@cwglee51 Lol! What was that first round??
G40L Infrastructure vs Boldfresh(Allies+12)
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 bombers and 1 fighter moved from Gibraltar to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Caucasus to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to French Indo China
3 fighters and 1 tactical_bomber moved from Sikang to ShensiCombat - British
Battle in 97 Sea Zone
French loiter and taunt with ; British attack with 2 bombers, 1 destroyer, 4 fighters and 1 transport; Americans loiter and taunt with
Italians defend with 1 submarine
British win, taking 97 Sea Zone from Italians with 2 bombers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Greece
Battle in Shensi
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Greece from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Shensi to Volgograd
1 mech_infantry moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
2 bombers moved from 97 Sea Zone to Iraq
2 artilleries and 3 infantry moved from Alexandria to EgyptPlace Units - British
1 destroyer placed in 109 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,2,1,4,5,4,2,6
British collect 24 PUs (6 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Tambov
Italians attack with 3 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits
Russians roll dice for 1 mech_infantry in Tambov, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
1 infantry owned by the Italians retreated to Bryansk
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Southern Italy
Italians undo move 1.
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Southern Italy
1 mech_infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,3,3,1,5,5,3,6
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 fighter moved from 109 Sea Zone to ScotlandCombat - French
French creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
French attack with 1 infantry; British loiter and taunt with ; Americans loiter and taunt with
Italians defend with 1 destroyer
Battle in Scotland
French attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 artillery
French winItalians win with 1 destroyer remaining, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
-
the FRENCH have been a huge thorn in your side!!
-
if you leave your fleet in 109, there will be no french scramble.
-
also, if you wish to bomb london - as long as you bring at least 3 planes i will not intercept. if you bring 2 bombers i will intercept. if you bring a ftr or tac and a bomber then ask me what i want to do.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Timguska to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
Germans take Sikang from Chinese
6 armour and 4 mech_infantrys moved from Kansu to Szechwan
Germans take Szechwan from Chinese
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Eire to Scotland
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Novosibirsk
1 mech_infantry moved from Bryansk to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Timguska to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
Germans take Sikang from Chinese
6 armour and 4 mech_infantrys moved from Kansu to Szechwan
Germans take Szechwan from Chinese
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Eire to Scotland
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Novosibirsk
1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 airfield
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/3 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Gibraltar from British, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 armour moved from Timguska to Kansu
1 armour moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 infantry moved from Belarus to Smolensk
5 artilleries and 7 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 bomber and 1 tactical_bomber moved from Caucasus to Bryansk
2 bombers moved from Novosibirsk to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
1 bomber moved from 109 Sea Zone to Western Germany
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Novgorod to Belarus
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Scotland to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,2,1,2,4,6,4,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Yunnan to MalayaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Malaya
Russians attack with 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
Russians win, taking Malaya from Japanese with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 artillery moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Siberia to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Anglo Egyptian Sudan to AlexandriaPlace Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
2 bombers and 3 fighters moved from Japan to 7 Sea Zone
2 tactical_bombers moved from Shantung to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 artilleries and 11 infantry moved from Amur to Sakha
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsi to Kwangsi
2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
4 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
1 armour and 1 infantry moved from Kiangsi to Kwangsi -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
2 bombers and 3 fighters moved from Japan to 7 Sea Zone
2 tactical_bombers moved from Shantung to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 artilleries and 11 infantry moved from Amur to Sakha
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsi to Kwangsi
2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
4 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
1 armour and 1 infantry moved from Kiangsi to KwangsiCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers and 2 transports
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese winJapanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers and 2 transports remaining, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports -
ool sz7. 6hits.
-
nice roll - perhaps we have heard the last of your dice complaints for awhile. tac, 2 ftr, kill acc, des
-
hold on, gonna change that
-
max defense
-
so lose 2 acc, des, tac
-
nice roll - perhaps we have heard the last of your dice complaints for awhile. tac, 2 ftr, kill acc, des
I should have had 5hits + 4pips, so Im not sure how lucky it was…
But I hope your right! -
you rolled up so it was lucky. not only that, but it was an all in attack that will succeed even though it was only 90%.
-
even after you rolled up and i rolled down, i don’t know if this attack will really pay off for you. you have an aweful long way to go in this one.





