Game History
Round: 6 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 50 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 bomber moved from 17 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 2 infantry moved from Brazil to French Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 cruiser, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Hopei 2 infantry moved from Szechwan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Szechwan to Hunan 1 fighter moved from Hunan to Szechwan 2 infantry moved from Yunnan to Kweichow 2 artilleries and 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Szechwan 2 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 2 fighters moved from 93 Sea Zone to Algeria 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 3 fighters and 1 tactical_bomber moved from 82 Sea Zone to Trans-Jordan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Strategic bombing raid in Normandy Bordeaux Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Algeria British attack with 4 fighters and 1 infantry Italians defend with 1 infantry British win, taking Algeria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 5 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Eastern India to Burma 1 artillery and 9 infantry moved from Eastern India to Burma 1 fighter moved from Southern Persia to Eastern India 1 armour moved from Southern Persia to Central India 1 infantry moved from Northeast Persia to Southern Persia 1 artillery and 1 infantry moved from Southern Persia to Iraq 2 fighters moved from Algeria to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 transport moved from 93 Sea Zone to 105 Sea Zone 1 transport moved from 105 Sea Zone to 109 Sea Zone 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from Algeria to Morocco 2 fighters moved from Trans-Jordan to 82 Sea Zone 1 fighter moved from Trans-Jordan to Southern Persia 1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Persia 1 armour and 1 mech_infantry placed in Union of South Africa 1 armour placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4 British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryTopic: 13L G40 Hobo (axis) vs Amon-Sul (allies +9)
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It was a small one. You havent lost much since it was not important, but yes its a little miracle ehhe Since U didnt bring your aircraft there but to Syria it happened heh, but U smashed me in Syria. That hurts :cry:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Karelia to Novgorod
1 aaGun and 1 infantry moved from Vyborg to Novgorod
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 artilleries moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Smolensk to Belarus
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to SikangPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 1 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yunnan : 1 armour, 1 fighter and 1 mech_infantry
Sikang : 1 armour and 2 mech_infantrys
Belarus : 5 artilleries and 16 infantry
Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 1 infantry
Ukraine : 3 artilleries and 1 factory_minor
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 37 / 47
Russians : 36 / 36
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 33
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 14
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
4 fighters and 4 tactical_bombers moved from Jehol to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
Russians defend with 1 armour, 1 fighter and 1 mech_infantry; Chinese defend with 10 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to 33 Sea Zone
1 artillery moved from Chahar to Hopei
1 artillery and 5 infantry moved from Anhwe to Kweichow
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Yunnan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 battleships moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 bombers, 6 fighters and 7 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Central United States to Western United States
2 submarines moved from 101 Sea Zone to 28 Sea Zone
2 submarines moved from 101 Sea Zone to 51 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 destroyer and 1 submarine moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
51 Sea Zone : 2 submarines
26 Sea Zone : 1 carrier, 2 fighters and 2 submarines
28 Sea Zone : 2 submarines
10 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 1 transport
63 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport
Central United States : 3 aaGuns, 1 factory_minor, 1 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 37 / 47
Russians : 34 / 36
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 33
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 14
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 fighter moved from Yunnan to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 37 / 47
Russians : 34 / 36
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 5 / 5
British : 28 / 33
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 14
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Greece to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Greece to 98 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 4 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour and 1 artillery in Kenya, round 5 : 1/2 hits
Italians roll dice for 1 artillery in Kenya, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 87 Sea Zone to 83 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Greece to Algeria
1 fighter moved from 98 Sea Zone to Libya
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 carrier and 2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 5 infantry
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 fighters, 5 infantry and 1 tactical_bomber
Burma : 2 aaGuns, 1 artillery and 6 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
55 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Kenya : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Algeria : 1 fighter
Libya : 1 fighter
Greece : 1 flag, 6 infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
83 Sea Zone : 1 battleship, 1 destroyer and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 fighterProduction/PUs Summary :
Germans : 37 / 47
Russians : 34 / 36
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 5 / 5
British : 29 / 30
UK_Pacific : 17 / 17
Italians : 14 / 15
ANZAC : 14 / 14
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 24Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.250
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
it seems uk pacific doesnt have ncm phase i had to do it on uk ncm
please move ALL OF MY UNITS from burma to shan state
and from northern territory sz to queensland sz
…
and everything(which moves for 2 spaces) from india to shan state
and 1 inf india to burma
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and 1 inf eastern persia to persia
thank _U
i apologise
next time i wont make troubles with uk pacific i figure it out
cheers :)
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uk and uk pacific move together so you have to do all the combat moves and ncm together. the only thing that is separated is the economy, but think of their units as one basically.
can you just do the edits? I don’t want to move your units in case I don’t do it 100% as you wished.
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ok np
but wait i have one question …
can uk and uk pacific infantry attack together?
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their units are the same, take turn together. only thing that is separated is the economy.
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it seems that the program is puting new units in india as british and not uk pacific
i ll put all now to be british
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don’t worry about the nationality of the units, it is all the same. the program will change it but since both take the turn at once it doesn’t matter.
again, the ONLY difference is the economy is separated. other than that just think of it as ONE country.
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here U go and thanks for the patience :)
the name of the map in my language (Croatian) means ˝Hobo now˝ :)
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don’t worry about the nationality of the units, it is all the same. the program will change it but since both take the turn at once it doesn’t matter.
again, the ONLY difference is the economy is separated. other than that just think of it as ONE country.
thank U :) Despite my problems with the system i must say i am enjoying this game.
You smashed me there in China, i played poorly, foreseeing a bunch of your aircraft and underarestimating it. Also the brits couldnt jump in, it surely didnt help me hehe
ok awaiting italy
then my french and anzac troops i am ready for germany and russia if u are hehe
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please no more mass edits, I get a headache trying to keep up :|
just move all the british units anywhere on the map together and stop changing the nationalities. the game does it for you. also if you DO need to edit, edit at the end of your turn before you post.