 2 bombers, 1 fighter and 3 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from India to Yunnan
                1 bomber moved from Sikang to French Indo China
                2 bombers moved from India to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 infantry moved from Jehol to Chahar
                2 mech_infantrys moved from Anhwe to Jehol
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 fighter and 4 tactical_bombers moved from Western United States to 10 Sea Zone
                3 fighters moved from Japan to 10 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 33 Sea Zone
                2 fighters and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                4 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Manchuria
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Jehol : 1 flag, 2 mech_infantrys
        Manchuria : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Yunnan : 1 flag, 6 armour, 1 fighter and 7 mech_infantrys
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 11 artilleries and 12 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Johnston Island : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 5 infantry
        French Indo China : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 airfield
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        21 Sea Zone : 1 transport
        10 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
        6 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 64 / 78
        Russians : 16 / 19
        Japanese : 66 / 86
        Americans : 49 / 69
        Chinese : 4 / 5
        British : 36 / 41
        UK_Pacific : 2 / 0
        Italians : 11 / 13
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers and 1 transport; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                6 bombers moved from United Kingdom to Karelia

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Karelia
                    Americans attack with 6 bombers
                    Germans defend with 4 mech_infantrys
                    Americans win, taking 93 Sea Zone from Italians with 5 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Americans: 1 bomber
                Battle in Norway

    Non Combat Move - Americans
                5 bombers moved from Karelia to Nenetsia
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                7 fighters and 1 tactical_bomber moved from Syria to Russia
                1 fighter moved from Western United States to Eastern United States
                2 infantry moved from Western United States to Central United States
                3 mech_infantrys moved from Western United States to Central United States
                2 bombers moved from Syria to United Kingdom
                4 bombers moved from Tsinghai to Russia
                4 bombers moved from Russia to Nenetsia

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,5,4,2,1,5,3,2,4,5,1,2,1,1,4,1,1,1
                Americans collect 40 PUs (12 lost to blockades); end with 42 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                2 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 bomber moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in India
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 fighter moved from India to West India
                1 tactical_bomber moved from India to West India
                1 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Tsinghai to Turkmenistan
                2 mech_infantrys moved from Tsinghai to Kansu
                7 fighters and 1 tactical_bomber moved from Russia to Norway
                2 fighters moved from United Kingdom to Norway
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 carrier, 2 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Caucasus to Persia
                1 tactical_bomber moved from Caucasus to Persia
                4 artilleries moved from Northwest Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                3 mech_infantrys placed in Persia
                1 transport placed in 81 Sea Zone
                2 fighters placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 13 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Yugoslavia
                1 aaGun, 1 artillery and 8 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from Western Germany to Novgorod

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,3,6,1
                Italians collect 5 PUs (7 lost to blockades); end with 18 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Tunisia : 1 flag, 1 armour, 1 artillery and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        Bryansk : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag
        Novgorod : 3 fighters
        Yugoslavia : 3 mech_infantrys

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 18 / 19
        Japanese : 62 / 86
        Americans : 52 / 57
        Chinese : 5 / 7
        British : 36 / 38
        UK_Pacific : 5 / 5
        Italians : 12 / 18
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from West India to Russia
                2 infantry moved from Alexandria to Egypt
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from West India to Russia
                2 infantry moved from Alexandria to Egypt
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 66 PUs;
                Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 112 Sea Zone
                3 mech_infantrys moved from Tambov to Samara
                3 mech_infantrys moved from Volgograd to Kazakhstan
                2 armour, 2 artilleries and 2 mech_infantrys moved from Volgograd to Caucasus

    Combat - Germans
                Germans creates battle in territory 114 Sea Zone
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports; Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for British: 2 transports
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
                    British defend with 1 infantry; Russians defend with 1 airfield
                    Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Smolensk to Archangel
                7 mech_infantrys moved from Bryansk to Archangel
                1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from 112 Sea Zone to Bryansk
                3 bombers moved from Western Germany to Bryansk
                4 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
                2 fighters and 1 tactical_bomber moved from Germany to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                9 mech_infantrys moved from Western Germany to Poland
                7 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Novgorod to Bryansk
                6 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Caucasus
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 fighters placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,2
                Germans collect 57 PUs (6 lost to blockades); end with 57 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 3 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Poland : 9 mech_infantrys
        Germany : 1 airfield and 1 factory_major
        Holland Belgium : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 1 mech_infantry
        Bryansk : 1 aaGun, 5 armour, 12 artilleries, 4 bombers, 3 infantry and 11 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry and 7 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 9 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Caucasus : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries and 9 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 2 mech_infantrys
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 72
        Russians : 14 / 19
        Japanese : 62 / 86
        Americans : 52 / 57
        Chinese : 5 / 7
        British : 36 / 38
        UK_Pacific : 5 / 5
        Italians : 12 / 18
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                4 infantry moved from Tsinghai to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                3 infantry moved from Russia to Samara
                1 fighter moved from Nenetsia to Samara

