Scramble to Taranto?
13L G40.2 AllWeNeedIsLove (allies +11) vs Ziggurat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Germany to Poland
2 fighters moved from Southern Italy to Poland
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in Poland
Italians attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Poland, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 2 : 0/3 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Poland
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Poland, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Poland, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 artilleries and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in Libya
Battle in TunisiaNon Combat Move - Italians
2 fighters moved from Poland to GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag, 1 infantry
Poland : 1 artillery and 2 infantry
Germany : 2 aaGuns and 2 fighters
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 4 infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 1 transport
94 Sea Zone : 1 transport
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 48 / 67
Russians : 23 / 0
Japanese : 78 / 85
Americans : 55 / 77
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 5 / 2
Italians : 16 / 26
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m sure you’re aware, but just out of consideration I’ll mention that that is currently 8 VCs in Europe as of I10.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Burma : 1 infantry
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 48 / 67
Russians : 23 / 0
Japanese : 77 / 85
Americans : 55 / 77
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 6 / 2
Italians : 16 / 26
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m sure you’re aware, but just out of consideration I’ll mention that that is currently 8 VCs in Europe as of I10.
thank you for the headsup.
you killed the last of the french and the allies can not stand without them, they are the key to victory. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 carriers, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 submarines moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
4 bombers, 2 fighters and 1 tactical_bomber moved from Germany to 109 Sea Zone
1 artillery moved from Northern Italy to Greater Southern Germany
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Americans
3 artilleries and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bryansk to Ukraine
1 armour moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 armour moved from Slovakia Hungary to Greater Southern Germany
5 armour, 8 artilleries, 5 infantry and 5 mech_infantrys moved from Germany to Greater Southern GermanyCombat - Germans
Battle in Greater Southern Germany
Germans attack with 6 armour, 9 artilleries, 5 infantry and 5 mech_infantrys
Russians defend with 2 armour, 7 artilleries and 12 mech_infantrys
Germans roll dice for 6 armour, 9 artilleries, 5 infantry and 5 mech_infantrys in Greater Southern Germany, round 2 : 9/25 hits
Russians roll dice for 2 armour, 7 artilleries and 12 mech_infantrys in Greater Southern Germany, round 2 : 9/21 hits
5 infantry owned by the Germans , 9 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Greater Southern Germany
Germans roll dice for 6 armour, 9 artilleries and 1 mech_infantry in Greater Southern Germany, round 3 : 6/16 hits
Russians roll dice for 2 armour, 7 artilleries and 3 mech_infantrys in Greater Southern Germany, round 3 : 4/12 hits
3 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 6 armour and 6 artilleries in Greater Southern Germany, round 4 : 4/12 hits
Russians roll dice for 2 armour and 4 artilleries in Greater Southern Germany, round 4 : 1/6 hits
4 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Greater Southern Germany
Germans roll dice for 6 armour and 5 artilleries in Greater Southern Germany, round 5 : 5/11 hits
Russians roll dice for 2 armour in Greater Southern Germany, round 5 : 2/2 hits
2 armour owned by the Russians and 2 artilleries owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 29
Casualties for Germans: 6 artilleries, 5 infantry and 5 mech_infantrys
Casualties for Russians: 2 armour, 7 artilleries and 12 mech_infantrys
Battle in Ukraine
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 4 bombers, 2 fighters, 3 submarines and 1 tactical_bomber
British defend with 2 transports; Americans defend with 2 carriers, 1 cruiser, 6 destroyers and 6 transports
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers and 8 transports in 109 Sea Zone, round 2 : 5/9 hits
3 destroyers owned by the Americans , 2 fighters owned by the Germans and 3 submarines owned by the Germans lost in 109 Sea Zone
Germans roll dice for 4 bombers and 1 tactical_bomber in 109 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 transports in 109 Sea Zone, round 3 : 2/6 hits
2 destroyers owned by the Americans , 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
Germans roll dice for 3 bombers in 109 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 8 transports in 109 Sea Zone, round 4 : 1/4 hits
1 destroyer owned by the Americans , 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 109 Sea Zone
Germans roll dice for 2 bombers in 109 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 8 transports in 109 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 2 bombers in 109 Sea Zone, round 6 : 1/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 8 transports in 109 Sea Zone, round 6 : 2/2 hits
2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 109 Sea Zone
Americans win with 1 cruiser and 8 transports remaining. Battle score for attacker is -17
Casualties for Germans: 4 bombers, 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers and 6 destroyersNon Combat Move - Germans
1 infantry moved from Northern Italy to 97 Sea Zone
4 artilleries moved from Bryansk to Western Ukraine
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
3 aaGuns moved from Bryansk to Western Ukraine
1 destroyer moved from 126 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
3 infantry and 2 mech_infantrys placed in Germany
2 carriers placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Greater Southern Germany : 6 armour and 3 artilleries
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 3 aaGuns, 1 factory_major, 3 infantry and 2 mech_infantrys
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 3 aaGuns, 1 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag
112 Sea Zone : 1 destroyer
119 Sea Zone : 1 flag
