13L G40 ShrimpBoatChef (allies +9) vs Last Jack (axis) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Iraq to Persia
                      British take Persia from Italians
                1 armour moved from Syria to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                1 armour moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 armour moved from Alexandria to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                1 infantry moved from India to Burma
                2 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun and 3 fighters moved from Normandy Bordeaux to Southern France
                1 artillery and 2 fighters moved from Normandy Bordeaux to Southern France
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from India to West India

    Place Units - British
                1 factory_minor placed in Iraq
                1 destroyer and 1 transport placed in 71 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                7 fighters moved from Southern Italy to Greece
                1 bomber moved from Western Ukraine to Northern Italy
                2 mech_infantrys moved from Western Germany to Northern Italy
                2 infantry moved from Ukraine to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 1 :  0/1 hits
                    Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Greece
                    Italians attack with 7 fighters
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 7 fighters in Greece, round 1 :  2/7 hits
                        Americans roll dice for 1 armour and 1 infantry in Greece, round 1 :  1/2 hits
                        1 fighter owned by the Italians , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Greece
                    Italians win with 6 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Northern Italy
                    Italians attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Northern Italy, round 1 :  1/3 hits
                        British roll dice for 1 armour in Northern Italy, round 1 :  0/1 hits
                        1 armour owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                6 fighters moved from Greece to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                1 armour moved from Rostov to Bessarabia
                1 armour and 3 infantry moved from Caucasus to Rostov

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6
                Italians collect 9 PUs (5 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor and 2 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 16 infantry
        Rostov : 1 flag, 1 armour and 3 infantry
        Bessarabia : 1 flag, 1 armour and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Caucasus : 1 flag
        99 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 102
        Russians : 9 / 0
        Japanese : 74 / 84
        Americans : 65 / 80
        Chinese : 0 / 1
        British : 37 / 46
        UK_Pacific : 6 / 6
        Italians : 14 / 11
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 2 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to South Australia
                1 artillery and 1 infantry moved from New South Wales to South Australia
                2 fighters moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Southern France

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 18 damage on 18 factory_majors; Remaining resources: 84 PUs;
                Germans buy 4 armour, 10 artilleries and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to Western Germany
                1 fighter moved from Germany to 112 Sea Zone
                4 artilleries and 8 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Russia to Archangel
                      Germans take Vologda from Russians
                      Germans take Archangel from Russians
                1 armour moved from Russia to Samara
                1 bomber moved from Smolensk to Samara

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Russians defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Samara
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 bomber in Samara, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Karelia
                5 infantry moved from Baltic States to Poland
                2 tactical_bombers moved from Belarus to Germany
                1 tactical_bomber moved from Belarus to Western Germany
                2 bombers moved from Belarus to Western Germany
                1 bomber moved from Smolensk to Western Germany
                1 bomber moved from Samara to Russia
                1 fighter moved from Germany to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                2 fighters placed in Germany
                4 artilleries placed in Western Germany
                3 armour placed in Germany
                3 artilleries placed in Russia
                Germans undo move 4.
                Germans undo move 2.
                10 artilleries placed in Western Germany
                1 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 14 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 28 infantry, 2 mech_infantrys and 3 tactical_bombers
        Poland : 5 infantry
        Germany : 1 aaGun, 3 armour, 1 factory_major, 2 fighters and 17 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 bomber and 1 factory_minor
        Tambov : 1 flag, 4 artilleries and 8 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 1 armour
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 5 / 0
        Japanese : 74 / 84
        Americans : 65 / 80
        Chinese : 0 / 1
        British : 34 / 46
        UK_Pacific : 6 / 6
        Italians : 14 / 11
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                3 infantry moved from Volgograd to Samara
                9 infantry moved from Evenkiyskiy to Timguska

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 infantry in Samara, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Samara, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Timguska
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 9 infantry in Timguska, round 1 :  1/9 hits
                        Japanese roll dice for 1 infantry in Timguska, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Evenkiyskiy to Timguska

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Sikang to Caucasus
                1 fighter moved from Szechwan to Caucasus
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 17 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from Shan State to Burma
                2 carriers moved from 45 Sea Zone to 54 Sea Zone
                1 battleship moved from 45 Sea Zone to 54 Sea Zone
                2 bombers moved from Shan State to 44 Sea Zone
                1 tactical_bomber moved from Shan State to 44 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to Burma
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery moved from 1 Sea Zone to British Columbia
                1 infantry moved from 1 Sea Zone to British Columbia
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery moved from 1 Sea Zone to Alaska
                1 infantry moved from 1 Sea Zone to Alaska
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 2 Sea Zone
                6 infantry moved from 2 Sea Zone to Alaska


  • scramble sz10?


