@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L Hobo (Allies +14) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from JapaneseCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in 6 Sea Zone
Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 7 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from Brazil to British Guiana
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Ethiopia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Kenya to RhodesiaCombat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 3 infantry
British win, taking Iraq from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Rhodesia
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 battleship and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 fighter moved from Scotland to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
2 aaGuns and 5 infantry moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 109 Sea Zone
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Union of South Africa: 3 infantry
EDIT: Turning off Edit Mode -
I assumed japan wouldn’t suicide scrambled, but if you want to launch we can roll the air battle here since it doesn’t affect anything else.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 3 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Baltic States
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Baltic States
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Turning off Edit Mode
1 airfield and 3 artilleries placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Norway
1 armour moved from Eastern Poland to Novgorod
2 fighters moved from Egypt to 98 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans win, taking Norway from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Norway to Western Germany
1 fighter moved from 98 Sea Zone to Western Germany
8 mech_infantrys moved from Germany to Baltic States
3 aaGuns, 4 artilleries, 19 infantry and 12 mech_infantrys moved from Eastern Poland to Baltic States
1 fighter moved from Western Ukraine to Baltic States
9 armour and 9 mech_infantrys moved from Ukraine to Bessarabia
2 bombers moved from Russia to Baltic StatesPlace Units - Germans
1 armour and 7 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Wow! I thought the air battle was a total no-brainer, since you had more planes than me, and you had clearly put them there for the purpose of scrambling. I feel really bad for not asking first now… Sorry!
I just saw I hadn’t noticed I was my turn for a few days and panicked. :oops:
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it’s ok I would have scrambled, but just ask to make sure in the future.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 42 PUs;
Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Russians takes Eastern Poland from Germans
EDIT: Russians takes Ukraine from Germans
EDIT: Chinese takes Chahar from Japanese
EDIT: Russians takes Korea from Japanese
EDIT: Chinese takes Manchuria from Japanese
EDIT: 1 infantry moved from Belarus to Eastern Poland
EDIT: 1 infantry moved from Rostov to Ukraine
EDIT: 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
EDIT: 2 infantry moved from Belarus to Novgorod
EDIT: 1 tactical_bomber moved from Belarus to Novgorod
EDIT: 1 fighter moved from Belarus to Novgorod
EDIT: 1 fighter moved from Russia to Western Ukraine
EDIT: 1 infantry moved from Suiyuyan to Chahar
EDIT: 1 infantry moved from Amur to Korea
EDIT: 1 infantry moved from Amur to ManchuriaCombat - Russians
EDIT: Battle in Novgorod
EDIT: Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
EDIT: Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
EDIT: 1 armour owned by the Germans lost in Novgorod
EDIT: Russians takes Novgorod from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Battle in Western Ukraine
EDIT: Russians attack with 1 artillery, 1 fighter and 1 infantry
EDIT: Germans defend with 2 infantry
EDIT: 2 infantry owned by the Germans lost in Western Ukraine
EDIT: Russians takes Western Ukraine from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Recording Battle StatisticsNon Combat Move - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 artillery and 1 infantry
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
1 armour moved from Karelia to Belarus
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Karelia to Novgorod
3 artilleries and 7 infantry moved from Russia to Bryansk
27 infantry moved from Bryansk to BelarusPlace Units - Russians
1 artillery, 2 fighters and 4 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
something weird happened, I think I was in edit mode when I went into combat and some of the losses didn’t get removed in w.ukraine battle. so I just basically ignored the last dice I rolled in the second round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
1 armour moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Shensi
1 armour moved from Kweichow to Suiyuyan
1 armour moved from Kweichow to Shensi
2 armour moved from Szechwan to Sikang
1 armour moved from Yunnan to Shensi
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 bomber moved from Kiangsu to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 3 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsu to 36 Sea Zone
4 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
6 fighters moved from Japan to 36 Sea Zone
2 fighters moved from Philippines to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Kiangsu
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Kiangsu to French Indo China
1 tactical_bomber moved from Kiangsu to Japan
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 airfield placed in French Indo China
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,4
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 harbour and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour moved from Caroline Islands to 33 Sea Zone
2 aaGuns moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 9 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 fighters moved from Wake Island to 22 Sea Zone
1 tactical_bomber moved from Wake Island to 22 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
1 harbour placed in MarianasTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
3 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
man my luck really sucks, what’s with these 1s :|
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At first I thought you had failed to actually sink the sub. Now THAT would have been some amazingly bad luck. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 4 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Trans-Jordan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
1 carrier, 1 fighter and 2 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
2 infantry and 1 tactical_bomber placed in Egypt
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





