@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
ghost - stick with the first map.
there were convoy dice rolled i forgot. anyway, i think i should stick with the placement anyway.
OK - first map it is
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 destroyer and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 61
Russians : 34 / 37
Japanese : 57 / 69
Americans : 51 / 72
Chinese : 5 / 6
British : 36 / 35
UK_Pacific : 6 / 8
Italians : 17 / 18
ANZAC : 9 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0
:-o Neutral crush in round 6! :-o
Such an evil surprise :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 11 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Greece to Caucasus
3 fighters moved from Greece to Caucasus
3 fighters moved from Cyprus to Caucasus
1 mech_infantry moved from Greece to Caucasus
6 armour and 3 mech_infantrys moved from Greece to Iraq
1 infantry moved from Southern France to Spain
1 tactical_bomber moved from Southern Italy to Sweden
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Finland to Sweden
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Sweden
2 tactical_bombers moved from Southern Italy to Spain
1 tactical_bomber moved from Southern Italy to Sweden
3 infantry moved from 115 Sea Zone to Sweden
Combat - Germans
Battle in Sweden
Germans attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Iraq
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Iraq from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Spain
Germans attack with 1 infantry and 2 tactical_bombers
Neutral_True defend with 1 infantry
Germans win, taking Spain from Neutral_True with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 6 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 bombers, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 6 fighters moved from Caucasus to Turkey
2 armour, 1 infantry and 2 mech_infantrys moved from Greece to Turkey
3 destroyers moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to Southern France
2 tactical_bombers moved from Spain to Southern France
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 artilleries moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Sweden to Germany
1 fighter and 2 tactical_bombers moved from Sweden to 115 Sea Zone
1 fighter moved from Sweden to Novgorod
11 mech_infantrys moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
2 transports placed in 97 Sea Zone
1 mech_infantry placed in Greece
1 armour and 9 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Belarus to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Belarus to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
13 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 fighter moved from Russia to Urals
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Siberia to Amur
Combat - Russians
Battle in Urals
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 16 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 16 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Rostov to Caucasus
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Urals to Russia
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Archangel to Smolensk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 aaGun moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery moved from Vologda to Smolensk
10 infantry moved from Belarus to Smolensk
7 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
16 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 infantry placed in Ukraine
1 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Russians collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
Production/PUs Summary :
Germans : 45 / 69
Russians : 42 / 49
Japanese : 52 / 69
Americans : 51 / 72
Chinese : 10 / 6
British : 34 / 35
UK_Pacific : 6 / 8
Italians : 15 / 18
ANZAC : 9 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
close
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Western Australia to 56 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 56 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Shan State to Yunnan
1 armour moved from Soviet Far East to Siberia
1 fighter moved from Japan to Siberia
1 infantry moved from Manchuria to Korea
1 bomber moved from Shan State to Yunnan
1 bomber moved from Shan State to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from Japan to Siberia
2 battleships moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Queensland
Japanese attack with 6 artilleries, 2 fighters and 6 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 6 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 carriers moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 5 tactical_bombers moved from Shan State to 54 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
2 fighters moved from Siberia to Manchuria
8 fighters and 2 tactical_bombers moved from Shan State to Iraq
1 bomber moved from Yunnan to Philippines
1 bomber moved from Kweichow to Philippines
1 fighter moved from Japan to Manchuria
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Page 1
Axis intercepts urgent communique broadcasting on all channels: Sydney under extreme duress - SEND MORE HELP NOW.
Nice offensive against Australia!
Strong move by the Allied will come soon!
But not tonight - maybe tomorrow night.
Australia will be saved and the axis navy will be destroyed!
Stay tuned…
Strong move by the Allied will come soon!
But not tonight - maybe tomorrow night.
Australia will be saved and the axis navy will be destroyed!
Stay tuned…
i look forward to this devious and dastardly move!
Strong move by the Allied will come soon!
But not tonight - maybe tomorrow night.
Australia will be saved and the axis navy will be destroyed!
Stay tuned…
come at me bro! :-P
I get the sense we are about to transition into the dicey portion of the match lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 93 Sea Zone to 97 Sea Zone
5 bombers moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from 30 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 5 bombers and 1 submarine
Germans defend with 3 destroyers and 2 transports; Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 2 bombers remaining. Battle score for attacker is 50
Casualties for Germans: 3 destroyers and 2 transports
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 3 bombers and 1 submarine
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Battle in Norway
Non Combat Move - Americans
2 bombers moved from 97 Sea Zone to Libya
1 mech_infantry moved from Egypt to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina
Americans take Argentina from Neutral_True
5 fighters moved from New Zealand to New South Wales
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
4 fighters moved from 49 Sea Zone to New South Wales
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 63 Sea Zone to 29 Sea Zone
3 carriers and 1 cruiser moved from 30 Sea Zone to 29 Sea Zone
1 carrier, 3 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 bomber moved from Western United States to Midway
1 artillery moved from Southeast Mexico to Central America
3 submarines moved from 109 Sea Zone to 92 Sea Zone
2 carriers and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Place Units - Americans
1 bomber and 6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Chinese undo move 1.
1 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Need OOL in Greece :wink:
1 BMB attack 1 M.INF (Germany)+2BMB(Both:Italy)
BMB hit in first shot!
Please give OOL for the battle and I will roll the remaining battle…
Map included…