  • no. terrible decision not placing my destroyer in sz 8.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Sikang to Caucasus
                1 fighter moved from Szechwan to Caucasus
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 17 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from Shan State to Burma
                2 carriers moved from 45 Sea Zone to 54 Sea Zone
                1 battleship moved from 45 Sea Zone to 54 Sea Zone
                2 bombers moved from Shan State to 44 Sea Zone
                1 tactical_bomber moved from Shan State to 44 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to Burma
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery moved from 1 Sea Zone to British Columbia
                1 infantry moved from 1 Sea Zone to British Columbia
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery moved from 1 Sea Zone to Alaska
                1 infantry moved from 1 Sea Zone to Alaska
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 2 Sea Zone
                6 infantry moved from 2 Sea Zone to Alaska

    Airborne Attack Move - Japanese

    Combat - Japanese
                Battle in Alaska
                    Japanese attack with 1 artillery and 7 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery and 7 infantry in Alaska, round 1 :  5/8 hits
                        Americans roll dice for 1 armour in Alaska, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Alaska
                    Japanese win, taking Alaska from Americans with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in 10 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 1 :  4/7 hits
                        Americans roll dice for 1 destroyer in 10 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in 44 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 battleship
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  3/5 hits
                        ANZAC roll dice for 1 battleship in 54 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 battleship owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 battleship
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 1 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in British Columbia
                Battle in Caucasus
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
                    Japanese win, taking British Columbia from British, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 fighter moved from Caucasus to Rostov
                2 fighters and 3 tactical_bombers moved from Burma to Shan State
                2 bombers moved from 44 Sea Zone to Shan State
                1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 17 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from Japan to 2 Sea Zone
                4 transports moved from 2 Sea Zone to 7 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 transports placed in 6 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 fighter, 1 infantry and 1 tactical_bomber
        Paulau Island : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 7 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
        British Columbia : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Alaska : 1 flag, 1 artillery and 7 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 5 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 artillery and 1 tactical_bomber
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        Dzavhan : 1 flag
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
        Central Mongolia : 1 flag, 1 infantry
        2 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        1 Sea Zone : 2 transports
        7 Sea Zone : 4 transports
        6 Sea Zone : 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
        Rostov : 1 fighter
        Novosibirsk : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 artillery and 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 6 / 0
        Japanese : 79 / 91
        Americans : 63 / 80
        Chinese : 0 / 1
        British : 33 / 46
        UK_Pacific : 6 / 6
        Italians : 12 / 11
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Interceptors @ West Germany?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans repair 5 damage on 5 factory_minors; Remaining resources: 75 PUs;
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 7 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 fighter moved from Western United States to British Columbia
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                3 bombers moved from Normandy Bordeaux to Western Germany
                4 fighters moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Western United States to British Columbia
                2 infantry moved from Western United States to British Columbia


  • No interceptors


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans repair 5 damage on 5 factory_minors; Remaining resources: 75 PUs;
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 7 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 fighter moved from Western United States to British Columbia
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                3 bombers moved from Normandy Bordeaux to Western Germany
                4 fighters moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Western United States to British Columbia
                2 infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in British Columbia
                    Americans attack with 1 armour, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 fighter and 2 infantry in British Columbia, round 1 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 99 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Air Battle in Western Germany
                    Americans attacks with 9 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/5 hits
                    Bombing raid in Western Germany rolls: 7,6,6 and causes: 19 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 4,1 and causes: 5 damage to unit: airfield
                    Bombing raid in Western Germany causes 24 damage total.  Damaged units is as follows: factory_major = 19, airfield = 5
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 2 artilleries and 4 infantry moved from Eastern United States to Central United States
                1 fighter moved from 1 Sea Zone to Western United States
                1 fighter moved from British Columbia to Western United States
                1 bomber moved from 7 Sea Zone to Midway
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                2 armour, 2 fighters and 4 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 armour and 2 artilleries placed in Normandy Bordeaux
                3 infantry placed in Southern France

