'14L G40: souL (Axis) v. Soulblighter (Allies +bmb)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Sumatra to India
                2 fighters moved from Yunnan to India
                1 transport moved from 41 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                3 transports moved from 25 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Sumatra
                10 fighters moved from Egypt to Southern France

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        India : 4 fighters
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Sumatra : 1 flag, 1 fighter and 1 harbour
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 2 fighters and 3 transports
        20 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 4 submarines
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier and 1 fighter
        Southern France : 10 fighters
        80 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 95
        Russians : 7 / 0
        Japanese : 39 / 31
        Americans : 65 / 90
        Chinese : 11 / 18
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 17 / 22
        ANZAC : 14 / 26
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 23

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Normandy Bordeaux to Southern France

    Turn Complete - French

    Territory Summary for French :

    Southern France : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 95
        Russians : 7 / 0
        Japanese : 39 / 31
        Americans : 65 / 90
        Chinese : 11 / 18
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 17 / 22
        ANZAC : 14 / 26
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 13 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Holland Belgium: 2 infantry
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 2 mech_infantrys moved from Eastern Persia to West India
                      Germans take West India from UK_Pacific
                1 armour and 1 mech_infantry moved from Persia to West India
                13 artilleries and 65 infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                2 armour and 1 mech_infantry moved from Russia to Rostov

    Combat - Germans

    Non Combat Move - Germans
                4 artilleries and 20 infantry moved from Western Germany to France
                7 artilleries and 27 infantry moved from Northern Italy to France
                2 fighters moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Germany
                5 infantry moved from Southern Italy to Northern Italy
                5 armour and 11 mech_infantrys moved from Southern Italy to Northern Italy
                6 mech_infantrys moved from Northern Italy to Western Germany
                1 aaGun and 3 infantry moved from Karelia to Novgorod
                1 aaGun, 3 artilleries and 5 infantry moved from Finland to Karelia
                1 bomber moved from Bryansk to Western Germany
                1 armour and 1 mech_infantry moved from Germany to Western Germany
                2 armour and 2 mech_infantrys moved from Germany to Western Germany
                5 armour moved from Northern Italy to Western Germany

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Western Germany
                10 infantry placed in Germany
                3 infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                7 infantry placed in Germany
                3 infantry placed in Novgorod
                1 mech_infantry placed in Russia

    Turn Complete - Germans
                Germans collect 62 PUs; end with 64 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 1 armour
        Sikang : 1 flag
        Kazakhstan : 1 flag
        West India : 1 flag, 1 airfield, 2 armour and 3 mech_infantrys
        Cyprus : 1 flag
        France : 1 flag, 1 airfield, 11 artilleries, 1 factory_minor and 52 infantry
        Western Germany : 1 aaGun, 1 airfield, 13 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry, 14 mech_infantrys and 4 tactical_bombers
        Germany : 1 factory_upgrade, 5 fighters, 18 infantry and 1 tactical_bomber
        Holland Belgium : 2 infantry
        Northern Italy : 5 infantry and 5 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 2 aaGuns, 2 armour, 13 artilleries, 65 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 21 armour, 1 bomber, 1 factory_minor and 6 infantry
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 80
        Russians : 5 / 0
        Japanese : 39 / 31
        Americans : 62 / 90
        Chinese : 9 / 18
        British : 33 / 33
        UK_Pacific : 22 / 24
        Italians : 17 / 22
        ANZAC : 14 / 26
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                5 artilleries and 58 infantry moved from Caucasus to Turkey
                27 infantry moved from Volgograd to Samara
                      Russians take Samara from Germans

    Combat - Russians
                Battle in Turkey
                    Russians attack with 5 artilleries and 58 infantry
                    Neutral_True defend with 8 infantry
                    Russians win, taking Turkey from Neutral_True with 5 artilleries and 57 infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 1 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Turkey: 2 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Caucasus to Turkey
                1 aaGun moved from Volgograd to Samara

