13L G40 Andul vs. Hobo (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                5 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns and 14 infantry moved from Central Mongolia to Buyant-Uhaa
                1 infantry moved from Suiyuyan to Hopei
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Hopei : 1 infantry
        Buryatia : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 aaGuns and 15 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 infantry
        Rostov : 1 infantry
        Archangel : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 2 fighters, 64 infantry, 9 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        113 Sea Zone : 1 cruiser and 1 submarine
        93 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 26 / 34
        Japanese : 24 / 30
        Americans : 52 / 80
        Chinese : 17 / 19
        British : 38 / 52
        UK_Pacific : 25 / 30
        Italians : 10 / 4
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                10 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
                3 armour moved from Shantung to Kiangsi
                2 bombers, 8 fighters and 5 tactical_bombers moved from Shantung to Kiangsi

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 1 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 13 armour, 4 artilleries, 2 bombers, 8 fighters, 15 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 3 artilleries, 12 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 3 artilleries, 1 fighter and 17 infantry
                        AA guns fire in Kiangsi :  2/9 hits
                        2 fighters owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 13 armour, 4 artilleries, 2 bombers, 6 fighters, 15 infantry, 1 mech_infantry and 5 tactical_bombers in Kiangsi, round 1 :  20/46 hits
                        Chinese roll dice for 3 aaGuns, 6 artilleries, 1 fighter, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 1 :  10/39 hits
                        10 infantry owned by the Japanese , 17 infantry owned by the Chinese and 3 aaGuns owned by the British lost in Kiangsi
                        Japanese roll dice for 13 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Kiangsi, round 2 :  12/36 hits
                        Chinese roll dice for 6 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  9/22 hits
                        12 infantry owned by the British , 5 infantry owned by the Japanese , 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 13 armour, 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in Kiangsi, round 3 :  19/27 hits
                        Chinese roll dice for 6 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 :  5/10 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Chinese , 3 artilleries owned by the Chinese , 4 armour owned by the Japanese , 2 mech_infantrys owned by the British , 3 artilleries owned by the British and 1 artillery owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 9 armour, 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Japanese: 4 armour, 4 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
                    Casualties for British: 3 aaGuns, 3 artilleries, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Chinese: 3 artilleries, 1 fighter and 17 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Shantung
                1 artillery moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                2 bombers moved from Kiangsi to Manchuria
                6 fighters and 5 tactical_bombers moved from Kiangsi to Shantung
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                Japanese collect 25 PUs; end with 25 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 aaGun, 1 factory_minor, 6 fighters and 5 tactical_bombers
        Kiangsi : 9 armour
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters and 3 tactical_bombers
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        19 Sea Zone : 1 submarine
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 battleships, 3 carriers, 2 cruisers, 6 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 26 / 34
        Japanese : 25 / 25
        Americans : 52 / 80
        Chinese : 16 / 19
        British : 38 / 52
        UK_Pacific : 25 / 30
        Italians : 10 / 4
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • move wrong unit into z18 by accident?  :wink:

    you can change if you wish


  • Can a sub not stop an invasion route?


  • unless I’m wrong, subs don’t block movement.  want me to swap it for a destroyer from the japan sea zone?


  • Yes please


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 31 Sea Zone to 18 Sea Zone
                2 submarines moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries moved from 17 Sea Zone to Iwo Jima
                3 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 battleship moved from 33 Sea Zone to 17 Sea Zone
                3 cruisers moved from 33 Sea Zone to 17 Sea Zone
                3 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from Western United States to 6 Sea Zone
                2 tactical_bombers moved from Western United States to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone


  • We’ll going to have to roll the dice here since triplea is not letting me move my air to japan.  I have 8 carriers so 16 air should be able to go there but I can only move 12.  It should be 9 fighters and 7 tac, plus the bomber.  I also need any kamikaze orders for iwo jima.


  • no kamikaze.


  • Ok z6:

    USA: 9fig,7tac,1bom vs Japan: 5des,2cru,3car,3bat

    USA
    DiceRolls: 9@3 8@4; Total Hits: 99@3: (5, 3, 2, 3, 5, 4, 6, 5, 5)8@4: (5, 4, 1, 6, 2, 3, 4, 4)


  • I assume 6 capital hits and 3 destroyers.