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                    Russians win, taking Kazakhstan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Russia
                2 aaGuns moved from Tsinghai to Kansu
                2 infantry moved from Olgiy to Kansu
                1 fighter moved from Samara to Kansu
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Vologda to Novosibirsk
                2 mech_infantrys moved from Nenetsia to Novosibirsk
                1 mech_infantry moved from Nenetsia to Russia
                2 infantry moved from Nenetsia to Urals

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Central United States: 4 fighters and 4 tactical_bombers
                EDIT: Removing units owned by Japanese from 10 Sea Zone: 4 fighters and 4 tactical_bombers
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
                EDIT: Turning off Edit Mode
                11 artilleries and 12 infantry moved from Burma to India
                6 armour and 6 mech_infantrys moved from Yunnan to India
                1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Chahar to Central Mongolia
                1 mech_infantry moved from Jehol to Central Mongolia
                1 armour moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                2 bombers moved from French Indo China to India
                1 bomber moved from French Indo China to Suiyuyan
                1 bomber moved from French Indo China to Central Mongolia

    Combat - Japanese
                Japanese creates battle in territory Central United States
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Central United States
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 factory_major, 2 infantry and 3 mech_infantrys
                    Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 2 infantry and 3 mech_infantrys
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in India
                    Japanese attack with 6 armour, 11 artilleries, 2 bombers, 12 infantry and 6 mech_infantrys
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 6 armour, 11 artilleries, 2 bombers, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from India to Caucasus
                1 fighter moved from Yunnan to Caucasus
                2 fighters and 2 tactical_bombers moved from Kweichow to Caucasus
                2 fighters and 1 tactical_bomber moved from French Indo China to Caucasus
                1 bomber moved from Suiyuyan to Yunnan
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 bomber moved from Central Mongolia to Hopei
                2 artilleries moved from Kweichow to Hopei
                1 aaGun moved from Kweichow to Hopei
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Japan to 10 Sea Zone
                2 fighters moved from Japan to French Indo China
                2 infantry moved from Amur to Korea
                1 fighter and 3 tactical_bombers moved from 33 Sea Zone to French Indo China
                2 fighters and 4 tactical_bombers moved from Central United States to 10 Sea Zone

    Place Units - Japanese
                2 infantry placed in Manchuria
                2 transports placed in 6 Sea Zone
                4 artilleries and 2 fighters placed in Japan
                3 armour placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 armour, 1 bomber and 5 mech_infantrys
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 2 artilleries and 1 bomber
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 6 armour, 11 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 6 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Johnston Island : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 airfield
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 fighters
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        10 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
        Central Mongolia : 1 flag, 1 armour and 1 mech_infantry
        6 Sea Zone : 4 transports
        Buyant-Uhaa : 1 flag
        Caucasus : 2 bombers, 5 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 61 / 72
        Russians : 13 / 17
        Japanese : 71 / 91
        Americans : 52 / 57
        Chinese : 2 / 7
        British : 36 / 38
        UK_Pacific : 2 / 0
        Italians : 12 / 18
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers and 1 factory_minor; Remaining resources: 6 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to 115 Sea Zone
                1 bomber moved from Nenetsia to Suiyuyan
                4 fighters moved from Russia to Ukraine
                2 bombers moved from Nenetsia to Volgograd
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Ukraine
                3 bombers moved from Nenetsia to 115 Sea Zone
                1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Nenetsia to Volgograd
                1 bomber moved from Nenetsia to Volgograd
                1 bomber moved from Nenetsia to 115 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers and 1 factory_minor; Remaining resources: 6 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to 115 Sea Zone
                1 bomber moved from Nenetsia to Suiyuyan
                4 fighters moved from Russia to Ukraine
                2 bombers moved from Nenetsia to Volgograd
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Ukraine
                3 bombers moved from Nenetsia to 115 Sea Zone
                1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Nenetsia to Volgograd
                1 bomber moved from Nenetsia to Volgograd
                1 bomber moved from Nenetsia to 115 Sea Zone
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans
                      Russians take Karelia from Germans

    Combat - Americans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Volgograd
                    Americans attack with 3 bombers and 2 fighters
                    Germans defend with 3 armour and 1 factory_minor
                    Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 3 armour
                EDIT: Removing units owned by Japanese from Suiyuyan: 1 mech_infantry
                EDIT: Adding units owned by Americans to Samara: 2 bombers
                EDIT: Turning off Edit Mode
                Americans buy 1 airfield, 2 bombers and 1 factory_minor; Remaining resources: 6 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Samara to Volgograd
                5 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans
                      Russians take Karelia from Germans
                5 bombers moved from United Kingdom to 115 Sea Zone
                4 bombers moved from Nenetsia to 115 Sea Zone
                1 bomber moved from Nenetsia to Kansu