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4,2,5,1,6,2,3,2
                Americans collect 56 PUs (12 lost to blockades); end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Southern France to Northern Italy
                1 bomber moved from Normandy Bordeaux to Northern Italy
                2 fighters moved from Southern France to Northern Italy
                2 armour moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Eastern Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caucasus
                    British attack with 3 armour and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 1 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caucasus
                    British win, taking Caucasus from Japanese with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Northern Italy
                    British attack with 1 artillery, 1 bomber, 5 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 bomber, 5 fighters and 2 infantry in Northern Italy, round 1 :  5/9 hits
                        Italians roll dice for 2 mech_infantrys in Northern Italy, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Northern Italy
                    British win, taking Northern Italy from Italians with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - British
                1 bomber moved from Northern Italy to Iraq
                1 tactical_bomber moved from Caucasus to Eastern Persia
                3 aaGuns, 5 armour, 6 artilleries, 1 fighter and 16 infantry moved from India to Burma
                1 fighter moved from 37 Sea Zone to Burma
                2 armour moved from Eastern Persia to India
                2 infantry moved from West India to India
                2 aaGuns, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Normandy Bordeaux to Morocco
                5 fighters moved from Northern Italy to Normandy Bordeaux
                2 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Persia
                1 artillery and 1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 80 Sea Zone
                1 armour and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour


  • Sorry I hit done instead of post


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from India to Burma

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,2,2,6,6,4
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Southern France to Normandy Bordeaux
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Volgograd
                2 artilleries moved from Tambov to Samara
                3 infantry moved from Tambov to Samara
                2 artilleries and 5 infantry moved from Tambov to Volgograd
                1 bomber moved from Russia to Samara
                2 infantry moved from Karelia to Finland
                3 bombers moved from Western Germany to Finland
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
                2 fighters moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Samara, round 1 :  2/6 hits
                        Russians roll dice for 3 infantry in Samara, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Samara
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Samara, round 2 :  4/6 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 2 artilleries and 5 infantry
                    Russians defend with 1 factory_minor and 4 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Volgograd, round 1 :  2/8 hits
                        Russians roll dice for 4 infantry in Volgograd, round 1 :  0/4 hits
                        2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Volgograd, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Finland
                    Germans attack with 3 bombers and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Finland, round 1 :  3/5 hits
                        Americans roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 1 :  4/10 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from Holland Belgium to Germany
                17 infantry moved from Germany to Western Germany
                5 infantry moved from Poland to Germany
                3 armour moved from Germany to Western Germany
                1 bomber moved from Samara to Russia
                1 armour moved from Archangel to Karelia
                3 bombers moved from Finland to Western Germany

    Place Units - Germans
                3 fighters placed in Germany
                2 armour and 5 mech_infantrys placed in Germany
                1 mech_infantry placed in Novgorod
                Germans undo move 3.
                1 mech_infantry placed in Russia
                Germans undo move 2.
                1 armour and 4 mech_infantrys placed in Germany
                Germans undo move 3.
                1 armour and 5 mech_infantrys placed in Germany
                Germans undo move 2.
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 5 armour, 14 artilleries, 3 bombers, 1 factory_major, 1 harbour, 43 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 armour, 1 factory_major, 8 fighters, 5 infantry, 5 mech_infantrys and 3 tactical_bombers
        Holland Belgium : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag
        Bryansk : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 5 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 2 artilleries and 2 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 3 / 0
        Japanese : 76 / 91
        Americans : 63 / 71
        Chinese : 0 / 1
        British : 34 / 45
        UK_Pacific : 6 / 6
        Italians : 14 / 11
        ANZAC : 10 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                3 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Novosibirsk, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 4 infantry moved from Timguska to Kansu

    Turn Complete - Russians

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