13L G40.2 AllWeNeedIsLove (allies +11) vs Ziggurat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Germany to Poland
                2 fighters moved from Southern Italy to Poland
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Russians defend with 2 artilleries and 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Poland, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Poland
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Poland, round 3 :  1/6 hits
                        Russians roll dice for 1 artillery in Poland, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win, taking Poland from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 artilleries and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Libya
                Battle in Tunisia

    Non Combat Move - Italians
                2 fighters moved from Poland to Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour and 1 infantry
        Tunisia : 1 flag, 1 infantry
        Poland : 1 artillery and 2 infantry
        Germany : 2 aaGuns and 2 fighters
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 4 infantry
        Libya : 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 transport
        94 Sea Zone : 1 transport
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 23 / 0
        Japanese : 78 / 85
        Americans : 55 / 77
        Chinese : 4 / 6
        British : 21 / 0
        UK_Pacific : 5 / 2
        Italians : 16 / 26
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m sure you’re aware, but just out of consideration I’ll mention that that is currently 8 VCs in Europe as of I10.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 23 / 0
        Japanese : 77 / 85
        Americans : 55 / 77
        Chinese : 4 / 6
        British : 21 / 0
        UK_Pacific : 6 / 2
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Ziggurat:

    I’m sure you’re aware, but just out of consideration I’ll mention that that is currently 8 VCs in Europe as of I10.

    thank you for the headsup.
    you killed the last of the french and the allies can not stand without them, they are the key to victory.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 2 carriers, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                4 bombers, 2 fighters and 1 tactical_bomber moved from Germany to 109 Sea Zone
                1 artillery moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Americans
                3 artilleries and 1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Bryansk to Ukraine
                1 armour moved from Germany to Slovakia Hungary
                      Germans take Slovakia Hungary from Russians
                1 armour moved from Slovakia Hungary to Greater Southern Germany
                5 armour, 8 artilleries, 5 infantry and 5 mech_infantrys moved from Germany to Greater Southern Germany

    Combat - Germans
                Battle in Greater Southern Germany
                    Germans attack with 6 armour, 9 artilleries, 5 infantry and 5 mech_infantrys
                    Russians defend with 2 armour, 7 artilleries and 12 mech_infantrys
                        Germans roll dice for 6 armour, 9 artilleries, 5 infantry and 5 mech_infantrys in Greater Southern Germany, round 2 :  9/25 hits
                        Russians roll dice for 2 armour, 7 artilleries and 12 mech_infantrys in Greater Southern Germany, round 2 :  9/21 hits
                        5 infantry owned by the Germans , 9 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Greater Southern Germany
                        Germans roll dice for 6 armour, 9 artilleries and 1 mech_infantry in Greater Southern Germany, round 3 :  6/16 hits
                        Russians roll dice for 2 armour, 7 artilleries and 3 mech_infantrys in Greater Southern Germany, round 3 :  4/12 hits
                        3 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Greater Southern Germany
                        Germans roll dice for 6 armour and 6 artilleries in Greater Southern Germany, round 4 :  4/12 hits
                        Russians roll dice for 2 armour and 4 artilleries in Greater Southern Germany, round 4 :  1/6 hits
                        4 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Greater Southern Germany
                        Germans roll dice for 6 armour and 5 artilleries in Greater Southern Germany, round 5 :  5/11 hits
                        Russians roll dice for 2 armour in Greater Southern Germany, round 5 :  2/2 hits
                        2 armour owned by the Russians and 2 artilleries owned by the Germans lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 29
                    Casualties for Germans: 6 artilleries, 5 infantry and 5 mech_infantrys
                    Casualties for Russians: 2 armour, 7 artilleries and 12 mech_infantrys
                Battle in Ukraine
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 4 bombers, 2 fighters, 3 submarines and 1 tactical_bomber
                    British defend with 2 transports; Americans defend with 2 carriers, 1 cruiser, 6 destroyers and 6 transports
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 carriers owned by the Americans
                        Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers and 8 transports in 109 Sea Zone, round 2 :  5/9 hits
                        3 destroyers owned by the Americans , 2 fighters owned by the Germans and 3 submarines owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 4 bombers and 1 tactical_bomber in 109 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 transports in 109 Sea Zone, round 3 :  2/6 hits
                        2 destroyers owned by the Americans , 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 3 bombers in 109 Sea Zone, round 4 :  2/3 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 8 transports in 109 Sea Zone, round 4 :  1/4 hits
                        1 destroyer owned by the Americans , 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 2 bombers in 109 Sea Zone, round 5 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 8 transports in 109 Sea Zone, round 5 :  0/2 hits
                        Germans roll dice for 2 bombers in 109 Sea Zone, round 6 :  1/2 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 8 transports in 109 Sea Zone, round 6 :  2/2 hits
                        2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 109 Sea Zone
                    Americans win with 1 cruiser and 8 transports remaining. Battle score for attacker is -17
                    Casualties for Germans: 4 bombers, 2 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers and 6 destroyers

