14L G50 hobo (axis) vs vold (allies +11)


  • no worries, I’ve made my screw ups rushing to get it done before work too

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 armour and 2 mech_infantrys moved from New South Wales to South Australia
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Libya to Tunisia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

  • '13

    ncm edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 bombers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to 127 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 127 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 bomber and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                11 mech_infantrys moved from Eastern Poland to Archangel
                1 aaGun, 6 armour, 11 artilleries and 23 infantry moved from Eastern Poland to Belarus
                7 mech_infantrys moved from Poland to Belarus
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                3 armour moved from Romania to Belarus
                1 infantry moved from Bulgaria to Romania
                1 bomber moved from 127 Sea Zone to Poland
                1 bomber moved from Novgorod to Poland
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar

    Place Units - Germans
                3 bombers and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • I edited back the carolines battle

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Sakha
                1 bomber moved from Amur to Sakha
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 bomber moved from Russia to Novgorod
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Yunnan to Malaya

    Combat - Russians
                Strategic bombing raid in Novgorod
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Battle in Sakha
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Malaya
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 harbour
                    Russians win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Sakha to Novosibirsk
                6 infantry moved from Timguska to Novosibirsk
                3 aaGuns, 2 artilleries and 29 infantry moved from Bryansk to Russia
                2 infantry moved from Volgograd to Tambov
                2 aaGuns and 8 infantry moved from Amur to Korea
                5 infantry moved from Vologda to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,1,1
                Russians collect 26 PUs (3 lost to blockades); end with 27 PUs total

  • '13

    I see why you added back the carrier, but can you refresh my memory on why you wouldn’t take a hit out?

    Sorry, it’s been a long day - heh


  • because you splashed 1 plane of mine in the original battle.  I would have kept the carrier and lost a tac instead since the difference was only 1 defense and I had 2 extra hits on you prior to that round.  had it been closer then I would have taken the carrier first but at that point it was almost a kamikaze run for you.

  • '13

    gotcha - no worries


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 mech_infantry moved from Anhwe to Manchuria
                1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from Japan to Siberia
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Hunan
                1 bomber moved from Kiangsu to Shensi
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                1 armour moved from Hopei to Kiangsi
                1 artillery and 4 infantry moved from Hopei to Kweichow
                1 bomber moved from Kiangsu to Shensi
                2 tactical_bombers moved from Kiangsu to Hunan
                2 fighters moved from Paulau Island to Caroline Islands
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Kweichow

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Caroline Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    Russians defend with 2 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 2 armour
                Battle in Borneo
                Battle in Siberia
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 9 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kwangtung
                1 aaGun moved from Hopei to Kweichow
                2 bombers moved from Shensi to Kiangsu
                2 tactical_bombers moved from Hunan to Kwangtung
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from Siberia to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                1 fighter moved from Eastern United States to 106 Sea Zone

    Place Units - Americans
                7 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                Americans undo move 1.
                1 destroyer and 6 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                1 artillery moved from Tsinghai to Sikang
                1 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery moved from Burma to Shan State
                3 infantry moved from Burma to India
                4 mech_infantrys moved from India to Yunnan
                1 artillery and 5 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 bomber moved from Egypt to Russia
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from India to Burma

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 transports placed in 106 Sea Zone
                1 fighter placed in Egypt
                1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                British collect 35 PUs (2 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,4,5,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

  • '13

    I’ll be in the woods for the weekend and have a sketchy week next week, so I’ll be playing off-pace for a week.


  • no problem


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Ukraine
                    Italians attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 battleship and 1 transport moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2
                Italians collect 14 PUs (4 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Alexandria: 1 infantry
                EDIT: Adding units owned by French to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

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Axis & Allies Boardgaming Custom Painted Miniatures

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