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 bomber moved from Kiangsi to Hopei
                2 infantry moved from Kiangsi to Hunan
                8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys in Kwangsi, round 2 :  12/56 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                6 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
                2 infantry and 1 mech_infantry moved from Shantung to Kiangsu
                1 armour moved from Chahar to Shantung
                1 infantry moved from Anhwe to Shantung
                1 mech_infantry moved from Korea to Jehol
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 bomber moved from Suiyuyan to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in Korea
                2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5,6,4,3,6,6,3
                Japanese collect 32 PUs (11 lost to blockades); end with 32 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kwangsi : 1 flag, 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys
        Korea : 1 factory_minor, 1 fighter and 3 infantry
        Kiangsu : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 8 fighters, 6 infantry, 3 mech_infantrys and 5 tactical_bombers
        Kiangsi : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag
        Suiyuyan : 1 flag, 1 armour
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 aaGun
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Olgiy : 1 flag
        36 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 61 / 80
        Russians : 8 / 0
        Japanese : 43 / 32
        Americans : 62 / 90
        Chinese : 5 / 18
        British : 33 / 33
        UK_Pacific : 22 / 24
        Italians : 17 / 22
        ANZAC : 14 / 26
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 7 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from Southern France to 97 Sea Zone
                3 bombers, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone
                10 artilleries and 9 infantry moved from Norway to Sweden
                3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 destroyers, 7 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries and 7 infantry moved from 104 Sea Zone to Spain
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Spain
                1 tactical_bomber moved from 112 Sea Zone to Spain
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 7 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from Southern France to 97 Sea Zone
                3 bombers, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone
                10 artilleries and 9 infantry moved from Norway to Sweden
                3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Spain
                1 tactical_bomber moved from 112 Sea Zone to Spain
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 7 infantry moved from 91 Sea Zone to Spain


  • Rolling the battle for Z97 on forum. You can’t scramble (airfield has maximum damage).

    Italians:
    1 submarine
    6 destroyers
    1 carrier
    3 Cruisers
    1 Battleship
    1 tactical bomber
    1 fighter

    Americans:
    7 submarines
    4 Fighters
    6 Tactical Bombers
    4 Bombers

    Turn 1:
    Rolling for Americans

    7 submarines, 4 fighters, 6 tactical bombers and 4 bombers:
    DiceRolls: 7@2; Total Hits: 37@2: (1, 4, 2, 1, 5, 3, 5)DiceRolls: 6@3; Total Hits: 36@3: (3, 2, 1, 6, 6, 4)DiceRolls: 8@4; Total Hits: 68@4: (4, 5, 5, 3, 3, 2, 3, 3)


  • 12 hits. You have 4 units left.


  • I need an ool. I assume you want a fighter, bs tactical bomber and cruiser left, but I have to ask.


  • :mrgreen: yeah max def


  • K rolling for the Italians

    1 submarine, 6 destroyers, 1 carrier, 3 cruisers, 1 tactical bomber, 1 fighter and 1 battleship
    DiceRolls: 1@1; Total Hits: 01@1: (5)DiceRolls: 7@2; Total Hits: 37@2: (1, 2, 6, 4, 5, 5, 1)DiceRolls: 4@3; Total Hits: 24@3: (5, 3, 5, 3)DiceRolls: 2@4; Total Hits: 22@4: (2, 2)


  • 7 american submarines sunk, 1 Italian submarine, 1 Italian carrier, 6 Italian destroyers and 2 Italian cruisers sunk.

