@barnee
Thank you - looks like that did the trick!
Infrastructure vs Stalingradski
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Super subsActivate Technology - Italians
Italians activating Super subsPurchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 49 to 47
EDIT: Turning off Edit Mode
Italians repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 41 PUs;
Italians buy 1 airfield, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Italians
1 fighter moved from Morocco to 87 Sea Zone
1 artillery and 2 infantry moved from Russia to Smolensk
1 bomber moved from Tambov to Smolensk
3 bombers moved from Southern Italy to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits
Italians removing all Technology Tokens after successful research.
Italians discover Super subsActivate Technology - Italians
Italians activating Super subsPurchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 49 to 47
EDIT: Turning off Edit Mode
Italians repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 41 PUs;
Italians buy 1 airfield, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Italians
1 fighter moved from Morocco to 87 Sea Zone
1 artillery and 2 infantry moved from Russia to Smolensk
1 bomber moved from Tambov to Smolensk
3 bombers moved from Southern Italy to SmolenskCombat - Italians
Battle in 87 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Smolensk
Italians attack with 1 artillery, 4 bombers and 2 infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 artillery, 4 bombers and 2 infantry in Smolensk, round 2 : 5/11 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Italians
1 bomber moved from Smolensk to Rostov
3 bombers moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 87 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 93 Sea Zone
1 airfield placed in Tobruk
1 mech_infantry placed in Southern France
3 infantry placed in RussiaTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
Technology Advancement
ANZ spends 16 IPCs
GER: 44.25
RUS: 15.90
JPN: 44.05
USA: 45.40
GBR: 30.25*
ITA: 17.95
ANZ: 8.60 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Technology Advancement
GER spends 76IPCs
soends 2 on techGER: 50.05*
RUS: 15.90
JPN: 44.05
USA: 45.40
GBR: 30.25*
ITA: 17.95
ANZ: 8.60 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor, 4x airfield; Remaining resources: 1 techTokens; 62 PUs;
Turning on Edit Mode
EDIT: Changing PUs for Germans from 62 to 60
EDIT: Turning off Edit Mode
Germans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Rostov to Caucasus
2 bombers moved from Rostov to Caucasus
1 bomber moved from Germany to Caucasus -
strat att cauc has rocket intel on it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor, 4x airfield; Remaining resources: 1 techTokens; 62 PUs;
Turning on Edit Mode
EDIT: Changing PUs for Germans from 62 to 60
EDIT: Turning off Edit Mode
Germans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
Rocket attack in Egypt does 2 damage to factory_minor owned by British
Rockets in Greece roll: 2
Rocket attack in United Kingdom does 1 damage to factory_major owned by British
Rockets in Western Germany roll: 1
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in France roll: 5
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Rostov to Caucasus
2 bombers moved from Rostov to Caucasus
1 bomber moved from Germany to CaucasusCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 3 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Caucasus, round 2 : 4/9 hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Kazakhstan
7 artilleries and 4 infantry moved from Rostov to Volgograd
2 infantry moved from Tambov to Volgograd
2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun, 2 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Germany to Southern Italy
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from Algeria to Tunisia
4 infantry moved from Tunisia to Libya
4 infantry moved from Libya to Tobruk
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Caucasus to Kazakhstan
2 bombers moved from Caucasus to Ukraine
1 bomber moved from Kazakhstan to VolgogradPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in France
1 artillery and 1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Southern France: 4 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Germany: 2 aaGuns
EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 aaGun
EDIT: Adding units owned by Neutral_Axis to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding Technology Shipyards for Germans
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Vologda to Novosibirsk
2 armour and 7 mech_infantrys moved from Vologda to Urals -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Vologda to Novosibirsk
2 armour and 7 mech_infantrys moved from Vologda to UralsCombat - Russians
Battle in Urals
Russians attack with 2 armour and 7 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Urals
1 fighter moved from Shensi to India
1 aaGun moved from Shensi to Sikang
1 aaGun moved from Shensi to Szechwan
1 submarine moved from 115 Sea Zone to 114 Sea ZoneTurn Complete - Russians
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CRAP!
JPN hit rockets adv which Germany already has and has a intel token en-route.
Can we cash in an intel token for the $1 back? 8) ha.
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Technology Advancement
JPN spends 73 IPCs
soends 3 on techGER: 50.05*
RUS: 15.90
JPN: 50.70*
USA: 45.40
GBR: 30.25*
ITA: 17.95
ANZ: 8.60 -
Japan is changing its purchase remove 1 dest and 1 tran and add 1 carr.
Also I see no reason why my airbase in malaya did not rocket UK.
I think I heard of this glitch.I will roll it here.
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I am shooting for the airbase.
Rolls: 1@6; Total Hits: 11@6: (4)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Rockets AdvanceActivate Technology - Japanese
Japanese activating Rockets AdvancePurchase Units - Japanese
Japanese buy 4 destroyers, 12 infantry and 2 transports; Remaining resources: 0 techTokens; 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
EDIT: Turning off Edit Mode
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kweichow to Hunan
3 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Yunnan
2 bombers moved from Japan to Soviet Far East
1 bomber moved from Japan to 3 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Kiangsu to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone -
ooops. rockets dont roll until combat. I thought it was before that.
I guess ignore what I rolled or ignore this second roll. Whatever you think is fair. -
actually im not sure whats happening. How can the phillipines hit carolines? The game is allowing it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Rockets AdvanceActivate Technology - Japanese
Japanese activating Rockets AdvancePurchase Units - Japanese
Japanese buy 4 destroyers, 12 infantry and 2 transports; Remaining resources: 0 techTokens; 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
EDIT: Turning off Edit Mode
Rocket attack in Caroline Islands does 2 damage to airfield owned by Americans
Rockets in Philippines roll: 2
Rocket attack in India does 2 damage to airfield owned by British
Rockets in Malaya roll: 5
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kweichow to Hunan
3 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Yunnan
2 bombers moved from Japan to Soviet Far East
1 bomber moved from Japan to 3 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Kiangsu to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 4 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Chinese defend with 1 infantryNon Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Yunnan to Malaya
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 5 fighters, 3 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Manchuria to Jehol
1 bomber moved from 44 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Kwangtung to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Philippines
1 bomber moved from 3 Sea Zone to Amur
2 bombers moved from Soviet Far East to Japan
1 infantry moved from Manchuria to AmurPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Malaya
4 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
Hey,
I dont have easy access toa rule book right now. Its stored up in the room by parents are staying in. You might want to check that carolines thing. I’m not sure how the rules are actually written, but it seems wrong.