    Non Combat Move - Germans
                1 infantry moved from Northern Italy to 97 Sea Zone
                4 artilleries moved from Bryansk to Western Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                3 aaGuns moved from Bryansk to Western Ukraine
                1 destroyer moved from 126 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 infantry placed in France
                3 infantry and 2 mech_infantrys placed in Germany
                2 carriers placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Greater Southern Germany : 6 armour and 3 artilleries
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 3 aaGuns, 1 factory_major, 3 infantry and 2 mech_infantrys
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 3 aaGuns, 1 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 flag
        113 Sea Zone : 2 carriers
        Eire : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 10 / 0
        Japanese : 77 / 85
        Americans : 53 / 77
        Chinese : 4 / 6
        British : 21 / 0
        UK_Pacific : 6 / 2
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Sakha
                1 fighter moved from Amur to Sakha
                1 mech_infantry moved from Chahar to Suiyuyan
                1 armour and 2 mech_infantrys moved from Shantung to Hopei
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 bomber moved from Volgograd to Tsinghai
                1 bomber moved from Volgograd to Suiyuyan
                1 artillery moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from Kiangsi to 42 Sea Zone
                5 destroyers moved from 20 Sea Zone to 42 Sea Zone
                1 bomber moved from Malaya to 44 Sea Zone
                1 bomber moved from Malaya to 42 Sea Zone
                1 fighter moved from Malaya to Burma
                2 fighters moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Szechwan to Burma
                1 artillery moved from Shan State to Burma
                1 armour moved from Egypt to Ethiopia
                      Japanese take Anglo Egyptian Sudan from British
                      Italians take Ethiopia from British
                1 armour moved from Union of South Africa to Belgian Congo
                      Japanese take Rhodesia from British
                      Japanese take Belgian Congo from British
                1 mech_infantry moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                2 submarines moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Szechwan to 42 Sea Zone
                1 tactical_bomber moved from Szechwan to 42 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 :  1/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 3 :  3/4 hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber in Suiyuyan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Sakha, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Sakha, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters and 6 submarines
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 6 submarines in 42 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 :  13/25 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters and 1 transport in 42 Sea Zone, round 2 :  7/16 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        6 submarines owned by the Americans , 5 destroyers owned by the Americans and 4 destroyers owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 :  10/21 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 42 Sea Zone, round 3 :  3/11 hits
                        3 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 4 :  1/2 hits
                        1 battleship owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 :  12/18 hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 157
                    Casualties for Japanese: 7 destroyers
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters and 6 submarines

    Non Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from 44 Sea Zone to Malaya
                2 infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from French Indo China to Shan State
                1 bomber moved from Tsinghai to Kiangsi
                1 bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Sakha to Jehol
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                4 tactical_bombers moved from 42 Sea Zone to Malaya
                6 fighters moved from 42 Sea Zone to Malaya
                2 bombers moved from 42 Sea Zone to Malaya
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Archangel to Novgorod
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                1 fighter and 1 tactical_bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 86 PUs; end with 86 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag, 1 fighter
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Tsinghai : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag, 1 aaGun
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 bomber
        Shan State : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Burma : 1 flag, 2 artilleries
        Malaya : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 7 fighters, 1 harbour, 2 mech_infantrys and 5 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 1 transport
        6 Sea Zone : 4 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        South West Africa : 1 flag, 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Ethiopia : 1 armour
        Urals : 1 flag
        Archangel : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Novgorod : 1 artillery
        Samara : 1 flag
        71 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 9 / 0
        Japanese : 86 / 91
        Americans : 53 / 77
        Chinese : 1 / 6
        British : 16 / 0
        UK_Pacific : 5 / 2
        Italians : 17 / 26
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Since Russia didn’t have any combat moves requiring dice, I took Japan’s turn for the sake of expediency. Please feel free to edit the Russian troops however you’d like.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 cruisers; Remaining resources: 5 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Slovakia Hungary from Germans to Russians
                EDIT: Changing ownership of Yugoslavia from Germans to Russians
                EDIT: Changing ownership of Bulgaria from Germans to Russians
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Romania to Bulgaria
                EDIT: 1 infantry moved from Romania to Slovakia Hungary
                EDIT: 2 artilleries and 2 infantry moved from Romania to Yugoslavia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 bomber moved from India to Burma

    Combat - Americans
                Battle in Eire
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 2 artilleries
                        Americans roll dice for 1 bomber in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries in Burma, round 2 :  2/2 hits
                        1 bomber owned by the Americans lost in Burma
                    Japanese win, taking Eire from Germans with 2 artilleries remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to Iceland
                2 artilleries moved from Central United States to 101 Sea Zone
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                6 cruisers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        54 Sea Zone : 1 transport
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 10 bombers and 2 fighters
        Algeria : 1 flag
        106 Sea Zone : 3 artilleries, 7 infantry and 5 transports
        Eire : 1 flag, 1 artillery and 1 infantry
        109 Sea Zone : 1 cruiser and 7 transports
        101 Sea Zone : 6 cruisers
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 57 / 88
        Russians : 15 / 0
        Japanese : 86 / 91
        Americans : 53 / 78
        Chinese : 1 / 6
        British : 16 / 0
        UK_Pacific : 5 / 2
        Italians : 17 / 26
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/6 hits
                        Japanese roll dice for 2 artilleries in Burma, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 artillery and 1 infantry moved from West India to India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 2 infantry
        India : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        109 Sea Zone : 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 88
        Russians : 15 / 0
        Japanese : 85 / 91
        Americans : 53 / 78
        Chinese : 1 / 1
        British : 16 / 0
        UK_Pacific : 6 / 8
        Italians : 17 / 26
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Welp, looks like that will do it. 8 VCs held on Europe side from I10-I11. Good game. That was quite intense.


  • Would you care for a rematch? If so, same bid or rebid?

  • TripleA

    thanks for the game ziggurat, it was fun.

  • TripleA

    @Ziggurat:

    Would you care for a rematch? If so, same bid or rebid?

    yes i would love a rematch. i will bid allies+11 again.


  • I’ll go to 10 this time. Not quite as burned out on allied play atm.

  • TripleA

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