    Combat - Americans
                Battle in Ukraine
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                Battle in 115 Sea Zone
                    Americans attack with 9 bombers
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Americans win with 8 bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 4,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Volgograd: 2 bombers
                EDIT: Removing units owned by Americans from Russia: 1 fighter
                EDIT: Turning off Edit Mode
                4 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                4 bombers moved from Nenetsia to Russia
                8 bombers moved from 115 Sea Zone to Norway
                1 fighter moved from Russia to Kansu
                6 fighters moved from United Kingdom to 112 Sea Zone
                6 fighters moved from 112 Sea Zone to Norway
                5 bombers moved from Eastern United States to Norway
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,5,3,6,2,1,5,1,1,3,4,3,4,4,1,2,3,3,3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Americans collect 42 PUs (12 lost to blockades); end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                4 mech_infantrys moved from West India to India
                20 infantry moved from West India to India
                1 artillery moved from West India to India
                1 fighter and 1 tactical_bomber moved from West India to India
                1 armour moved from Eastern Persia to India
                10 mech_infantrys moved from Eastern Persia to India
                1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to India
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans

    Combat - British
                Battle in Malta
                Battle in India
                    British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 20 infantry, 14 mech_infantrys and 3 tactical_bombers
                    Japanese defend with 1 airfield, 6 armour, 11 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 6 mech_infantrys
                    British win, taking Malta from Italians, taking India from Japanese with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for British: 19 infantry and 11 mech_infantrys
                    Casualties for Japanese: 6 armour, 11 artilleries, 11 infantry and 6 mech_infantrys

    Non Combat Move - British
                3 fighters moved from India to West India
                3 tactical_bombers moved from India to West India
                1 bomber moved from India to West India
                1 mech_infantry moved from Turkmenistan to West India
                3 mech_infantrys moved from Persia to West India
                2 infantry moved from Northwest Persia to Persia
                1 infantry moved from Iraq to Persia
                2 fighters moved from Egypt to Persia
                1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Algeria to Tunisia
                3 mech_infantrys moved from Yugoslavia to France
                1 aaGun, 1 artillery and 8 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from Novgorod to Northern Italy

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,1,3
                Italians collect 5 PUs (8 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Algeria : 1 flag
        France : 3 mech_infantrys
        Tunisia : 1 flag, 1 armour, 1 artillery and 3 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 3 fighters, 8 infantry and 4 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 14 / 17
        Japanese : 66 / 91
        Americans : 54 / 63
        Chinese : 4 / 5
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 13 / 7
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 bomber moved from Russia to Ukraine
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 cruiser moved from 92 Sea Zone to 105 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Cyprus
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Ukraine to Russia
                1 fighter moved from New South Wales to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Bryansk to Samara
                3 mech_infantrys moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Bryansk to Samara
                1 bomber moved from Bryansk to Kazakhstan
                2 bombers moved from Bryansk to Northwest Persia
                1 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Vyborg
                2 fighters moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Vyborg

    Combat - Germans
                Battle in Karelia
                    Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour
                    Germans win, taking Karelia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Vyborg
                    Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Vyborg from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Northwest Persia to Bryansk
                1 bomber moved from Kazakhstan to Bryansk
                1 bomber moved from Samara to Bryansk
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                3 fighters and 1 tactical_bomber moved from Vyborg to Germany
                3 fighters and 1 tactical_bomber moved from Karelia to Germany
                9 mech_infantrys moved from Poland to Germany
                1 mech_infantry moved from Baltic States to Germany
                3 fighters moved from Novgorod to Germany
                2 mech_infantrys moved from Novgorod to Bryansk
                7 mech_infantrys moved from Archangel to Bryansk
                1 infantry moved from Archangel to Novgorod
                6 infantry moved from Western Germany to France

    Place Units - Germans
                1 factory_minor placed in Caucasus
                2 infantry placed in Novgorod
                1 infantry placed in Western Germany
                3 mech_infantrys placed in France
                3 armour, 3 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2,5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
                Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 13 infantry and 3 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Germany : 1 airfield, 3 armour, 1 factory_major, 9 fighters, 3 infantry, 13 mech_infantrys and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 5 armour, 12 artilleries, 4 bombers, 3 infantry and 17 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag, 1 mech_infantry
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor and 4 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 mech_infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 11 / 17
        Japanese : 66 / 91
        Americans : 54 / 63
        Chinese : 4 / 5
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 13 / 7
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter moved from Kansu to Kazakhstan
                2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    retreated to Kazakhstan
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Kansu
                2 mech_infantrys moved from Novosibirsk to Kansu
                1 infantry moved from Olgiy to Kansu
                1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Egypt to Alexandria
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total

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