    Japan
    DiceRolls: 8@2 2@3 3@4; Total Hits: 78@2: (6, 6, 1, 2, 3, 5, 6, 5)2@3: (1, 2)3@4: (3, 4, 4)


  • how do you roll dice on here?


  • I’ll lose 4figs,3tac

    USA
    DiceRolls: 5@3 5@4; Total Hits: 95@3: (3, 1, 2, 2, 3)5@4: (4, 4, 3, 2, 5)


  • There’s a dice thread on play boardgames.  basically you type “colon” aaa x@x"colon"

    For example if you roll for 3 fighters, its colon aaa space 3@4 colon

    Well 9 hits, I assume 2des,3cars,2cru,2bat hit

    Japan
    DiceRolls: 5@2 2@3 3@3; Total Hits: 35@2: (1, 5, 6, 4, 5)2@3: (4, 3)3@3: (4, 4, 1)


  • I’ll lose 1fig,1tac,1bom

    USA
    DiceRolls: 4@3 3@4; Total Hits: 64@3: (6, 1, 2, 1)3@4: (4, 1, 1)

    Japan:
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • I’ll lose another fighter so I have 3fig,3tac left, z6 cleared except for the subs.  Going to ignore the first round triple a battle for it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 31 Sea Zone to 18 Sea Zone
                2 submarines moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries moved from 17 Sea Zone to Iwo Jima
                3 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 battleship moved from 33 Sea Zone to 17 Sea Zone
                3 cruisers moved from 33 Sea Zone to 17 Sea Zone
                3 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from Western United States to 6 Sea Zone
                2 tactical_bombers moved from Western United States to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 7 tactical_bombers
                    Japanese defend with 3 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 5 fighters and 7 tactical_bombers in 6 Sea Zone, round 1 :  8/13 hits
                    Units damaged: 3 carriers owned by the Japanese and 3 battleships owned by the Japanese
                        Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers, 5 destroyers and 2 transports in 6 Sea Zone, round 1 :  6/13 hits
                        5 fighters owned by the Americans , 2 destroyers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 3 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is -45
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 5 fighters and 1 tactical_bomber
                Battle in 18 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 18 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 submarines in 18 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 3 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 16 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 submarines in 16 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 battleship, 3 cruisers, 6 destroyers and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 3 cruisers, 6 destroyers and 4 transports in 17 Sea Zone, round 1 :  1/10 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 battleship, 3 cruisers, 6 destroyers and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Iwo Jima, round 1 :  2/8 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 battleships
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 destroyers
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 carriers
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 bomber
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 tactical_bombers
                EDIT: Removing units owned by Americans from 33 Sea Zone: 4 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                3 carriers moved from 33 Sea Zone to 17 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                2 carriers moved from 10 Sea Zone to 31 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 17 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 2 artilleries, 3 infantry and 2 mech_infantrys
        Philippines : 1 airfield, 1 armour, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        31 Sea Zone : 2 carriers
        35 Sea Zone : 2 carriers, 1 fighter and 1 transport
        10 Sea Zone : 1 transport
        18 Sea Zone : 3 submarines
        17 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
        16 Sea Zone : 4 submarines
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 26 / 34
        Japanese : 24 / 25
        Americans : 53 / 79
        Chinese : 16 / 19
        British : 38 / 52
        UK_Pacific : 25 / 30
        Italians : 10 / 4
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • 3fig,3tac were moved to iwo jima zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi

    Place Units - Chinese
                1 artillery and 5 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                Chinese collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Jehol : 1 flag
        Yunnan : 1 artillery and 5 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 26 / 34
        Japanese : 23 / 25
        Americans : 53 / 79
        Chinese : 17 / 21
        British : 38 / 52
        UK_Pacific : 25 / 30
        Italians : 10 / 4
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 armour moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from Finland to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 infantry moved from Bulgaria to Yugoslavia
                      British take Yugoslavia from Italians
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                2 fighters moved from 97 Sea Zone to Northern Italy

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