Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
14L souL (Axis) v Bonusbent (Allies +7)
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He’s chosen art alx, inf new guinea. No tech, no rerolls. Good luck, sir!
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Test summary from TripleA, engine version: 1.8.0.3, time: 13:44:31
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 109 Sea Zone
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to France
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 armour moved from Romania to Yugoslavia
1 bomber moved from Germany to 109 Sea Zone -
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 109 Sea Zone
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to France
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 armour moved from Romania to Yugoslavia
1 bomber moved from Germany to 109 Sea ZoneCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in France
Germans attack with 4 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 1/2 hits
1 fighter owned by the Germans lost in France
Germans roll dice for 4 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 1/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 4 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/13 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 3 : 6/11 hits
3 infantry owned by the French, 2 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in France
Germans roll dice for 4 armour, 2 artilleries and 1 tactical_bomber in France, round 4 : 4/7 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 4 : 4/8 hits
3 infantry owned by the French, 2 armour owned by the Germans, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in France
Germans roll dice for 2 armour and 1 tactical_bomber in France, round 5 : 3/3 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 5 : 1/4 hits
1 armour owned by the French, 1 armour owned by the British, 1 armour owned by the Germans and 1 artillery owned by the French lost in France
Germans roll dice for 1 armour and 1 tactical_bomber in France, round 6 : 2/2 hits
French roll dice for 1 fighter in France, round 6 : 0/1 hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 2 armour
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour in Southern France, round 2 : 1/2 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 2 armour in Southern France, round 3 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for French: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Yugoslavia, round 2 : 3/13 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
3 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Yugoslavia, round 3 : 3/10 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 aaGuns moved from Germany to Slovakia Hungary
1 tactical_bomber moved from France to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 armour and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 3 artilleries and 15 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Germany : 1 factory_major
Norway : 2 infantry
Holland Belgium : 3 aaGuns, 2 bombers and 3 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 5 infantry
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 3 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 44 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of UnitsNon Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Sikang
2 aaGuns moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Korea to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Manchuria to HunanCombat - Japanese
Battle in Amur
Battle in Siberia
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Manchuria
1 fighter moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 8 fighters and 5 tactical_bombers
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 artilleries and 7 infantry
Amur : 1 flag, 2 artilleries, 11 infantry and 1 mech_infantry
Siberia : 1 flag, 1 armour and 1 infantry
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines
5 Sea Zone : 2 transports
6 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 44 / 70
Russians : 35 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of UnitsNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to Tobruk
2 infantry moved from Alexandria to Tobruk
1 armour and 2 artilleries moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to TobrukCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 battleship and 2 fighters
Germans defend with 1 battleship
Units damaged: 1 battleship owned by the British
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleshipNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 carrier and 1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from West India to India
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 tactical_bomber moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 aaGun moved from India to Burma
1 infantry moved from Malaya to Shan State
1 destroyer moved from 98 Sea Zone to 76 Sea ZonePlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,6,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 bomber moved from Northern Italy to Tobruk
2 fighters moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 3/4 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/3 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Gibraltar from British, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French, 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 cruiser
Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag, 1 artillery and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Romania : 1 armour
Tobruk : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
96 Sea Zone : 1 battleship and 1 cruiser
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 cruiser and 2 transports
92 Sea Zone : 1 transport
Yugoslavia : 1 aaGun, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 35 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 20 / 20
Italians : 14 / 23
ANZAC : 10 / 10
French : 10 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea ZoneCombat - Germans
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No scramble
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uploader is full, I finished the turn. I can email you the results or I can post it when the uploader is unloaded. Up to you.
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uploader is full, I finished the turn. I can email you the results or I can post it when the uploader is unloaded. Up to you.
E-mail is bjarkus@hotmail.com
I prefer reading the turn summary on the forum, but if you want to speed up the process you can send the save to my e-mail.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 cruiser in 109 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 109 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleshipNon Combat Move - Germans
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 109 Sea Zone to France
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 armour moved from Southern France to Yugoslavia
3 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Holland Belgium to France
1 armour moved from France to Western Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
2 armour and 5 mech_infantrys placed in Western Germany
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 2 bombers and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 3 armour, 4 artilleries and 16 infantry
Western Germany : 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 5 mech_infantrys and 3 tactical_bombers
Romania : 5 infantry
Poland : 1 artillery and 2 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Norway : 1 artillery and 1 infantry
Holland Belgium : 2 aaGuns and 2 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 armour
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 20 / 20
Italians : 14 / 23
ANZAC : 14 / 14
French : 10 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 fighter and 1 tactical_bomber moved from Sikang to Chahar
2 infantry moved from Buyant-Uhaa to ChaharCombat - Russians
Battle in Chahar
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 armour moved from Sikang to Suiyuyan
1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Belarus to Novgorod
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Sikang
4 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
7 fighters and 4 tactical_bombers moved from Manchuria to Central Mongolia
2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 7 fighters and 4 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 7 fighters and 4 tactical_bombers in Central Mongolia, round 2 : 7/11 hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Central Mongolia
Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry; Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/6 hits
2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
3 artilleries and 3 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
7 fighters and 4 tactical_bombers moved from Central Mongolia to Jehol
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag, 7 fighters and 4 tactical_bombers
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag, 2 artilleries, 11 infantry and 1 mech_infantry
36 Sea Zone : 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 4 transports
6 Sea Zone : 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 35
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 32
UK_Pacific : 20 / 20
Italians : 14 / 23
ANZAC : 14 / 14
French : 10 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0