@gamerman01 I will resign early. Such a pointless way to lose, sigh. I have a battle calculator, knew that was the likely result, and did it anyway. No clue what I was thinking. Thanks for the game! If you are interested in another please let me know, I will try to put up more of a fight.
L13 G40 PGMatt (axis) vs BMNielsen (allies +12) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hopei
5 infantry moved from Chahar to HopeiPlace Units - Chinese
2 artilleries and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
10 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Hunan to Shantung
1 infantry moved from Algeria to Tunisia
British take Tunisia from ItaliansCombat - British
Battle in Scotland
British attack with 10 infantry and 1 mech_infantry
Germans defend with 1 airfield and 6 infantry
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for British: 2 infantry
Battle in Shantung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Shantung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shantung to Hopei
2 mech_infantrys moved from Hunan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 artillery and 8 infantry moved from Hunan to Anhwe
3 aaGuns and 12 infantry moved from Yunnan to Kweichow
3 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Persia to Bryansk
2 mech_infantrys moved from Persia to Caucasus
3 infantry moved from Alexandria to Egypt
2 bombers moved from Greece to United Kingdom
1 aaGun, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 submarines moved from 92 Sea Zone to 109 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Algeria to MoroccoPlace Units - British
1 destroyer placed in 109 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 bomber moved from Western Germany to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 0/4 hits
Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 3 : 0/4 hits
Americans roll dice for 1 armour in Romania, round 3 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 4 : 1/4 hits
Americans roll dice for 1 armour in Romania, round 4 : 0/1 hits
1 armour owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Romania : 1 artillery and 2 infantry
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 10 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Bulgaria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 22 / 24
Japanese : 28 / 36
Americans : 61 / 90
Chinese : 18 / 22
British : 34 / 41
UK_Pacific : 24 / 29
Italians : 10 / 10
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Caroline Islands
1 infantry moved from Kwangsi to KwangtungPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 104 Sea Zone to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 4 tactical_bombers moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Belarus to Eastern Poland
1 aaGun, 10 armour, 6 artilleries, 7 infantry and 30 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 12 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 111 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
3 infantry placed in Normandy Bordeaux
5 infantry placed in Germany
Germans undo move 1.
3 infantry placed in France
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Poland : 2 artilleries and 8 infantry
Germany : 1 factory_major and 5 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 12 infantry and 4 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 10 armour, 6 artilleries, 7 infantry and 30 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
85 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 17 / 24
Japanese : 28 / 36
Americans : 61 / 90
Chinese : 18 / 22
British : 34 / 41
UK_Pacific : 24 / 29
Italians : 10 / 10
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
10 infantry moved from Novosibirsk to Kansu
3 fighters and 1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Volgograd to Kansu
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai -
Need to know when you want to take the bombers in Kansu. I’ve got 5 hits in the first round.
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Need to know when you want to take the bombers in Kansu. I’ve got 5 hits in the first round.
Take the land first. Assuming close to expected hits (3/4/5 for me, then another 3/4 for you) I’ll go strat bombers, then tacs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
10 infantry moved from Novosibirsk to Kansu
3 fighters and 1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Volgograd to Kansu
1 armour and 1 mech_infantry moved from Volgograd to TsinghaiCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Russians attack with 4 fighters, 10 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers
Russians win, taking Kansu from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers
Casualties for Russians: 9 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Kansu to Novosibirsk
3 fighters and 1 tactical_bomber moved from Kansu to Samara
1 infantry moved from Rostov to Bryansk
2 aaGuns and 10 infantry moved from Russia to BryanskPlace Units - Russians
2 fighters and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
10 infantry moved from Novosibirsk to Kansu
3 fighters and 1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Volgograd to Kansu
1 armour and 1 mech_infantry moved from Volgograd to TsinghaiCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Russians attack with 4 fighters, 10 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers
Russians win, taking Kansu from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers
Casualties for Russians: 9 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Kansu to Novosibirsk
3 fighters and 1 tactical_bomber moved from Kansu to Samara
1 infantry moved from Rostov to Bryansk
2 aaGuns and 10 infantry moved from Russia to BryanskPlace Units - Russians
2 fighters and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Russians to Samara: 4 mech_infantrys
EDIT: Turning off Edit Mode -
Reposted for an extra NCM I forgot.
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I’ll concede this game; I think loss is inevitable and quitting now should give us both time to pick up a couple more before the league ends for 2013.
Good game; you rolled up the Axis perfectly.
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Thanks, you too!