113 Sea Zone : 2 carriers
Eire : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 63 / 88
Russians : 10 / 0
Japanese : 77 / 85
Americans : 53 / 77
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 6 / 2
Italians : 16 / 26
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Siberia to Sakha
1 fighter moved from Amur to Sakha
1 mech_infantry moved from Chahar to Suiyuyan
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 bomber moved from Volgograd to Suiyuyan
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Kiangsi to 42 Sea Zone
5 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to Burma
2 fighters moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Szechwan to Burma
1 artillery moved from Shan State to Burma
1 armour moved from Egypt to Ethiopia
Japanese take Anglo Egyptian Sudan from British
Italians take Ethiopia from British
1 armour moved from Union of South Africa to Belgian Congo
Japanese take Rhodesia from British
Japanese take Belgian Congo from British
1 mech_infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Szechwan to 42 Sea Zone
1 tactical_bomber moved from Szechwan to 42 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 3 : 3/4 hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 1 mech_infantry in Sakha, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Sakha, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters and 6 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 13/25 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 7/16 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
6 submarines owned by the Americans , 5 destroyers owned by the Americans and 4 destroyers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 10/21 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 42 Sea Zone, round 3 : 3/11 hits
3 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 12/18 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 157
Casualties for Japanese: 7 destroyers
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters and 6 submarinesNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to Malaya
2 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Tsinghai to Kiangsi
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from Sakha to Jehol
1 fighter and 1 tactical_bomber moved from Burma to Malaya
4 tactical_bombers moved from 42 Sea Zone to Malaya
6 fighters moved from 42 Sea Zone to Malaya
2 bombers moved from 42 Sea Zone to Malaya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Archangel to Novgorod
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 1 fighter
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour and 2 mech_infantrys
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 1 aaGun
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 bomber
Shan State : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Burma : 1 flag, 2 artilleries
Malaya : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 7 fighters, 1 harbour, 2 mech_infantrys and 5 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 4 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South West Africa : 1 flag, 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Ethiopia : 1 armour
Urals : 1 flag
Archangel : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 artillery
Samara : 1 flag
71 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 88
Russians : 9 / 0
Japanese : 86 / 91
Americans : 53 / 77
Chinese : 1 / 6
British : 16 / 0
UK_Pacific : 5 / 2
Italians : 17 / 26
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Since Russia didn’t have any combat moves requiring dice, I took Japan’s turn for the sake of expediency. Please feel free to edit the Russian troops however you’d like.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 cruisers; Remaining resources: 5 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Slovakia Hungary from Germans to Russians
EDIT: Changing ownership of Yugoslavia from Germans to Russians
EDIT: Changing ownership of Bulgaria from Germans to Russians
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Romania to Bulgaria
EDIT: 1 infantry moved from Romania to Slovakia Hungary
EDIT: 2 artilleries and 2 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 bomber moved from India to BurmaCombat - Americans
Battle in Eire
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 2 artilleries
Americans roll dice for 1 bomber in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries in Burma, round 2 : 2/2 hits
1 bomber owned by the Americans lost in Burma
Japanese win, taking Eire from Germans with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 fighters moved from Eastern United States to Iceland
2 artilleries moved from Central United States to 101 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
6 cruisers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
54 Sea Zone : 1 transport
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 10 bombers and 2 fighters
Algeria : 1 flag
106 Sea Zone : 3 artilleries, 7 infantry and 5 transports
Eire : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 1 cruiser and 7 transports
101 Sea Zone : 6 cruisers
Brazil : 1 flagProduction/PUs Summary :
Germans : 57 / 88
Russians : 15 / 0
Japanese : 86 / 91
Americans : 53 / 78
Chinese : 1 / 6
British : 16 / 0
UK_Pacific : 5 / 2
Italians : 17 / 26
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from West India to IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs totalTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun
Tobruk : 1 flag
Italian Somaliland : 1 flag
109 Sea Zone : 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 88
Russians : 15 / 0
Japanese : 85 / 91
Americans : 53 / 78
Chinese : 1 / 1
British : 16 / 0
UK_Pacific : 6 / 8
Italians : 17 / 26
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Welp, looks like that will do it. 8 VCs held on Europe side from I10-I11. Good game. That was quite intense.
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Would you care for a rematch? If so, same bid or rebid?
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thanks for the game ziggurat, it was fun.
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Would you care for a rematch? If so, same bid or rebid?
yes i would love a rematch. i will bid allies+11 again.
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I’ll go to 10 this time. Not quite as burned out on allied play atm.
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thread started
http://www.axisandallies.org/forums/index.php?topic=31491.0





