@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
L13 G40 PGMatt (axis) vs BMNielsen (allies +12) game 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
4 fighters and 1 tactical_bomber moved from Algeria to 97 Sea Zone
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese -
Scramble in sz97?
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No scramble; sink the CV, then the 2 DD, then fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
4 fighters and 1 tactical_bomber moved from Algeria to 97 Sea Zone
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Italians with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 carrier, 2 destroyers, 2 fighters and 1 transportNon Combat Move - British
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
2 submarines moved from 109 Sea Zone to 92 Sea Zone
3 infantry moved from Egypt to Alexandria
1 armour and 3 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Caucasus to Rostov
2 fighters moved from Persia to Bryansk
1 mech_infantry moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Burma to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
3 infantry moved from India to Burma
1 infantry moved from French Indo China to Yunnan
3 aaGuns moved from Kwangsi to Yunnan
1 artillery, 8 infantry and 2 mech_infantrys moved from Kwangsi to HunanPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Ukraine to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Western GermanyPlace Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Italians undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 6 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 4 infantry
EDIT: Removing units owned by Italians from Romania: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,1,2,2,6,1
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 bomber
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Bulgaria : 1 flag
Yugoslavia : 2 aaGuns, 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 21 / 20
Japanese : 34 / 42
Americans : 56 / 74
Chinese : 12 / 17
British : 33 / 40
UK_Pacific : 24 / 30
Italians : 14 / 6
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 104 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
6 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to BelarusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Americans , 2 bombers owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
Americans win, taking Scotland from British with 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for Americans: 1 cruiser and 1 destroyerNon Combat Move - Germans
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 12 infantry moved from Germany to Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 bomber moved from Russia to Western Ukraine
2 aaGuns, 9 armour, 6 artilleries, 1 bomber, 6 infantry, 22 mech_infantrys and 4 tactical_bombers moved from Western Ukraine to Eastern Poland
1 aaGun, 4 artilleries and 4 infantry moved from Archangel to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 3.
6 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,3,4,5,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 1 artillery and 12 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 8 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 11 armour, 6 artilleries, 1 bomber, 9 infantry, 31 mech_infantrys and 4 tactical_bombers
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 52 / 60
Russians : 20 / 20
Japanese : 34 / 42
Americans : 56 / 74
Chinese : 12 / 17
British : 31 / 40
UK_Pacific : 24 / 30
Italians : 14 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That felt like one of the hardest turns I had to play this whole summer. Â I could see so many possibilities on the Eastern front my brain was hurting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
8 infantry moved from Samara to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Samara to Russia
2 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 bombers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 bombers and 2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Olgiy to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kiangsi to Kansu
6 infantry moved from Shensi to Kansu
1 artillery moved from Olgiy to Kansu
2 tactical_bombers moved from Kiangsu to Kansu
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
3 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to JapanPlace Units - Japanese
3 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 13 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Kansu : 1 flag, 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers
Tsinghai : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
41 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
79 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 22 / 24
Japanese : 38 / 36
Americans : 56 / 74
Chinese : 10 / 17
British : 31 / 40
UK_Pacific : 24 / 30
Italians : 14 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 bombers, 2 fighters and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Greece to Romania
Americans take Bulgaria from Italians
Americans take Romania from Germans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern FranceCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Southern France
Battle in Philippines
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 2 infantry
Americans win, taking 22 Sea Zone from Japanese, taking Southern France from Italians, taking Philippines from Japanese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Kwangtung
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 bombers moved from Algeria to 91 Sea Zone
1 artillery, 2 bombers, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 bombers and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
3 destroyers and 1 transport placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hopei
5 infantry moved from Chahar to HopeiPlace Units - Chinese
2 artilleries and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
10 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Hunan to Shantung
1 infantry moved from Algeria to Tunisia
British take Tunisia from ItaliansCombat - British
Battle in Scotland
British attack with 10 infantry and 1 mech_infantry
Germans defend with 1 airfield and 6 infantry
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for British: 2 infantry
Battle in Shantung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Shantung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shantung to Hopei
2 mech_infantrys moved from Hunan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 artillery and 8 infantry moved from Hunan to Anhwe
3 aaGuns and 12 infantry moved from Yunnan to Kweichow
3 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Persia to Bryansk
2 mech_infantrys moved from Persia to Caucasus
3 infantry moved from Alexandria to Egypt
2 bombers moved from Greece to United Kingdom
1 aaGun, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 submarines moved from 92 Sea Zone to 109 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Algeria to MoroccoPlace Units - British
1 destroyer placed in 109 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 bomber moved from Western Germany to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 0/4 hits
Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 3 : 0/4 hits
Americans roll dice for 1 armour in Romania, round 3 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 4 : 1/4 hits
Americans roll dice for 1 armour in Romania, round 4 : 0/1 hits
1 armour owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Romania : 1 artillery and 2 infantry
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 10 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Bulgaria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 22 / 24
Japanese : 28 / 36
Americans : 61 / 90
Chinese : 18 / 22
British : 34 / 41
UK_Pacific : 24 / 29
Italians : 10 / 10
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Caroline Islands
1 infantry moved from Kwangsi to KwangtungPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 104 Sea Zone to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 4 tactical_bombers moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Belarus to Eastern Poland
1 aaGun, 10 armour, 6 artilleries, 7 infantry and 30 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 12 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 111 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
3 infantry placed in Normandy Bordeaux
5 infantry placed in Germany
Germans undo move 1.
3 infantry placed in France
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Poland : 2 artilleries and 8 infantry
Germany : 1 factory_major and 5 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 12 infantry and 4 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 10 armour, 6 artilleries, 7 infantry and 30 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
85 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 17 / 24
Japanese : 28 / 36
Americans : 61 / 90
Chinese : 18 / 22
British : 34 / 41
UK_Pacific : 24 / 29
Italians : 10 / 10
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
10 infantry moved from Novosibirsk to Kansu
3 fighters and 1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Volgograd to Kansu
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai -
Need to know when you want to take the bombers in Kansu. I’ve got 5 hits in the first round.





