@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
14L G40 wheatbeer (Axis) vs mrcunego (Allies +15)
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Not wrong, it’s just optional. Before clicking post-turn you have some options above that button which you can check on or off, one of those will add the more detailed combat record.
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ahh. I see it now.
Thanks. -
And happy belated Thanksgiving as well.
I was working an overnight Thursday evening into this morning for Black Friday (just woke up again), so I celebrated last week.
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Thanksgiving isn’t a big thing here in denmark. But we are a couple of guys how like the part of the concept with the football and the food.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 2/13 hits
British roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Egypt, round 2 : 2/10 hits
2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 2/11 hits
British roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Egypt, round 3 : 2/8 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 4 : 6/9 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Egypt, round 4 : 3/6 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians , 2 mech_infantrys owned by the British , 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 6 infantry
Battle in Greece
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 2/2 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour in Greece, round 3 : 0/1 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Italians roll dice for 1 armour in Greece, round 4 : 1/1 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 35 / 50
Russians : 37 / 37
Japanese : 39 / 45
Americans : 50 / 70
Chinese : 10 / 16
British : 30 / 33
UK_Pacific : 14 / 14
Italians : 20 / 29
ANZAC : 10 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Western Germany to Denmark
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Alexandria to 98 Sea Zone
2 bombers moved from Alexandria to 98 Sea Zone
1 fighter moved from Western Germany to Norway
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to NorwayCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/7 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from French with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 2/3 hits
British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 1/5 hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans roll dice for 2 fighters and 2 infantry in Norway, round 3 : 0/4 hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Norway, round 4 : 1/4 hits
British roll dice for 1 infantry in Norway, round 4 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun moved from Western Germany to Denmark
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Poland
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from 98 Sea Zone to Southern Italy
2 bombers moved from 98 Sea Zone to Southern Italy
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Germany to Western Germany
2 fighters moved from Norway to 114 Sea Zone
1 aaGun moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 armour moved from Germany to PolandPlace Units - Germans
1 carrier placed in 114 Sea Zone
1 artillery and 1 infantry placed in Germany
1 artillery and 5 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 4.
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 40 / 55
Russians : 37 / 37
Japanese : 39 / 45
Americans : 50 / 70
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 14 / 14
Italians : 19 / 29
ANZAC : 10 / 20
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
8 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Ukraine
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Central Mongolia to Chahar
3 infantry moved from Tsagaan Olom to Suiyuyan
3 infantry moved from Ulaanbaatar to Central Mongolia
1 aaGun moved from Ulaanbaatar to Central Mongolia
1 fighter moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to NovgorodPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Amur
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
2 fighters moved from 6 Sea Zone to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Hopei
1 tactical_bomber moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
2 bombers moved from Paulau Island to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Siberia from Russians, taking 37 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Shan State : 0/3 hits
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/9 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 0/5 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 5/9 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Chahar
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits
Chinese roll dice for 4 infantry in Hopei, round 2 : 3/4 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Hunan to Kwangsi
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 armour moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to Kwangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalProduction/PUs Summary :
Germans : 40 / 55
Russians : 35 / 37
Japanese : 46 / 46
Americans : 50 / 70
Chinese : 9 / 16
British : 26 / 33
UK_Pacific : 10 / 14
Italians : 19 / 29
ANZAC : 10 / 20
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 105 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from British Guiana to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to United Kingdom
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 5 infantry placed in Eastern United States
Americans undo move 3.
