Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 carriers and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 41 / 67
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 7 infantry
Chahar : 2 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 41 / 67
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 9
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 4 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British, 1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 bomber moved from 96 Sea Zone to Malta
2 infantry moved from Burma to India
1 battleship moved from 37 Sea Zone to 61 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
2 infantry moved from Scotland to United Kingdom
1 aaGun and 1 fighter moved from Scotland to United Kingdom
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 106 Sea Zone to 88 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for British and UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
61 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
71 Sea Zone : 1 destroyer
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 destroyer
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 67
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 17 / 19
Italians : 9 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Trans-Jordan
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 2 fighters and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 infantry moved from Albania to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 67
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 9
British : 30 / 36
UK_Pacific : 17 / 19
Italians : 12 / 12
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
Algeria : 1 fighter and 3 infantry
92 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 67
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 9
British : 30 / 36
UK_Pacific : 17 / 19
Italians : 12 / 12
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to France
6 armour moved from France to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
2 artilleries and 1 infantry moved from France to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 111 Sea Zone to 119 Sea Zone
4 fighters moved from Western Germany to Syria
1 tactical_bomber moved from Southern Italy to Syria
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from France to Yugoslavia
2 bombers moved from 91 Sea Zone to Southern France
2 infantry moved from Norway to Finland
Place Units - Germans
10 armour placed in Germany
1 submarine placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Buryatia to Sakha
2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 aaGuns, 3 artilleries and 17 infantry moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
5 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 infantry
EDIT: Adding units owned by Russians to Bessarabia: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Ukraine
3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Sakha : 2 infantry
Yakut S.S.R. : 2 aaGuns and 16 infantry
Belarus : 2 aaGuns, 2 armour, 3 artilleries, 19 infantry and 2 mech_infantrys
Bryansk : 2 aaGuns, 2 artilleries and 15 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 9
British : 30 / 36
UK_Pacific : 17 / 19
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 26 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters moved from Kiangsi to Guam
1 battleship and 1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Kwangsi to Philippines
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
6 infantry moved from Jehol to Chahar
1 artillery moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
Scramble?
No.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 26 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters moved from Kiangsi to Guam
1 battleship and 1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Kwangsi to Philippines
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
6 infantry moved from Jehol to Chahar
1 artillery moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Malaya
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 21 Sea Zone
2 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsi
1 fighter moved from Kiangsi to Japan
1 mech_infantry moved from Anhwe to Yunnan
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 aaGun moved from Jehol to Chahar
1 infantry moved from Hunan to Yunnan
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from Philippines to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 77 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 bomber and 3 fighters moved from Hawaiian Islands to Queensland
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 2.
1 submarine placed in 101 Sea Zone
1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 3 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 submarine and 1 transport
10 Sea Zone : 1 battleship, 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Quebec : 1 artillery and 1 infantry
106 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 51 / 77
Americans : 50 / 70
Chinese : 5 / 9
British : 30 / 36
UK_Pacific : 6 / 19
Italians : 12 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Shensi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 fighter and 6 infantry
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 50 / 77
Americans : 50 / 70
Chinese : 6 / 6
British : 30 / 36
UK_Pacific : 6 / 19
Italians : 12 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Malta to Alexandria
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 cruiser and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from India to 37 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 94 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Alexandria, round 3 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 2/3 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Alexandria to Malta
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 61 Sea Zone to 54 Sea Zone
1 transport moved from 88 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 6 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 19 infantry and 1 tactical_bomber
54 Sea Zone : 1 battleship
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 artillery
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
French West Africa : 2 infantry
Ethiopia : 1 flag
87 Sea Zone : 1 transport
94 Sea Zone : 1 cruiser
93 Sea Zone : 1 flag, 1 destroyer
71 Sea Zone : 2 destroyers and 1 transport
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 50 / 77
Americans : 50 / 70
Chinese : 6 / 6
British : 31 / 35
UK_Pacific : 6 / 7
Italians : 11 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour and 6 infantry moved from Bulgaria to Greece
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 7 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 cruiser
Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour and 6 infantry moved from Bulgaria to Greece
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 7 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 cruiser
Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns
EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser
37 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 50 / 77
Americans : 50 / 70
Chinese : 6 / 6
British : 31 / 35
UK_Pacific : 6 / 7
Italians : 15 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from Algeria to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 cruiser and 1 fighter
Italians defend with 1 cruiser
French roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 94 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for French: 1 cruiser
Non Combat Move - French
1 fighter moved from 94 Sea Zone to Egypt
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 50 / 77
Americans : 50 / 70
Chinese : 6 / 6
British : 31 / 35
UK_Pacific : 6 / 7
Italians : 15 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 armour moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
6 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
10 armour moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
5 artilleries and 16 infantry moved from Romania to Eastern Poland
4 fighters and 1 tactical_bomber moved from Syria to 81 Sea Zone
2 bombers moved from Southern France to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 9 armour, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 9 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 cruiser
Russians defend with 1 cruiser
Germans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 4 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 transport; French defend with 1 destroyer
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Casualties for French: 1 destroyer
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 mech_infantry moved from Yugoslavia to Poland
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 bombers moved from 114 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from France to Iraq
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from France to Southern Italy
1 fighter moved from France to Iraq
3 aaGuns moved from Romania to Eastern Poland
Place Units - Germans
3 bombers and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs