@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14 L souL (Axis) v. Vold (Allies +10)
-
Apologies - I was actually interrupted in between the turns and forgot!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 transports moved from 110 Sea Zone to 112 Sea Zone
5 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
5 armour, 2 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 2 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 bombers moved from France to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 0/2 hits
Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/19 hits
British roll dice for 4 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/18 hits
7 infantry owned by the British and 5 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/14 hits
British roll dice for 4 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/11 hits
6 infantry owned by the British, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 3/8 hits
British roll dice for 4 fighters and 1 mech_infantry in United Kingdom, round 4 : 5/5 hits
3 tactical_bombers owned by the Germans, 2 armour owned by the Germans, 1 mech_infantry owned by the British and 2 fighters owned by the British lost in United Kingdom
Germans roll dice for 1 armour and 2 bombers in United Kingdom, round 5 : 2/3 hits
British roll dice for 2 fighters in United Kingdom, round 5 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the French lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour remaining. Battle score for attacker is -27
Casualties for Germans: 4 armour, 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 3 fighters, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from France to Germany
2 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
5 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
10 infantry placed in Germany
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 armour, 7 artilleries, 32 infantry and 2 mech_infantrys
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Germany : 1 factory_major, 10 infantry and 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 7 transportsProduction/PUs Summary :
Germans : 50 / 91
Russians : 33 / 33
Japanese : 35 / 49
Americans : 50 / 71
Chinese : 11 / 19
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Probably the most costly sea lion in history.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns, 2 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 armour moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Kazakhstan to Rostov
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.Place Units - Russians
3 artilleries placed in Ukraine
1 bomber and 2 mech_infantrys placed in NovgorodTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
time will tell if it was a worthwhile investment
-
bump
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
2 artilleries and 1 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Sakha to Chahar
1 fighter moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 bomber and 1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Chahar
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Chahar, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 2/4 hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 2 tactical_bombers moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Buyant-Uhaa to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Sakha to Siberia
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber and 1 tactical_bomber moved from 45 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to KwangsiPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 2 tactical_bombers
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries
Hunan : 1 flag
Chahar : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
34 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 45 / 91
Russians : 38 / 50
Japanese : 37 / 39
Americans : 50 / 71
Chinese : 9 / 19
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Morocco
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Morocco from Italians, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
3 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 fighter placed in Central United States
2 fighters placed in Central United States
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 artilleries
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
1 infantry placed in Suiyuyan
5 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 armour moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 armour and 4 mech_infantrys moved from India to Shan State
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,5,4,3,5,6,2,3,1,6,5,4,3,6,6,5
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
4 infantry moved from Yugoslavia to Romania
2 armour moved from Tunisia to Morocco
1 fighter moved from Southern Italy to Morocco
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 2 artilleries and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 2/7 hits
British roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 3 : 3/3 hits
2 artilleries owned by the Italians, 2 artilleries owned by the British and 1 bomber owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits
British roll dice for 1 armour in Trans-Jordan, round 5 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Casualties for Italians: 2 artilleries, 1 bomber and 3 infantry
Battle in Morocco
Italians attack with 2 armour and 1 fighter
Americans defend with 1 armour and 1 infantry
Italians roll dice for 2 armour and 1 fighter in Morocco, round 2 : 2/3 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Romania
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians roll dice for 4 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 artillery and 2 infantry moved from Libya to Tobruk
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag, 2 armour
Algeria : 1 flag, 1 fighter
Tunisia : 1 flag
Romania : 4 infantry
Tobruk : 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 48 / 91
Russians : 35 / 50
Japanese : 31 / 39
Americans : 52 / 78
Chinese : 13 / 20
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to South Australia
3 fighters moved from Shan State to JavaPlace Units - ANZAC
1 airfield placed in Java
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
7 artilleries and 32 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Germans attack with 2 armour, 7 artilleries, 32 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 7 artilleries, 32 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 7/44 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 7 artilleries, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 114 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 7 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 7 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 fighter and 1 submarine placed in 112 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 6 infantry and 1 mech_infantry
Germany : 1 factory_major and 10 infantry
Norway : 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 3 aaGuns, 2 armour, 7 artilleries, 31 infantry and 3 mech_infantrys
112 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 7 transports
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 49
Russians : 34 / 50
Japanese : 31 / 39
Americans : 52 / 78
Chinese : 13 / 20
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Belarus
2 armour moved from Novgorod to Bryansk
1 armour, 1 bomber, 4 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 bombers moved from Novgorod to Russia
7 infantry moved from Western Ukraine to Bessarabia
3 aaGuns, 5 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Russia to Volgograd
1 mech_infantry moved from Novgorod to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
3 armour, 1 bomber and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Shantung
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Jehol to Anhwe
1 armour moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Sikang
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Japan to ShantungCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Shantung, round 2 : 3/9 hits
Chinese roll dice for 6 infantry in Shantung, round 2 : 4/6 hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 3 : 3/5 hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 2/3 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Chinese: 6 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 7/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
1 bomber moved from Sikang to Chahar
1 fighter moved from Suiyuyan to Chahar
1 aaGun moved from Jehol to Chahar
1 artillery and 1 infantry moved from Korea to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsi to 20 Sea ZonePlace Units - Japanese
1 bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Kiangsi : 1 flag, 3 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries and 2 infantry
Suiyuyan : 1 flag, 1 armour
Hunan : 1 flag, 1 artillery
Chahar : 1 flag, 1 aaGun, 1 bomber and 1 fighter
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 submarine
20 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
19 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 49 / 49
Russians : 34 / 42
Japanese : 36 / 37
Americans : 52 / 78
Chinese : 8 / 20
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 2 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 4 fighters and 2 infantry
Italians defend with 2 armour
Americans win, taking Morocco from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - Americans
4 fighters moved from Morocco to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
5 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 armour, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 2 armour, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Yunnan from Japanese with 2 armour, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour and 3 infantry moved from India to 39 Sea Zone
1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
1 armour and 3 infantry moved from 76 Sea Zone to Ethiopia
3 aaGuns moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by British to 101 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from Eastern United States: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
I had to load the UK troops to the US tt’s manually, so I’m sure that they are screwed up and I’ll have to fiddle with them in edit next round :P