1 armour placed in Western United States
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
8 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowPlace Units - Chinese
1 artillery and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Shan State
1 armour moved from India to Shan State
4 infantry moved from Burma to Shan State
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 fighter and 4 infantry in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 fighter and 3 infantry in Shan State, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits
Italians roll dice for 4 infantry in Iraq, round 2 : 2/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits
Italians roll dice for 3 infantry in Iraq, round 3 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
retreated to Iraq
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 aaGuns moved from Burma to India
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 73 Sea Zone
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Malta to Gibraltar
1 fighter moved from Gibraltar to 110 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,3,6
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,1,2,4,5,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 bomber moved from Alexandria to Eastern Poland
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Syria
Italians take Syria from French
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Trans-JordanCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Poland, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to France
1 aaGun moved from Southern France to France
1 artillery moved from Southern France to France
1 armour moved from Greece to Romania
1 bomber moved from Eastern Poland to RomaniaPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 40 / 55
Russians : 34 / 37
Japanese : 44 / 46
Americans : 50 / 71
Chinese : 10 / 16
British : 26 / 26
UK_Pacific : 11 / 10
Italians : 21 / 35
ANZAC : 10 / 20
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to FranceCombat - French
Battle in France
French attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun, 1 artillery and 2 infantry
French roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in France, round 2 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in France, round 3 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in France, round 4 : 0/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in France, round 4 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in France, round 5 : 0/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in France, round 5 : 2/3 hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 infantry moved from Libya to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 tactical_bombers moved from Southern Italy to Bessarabia
3 mech_infantrys moved from Poland to Bessarabia
6 artilleries and 24 infantry moved from Poland to Baltic States
2 fighters moved from 98 Sea Zone to Bessarabia
1 armour moved from Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
2 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
2 fighters moved from 114 Sea Zone to BessarabiaCombat - Germans
Battle in Cyprus
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win, taking Cyprus from British with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 6 artilleries and 24 infantry
Russians defend with 3 infantry
Germans roll dice for 6 artilleries and 24 infantry in Baltic States, round 2 : 5/30 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 artilleries and 24 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 9 infantry
Germans roll dice for 1 armour, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 4/14 hits
Russians roll dice for 1 artillery and 9 infantry in Bessarabia, round 2 : 1/10 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 6/13 hits
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 3 : 3/6 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 9 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
5 armour moved from Poland to Baltic States
4 infantry moved from Finland to Norway
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Denmark to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Denmark to Western Germany
4 fighters moved from Bessarabia to Romania
2 tactical_bombers moved from Bessarabia to Romania
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery and 1 infantry moved from Germany to Poland
2 bombers moved from Bessarabia to Romania
1 submarine moved from 122 Sea Zone to 123 Sea Zone
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in France
3 fighters, 4 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 41 / 48
Russians : 33 / 37
Japanese : 44 / 46
Americans : 50 / 71
Chinese : 10 / 16
British : 26 / 26
UK_Pacific : 11 / 10
Italians : 21 / 35
ANZAC : 10 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Russia to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Suiyuyan to Chahar
3 infantry moved from Central Mongolia to Chahar
1 fighter moved from Central Mongolia to Chahar
1 mech_infantry moved from Bryansk to BessarabiaCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery and 5 infantry in Eastern Poland, round 2 : 0/6 hits
Italians roll dice for 1 aaGun, 1 armour and 1 artillery in Eastern Poland, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 2/4 hits
Italians roll dice for 1 aaGun, 1 armour and 1 artillery in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits
Italians roll dice for 1 armour in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun
Casualties for Russians: 4 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Chahar
Russians attack with 1 fighter and 6 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 6 infantry in Chahar, round 2 : 0/7 hits
Japanese roll dice for 2 mech_infantrys in Chahar, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 1 fighter and 5 infantry in Chahar, round 3 : 1/6 hits
Japanese roll dice for 2 mech_infantrys in Chahar, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Russians roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
retreated to Northwest Persia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Northwest Persia to Caucasus
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Karelia to Vyborg
5 infantry moved from Novgorod to Vyborg
2 armour moved from Novgorod to Vyborg
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Russia to Bryansk
2 aaGuns moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Chahar to Kansu
1 aaGun moved from Central Mongolia to Chahar
4 infantry moved from Ulaanbaatar to Central Mongolia
1 aaGun moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to VyborgPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Buryatia
2 infantry moved from Amur to Buryatia
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Manchuria to Jehol
3 mech_infantrys moved from Jehol to Chahar
1 armour moved from Anhwe to Chahar
1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Shan State
1 fighter moved from Japan to Buryatia
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Hunan
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Anhwe to Shan State
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Hunan
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from Kwangsi to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Anhwe to Shan State
1 armour moved from Kwangsi to Shan State -
need scramble orders SZ39