    Round 2

    Americans roll for 4 fighters, 6 tactical bombers and 4 bombers:
    DiceRolls: 6@3; Total Hits: 56@3: (2, 3, 5, 1, 1, 3)DiceRolls: 8@4; Total Hits: 58@4: (2, 2, 3, 5, 6, 3, 6, 2)

    Italian roll for 1 battleship 1 fighter 1 tactical bomber and a cruiser:
    DiceRolls: 2@3; Total Hits: 02@3: (6, 6)DiceRolls: 2@4; Total Hits: 02@4: (5, 5)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 7 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from Southern France to 97 Sea Zone
                3 bombers, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone
                10 artilleries and 9 infantry moved from Norway to Sweden
                3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Spain
                1 tactical_bomber moved from 112 Sea Zone to Spain
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 7 infantry moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 4 bombers, 4 fighters, 7 submarines and 6 tactical_bombers
                    Italians defend with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 submarines in 97 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                        Americans roll dice for 4 bombers, 4 fighters and 6 tactical_bombers in 97 Sea Zone, round 2 :  8/14 hits
                        Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 fighter, 1 tactical_bomber and 7 transports in 97 Sea Zone, round 2 :  5/13 hits
                        1 carrier owned by the Italians , 5 submarines owned by the Americans , 6 destroyers owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 3 :  2/2 hits
                        2 cruisers owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 4 bombers, 4 fighters and 6 tactical_bombers in 97 Sea Zone, round 3 :  9/14 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship and 7 transports in 97 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 bomber owned by the Americans , 6 transports owned by the Italians and 1 tactical_bomber owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                    Americans win, taking 97 Sea Zone from Neutral with 3 bombers, 4 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 148
                    Casualties for Italians: 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
                    Casualties for Americans: 1 bomber and 6 submarines
                Battle in Spain
                    Americans attack with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Spain, round 2 :  5/14 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  1/6 hits
                        1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Spain, round 3 :  5/13 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sweden
                    Americans attack with 10 artilleries and 9 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 10 artilleries and 9 infantry in Sweden, round 2 :  9/19 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 :  1/6 hits
                        1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden
                    Americans win, taking Sweden from Neutral_True with 10 artilleries and 8 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to Southern France: 1 bomber
                EDIT: Turning off Edit Mode
                3 bombers, 4 fighters and 6 tactical_bombers moved from 97 Sea Zone to Southern France
                2 fighters and 2 tactical_bombers moved from Spain to Southern France
                3 fighters and 1 tactical_bomber moved from Holland Belgium to Southern France
                3 carriers, 5 destroyers and 10 transports moved from 112 Sea Zone to 104 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Norway
                Americans undo move 3.
                3 infantry placed in Norway
                2 artilleries and 1 infantry placed in Southern France

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        35 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 3 aaGuns, 15 artilleries, 4 bombers, 1 factory_minor, 9 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 9 tactical_bombers
        Norway : 1 flag, 1 factory_minor and 3 infantry
        Holland Belgium : 1 flag, 1 infantry
        104 Sea Zone : 3 carriers, 5 destroyers and 10 transports
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        Eire : 1 flag, 1 airfield
        97 Sea Zone : 1 flag
        92 Sea Zone : 2 destroyers
        72 Sea Zone : 1 flag
        101 Sea Zone : 5 transports
        71 Sea Zone : 1 flag
        Sweden : 1 flag, 10 artilleries and 8 infantry
        Spain : 1 flag, 3 artilleries and 5 infantry
        91 Sea Zone : 3 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 8 / 0
        Japanese : 43 / 32
        Americans : 70 / 95
        Chinese : 5 / 18
        British : 33 / 33
        UK_Pacific : 22 / 24
        Italians : 17 / 22
        ANZAC : 14 / 26
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 21 times
                3 was rolled 17 times
                4 was rolled 18 times
                5 was rolled 17 times
                6 was rolled 26 times
            Average roll : 3,516
            Median : 3,500
            Variance : 0,562
            Standard Deviation : 0,750
            Total rolls : 122

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Neutral_True Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4,231
            Median : 5,000
            Variance : 1,917
            Standard Deviation : 1,384
            Total rolls : 13

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,353
            Median : 3,000
            Variance : 0,688
            Standard Deviation : 0,829
            Total rolls : 17

    Americans Combat
                1 was rolled 16 times
                2 was rolled 19 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3,456
            Median : 3,000
            Variance : 0,584
            Standard Deviation : 0,764
            Total rolls : 90


