Infrastructure vs Stalingradski


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Italians
                Italians spend 0 on tech rolls
                Italians removing all Technology Tokens after successful research.
                Italians discover Super subs

    Activate Technology - Italians
                Italians activating Super subs

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 49 to 47
                EDIT: Turning off Edit Mode
                Italians repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 41 PUs;
                Italians buy 1 airfield, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Italians
                1 fighter moved from Morocco to 87 Sea Zone
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 bomber moved from Tambov to Smolensk
                3 bombers moved from Southern Italy to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians rolls :  1/1 hits
                Italians removing all Technology Tokens after successful research.
                Italians discover Super subs

    Activate Technology - Italians
                Italians activating Super subs

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 49 to 47
                EDIT: Turning off Edit Mode
                Italians repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 41 PUs;
                Italians buy 1 airfield, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Italians
                1 fighter moved from Morocco to 87 Sea Zone
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 bomber moved from Tambov to Smolensk
                3 bombers moved from Southern Italy to Smolensk

    Combat - Italians
                Battle in 87 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 87 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Smolensk
                    Italians attack with 1 artillery, 4 bombers and 2 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 artillery, 4 bombers and 2 infantry in Smolensk, round 2 :  5/11 hits
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  1/4 hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Smolensk to Rostov
                3 bombers moved from Smolensk to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from 87 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 airfield placed in Tobruk
                1 mech_infantry placed in Southern France
                3 infantry placed in Russia

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • Technology Advancement

    ANZ spends 16 IPCs

    GER: 44.25
    RUS: 15.90
    JPN: 44.05
    USA: 45.40
    GBR: 30.25*
    ITA: 17.95
    ANZ: 8.60


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer; Americans loiter and taunt
                    Japanese defend with 1 submarine
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • Technology Advancement

    GER spends 76IPCs
    soends 2 on tech

    GER: 50.05*
    RUS: 15.90
    JPN: 44.05
    USA: 45.40
    GBR: 30.25*
    ITA: 17.95
    ANZ: 8.60


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor, 4x airfield; Remaining resources: 1 techTokens; 62 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 62 to 60
                EDIT: Turning off Edit Mode
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 artillery and 2 infantry moved from Belarus to Novgorod
                3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                3 infantry moved from Rostov to Caucasus
                2 bombers moved from Rostov to Caucasus
                1 bomber moved from Germany to Caucasus


  • strat att cauc has rocket intel on it


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans rolls :  0/1 hits

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor, 4x airfield; Remaining resources: 1 techTokens; 62 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 62 to 60
                EDIT: Turning off Edit Mode
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                Rocket attack in Egypt does 2 damage to factory_minor owned by British
                    Rockets in Greece roll: 2
                Rocket attack in United Kingdom does 1 damage to factory_major owned by British
                    Rockets in Western Germany roll: 1
                Rocket attack in United Kingdom does 3 damage to factory_major owned by British
                    Rockets in France roll: 5
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 artillery and 2 infantry moved from Belarus to Novgorod
                3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                3 infantry moved from Rostov to Caucasus
                2 bombers moved from Rostov to Caucasus
                1 bomber moved from Germany to Caucasus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Caucasus, round 2 :  4/9 hits
                        British roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Tambov to Samara
                1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                7 artilleries and 4 infantry moved from Rostov to Volgograd
                2 infantry moved from Tambov to Volgograd
                2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 aaGun, 2 artilleries and 7 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 bomber moved from Germany to Southern Italy
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Algeria
                4 infantry moved from Algeria to Tunisia
                4 infantry moved from Tunisia to Libya
                4 infantry moved from Libya to Tobruk
                2 destroyers moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Caucasus to Kazakhstan
                2 bombers moved from Caucasus to Ukraine
                1 bomber moved from Kazakhstan to Volgograd

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                Germans undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in France
                1 artillery and 1 infantry placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Southern France: 4 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Germany: 2 aaGuns
                EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 aaGun
                EDIT: Adding units owned by Neutral_Axis to Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding Technology Shipyards for Germans
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 artillery and 1 mech_infantry moved from Vologda to Novosibirsk
                2 armour and 7 mech_infantrys moved from Vologda to Urals


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 artillery and 1 mech_infantry moved from Vologda to Novosibirsk
                2 armour and 7 mech_infantrys moved from Vologda to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 armour and 7 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Urals from Japanese with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Vologda to Urals
                1 fighter moved from Shensi to India
                1 aaGun moved from Shensi to Sikang
                1 aaGun moved from Shensi to Szechwan
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Turn Complete - Russians


  • CRAP!

    JPN hit rockets adv which Germany already has and has a intel token en-route.

    Can we cash in an intel token for the $1 back?  8) ha.


  • Technology Advancement

    JPN spends 73 IPCs
    soends 3 on tech

    GER: 50.05*
    RUS: 15.90
    JPN: 50.70*
    USA: 45.40
    GBR: 30.25*
    ITA: 17.95
    ANZ: 8.60


  • Japan is changing its purchase remove 1 dest and 1 tran and add 1 carr.

    Also I see no reason why my airbase in malaya did not rocket UK.
    I think I heard of this glitch.

    I will roll it here.


  • I am shooting for the airbase.
    DiceRolls: 1@6; Total Hits: 11@6: (4)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Rockets Advance

    Activate Technology - Japanese
                Japanese activating Rockets Advance

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 12 infantry and 2 transports; Remaining resources: 0 techTokens; 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
                EDIT: Turning off Edit Mode
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Kweichow to Hunan
                3 mech_infantrys moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Malaya to Yunnan
                2 bombers moved from Japan to Soviet Far East
                1 bomber moved from Japan to 3 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone


  • ooops.  rockets dont roll until combat.  I thought it was before that.
    I guess ignore what I rolled or ignore this second roll.  Whatever you think is fair.


  • actually im not sure whats happening.  How can the phillipines hit carolines?  The game is allowing it?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1,6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Rockets Advance

    Activate Technology - Japanese
                Japanese activating Rockets Advance

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 12 infantry and 2 transports; Remaining resources: 0 techTokens; 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
                EDIT: Turning off Edit Mode
                Rocket attack in Caroline Islands does 2 damage to airfield owned by Americans
                    Rockets in Philippines roll: 2
                Rocket attack in India does 2 damage to airfield owned by British
                    Rockets in Malaya roll: 5
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Kweichow to Hunan
                3 mech_infantrys moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Malaya to Yunnan
                2 bombers moved from Japan to Soviet Far East
                1 bomber moved from Japan to 3 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 3 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter and 4 mech_infantrys
                    British defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                    EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Chinese defend with 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Anhwe to Kweichow
                1 fighter moved from Yunnan to Malaya
                2 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 5 fighters, 3 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Buyant-Uhaa
                2 infantry moved from Manchuria to Jehol
                1 bomber moved from 44 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 aaGun and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to Philippines
                1 bomber moved from 3 Sea Zone to Amur
                2 bombers moved from Soviet Far East to Japan
                1 infantry moved from Manchuria to Amur

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                3 infantry placed in Malaya
                4 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode


  • Hey,

    I dont have easy access toa rule book right now.  Its stored up in the room by parents are staying in.  You might want to check that carolines thing.  I’m not sure how the rules are actually written, but it seems wrong.

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