• hmm people keep telling me the fighters can be used as fodder. Is this only in europe? I know in europe/pacific allied ships can be fodder, so if the uk builds a destroyer where there are german subs, the us can attack it with air, and choose to use the destroyer as fodder.


  • Waaaaaaaaaaaait a minute!

    A)If they are defending they may be involved. If the attacker stops before the ftrs are lost they may land on an island in the same sea zone.

    B)If they are on a carrier moved to attack THEY WILL BE LOST if the carrrier is lost.

    UNLESS you agree ahead of time to another alternative such as in A… if there is a land territory(a continent or French Madagascar are the only alternatives added in this way) adjacent to the sea zone.


  • If my fighters are on an ally’s carrier, when do they move and fight?

    Your fighters move along with the carrier when it moves. They can’t fly out to attack on your ally’s turn, but they fight normally if the carrier’s sea zone is attacked. If the carrier moves into an enemy sea zone to attack, however, your fighters can’t be part of the attack but they can be taken as losses, if you agree to sacrifice them.

    That’s from the FAQ. I don’t see anything like that in the basic rules however. Without this, I would have said that they were simply in transit and died with the carrier.


  • @Kobu:

    If my fighters are on an ally’s carrier, when do they move and fight?

    Your fighters move along with the carrier when it moves. They can’t fly out to attack on your ally’s turn, but they fight normally if the carrier’s sea zone is attacked. If the carrier moves into an enemy sea zone to attack, however, your fighters can’t be part of the attack but they can be taken as losses, if you agree to sacrifice them.

    That’s from the FAQ. I don’t see anything like that in the basic rules however. Without this, I would have said that they were simply in transit and died with the carrier.

    i’m pretty sure this is right. I’ve played with this before.


  • ok so what happens if the attacker retreats, but the carrier has been lost? do they stay there?


  • Under 2nd ed. they can land on a friendly island in that sea zone. Under 3rd, they can move one space to any land space or a carrier. If there is no friendly landing space, they are lost.


  • @Kobu:

    That’s from the FAQ. I don’t see anything like that in the basic rules however. Without this, I would have said that they were simply in transit and died with the carrier.

    Could someone please tell me where this FAQ is?



  • may they move one space to a carrier and land? for example, if they are in azores on a carrier and the carrier is lost, can they land on a carrier in west med since it’s one move away?


  • In 2nd it must be in the same seazone.

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