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 artilleries and 30 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 104 Sea Zone
                2 artilleries and 3 infantry moved from 104 Sea Zone to Portugal
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Portugal
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British
                Battle in Portugal
                    British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Portugal, round 2 :  4/8 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Portugal
                    British win, taking Portugal from Neutral_True with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Portugal to Southern France
                2 aaGuns, 1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                5 artilleries moved from Burma to India
                2 infantry moved from Burma to India
                2 infantry moved from Burma to India
                5 infantry moved from Burma to India
                2 artilleries and 17 infantry moved from Burma to Yunnan
                8 artilleries moved from Kweichow to Yunnan
                3 infantry moved from Kweichow to Yunnan
                3 aaGuns moved from Kweichow to Yunnan
                1 artillery and 4 infantry moved from Kweichow to Szechwan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Caroline Islands : 1 artillery, 1 bomber and 1 infantry
        Siam : 1 flag
        Shensi : 1 infantry
        Yunnan : 3 aaGuns, 10 artilleries and 20 infantry
        Szechwan : 2 artilleries and 6 infantry
        India : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 25 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        Belgian Congo : 3 infantry
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 47 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 3 infantry
        Rhodesia : 3 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 infantry
        Southern France : 4 aaGuns, 1 armour, 9 artilleries, 2 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber
        French West Africa : 1 flag
        Tunisia : 1 flag
        Norway : 1 aaGun, 2 artilleries and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Turkmenistan : 1 flag
        Portugal : 1 flag, 2 artilleries and 1 infantry
        104 Sea Zone : 1 carrier and 4 transports
        Brazil : 1 flag
        Finland : 1 flag, 1 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 8 / 0
        Japanese : 43 / 32
        Americans : 70 / 95
        Chinese : 5 / 11
        British : 37 / 37
        UK_Pacific : 22 / 22
        Italians : 16 / 22
        ANZAC : 14 / 26
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,200
            Median : 3,000
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 10

    British Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,625
            Median : 3,000
            Variance : 1,714
            Standard Deviation : 1,309
            Total rolls : 8

    Neutral_True Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1,500
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • Ask me for an OOL if and when you decide to hit Southern France.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers
                    Americans defend with 2 destroyers
                        Italians roll dice for 2 bombers in 92 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                7 artilleries and 7 infantry moved from Iraq to Persia

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 armour, 1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Syria : 1 flag
        Northern Italy : 11 artilleries, 1 factory_major and 28 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 6 mech_infantrys
        Bryansk : 1 flag
        Eastern Poland : 1 flag, 1 artillery and 4 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Persia : 7 artilleries and 7 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 8 / 0
        Japanese : 43 / 32
        Americans : 70 / 95
        Chinese : 5 / 11
        British : 37 / 37
        UK_Pacific : 22 / 22
        Italians : 16 / 21
        ANZAC : 14 / 26
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                3 transports moved from 33 Sea Zone to 62 Sea Zone
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Sumatra to Yunnan
                1 fighter moved from India to Yunnan
                3 fighters moved from India to Yunnan
                10 fighters moved from Southern France to Spain

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Yunnan : 5 fighters
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 harbour
        42 Sea Zone : 1 flag
        33 Sea Zone : 2 carriers and 4 fighters
        20 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 4 submarines
        62 Sea Zone : 1 carrier and 4 transports
        80 Sea Zone : 1 flag
        Spain : 10 fighters

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 8 / 0
        Japanese : 43 / 32
        Americans : 70 / 95
        Chinese : 5 / 11
        British : 37 / 37
        UK_Pacific : 22 / 22
        Italians : 16 / 21
        ANZAC : 14 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 24

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Southern France : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 8 / 0
        Japanese : 43 / 32
        Americans : 70 / 95
        Chinese : 5 / 11
        British : 37 / 37
        UK_Pacific : 22 / 22
        Italians : 16 / 21
        ANZAC : 14 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

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